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authorMatt A. Tobin <mattatobin@localhost.localdomain>2018-02-02 04:16:08 -0500
committerMatt A. Tobin <mattatobin@localhost.localdomain>2018-02-02 04:16:08 -0500
commit5f8de423f190bbb79a62f804151bc24824fa32d8 (patch)
tree10027f336435511475e392454359edea8e25895d /widget/cocoa/nsMenuBarX.mm
parent49ee0794b5d912db1f95dce6eb52d781dc210db5 (diff)
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Add m-esr52 at 52.6.0
Diffstat (limited to 'widget/cocoa/nsMenuBarX.mm')
-rw-r--r--widget/cocoa/nsMenuBarX.mm979
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diff --git a/widget/cocoa/nsMenuBarX.mm b/widget/cocoa/nsMenuBarX.mm
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+/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+#include <objc/objc-runtime.h>
+
+#include "nsMenuBarX.h"
+#include "nsMenuX.h"
+#include "nsMenuItemX.h"
+#include "nsMenuUtilsX.h"
+#include "nsCocoaUtils.h"
+#include "nsCocoaWindow.h"
+#include "nsChildView.h"
+
+#include "nsCOMPtr.h"
+#include "nsString.h"
+#include "nsGkAtoms.h"
+#include "nsObjCExceptions.h"
+#include "nsThreadUtils.h"
+
+#include "nsIContent.h"
+#include "nsIWidget.h"
+#include "nsIDocument.h"
+#include "nsIDOMDocument.h"
+#include "nsIDOMElement.h"
+#include "nsIAppStartup.h"
+#include "nsIStringBundle.h"
+#include "nsToolkitCompsCID.h"
+
+NativeMenuItemTarget* nsMenuBarX::sNativeEventTarget = nil;
+nsMenuBarX* nsMenuBarX::sLastGeckoMenuBarPainted = nullptr;
+NSMenu* sApplicationMenu = nil;
+BOOL sApplicationMenuIsFallback = NO;
+BOOL gSomeMenuBarPainted = NO;
+
+// We keep references to the first quit and pref item content nodes we find, which
+// will be from the hidden window. We use these when the document for the current
+// window does not have a quit or pref item. We don't need strong refs here because
+// these items are always strong ref'd by their owning menu bar (instance variable).
+static nsIContent* sAboutItemContent = nullptr;
+static nsIContent* sPrefItemContent = nullptr;
+static nsIContent* sQuitItemContent = nullptr;
+
+NS_IMPL_ISUPPORTS(nsNativeMenuServiceX, nsINativeMenuService)
+
+NS_IMETHODIMP nsNativeMenuServiceX::CreateNativeMenuBar(nsIWidget* aParent, nsIContent* aMenuBarNode)
+{
+ NS_ASSERTION(NS_IsMainThread(), "Attempting to create native menu bar on wrong thread!");
+
+ RefPtr<nsMenuBarX> mb = new nsMenuBarX();
+ if (!mb)
+ return NS_ERROR_OUT_OF_MEMORY;
+
+ return mb->Create(aParent, aMenuBarNode);
+}
+
+nsMenuBarX::nsMenuBarX()
+: nsMenuGroupOwnerX(), mParentWindow(nullptr)
+{
+ NS_OBJC_BEGIN_TRY_ABORT_BLOCK;
+
+ mNativeMenu = [[GeckoNSMenu alloc] initWithTitle:@"MainMenuBar"];
+
+ NS_OBJC_END_TRY_ABORT_BLOCK;
+}
+
+nsMenuBarX::~nsMenuBarX()
+{
+ NS_OBJC_BEGIN_TRY_ABORT_BLOCK;
+
+ if (nsMenuBarX::sLastGeckoMenuBarPainted == this)
+ nsMenuBarX::sLastGeckoMenuBarPainted = nullptr;
+
+ // the quit/pref items of a random window might have been used if there was no
+ // hidden window, thus we need to invalidate the weak references.
+ if (sAboutItemContent == mAboutItemContent)
+ sAboutItemContent = nullptr;
+ if (sQuitItemContent == mQuitItemContent)
+ sQuitItemContent = nullptr;
+ if (sPrefItemContent == mPrefItemContent)
+ sPrefItemContent = nullptr;
+
+ // make sure we unregister ourselves as a content observer
+ if (mContent) {
+ UnregisterForContentChanges(mContent);
+ }
+
+ // We have to manually clear the array here because clearing causes menu items
+ // to call back into the menu bar to unregister themselves. We don't want to
+ // depend on member variable ordering to ensure that the array gets cleared
+ // before the registration hash table is destroyed.
