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authorMatt A. Tobin <mattatobin@localhost.localdomain>2018-02-02 04:16:08 -0500
committerMatt A. Tobin <mattatobin@localhost.localdomain>2018-02-02 04:16:08 -0500
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+/*
+ * Copyright (C) 2012 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef _ANDROIDFW_VELOCITY_TRACKER_H
+#define _ANDROIDFW_VELOCITY_TRACKER_H
+
+#include "Input.h"
+#include <utils/Timers.h>
+#include <utils/BitSet.h>
+
+namespace android {
+
+class VelocityTrackerStrategy;
+
+/*
+ * Calculates the velocity of pointer movements over time.
+ */
+class VelocityTracker {
+public:
+ struct Position {
+ float x, y;
+ };
+
+ struct Estimator {
+ static const size_t MAX_DEGREE = 4;
+
+ // Estimator time base.
+ nsecs_t time;
+
+ // Polynomial coefficients describing motion in X and Y.
+ float xCoeff[MAX_DEGREE + 1], yCoeff[MAX_DEGREE + 1];
+
+ // Polynomial degree (number of coefficients), or zero if no information is
+ // available.
+ uint32_t degree;
+
+ // Confidence (coefficient of determination), between 0 (no fit) and 1 (perfect fit).
+ float confidence;
+
+ inline void clear() {
+ time = 0;
+ degree = 0;
+ confidence = 0;
+ for (size_t i = 0; i <= MAX_DEGREE; i++) {
+ xCoeff[i] = 0;
+ yCoeff[i] = 0;
+ }
+ }
+ };
+
+ // Creates a velocity tracker using the specified strategy.
+ // If strategy is NULL, uses the default strategy for the platform.
+ VelocityTracker(const char* strategy = NULL);
+
+ ~VelocityTracker();
+
+ // Resets the velocity tracker state.
+ void clear();
+
+ // Resets the velocity tracker state for specific pointers.
+ // Call this method when some pointers have changed and may be reusing
+ // an id that was assigned to a different pointer earlier.
+ void clearPointers(BitSet32 idBits);
+
+ // Adds movement information for a set of pointers.
+ // The idBits bitfield specifies the pointer ids of the pointers whose positions
+ // are included in the movement.
+ // The positions array contains position information for each pointer in order by
+ // increasing id. Its size should be equal to the number of one bits in idBits.
+ void addMovement(nsecs_t eventTime, BitSet32 idBits, const Position* positions);
+
+ // Adds movement information for all pointers in a MotionEvent, including historical samples.
+ void addMovement(const MotionEvent* event);
+
+ // Gets the velocity of the specified pointer id in position units per second.
+ // Returns false and sets the velocity components to zero if there is
+ // insufficient movement information for the pointer.
+ bool getVelocity(uint32_t id, float* outVx, float* outVy) const;
+
+ // Gets an estimator for the recent movements of the specified pointer id.
+ // Returns false and clears the estimator if there is no information available
+ // about the pointer.
+ bool getEstimator(uint32_t id, Estimator* outEstimator) const;
+
+ // Gets the active pointer id, or -1 if none.
+ inline int32_t getActivePointerId() const { return mActivePointerId; }
+
+ // Gets a bitset containing all pointer ids from the most recent movement.
+ inline BitSet32 getCurrentPointerIdBits() const { return mCurrentPointerIdBits; }
+
+private:
+ static const char* DEFAULT_STRATEGY;
+
+ nsecs_t mLastEventTime;
+ BitSet32 mCurrentPointerIdBits;
+ int32_t mActivePointerId;
+ VelocityTrackerStrategy* mStrategy;
+
+ bool configureStrategy(const char* strategy);
+
+ static VelocityTrackerStrategy* createStrategy(const char* strategy);
+};
+
+
+/*
+ * Implements a particular velocity tracker algorithm.
+ */
+class VelocityTrackerStrategy {
+protected:
+ VelocityTrackerStrategy() { }
+
+public:
+ virtual ~VelocityTrackerStrategy() { }
+
+ virtual void clear() = 0;
+ virtual void clearPointers(BitSet32 idBits) = 0;
+ virtual void addMovement(nsecs_t eventTime, BitSet32 idBits,
+ const VelocityTracker::Position* positions) = 0;
+ virtual bool getEstimator(uint32_t id, VelocityTracker::Estimator* outEstimator) const = 0;
+};
+
+
+/*
+ * Velocity tracker algorithm based on least-squares linear regression.
+ */
+class LeastSquaresVelocityTrackerStrategy : public VelocityTrackerStrategy {
+public:
+ enum Weighting {
+ // No weights applied. All data points are equally reliable.
