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authorwolfbeast <mcwerewolf@gmail.com>2018-05-12 11:09:44 +0200
committerwolfbeast <mcwerewolf@gmail.com>2018-05-12 11:09:44 +0200
commitcfe5ef4ac7cd59f094b538252161ad74223c47da (patch)
treee5c0ee7e70db84bd2bfc6062784006769e9df730 /widget/gonk/libui/KeyCharacterMap.h
parent28cf922aa9af4d4b8e0a3ce91dc1270a55986909 (diff)
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Remove Gonk build directories
Diffstat (limited to 'widget/gonk/libui/KeyCharacterMap.h')
-rw-r--r--widget/gonk/libui/KeyCharacterMap.h257
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diff --git a/widget/gonk/libui/KeyCharacterMap.h b/widget/gonk/libui/KeyCharacterMap.h
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-/*
- * Copyright (C) 2008 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef _ANDROIDFW_KEY_CHARACTER_MAP_H
-#define _ANDROIDFW_KEY_CHARACTER_MAP_H
-
-#include <stdint.h>
-
-#if HAVE_ANDROID_OS
-#include <binder/IBinder.h>
-#endif
-
-#include "Input.h"
-#include <utils/Errors.h>
-#include <utils/KeyedVector.h>
-#include "Tokenizer.h"
-#include <utils/String8.h>
-#include <utils/Unicode.h>
-#include <utils/RefBase.h>
-
-namespace android {
-
-/**
- * Describes a mapping from Android key codes to characters.
- * Also specifies other functions of the keyboard such as the keyboard type
- * and key modifier semantics.
- *
- * This object is immutable after it has been loaded.
- */
-class KeyCharacterMap : public RefBase {
-public:
- enum KeyboardType {
- KEYBOARD_TYPE_UNKNOWN = 0,
- KEYBOARD_TYPE_NUMERIC = 1,
- KEYBOARD_TYPE_PREDICTIVE = 2,
- KEYBOARD_TYPE_ALPHA = 3,
- KEYBOARD_TYPE_FULL = 4,
- KEYBOARD_TYPE_SPECIAL_FUNCTION = 5,
- KEYBOARD_TYPE_OVERLAY = 6,
- };
-
- enum Format {
- // Base keyboard layout, may contain device-specific options, such as "type" declaration.
- FORMAT_BASE = 0,
- // Overlay keyboard layout, more restrictive, may be published by applications,
- // cannot override device-specific options.
- FORMAT_OVERLAY = 1,
- // Either base or overlay layout ok.
- FORMAT_ANY = 2,
- };
-
- // Substitute key code and meta state for fallback action.
- struct FallbackAction {
- int32_t keyCode;
- int32_t metaState;
- };
-
- /* Loads a key character map from a file. */
- static status_t load(const String8& filename, Format format, sp<KeyCharacterMap>* outMap);
-
- /* Loads a key character map from its string contents. */
- static status_t loadContents(const String8& filename,
- const char* contents, Format format, sp<KeyCharacterMap>* outMap);
-
- /* Combines a base key character map and an overlay. */
- static sp<KeyCharacterMap> combine(const sp<KeyCharacterMap>& base,
- const sp<KeyCharacterMap>& overlay);
-
- /* Returns an empty key character map. */
- static sp<KeyCharacterMap> empty();
-
- /* Gets the keyboard type. */
- int32_t getKeyboardType() const;
-
- /* Gets the primary character for this key as in the label physically printed on it.
- * Returns 0 if none (eg. for non-printing keys). */
- char16_t getDisplayLabel(int32_t keyCode) const;
-
- /* Gets the Unicode character for the number or symbol generated by the key
- * when the keyboard is used as a dialing pad.
- * Returns 0 if no number or symbol is generated.
- */
- char16_t getNumber(int32_t keyCode) const;
-
- /* Gets the Unicode character generated by the key and meta key modifiers.
- * Returns 0 if no character is generated.
- */
- char16_t getCharacter(int32_t keyCode, int32_t metaState) const;
-
- /* Gets the fallback action to use by default if the application does not
- * handle the specified key.
- * Returns true if an action was available, false if none.
- */
- bool getFallbackAction(int32_t keyCode, int32_t metaState,
- FallbackAction* outFallbackAction) const;
-
- /* Gets the first matching Unicode character that can be generated by the key,
- * preferring the one with the specified meta key modifiers.
- * Returns 0 if no matching character is generated.
- */
- char16_t getMatch(int32_t keyCode, const char16_t* chars,
- size_t numChars, int32_t metaState) const;
-
- /* Gets a sequence of key events that could plausibly generate the specified
- * character sequence. Returns false if some of the characters cannot be generated.