+ mMenuArray.Clear();
+
+ [mNativeMenu release];
+
+ NS_OBJC_END_TRY_ABORT_BLOCK;
+}
+
+nsresult nsMenuBarX::Create(nsIWidget* aParent, nsIContent* aContent)
+{
+ if (!aParent)
+ return NS_ERROR_INVALID_ARG;
+
+ mParentWindow = aParent;
+ mContent = aContent;
+
+ if (mContent) {
+ AquifyMenuBar();
+
+ nsresult rv = nsMenuGroupOwnerX::Create(mContent);
+ if (NS_FAILED(rv))
+ return rv;
+
+ RegisterForContentChanges(mContent, this);
+ ConstructNativeMenus();
+ } else {
+ ConstructFallbackNativeMenus();
+ }
+
+ // Give this to the parent window. The parent takes ownership.
+ static_cast<nsCocoaWindow*>(mParentWindow)->SetMenuBar(this);
+
+ return NS_OK;
+}
+
+void nsMenuBarX::ConstructNativeMenus()
+{
+ uint32_t count = mContent->GetChildCount();
+ for (uint32_t i = 0; i < count; i++) {
+ nsIContent *menuContent = mContent->GetChildAt(i);
+ if (menuContent &&
+ menuContent->IsXULElement(nsGkAtoms::menu)) {
+ nsMenuX* newMenu = new nsMenuX();
+ if (newMenu) {
+ nsresult rv = newMenu->Create(this, this, menuContent);
+ if (NS_SUCCEEDED(rv))
+ InsertMenuAtIndex(newMenu, GetMenuCount());
+ else
+ delete newMenu;
+ }
+ }
+ }
+}
+
+void nsMenuBarX::ConstructFallbackNativeMenus()
+{
+ if (sApplicationMenu) {
+ // Menu has already been built.
+ return;
+ }
+
+ nsCOMPtr<nsIStringBundle> stringBundle;
+
+ nsCOMPtr<nsIStringBundleService> bundleSvc = do_GetService(NS_STRINGBUNDLE_CONTRACTID);
+ bundleSvc->CreateBundle("chrome://global/locale/fallbackMenubar.properties", getter_AddRefs(stringBundle));
+
+ if (!stringBundle) {
+ return;
+ }
+
+ nsXPIDLString labelUTF16;
+ nsXPIDLString keyUTF16;
+
+ const char16_t* labelProp = u"quitMenuitem.label";
+ const char16_t* keyProp = u"quitMenuitem.key";
+
+ stringBundle->GetStringFromName(labelProp, getter_Copies(labelUTF16));
+ stringBundle->GetStringFromName(keyProp, getter_Copies(keyUTF16));
+
+ NSString* labelStr = [NSString stringWithUTF8String:
+ NS_ConvertUTF16toUTF8(labelUTF16).get()];
+ NSString* keyStr= [NSString stringWithUTF8String:
+ NS_ConvertUTF16toUTF8(keyUTF16).get()];
+
+ if (!nsMenuBarX::sNativeEventTarget) {
+ nsMenuBarX::sNativeEventTarget = [[NativeMenuItemTarget alloc] init];
+ }
+
+ sApplicationMenu = [[[[NSApp mainMenu] itemAtIndex:0] submenu] retain];
+ NSMenuItem* quitMenuItem = [[[NSMenuItem alloc] initWithTitle:labelStr
+ action:@selector(menuItemHit:)
+ keyEquivalent:keyStr] autorelease];
+ [quitMenuItem setTarget:nsMenuBarX::sNativeEventTarget];
+ [quitMenuItem setTag:eCommand_ID_Quit];
+ [sApplicationMenu addItem:quitMenuItem];
+ sApplicationMenuIsFallback = YES;
+}
+
+uint32_t nsMenuBarX::GetMenuCount()
+{
+ return mMenuArray.Length();
+}
+
+bool nsMenuBarX::MenuContainsAppMenu()
+{
+ NS_OBJC_BEGIN_TRY_ABORT_BLOCK_RETURN;
+
+ return ([mNativeMenu numberOfItems] > 0 &&
+ [[mNativeMenu itemAtIndex:0] submenu] == sApplicationMenu);
+
+ NS_OBJC_END_TRY_ABORT_BLOCK_RETURN(false);
+}
+
+nsresult nsMenuBarX::InsertMenuAtIndex(nsMenuX* aMenu, uint32_t aIndex)
+{
+ NS_OBJC_BEGIN_TRY_ABORT_BLOCK_NSRESULT;
+
+ // If we've only yet created a fallback global Application menu (using
+ // ContructFallbackNativeMenus()), destroy it before recreating it properly.
+ if (sApplicationMenu && sApplicationMenuIsFallback) {
+ ResetNativeApplicationMenu();
+ }
+ // If we haven't created a global Application menu yet, do it.
+ if (!sApplicationMenu) {
+ nsresult rv = NS_OK; // avoid warning about rv being unused
+ rv = CreateApplicationMenu(aMenu);
+ NS_ASSERTION(NS_SUCCEEDED(rv), "Can't create Application menu");
+
+ // Hook the new Application menu up to the menu bar.
