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author | Matt A. Tobin <mattatobin@localhost.localdomain> | 2018-02-02 04:16:08 -0500 |
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committer | Matt A. Tobin <mattatobin@localhost.localdomain> | 2018-02-02 04:16:08 -0500 |
commit | 5f8de423f190bbb79a62f804151bc24824fa32d8 (patch) | |
tree | 10027f336435511475e392454359edea8e25895d /widget/gonk/nativewindow/GonkConsumerBaseLL.cpp | |
parent | 49ee0794b5d912db1f95dce6eb52d781dc210db5 (diff) | |
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Add m-esr52 at 52.6.0
Diffstat (limited to 'widget/gonk/nativewindow/GonkConsumerBaseLL.cpp')
-rw-r--r-- | widget/gonk/nativewindow/GonkConsumerBaseLL.cpp | 257 |
1 files changed, 257 insertions, 0 deletions
diff --git a/widget/gonk/nativewindow/GonkConsumerBaseLL.cpp b/widget/gonk/nativewindow/GonkConsumerBaseLL.cpp new file mode 100644 index 000000000..5b1166b57 --- /dev/null +++ b/widget/gonk/nativewindow/GonkConsumerBaseLL.cpp @@ -0,0 +1,257 @@ +/* + * Copyright (C) 2010 The Android Open Source Project + * Copyright (C) 2014 Mozilla Foundation + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#include <inttypes.h> + +#define LOG_TAG "GonkConsumerBase" +#define ATRACE_TAG ATRACE_TAG_GRAPHICS +//#define LOG_NDEBUG 0 + +#define EGL_EGLEXT_PROTOTYPES + +#include <hardware/hardware.h> + +#include <gui/IGraphicBufferAlloc.h> + +#include <utils/Log.h> +#include <utils/String8.h> + +#include "GonkConsumerBaseLL.h" + +namespace android { + +// Get an ID that's unique within this process. +static int32_t createProcessUniqueId() { + static volatile int32_t globalCounter = 0; + return android_atomic_inc(&globalCounter); +} + +GonkConsumerBase::GonkConsumerBase(const sp<IGonkGraphicBufferConsumer>& bufferQueue, bool controlledByApp) : + mAbandoned(false), + mConsumer(bufferQueue) { + // Choose a name using the PID and a process-unique ID. + mName = String8::format("unnamed-%d-%d", getpid(), createProcessUniqueId()); + + // Note that we can't create an sp<...>(this) in a ctor that will not keep a + // reference once the ctor ends, as that would cause the refcount of 'this' + // dropping to 0 at the end of the ctor. Since all we need is a wp<...> + // that's what we create. + wp<ConsumerListener> listener = static_cast<ConsumerListener*>(this); + sp<IConsumerListener> proxy = new GonkBufferQueue::ProxyConsumerListener(listener); + + status_t err = mConsumer->consumerConnect(proxy, controlledByApp); + if (err != NO_ERROR) { + ALOGE("GonkConsumerBase: error connecting to GonkBufferQueue: %s (%d)", + strerror(-err), err); + } else { + mConsumer->setConsumerName(mName); + } +} + +GonkConsumerBase::~GonkConsumerBase() { + ALOGV("~GonkConsumerBase"); + Mutex::Autolock lock(mMutex); + + // Verify that abandon() has been called before we get here. This should + // be done by GonkConsumerBase::onLastStrongRef(), but it's possible for a + // derived class to override that method and not call + // GonkConsumerBase::onLastStrongRef(). + LOG_ALWAYS_FATAL_IF(!mAbandoned, "[%s] ~GonkConsumerBase was called, but the " + "consumer is not abandoned!", mName.string()); +} + +void GonkConsumerBase::onLastStrongRef(const void* id __attribute__((unused))) { + abandon(); +} + +void GonkConsumerBase::freeBufferLocked(int slotIndex) { + ALOGV("freeBufferLocked: slotIndex=%d", slotIndex); + mSlots[slotIndex].mGraphicBuffer = 0; + mSlots[slotIndex].mFence = Fence::NO_FENCE; + mSlots[slotIndex].mFrameNumber = 0; +} + +#if ANDROID_VERSION == 21 +void GonkConsumerBase::onFrameAvailable() { +#else +void GonkConsumerBase::onFrameAvailable(const ::android::BufferItem& item) { +#endif + ALOGV("onFrameAvailable"); + + sp<FrameAvailableListener> listener; + { // scope for the lock + Mutex::Autolock lock(mMutex); + listener = mFrameAvailableListener.promote(); + } + + if (listener != NULL) { + ALOGV("actually calling onFrameAvailable"); + listener->onFrameAvailable(); + } +} + +void GonkConsumerBase::onBuffersReleased() { + Mutex::Autolock