- */
- bool getEvents(int32_t deviceId, const char16_t* chars, size_t numChars,
- Vector<KeyEvent>& outEvents) const;
-
- /* Maps a scan code and usage code to a key code, in case this key map overrides
- * the mapping in some way. */
- status_t mapKey(int32_t scanCode, int32_t usageCode, int32_t* outKeyCode) const;
-
-#if HAVE_ANDROID_OS
- /* Reads a key map from a parcel. */
- static sp<KeyCharacterMap> readFromParcel(Parcel* parcel);
-
- /* Writes a key map to a parcel. */
- void writeToParcel(Parcel* parcel) const;
-#endif
-
-protected:
- virtual ~KeyCharacterMap();
-
-private:
- struct Behavior {
- Behavior();
- Behavior(const Behavior& other);
-
- /* The next behavior in the list, or NULL if none. */
- Behavior* next;
-
- /* The meta key modifiers for this behavior. */
- int32_t metaState;
-
- /* The character to insert. */
- char16_t character;
-
- /* The fallback keycode if the key is not handled. */
- int32_t fallbackKeyCode;
- };
-
- struct Key {
- Key();
- Key(const Key& other);
- ~Key();
-
- /* The single character label printed on the key, or 0 if none. */
- char16_t label;
-
- /* The number or symbol character generated by the key, or 0 if none. */
- char16_t number;
-
- /* The list of key behaviors sorted from most specific to least specific
- * meta key binding. */
- Behavior* firstBehavior;
- };
-
- class Parser {
- enum State {
- STATE_TOP = 0,
- STATE_KEY = 1,
- };
-
- enum {
- PROPERTY_LABEL = 1,
- PROPERTY_NUMBER = 2,
- PROPERTY_META = 3,
- };
-
- struct Property {
- inline Property(int32_t property = 0, int32_t metaState = 0) :
- property(property), metaState(metaState) { }
-
- int32_t property;
- int32_t metaState;
- };
-
- KeyCharacterMap* mMap;
- Tokenizer* mTokenizer;
- Format mFormat;
- State mState;
- int32_t mKeyCode;
-
- public:
- Parser(KeyCharacterMap* map, Tokenizer* tokenizer, Format format);
- ~Parser();
- status_t parse();
-
- private:
- status_t parseType();
- status_t parseMap();
- status_t parseMapKey();
- status_t parseKey();
- status_t parseKeyProperty();
- status_t finishKey(Key* key);
- status_t parseModifier(const String8& token, int32_t* outMetaState);
- status_t parseCharacterLiteral(char16_t* outCharacter);
- };
-
- static sp<KeyCharacterMap> sEmpty;
-
- KeyedVector<int32_t, Key*> mKeys;
- int mType;
-
- KeyedVector<int32_t, int32_t> mKeysByScanCode;
- KeyedVector<int32_t, int32_t> mKeysByUsageCode;
-
- KeyCharacterMap();
- KeyCharacterMap(const KeyCharacterMap& other);
-
- bool getKey(int32_t keyCode, const Key** outKey) const;
- bool getKeyBehavior(int32_t keyCode, int32_t metaState,
- const Key** outKey, const Behavior** outBehavior) const;
- static bool matchesMetaState(int32_t eventMetaState, int32_t behaviorMetaState);
-
- bool findKey(char16_t ch, int32_t* outKeyCode, int32_t* outMetaState) const;
-
- static status_t load(Tokenizer* tokenizer, Format format, sp<KeyCharacterMap>* outMap);
-
- static void addKey(Vector<KeyEvent>& outEvents,
- int32_t deviceId, int32_t keyCode, int32_t metaState, bool down, nsecs_t time);
- static void addMetaKeys(Vector<KeyEvent>& outEvents,
- int32_t deviceId, int32_t metaState, bool down, nsecs_t time,
- int32_t* currentMetaState);
- static bool addSingleEphemeralMetaKey(Vector<KeyEvent>& outEvents,
- int32_t deviceId, int32_t metaState, bool down, nsecs_t time,
- int32_t keyCode, int32_t keyMetaState,
- int32_t* currentMetaState);
- static void addDoubleEphemeralMetaKey(Vector<KeyEvent>& outEvents,
- int32_t deviceId, int32_t metaState, bool down, nsecs_t time,
- int32_t leftKeyCode, int32_t leftKeyMetaState,
- int32_t rightKeyCode, int32_t rightKeyMetaState,
- int32_t eitherKeyMetaState,
- int32_t* currentMetaState);
- static void addLockedMetaKey(Vector<KeyEvent>& outEvents,
- int32_t deviceId, int32_t metaState, nsecs_t time,
- int32_t keyCode, int32_t keyMetaState,
- int32_t* currentMetaState);
-};
-
-} // namespace android
-
-#endif // _ANDROIDFW_KEY_CHARACTER_MAP_H