+ NSMenu* mainMenu = [NSApp mainMenu];
+ NS_ASSERTION([mainMenu numberOfItems] > 0, "Main menu does not have any items, something is terribly wrong!");
+ [[mainMenu itemAtIndex:0] setSubmenu:sApplicationMenu];
+ }
+
+ // add menu to array that owns our menus
+ mMenuArray.InsertElementAt(aIndex, aMenu);
+
+ // hook up submenus
+ nsIContent* menuContent = aMenu->Content();
+ if (menuContent->GetChildCount() > 0 &&
+ !nsMenuUtilsX::NodeIsHiddenOrCollapsed(menuContent)) {
+ int insertionIndex = nsMenuUtilsX::CalculateNativeInsertionPoint(this, aMenu);
+ if (MenuContainsAppMenu())
+ insertionIndex++;
+ [mNativeMenu insertItem:aMenu->NativeMenuItem() atIndex:insertionIndex];
+ }
+
+ return NS_OK;
+
+ NS_OBJC_END_TRY_ABORT_BLOCK_NSRESULT;
+}
+
+void nsMenuBarX::RemoveMenuAtIndex(uint32_t aIndex)
+{
+ NS_OBJC_BEGIN_TRY_ABORT_BLOCK;
+
+ if (mMenuArray.Length() <= aIndex) {
+ NS_ERROR("Attempting submenu removal with bad index!");
+ return;
+ }
+
+ // Our native menu and our internal menu object array might be out of sync.
+ // This happens, for example, when a submenu is hidden. Because of this we
+ // should not assume that a native submenu is hooked up.
+ NSMenuItem* nativeMenuItem = mMenuArray[aIndex]->NativeMenuItem();
+ int nativeMenuItemIndex = [mNativeMenu indexOfItem:nativeMenuItem];
+ if (nativeMenuItemIndex != -1)
+ [mNativeMenu removeItemAtIndex:nativeMenuItemIndex];
+
+ mMenuArray.RemoveElementAt(aIndex);
+
+ NS_OBJC_END_TRY_ABORT_BLOCK;
+}
+
+void nsMenuBarX::ObserveAttributeChanged(nsIDocument* aDocument,
+ nsIContent* aContent,
+ nsIAtom* aAttribute)
+{
+}
+
+void nsMenuBarX::ObserveContentRemoved(nsIDocument* aDocument,
+ nsIContent* aChild,
+ int32_t aIndexInContainer)
+{
+ RemoveMenuAtIndex(aIndexInContainer);
+}
+
+void nsMenuBarX::ObserveContentInserted(nsIDocument* aDocument,
+ nsIContent* aContainer,
+ nsIContent* aChild)
+{
+ nsMenuX* newMenu = new nsMenuX();
+ if (newMenu) {
+ nsresult rv = newMenu->Create(this, this, aChild);
+ if (NS_SUCCEEDED(rv))
+ InsertMenuAtIndex(newMenu, aContainer->IndexOf(aChild));
+ else
+ delete newMenu;
+ }
+}
+
+void nsMenuBarX::ForceUpdateNativeMenuAt(const nsAString& indexString)
+{
+ NSString* locationString = [NSString stringWithCharacters:reinterpret_cast<const unichar*>(indexString.BeginReading())
+ length:indexString.Length()];
+ NSArray* indexes = [locationString componentsSeparatedByString:@"|"];
+ unsigned int indexCount = [indexes count];
+ if (indexCount == 0)
+ return;
+
+ nsMenuX* currentMenu = NULL;
+ int targetIndex = [[indexes objectAtIndex:0] intValue];
+ int visible = 0;
+ uint32_t length = mMenuArray.Length();
+ // first find a menu in the menu bar
+ for (unsigned int i = 0; i < length; i++) {
+ nsMenuX* menu = mMenuArray[i].get();
+ if (!nsMenuUtilsX::NodeIsHiddenOrCollapsed(menu->Content())) {
+ visible++;
+ if (visible == (targetIndex + 1)) {
+ currentMenu = menu;
+ break;
+ }
+ }
+ }
+
+ if (!currentMenu)
+ return;
+
+ // fake open/close to cause lazy update to happen so submenus populate
+ currentMenu->MenuOpened();
+ currentMenu->MenuClosed();
+
+ // now find the correct submenu
+ for (unsigned int i = 1; currentMenu && i < indexCount; i++) {
+ targetIndex = [[indexes objectAtIndex:i] intValue];
+ visible = 0;
+ length = currentMenu->GetItemCount();
+ for (unsigned int j = 0; j < length; j++) {
+ nsMenuObjectX* targetMenu = currentMenu->GetItemAt(j);
+ if (!targetMenu)
+ return;
+ if (!nsMenuUtilsX::NodeIsHiddenOrCollapsed(targetMenu->Content())) {
+ visible++;
+ if (targetMenu->MenuObjectType() == eSubmenuObjectType && visible == (targetIndex + 1)) {
+ currentMenu = static_cast<nsMenuX*>(targetMenu);
+ // fake open/close to cause lazy update to happen
+ currentMenu->MenuOpened();
+ currentMenu->MenuClosed();
+ break;
+ }
+ }
+ }
+ }
+}
+
+// Calling this forces a full reload of the menu system, reloading all native
+// menus and their items.
