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authorMatt A. Tobin <mattatobin@localhost.localdomain>2018-02-02 04:16:08 -0500
committerMatt A. Tobin <mattatobin@localhost.localdomain>2018-02-02 04:16:08 -0500
commit5f8de423f190bbb79a62f804151bc24824fa32d8 (patch)
tree10027f336435511475e392454359edea8e25895d /widget/gonk/libui/KeyCharacterMap.h
parent49ee0794b5d912db1f95dce6eb52d781dc210db5 (diff)
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Add m-esr52 at 52.6.0
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+/*
+ * Copyright (C) 2008 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef _ANDROIDFW_KEY_CHARACTER_MAP_H
+#define _ANDROIDFW_KEY_CHARACTER_MAP_H
+
+#include <stdint.h>
+
+#if HAVE_ANDROID_OS
+#include <binder/IBinder.h>
+#endif
+
+#include "Input.h"
+#include <utils/Errors.h>
+#include <utils/KeyedVector.h>
+#include "Tokenizer.h"
+#include <utils/String8.h>
+#include <utils/Unicode.h>
+#include <utils/RefBase.h>
+
+namespace android {
+
+/**
+ * Describes a mapping from Android key codes to characters.
+ * Also specifies other functions of the keyboard such as the keyboard type
+ * and key modifier semantics.
+ *
+ * This object is immutable after it has been loaded.
+ */
+class KeyCharacterMap : public RefBase {
+public:
+ enum KeyboardType {
+ KEYBOARD_TYPE_UNKNOWN = 0,
+ KEYBOARD_TYPE_NUMERIC = 1,
+ KEYBOARD_TYPE_PREDICTIVE = 2,
+ KEYBOARD_TYPE_ALPHA = 3,
+ KEYBOARD_TYPE_FULL = 4,
+ KEYBOARD_TYPE_SPECIAL_FUNCTION = 5,
+ KEYBOARD_TYPE_OVERLAY = 6,
+ };
+
+ enum Format {
+ // Base keyboard layout, may contain device-specific options, such as "type" declaration.
+ FORMAT_BASE = 0,
+ // Overlay keyboard layout, more restrictive, may be published by applications,
+ // cannot override device-specific options.
+ FORMAT_OVERLAY = 1,
+ // Either base or overlay layout ok.
+ FORMAT_ANY = 2,
+ };
+
+ // Substitute key code and meta state for fallback action.
+ struct FallbackAction {
+ int32_t keyCode;
+ int32_t metaState;
+ };
+
+ /* Loads a key character map from a file. */
+ static status_t load(const String8& filename, Format format, sp<KeyCharacterMap>* outMap);
+
+ /* Loads a key character map from its string contents. */
+ static status_t loadContents(const String8& filename,
+ const char* contents, Format format, sp<KeyCharacterMap>* outMap);
+
+ /* Combines a base key character map and an overlay. */
+ static sp<KeyCharacterMap> combine(const sp<KeyCharacterMap>& base,
+ const sp<KeyCharacterMap>& overlay);
+
+ /* Returns an empty key character map. */
+ static sp<KeyCharacterMap> empty();
+
+ /* Gets the keyboard type. */
+ int32_t getKeyboardType() const;
+
+ /* Gets the primary character for this key as in the label physically printed on it.
+ * Returns 0 if none (eg. for non-printing keys). */
+ char16_t getDisplayLabel(int32_t keyCode) const;
+
+ /* Gets the Unicode character for the number or symbol generated by the key
+ * when the keyboard is used as a dialing pad.
+ * Returns 0 if no number or symbol is generated.
+ */
+ char16_t getNumber(int32_t keyCode) const;
+
+ /* Gets the Unicode character generated by the key and meta key modifiers.
+ * Returns 0 if no character is generated.
+ */
+ char16_t getCharacter(int32_t keyCode, int32_t metaState) const;
+
+ /* Gets the fallback action to use by default if the application does not
+ * handle the specified key.
+ * Returns true if an action was available, false if none.
+ */
+ bool getFallbackAction(int32_t keyCode, int32_t metaState,
+ FallbackAction* outFallbackAction) const;
+
+ /* Gets the first matching Unicode character that can be generated by the key,
+ * preferring the one with the specified meta key modifiers.
+ * Returns 0 if no matching character is generated.
+ */
+ char16_t getMatch(int32_t keyCode, const char16_t* chars,
+ size_t numChars, int32_t metaState) const;
+
+ /* Gets a sequence of key events that could plausibly generate the specified
+ * character sequence. Returns false if some of the characters cannot be generated.