lock(mMutex); + + ALOGV("onBuffersReleased"); + + if (mAbandoned) { + // Nothing to do if we're already abandoned. + return; + } + + uint64_t mask = 0; + mConsumer->getReleasedBuffers(&mask); + for (int i = 0; i < GonkBufferQueue::NUM_BUFFER_SLOTS; i++) { + if (mask & (1ULL << i)) { + freeBufferLocked(i); + } + } +} + +void GonkConsumerBase::onSidebandStreamChanged() { +} + +void GonkConsumerBase::abandon() { + ALOGV("abandon"); + Mutex::Autolock lock(mMutex); + + if (!mAbandoned) { + abandonLocked(); + mAbandoned = true; + } +} + +void GonkConsumerBase::abandonLocked() { + ALOGV("abandonLocked"); + for (int i =0; i < GonkBufferQueue::NUM_BUFFER_SLOTS; i++) { + freeBufferLocked(i); + } + // disconnect from the BufferQueue + mConsumer->consumerDisconnect(); + mConsumer.clear(); +} + +void GonkConsumerBase::setFrameAvailableListener( + const wp<FrameAvailableListener>& listener) { + ALOGV("setFrameAvailableListener"); + Mutex::Autolock lock(mMutex); + mFrameAvailableListener = listener; +} + +void GonkConsumerBase::dump(String8& result) const { + dump(result, ""); +} + +void GonkConsumerBase::dump(String8& result, const char* prefix) const { + Mutex::Autolock _l(mMutex); + dumpLocked(result, prefix); +} + +void GonkConsumerBase::dumpLocked(String8& result, const char* prefix) const { + result.appendFormat("%smAbandoned=%d\n", prefix, int(mAbandoned)); + + if (!mAbandoned) { + mConsumer->dumpToString(result, prefix); + } +} + +status_t GonkConsumerBase::acquireBufferLocked(GonkBufferQueue::BufferItem *item, + nsecs_t presentWhen) { + status_t err = mConsumer->acquireBuffer(item, presentWhen); + if (err != NO_ERROR) { + return err; + } + + if (item->mGraphicBuffer != NULL) { + mSlots[item->mBuf].mGraphicBuffer = item->mGraphicBuffer; + } + + mSlots[item->mBuf].mFrameNumber = item->mFrameNumber; + mSlots[item->mBuf].mFence = item->mFence; + + ALOGV("acquireBufferLocked: -> slot=%d/%" PRIu64, + item->mBuf, item->mFrameNumber); + + return OK; +} + +status_t GonkConsumerBase::addReleaseFence(int slot, + const sp<GraphicBuffer> graphicBuffer, const sp<Fence>& fence) { + Mutex::Autolock lock(mMutex); + return addReleaseFenceLocked(slot, graphicBuffer, fence); +} + +status_t GonkConsumerBase::addReleaseFenceLocked(int slot, + const sp<GraphicBuffer> graphicBuffer, const sp<Fence>& fence) { + ALOGV("addReleaseFenceLocked: slot=%d", slot); + + // If consumer no longer tracks this graphicBuffer, we can safely + // drop this fence, as it will never be received by the producer. + if (!stillTracking(slot, graphicBuffer)) { + return OK; + } + + if (!mSlots[slot].mFence.get()) { + mSlots[slot].mFence = fence; + } else { + sp<Fence> mergedFence = Fence::merge( + String8::format("%.28s:%d", mName.string(), slot), + mSlots[slot].mFence, fence); + if (!mergedFence.get()) { + ALOGE("failed to merge release fences"); + // synchronization is broken, the best we can do is hope fences + // signal in order so the new fence will act like a union + mSlots[slot].mFence = fence; + return BAD_VALUE; + } + mSlots[slot].mFence = mergedFence; + } + + return OK; +} + +status_t GonkConsumerBase::releaseBufferLocked(int slot, const sp<GraphicBuffer> graphicBuffer) { + // If consumer no longer tracks this graphicBuffer (we received a new + // buffer on the same slot), the buffer producer is definitely no longer + // tracking it. + if (!stillTracking(slot, graphicBuffer)) { + return OK; + } + + ALOGV("releaseBufferLocked: slot=%d/%" PRIu64, + slot, mSlots[slot].mFrameNumber); + status_t err = mConsumer->releaseBuffer(slot, mSlots[slot].mFrameNumber, mSlots[slot].mFence); + if (err == IGonkGraphicBufferConsumer::STALE_BUFFER_SLOT) { + freeBufferLocked(slot); + } + + mSlots[slot].mFence = Fence::NO_FENCE; + + return err; +} + +bool GonkConsumerBase::stillTracking(int slot, + const sp<GraphicBuffer> graphicBuffer) { + if (slot < 0 || slot >= GonkBufferQueue::NUM_BUFFER_SLOTS) { + return false; + } + return (mSlots[slot].mGraphicBuffer != NULL && + mSlots[slot].mGraphicBuffer->handle == graphicBuffer->handle); +} + +} // namespace android |