+// Without this testing is hard because changes to the DOM affect the native
+// menu system lazily.
+void nsMenuBarX::ForceNativeMenuReload()
+{
+ // tear down everything
+ while (GetMenuCount() > 0)
+ RemoveMenuAtIndex(0);
+
+ // construct everything
+ ConstructNativeMenus();
+}
+
+nsMenuX* nsMenuBarX::GetMenuAt(uint32_t aIndex)
+{
+ if (mMenuArray.Length() <= aIndex) {
+ NS_ERROR("Requesting menu at invalid index!");
+ return NULL;
+ }
+ return mMenuArray[aIndex].get();
+}
+
+nsMenuX* nsMenuBarX::GetXULHelpMenu()
+{
+ // The Help menu is usually (always?) the last one, so we start there and
+ // count back.
+ for (int32_t i = GetMenuCount() - 1; i >= 0; --i) {
+ nsMenuX* aMenu = GetMenuAt(i);
+ if (aMenu && nsMenuX::IsXULHelpMenu(aMenu->Content()))
+ return aMenu;
+ }
+ return nil;
+}
+
+// On SnowLeopard and later we must tell the OS which is our Help menu.
+// Otherwise it will only add Spotlight for Help (the Search item) to our
+// Help menu if its label/title is "Help" -- i.e. if the menu is in English.
+// This resolves bugs 489196 and 539317.
+void nsMenuBarX::SetSystemHelpMenu()
+{
+ nsMenuX* xulHelpMenu = GetXULHelpMenu();
+ if (xulHelpMenu) {
+ NSMenu* helpMenu = (NSMenu*)xulHelpMenu->NativeData();
+ if (helpMenu)
+ [NSApp setHelpMenu:helpMenu];
+ }
+}
+
+nsresult nsMenuBarX::Paint()
+{
+ NS_OBJC_BEGIN_TRY_ABORT_BLOCK_NSRESULT;
+
+ // Don't try to optimize anything in this painting by checking
+ // sLastGeckoMenuBarPainted because the menubar can be manipulated by
+ // native dialogs and sheet code and other things besides this paint method.
+
+ // We have to keep the same menu item for the Application menu so we keep
+ // passing it along.
+ NSMenu* outgoingMenu = [NSApp mainMenu];
+ NS_ASSERTION([outgoingMenu numberOfItems] > 0, "Main menu does not have any items, something is terribly wrong!");
+
+ NSMenuItem* appMenuItem = [[outgoingMenu itemAtIndex:0] retain];
+ [outgoingMenu removeItemAtIndex:0];
+ [mNativeMenu insertItem:appMenuItem atIndex:0];
+ [appMenuItem release];
+
+ // Set menu bar and event target.
+ [NSApp setMainMenu:mNativeMenu];
+ SetSystemHelpMenu();
+ nsMenuBarX::sLastGeckoMenuBarPainted = this;
+
+ gSomeMenuBarPainted = YES;
+
+ return NS_OK;
+
+ NS_OBJC_END_TRY_ABORT_BLOCK_NSRESULT;
+}
+
+// Returns the 'key' attribute of the 'shortcutID' object (if any) in the
+// currently active menubar's DOM document. 'shortcutID' should be the id
+// (i.e. the name) of a component that defines a commonly used (and
+// localized) cmd+key shortcut, and belongs to a keyset containing similar
+// objects. For example "key_selectAll". Returns a value that can be
+// compared to the first character of [NSEvent charactersIgnoringModifiers]
+// when [NSEvent modifierFlags] == NSCommandKeyMask.
+char nsMenuBarX::GetLocalizedAccelKey(const char *shortcutID)
+{
+ if (!sLastGeckoMenuBarPainted)
+ return 0;
+
+ nsCOMPtr<nsIDOMDocument> domDoc(do_QueryInterface(sLastGeckoMenuBarPainted->mContent->OwnerDoc()));
+ if (!domDoc)
+ return 0;
+
+ NS_ConvertASCIItoUTF16 shortcutIDStr((const char *)shortcutID);
+ nsCOMPtr<nsIDOMElement> shortcutElement;
+ domDoc->GetElementById(shortcutIDStr, getter_AddRefs(shortcutElement));
+ nsCOMPtr<nsIContent> shortcutContent = do_QueryInterface(shortcutElement);
+ if (!shortcutContent)
+ return 0;
+
+ nsAutoString key;
+ shortcutContent->GetAttr(kNameSpaceID_None, nsGkAtoms::key, key);
+ NS_LossyConvertUTF16toASCII keyASC(key.get());
+ const char *keyASCPtr = keyASC.get();
+ if (!keyASCPtr)
+ return 0;
+ // If keyID's 'key' attribute isn't exactly one character long, it's not
+ // what we're looking for.
+ if (strlen(keyASCPtr) != sizeof(char))
+ return 0;
+ // Make sure retval is lower case.