+ WEIGHTING_NONE,
+
+ // Weight by time delta. Data points clustered together are weighted less.
+ WEIGHTING_DELTA,
+
+ // Weight such that points within a certain horizon are weighed more than those
+ // outside of that horizon.
+ WEIGHTING_CENTRAL,
+
+ // Weight such that points older than a certain amount are weighed less.
+ WEIGHTING_RECENT,
+ };
+
+ // Degree must be no greater than Estimator::MAX_DEGREE.
+ LeastSquaresVelocityTrackerStrategy(uint32_t degree, Weighting weighting = WEIGHTING_NONE);
+ virtual ~LeastSquaresVelocityTrackerStrategy();
+
+ virtual void clear();
+ virtual void clearPointers(BitSet32 idBits);
+ virtual void addMovement(nsecs_t eventTime, BitSet32 idBits,
+ const VelocityTracker::Position* positions);
+ virtual bool getEstimator(uint32_t id, VelocityTracker::Estimator* outEstimator) const;
+
+private:
+ // Sample horizon.
+ // We don't use too much history by default since we want to react to quick
+ // changes in direction.
+ static const nsecs_t HORIZON = 100 * 1000000; // 100 ms
+
+ // Number of samples to keep.
+ static const uint32_t HISTORY_SIZE = 20;
+
+ struct Movement {
+ nsecs_t eventTime;
+ BitSet32 idBits;
+ VelocityTracker::Position positions[MAX_POINTERS];
+
+ inline const VelocityTracker::Position& getPosition(uint32_t id) const {
+ return positions[idBits.getIndexOfBit(id)];
+ }
+ };
+
+ float chooseWeight(uint32_t index) const;
+
+ const uint32_t mDegree;
+ const Weighting mWeighting;
+ uint32_t mIndex;
+ Movement mMovements[HISTORY_SIZE];
+};
+
+
+/*
+ * Velocity tracker algorithm that uses an IIR filter.
+ */
+class IntegratingVelocityTrackerStrategy : public VelocityTrackerStrategy {
+public:
+ // Degree must be 1 or 2.
+ IntegratingVelocityTrackerStrategy(uint32_t degree);
+ ~IntegratingVelocityTrackerStrategy();
+
+ virtual void clear();
+ virtual void clearPointers(BitSet32 idBits);
+ virtual void addMovement(nsecs_t eventTime, BitSet32 idBits,
+ const VelocityTracker::Position* positions);
+ virtual bool getEstimator(uint32_t id, VelocityTracker::Estimator* outEstimator) const;
+
+private:
+ // Current state estimate for a particular pointer.
+ struct State {
+ nsecs_t updateTime;
+ uint32_t degree;
+
+ float xpos, xvel, xaccel;
+ float ypos, yvel, yaccel;
+ };
+
+ const uint32_t mDegree;
+ BitSet32 mPointerIdBits;
+ State mPointerState[MAX_POINTER_ID + 1];
+
+ void initState(State& state, nsecs_t eventTime, float xpos, float ypos) const;
+ void updateState(State& state, nsecs_t eventTime, float xpos, float ypos) const;
+ void populateEstimator(const State& state, VelocityTracker::Estimator* outEstimator) const;
+};
+
+
+/*
+ * Velocity tracker strategy used prior to ICS.
+ */
+class LegacyVelocityTrackerStrategy : public VelocityTrackerStrategy {
+public:
+ LegacyVelocityTrackerStrategy();
+ virtual ~LegacyVelocityTrackerStrategy();
+
+ virtual void clear();
+ virtual void clearPointers(BitSet32 idBits);
+ virtual void addMovement(nsecs_t eventTime, BitSet32 idBits,
+ const VelocityTracker::Position* positions);
+ virtual bool getEstimator(uint32_t id, VelocityTracker::Estimator* outEstimator) const;
+
+private:
+ // Oldest sample to consider when calculating the velocity.
+ static const nsecs_t HORIZON = 200 * 1000000; // 100 ms
+
+ // Number of samples to keep.
+ static const uint32_t HISTORY_SIZE = 20;
+
+ // The minimum duration between samples when estimating velocity.
+ static const nsecs_t MIN_DURATION = 10 * 1000000; // 10 ms
+
+ struct Movement {
+ nsecs_t eventTime;
+ BitSet32 idBits;
+ VelocityTracker::Position positions[MAX_POINTERS];
+
+ inline const VelocityTracker::Position& getPosition(uint32_t id) const {
+ return positions[idBits.getIndexOfBit(id)];
+ }
+ };
+
+ uint32_t mIndex;
+ Movement mMovements[HISTORY_SIZE];
+};
+
+} // namespace android
+
+#endif // _ANDROIDFW_VELOCITY_TRACKER_H