+ */
+ bool getEvents(int32_t deviceId, const char16_t* chars, size_t numChars,
+ Vector<KeyEvent>& outEvents) const;
+
+ /* Maps a scan code and usage code to a key code, in case this key map overrides
+ * the mapping in some way. */
+ status_t mapKey(int32_t scanCode, int32_t usageCode, int32_t* outKeyCode) const;
+
+#if HAVE_ANDROID_OS
+ /* Reads a key map from a parcel. */
+ static sp<KeyCharacterMap> readFromParcel(Parcel* parcel);
+
+ /* Writes a key map to a parcel. */
+ void writeToParcel(Parcel* parcel) const;
+#endif
+
+protected:
+ virtual ~KeyCharacterMap();
+
+private:
+ struct Behavior {
+ Behavior();
+ Behavior(const Behavior& other);
+
+ /* The next behavior in the list, or NULL if none. */
+ Behavior* next;
+
+ /* The meta key modifiers for this behavior. */
+ int32_t metaState;
+
+ /* The character to insert. */
+ char16_t character;
+
+ /* The fallback keycode if the key is not handled. */
+ int32_t fallbackKeyCode;
+ };
+
+ struct Key {
+ Key();
+ Key(const Key& other);
+ ~Key();
+
+ /* The single character label printed on the key, or 0 if none. */
+ char16_t label;
+
+ /* The number or symbol character generated by the key, or 0 if none. */
+ char16_t number;
+
+ /* The list of key behaviors sorted from most specific to least specific
+ * meta key binding. */
+ Behavior* firstBehavior;
+ };
+
+ class Parser {
+ enum State {
+ STATE_TOP = 0,
+ STATE_KEY = 1,
+ };
+
+ enum {
+ PROPERTY_LABEL = 1,
+ PROPERTY_NUMBER = 2,
+ PROPERTY_META = 3,
+ };
+
+ struct Property {
+ inline Property(int32_t property = 0, int32_t metaState = 0) :
+ property(property), metaState(metaState) { }
+
+ int32_t property;
+ int32_t metaState;
+ };
+
+ KeyCharacterMap* mMap;
+ Tokenizer* mTokenizer;
+ Format mFormat;
+ State mState;
+ int32_t mKeyCode;
+
+ public:
+ Parser(KeyCharacterMap* map, Tokenizer* tokenizer, Format format);
+ ~Parser();
+ status_t parse();
+
+ private:
+ status_t parseType();
+ status_t parseMap();
+ status_t parseMapKey();
+ status_t parseKey();
+ status_t parseKeyProperty();
+ status_t finishKey(Key* key);
+ status_t parseModifier(const String8& token, int32_t* outMetaState);
+ status_t parseCharacterLiteral(char16_t* outCharacter);
+ };
+
+ static sp<KeyCharacterMap> sEmpty;
+
+ KeyedVector<int32_t, Key*> mKeys;
+ int mType;
+
+ KeyedVector<int32_t, int32_t> mKeysByScanCode;
+ KeyedVector<int32_t, int32_t> mKeysByUsageCode;
+
+ KeyCharacterMap();
+ KeyCharacterMap(const KeyCharacterMap& other);
+
+ bool getKey(int32_t keyCode, const Key** outKey) const;
+ bool getKeyBehavior(int32_t keyCode, int32_t metaState,
+ const Key** outKey, const Behavior** outBehavior) const;
+ static bool matchesMetaState(int32_t eventMetaState, int32_t behaviorMetaState);
+
+ bool findKey(char16_t ch, int32_t* outKeyCode, int32_t* outMetaState) const;
+
+ static status_t load(Tokenizer* tokenizer, Format format, sp<KeyCharacterMap>* outMap);
+
+ static void addKey(Vector<KeyEvent>& outEvents,
+ int32_t deviceId, int32_t keyCode, int32_t metaState, bool down, nsecs_t time);
+ static void addMetaKeys(Vector<KeyEvent>& outEvents,
+ int32_t deviceId, int32_t metaState, bool down, nsecs_t time,
+ int32_t* currentMetaState);
+ static bool addSingleEphemeralMetaKey(Vector<KeyEvent>& outEvents,
+ int32_t deviceId, int32_t metaState, bool down, nsecs_t time,
+ int32_t keyCode, int32_t keyMetaState,
+ int32_t* currentMetaState);
+ static void addDoubleEphemeralMetaKey(Vector<KeyEvent>& outEvents,
+ int32_t deviceId, int32_t metaState, bool down, nsecs_t time,
+ int32_t leftKeyCode, int32_t leftKeyMetaState,
+ int32_t rightKeyCode, int32_t rightKeyMetaState,
+ int32_t eitherKeyMetaState,
+ int32_t* currentMetaState);
+ static void addLockedMetaKey(Vector<KeyEvent>& outEvents,
+ int32_t deviceId, int32_t metaState, nsecs_t time,
+ int32_t keyCode, int32_t keyMetaState,
+ int32_t* currentMetaState);
+};
+
+} // namespace android
+
+#endif // _ANDROIDFW_KEY_CHARACTER_MAP_H