+ char retval = tolower(keyASCPtr[0]);
+
+ return retval;
+}
+
+/* static */
+void nsMenuBarX::ResetNativeApplicationMenu()
+{
+ [sApplicationMenu removeAllItems];
+ [sApplicationMenu release];
+ sApplicationMenu = nil;
+ sApplicationMenuIsFallback = NO;
+}
+
+// Hide the item in the menu by setting the 'hidden' attribute. Returns it in |outHiddenNode| so
+// the caller can hang onto it if they so choose. It is acceptable to pass nsull
+// for |outHiddenNode| if the caller doesn't care about the hidden node.
+void nsMenuBarX::HideItem(nsIDOMDocument* inDoc, const nsAString & inID, nsIContent** outHiddenNode)
+{
+ nsCOMPtr<nsIDOMElement> menuItem;
+ inDoc->GetElementById(inID, getter_AddRefs(menuItem));
+ nsCOMPtr<nsIContent> menuContent(do_QueryInterface(menuItem));
+ if (menuContent) {
+ menuContent->SetAttr(kNameSpaceID_None, nsGkAtoms::hidden, NS_LITERAL_STRING("true"), false);
+ if (outHiddenNode) {
+ *outHiddenNode = menuContent.get();
+ NS_IF_ADDREF(*outHiddenNode);
+ }
+ }
+}
+
+// Do what is necessary to conform to the Aqua guidelines for menus.
+void nsMenuBarX::AquifyMenuBar()
+{
+ nsCOMPtr<nsIDOMDocument> domDoc(do_QueryInterface(mContent->GetComposedDoc()));
+ if (domDoc) {
+ // remove the "About..." item and its separator
+ HideItem(domDoc, NS_LITERAL_STRING("aboutSeparator"), nullptr);
+ HideItem(domDoc, NS_LITERAL_STRING("aboutName"), getter_AddRefs(mAboutItemContent));
+ if (!sAboutItemContent)
+ sAboutItemContent = mAboutItemContent;
+
+ // remove quit item and its separator
+ HideItem(domDoc, NS_LITERAL_STRING("menu_FileQuitSeparator"), nullptr);
+ HideItem(domDoc, NS_LITERAL_STRING("menu_FileQuitItem"), getter_AddRefs(mQuitItemContent));
+ if (!sQuitItemContent)
+ sQuitItemContent = mQuitItemContent;
+
+ // remove prefs item and its separator, but save off the pref content node
+ // so we can invoke its command later.
+ HideItem(domDoc, NS_LITERAL_STRING("menu_PrefsSeparator"), nullptr);
+ HideItem(domDoc, NS_LITERAL_STRING("menu_preferences"), getter_AddRefs(mPrefItemContent));
+ if (!sPrefItemContent)
+ sPrefItemContent = mPrefItemContent;
+
+ // hide items that we use for the Application menu
+ HideItem(domDoc, NS_LITERAL_STRING("menu_mac_services"), nullptr);
+ HideItem(domDoc, NS_LITERAL_STRING("menu_mac_hide_app"), nullptr);
+ HideItem(domDoc, NS_LITERAL_STRING("menu_mac_hide_others"), nullptr);
+ HideItem(domDoc, NS_LITERAL_STRING("menu_mac_show_all"), nullptr);
+ }
+}
+
+// for creating menu items destined for the Application menu
+NSMenuItem* nsMenuBarX::CreateNativeAppMenuItem(nsMenuX* inMenu, const nsAString& nodeID, SEL action,
+ int tag, NativeMenuItemTarget* target)
+{
+ NS_OBJC_BEGIN_TRY_ABORT_BLOCK_NIL;
+
+ nsCOMPtr<nsIDocument> doc = inMenu->Content()->GetUncomposedDoc();
+ if (!doc) {
+ return nil;
+ }
+
+ nsCOMPtr<nsIDOMDocument> domdoc(do_QueryInterface(doc));
+ if (!domdoc) {
+ return nil;
+ }
+
+ // Get information from the gecko menu item
+ nsAutoString label;
+ nsAutoString modifiers;
+ nsAutoString key;
+ nsCOMPtr<nsIDOMElement> menuItem;
+ domdoc->GetElementById(nodeID, getter_AddRefs(menuItem));
+ if (menuItem) {
+ menuItem->GetAttribute(NS_LITERAL_STRING("label"), label);
+ menuItem->GetAttribute(NS_LITERAL_STRING("modifiers"), modifiers);
+ menuItem->GetAttribute(NS_LITERAL_STRING("key"), key);
+ }
+ else {
+ return nil;
+ }
+
+ // Get more information about the key equivalent. Start by
+ // finding the key node we need.
+ NSString* keyEquiv = nil;
+ unsigned int macKeyModifiers = 0;
+ if (!key.IsEmpty()) {
+ nsCOMPtr<nsIDOMElement> keyElement;
+ domdoc->GetElementById(key, getter_AddRefs(keyElement));
+ if (keyElement) {
+ nsCOMPtr<nsIContent> keyContent (do_QueryInterface(keyElement));
+ // first grab the key equivalent character
+ nsAutoString keyChar(NS_LITERAL_STRING(" "));
+ keyContent->GetAttr(kNameSpaceID_None, nsGkAtoms::key, keyChar);
+ if (!keyChar.EqualsLiteral(" ")) {
+ keyEquiv = [[NSString stringWithCharacters:reinterpret_cast<const unichar*>(keyChar.get())
+ length:keyChar.Length()] lowercaseString];
+ }
+ // now grab the key equivalent modifiers
+ nsAutoString modifiersStr;
+ keyContent->GetAttr(kNameSpaceID_None, nsGkAtoms::modifiers, modifiersStr);
+ uint8_t geckoModifiers = nsMenuUtilsX::GeckoModifiersForNodeAttribute(modifiersStr);
+ macKeyModifiers = nsMenuUtilsX::MacModifiersForGeckoModifiers(geckoModifiers);
+ }
+ }
+ // get the label into NSString-form
+ NSString* labelString = [NSString stringWithCharacters:reinterpret_cast<const unichar*>(label.get())
+ length:label.Length()];
+
+ if (!labelString)
+ labelString = @"";
+ if (!keyEquiv)
+ keyEquiv = @"";
+
+ // put together the actual NSMenuItem
+ NSMenuItem* newMenuItem = [[NSMenuItem alloc] initWithTitle:labelString action:action keyEquivalent:keyEquiv];
+
+ [newMenuItem setTag:tag];
+ [newMenuItem setTarget:target];
+ [newMenuItem setKeyEquivalentModifierMask:macKeyModifiers];
+
+ MenuItemInfo * info = [[MenuItemInfo alloc] initWithMenuGroupOwner:this];
+ [newMenuItem setRepresentedObject:info];
+ [info release];
+
+ return newMenuItem;
+
+ NS_OBJC_END_TRY_ABORT_BLOCK_NIL;
+}
+
+// build the Application menu shared by all menu bars
+nsresult nsMenuBarX::CreateApplicationMenu(nsMenuX* inMenu)
+{
+ NS_OBJC_BEGIN_TRY_ABORT_BLOCK_NSRESULT;
+
+ // At this point, the application menu is the application menu from
+ // the nib in cocoa widgets. We do not have a way to create an application
+ // menu manually, so we grab the one from the nib and use that.
+ sApplicationMenu = [[[[NSApp mainMenu] itemAtIndex:0] submenu] retain];
+
+/*
+ We support the following menu items here:
+
+ Menu Item DOM Node ID Notes
+
+ ========================
+ = About This App = <- aboutName
+ ========================
+ = Preferences... = <- menu_preferences
+ ========================
+ = Services > = <- menu_mac_services <- (do not define key equivalent)
+ ========================
+ = Hide App = <- menu_mac_hide_app
+ = Hide Others = <- menu_mac_hide_others
+ = Show All = <- menu_mac_show_all
+ ========================
+ = Quit = <- menu_FileQuitItem
+ ========================
+
+ If any of them are ommitted from the application's DOM, we just don't add
+ them. We always add a "Quit" item, but if an app developer does not provide a
+ DOM node with the right ID for the Quit item, we add it in English. App
+ developers need only add each node with a label and a key equivalent (if they
+ want one). Other attributes are optional. Like so:
+
+ <menuitem id="menu_preferences"
+ label="&preferencesCmdMac.label;"
+ key="open_prefs_key"/>
+
+ We need to use this system for localization purposes, until we have a better way
+ to define the Application menu to be used on Mac OS X.
+*/
+
+ if (sApplicationMenu) {
+ // This code reads attributes we are going to care about from the DOM elements
+
+ NSMenuItem *itemBeingAdded = nil;
+ BOOL addAboutSeparator = FALSE;
+
+ // Add the About menu item
+ itemBeingAdded = CreateNativeAppMenuItem(inMenu, NS_LITERAL_STRING("aboutName"), @selector(menuItemHit:),
+ eCommand_ID_About, nsMenuBarX::sNativeEventTarget);
+ if (itemBeingAdded) {
+ [sApplicationMenu addItem:itemBeingAdded];
+ [itemBeingAdded release];
+ itemBeingAdded = nil;
+
+ addAboutSeparator = TRUE;
+ }
+
+ // Add separator if either the About item or software update item exists
+ if (addAboutSeparator)
+ [sApplicationMenu addItem:[NSMenuItem separatorItem]];
+
+ // Add the Preferences menu item
+ itemBeingAdded = CreateNativeAppMenuItem(inMenu, NS_LITERAL_STRING("menu_preferences"), @selector(menuItemHit:),
+ eCommand_ID_Prefs, nsMenuBarX::sNativeEventTarget);
+ if (itemBeingAdded) {
+ [sApplicationMenu addItem:itemBeingAdded];
+ [itemBeingAdded release];
+ itemBeingAdded = nil;
+
+ // Add separator after Preferences menu
+ [sApplicationMenu addItem:[NSMenuItem separatorItem]];
+ }
+
+ // Add Services menu item
+ itemBeingAdded = CreateNativeAppMenuItem(inMenu, NS_LITERAL_STRING("menu_mac_services"), nil,
+ 0, nil);
+ if (itemBeingAdded) {
+ [sApplicationMenu addItem:itemBeingAdded];
+
+ // set this menu item up as the Mac OS X Services menu
+ NSMenu* servicesMenu = [[GeckoServicesNSMenu alloc] initWithTitle:@""];
+ [itemBeingAdded setSubmenu:servicesMenu];
+ [NSApp setServicesMenu:servicesMenu];
+
+ [itemBeingAdded release];
+ itemBeingAdded = nil;
+
+ // Add separator after Services menu
+ [sApplicationMenu addItem:[NSMenuItem separatorItem]];
+ }
+
+ BOOL addHideShowSeparator = FALSE;
+
+ // Add menu item to hide this application
+ itemBeingAdded = CreateNativeAppMenuItem(inMenu, NS_LITERAL_STRING("menu_mac_hide_app"), @selector(menuItemHit:),
+ eCommand_ID_HideApp, nsMenuBarX::sNativeEventTarget);
+ if (itemBeingAdded) {
+ [sApplicationMenu addItem:itemBeingAdded];
+ [itemBeingAdded release];
+ itemBeingAdded = nil;
+
+ addHideShowSeparator = TRUE;
+ }
+
+ // Add menu item to hide other applications
+ itemBeingAdded = CreateNativeAppMenuItem(inMenu, NS_LITERAL_STRING("menu_mac_hide_others"), @selector(menuItemHit:),
+ eCommand_ID_HideOthers, nsMenuBarX::sNativeEventTarget);
+ if (itemBeingAdded) {
+ [sApplicationMenu addItem:itemBeingAdded];
+ [itemBeingAdded release];
+ itemBeingAdded = nil;
+
+ addHideShowSeparator = TRUE;
+ }
+
+ // Add menu item to show all applications
+ itemBeingAdded = CreateNativeAppMenuItem(inMenu, NS_LITERAL_STRING("menu_mac_show_all"), @selector(menuItemHit:),
+ eCommand_ID_ShowAll, nsMenuBarX::sNativeEventTarget);
+ if (itemBeingAdded) {
+ [sApplicationMenu addItem:itemBeingAdded];
+ [itemBeingAdded release];
+ itemBeingAdded = nil;
+
+ addHideShowSeparator = TRUE;
+ }
+
+ // Add a separator after the hide/show menus if at least one exists
+ if (addHideShowSeparator)
+ [sApplicationMenu addItem:[NSMenuItem separatorItem]];
+
+ // Add quit menu item
+ itemBeingAdded = CreateNativeAppMenuItem(inMenu, NS_LITERAL_STRING("menu_FileQuitItem"), @selector(menuItemHit:),
+ eCommand_ID_Quit, nsMenuBarX::sNativeEventTarget);
+ if (itemBeingAdded) {
+ [sApplicationMenu addItem:itemBeingAdded];
+ [itemBeingAdded release];
+ itemBeingAdded = nil;
+ }
+ else {
+ // the current application does not have a DOM node for "Quit". Add one
+ // anyway, in English.
+ NSMenuItem* defaultQuitItem = [[[NSMenuItem alloc] initWithTitle:@"Quit" action:@selector(menuItemHit:)
+ keyEquivalent:@"q"] autorelease];
+ [defaultQuitItem setTarget:nsMenuBarX::sNativeEventTarget];
+ [defaultQuitItem setTag:eCommand_ID_Quit];
+ [sApplicationMenu addItem:defaultQuitItem];
+ }
+ }
+
+ return (sApplicationMenu) ? NS_OK : NS_ERROR_FAILURE;
+
+ NS_OBJC_END_TRY_ABORT_BLOCK_NSRESULT;
+}
+
+void nsMenuBarX::SetParent(nsIWidget* aParent)
+{
+ mParentWindow = aParent;
+}
+
+//
+// Objective-C class used to allow us to have keyboard commands
+// look like they are doing something but actually do nothing.
+// We allow mouse actions to work normally.
+//
+
+// Controls whether or not native menu items should invoke their commands.
+static BOOL gMenuItemsExecuteCommands = YES;
+
+@implementation GeckoNSMenu
+
+// Keyboard commands should not cause menu items to invoke their
+// commands when there is a key window because we'd rather send
+// the keyboard command to the window. We still have the menus
+// go through the mechanics so they'll give the proper visual
+// feedback.
+- (BOOL)performKeyEquivalent:(NSEvent *)theEvent
+{
+ // We've noticed that Mac OS X expects this check in subclasses before
+ // calling NSMenu's "performKeyEquivalent:".
+ //
+ // There is no case in which we'd need to do anything or return YES
+ // when we have no items so we can just do this check first.
+ if ([self numberOfItems] <= 0) {
+ return NO;
+ }
+
+ NSWindow *keyWindow = [NSApp keyWindow];
+
+ // If there is no key window then just behave normally. This
+ // probably means that this menu is associated with Gecko's
+ // hidden window.
+ if (!keyWindow) {
+ return [super performKeyEquivalent:theEvent];
+ }
+
+ NSResponder *firstResponder = [keyWindow firstResponder];
+
+ gMenuItemsExecuteCommands = NO;
+ [super performKeyEquivalent:theEvent];
+ gMenuItemsExecuteCommands = YES; // return to default
+
+ // Return YES if we invoked a command and there is now no key window or we changed
+ // the first responder. In this case we do not want to propagate the event because
+ // we don't want it handled again.
+ if (![NSApp keyWindow] || [[NSApp keyWindow] firstResponder] != firstResponder) {
+ return YES;
+ }
+
+ // Return NO so that we can handle the event via NSView's "keyDown:".
+ return NO;
+}
+
+@end
+
+//
+// Objective-C class used as action target for menu items
+//
+
+@implementation NativeMenuItemTarget
+
+// called when some menu item in this menu gets hit
+-(IBAction)menuItemHit:(id)sender
+{
+ NS_OBJC_BEGIN_TRY_ABORT_BLOCK;
+
+ if (!gMenuItemsExecuteCommands) {
+ return;
+ }
+
+ int tag = [sender tag];
+
+ nsMenuGroupOwnerX* menuGroupOwner = nullptr;
+ nsMenuBarX* menuBar = nullptr;
+ MenuItemInfo* info = [sender representedObject];
+
+ if (info) {
+ menuGroupOwner = [info menuGroupOwner];
+ if (!menuGroupOwner) {
+ return;
+ }
+ if (menuGroupOwner->MenuObjectType() == eMenuBarObjectType) {
+ menuBar = static_cast<nsMenuBarX*>(menuGroupOwner);
+ }
+ }
+
+ // Do special processing if this is for an app-global command.
+ if (tag == eCommand_ID_About) {
+ nsIContent* mostSpecificContent = sAboutItemContent;
+ if (menuBar && menuBar->mAboutItemContent)
+ mostSpecificContent = menuBar->mAboutItemContent;
+ nsMenuUtilsX::DispatchCommandTo(mostSpecificContent);
+ return;
+ }
+ else if (tag == eCommand_ID_Prefs) {
+ nsIContent* mostSpecificContent = sPrefItemContent;
+ if (menuBar && menuBar->mPrefItemContent)
+ mostSpecificContent = menuBar->mPrefItemContent;
+ nsMenuUtilsX::DispatchCommandTo(mostSpecificContent);
+ return;
+ }
+ else if (tag == eCommand_ID_HideApp) {
+ [NSApp hide:sender];
+ return;
+ }
+ else if (tag == eCommand_ID_HideOthers) {
+ [NSApp hideOtherApplications:sender];
+ return;
+ }
+ else if (tag == eCommand_ID_ShowAll) {
+ [NSApp unhideAllApplications:sender];
+ return;
+ }
+ else if (tag == eCommand_ID_Quit) {
+ nsIContent* mostSpecificContent = sQuitItemContent;
+ if (menuBar && menuBar->mQuitItemContent)
+ mostSpecificContent = menuBar->mQuitItemContent;
+ // If we have some content for quit we execute it. Otherwise we send a native app terminate
+ // message. If you want to stop a quit from happening, provide quit content and return
+ // the event as unhandled.
+ if (mostSpecificContent) {
+ nsMenuUtilsX::DispatchCommandTo(mostSpecificContent);
+ }
+ else {
+ nsCOMPtr<nsIAppStartup> appStartup = do_GetService(NS_APPSTARTUP_CONTRACTID);
+ if (appStartup) {
+ appStartup->Quit(nsIAppStartup::eAttemptQuit);
+ }
+ }
+ return;
+ }
+
+ // given the commandID, look it up in our hashtable and dispatch to
+ // that menu item.
+ if (menuGroupOwner) {
+ nsMenuItemX* menuItem = menuGroupOwner->GetMenuItemForCommandID(static_cast<uint32_t>(tag));
+ if (menuItem)
+ menuItem->DoCommand();
+ }
+
+ NS_OBJC_END_TRY_ABORT_BLOCK;
+}
+
+@end
+
+// Objective-C class used for menu items on the Services menu to allow Gecko
+// to override their standard behavior in order to stop key equivalents from
+// firing in certain instances. When gMenuItemsExecuteCommands is NO, we return
+// a dummy target and action instead of the actual target and action.
+
+@implementation GeckoServicesNSMenuItem
+
+- (id) target
+{
+ id realTarget = [super target];
+ if (gMenuItemsExecuteCommands)
+ return realTarget;
+ else
+ return realTarget ? self : nil;
+}
+
+- (SEL) action
+{
+ SEL realAction = [super action];
+ if (gMenuItemsExecuteCommands)
+ return realAction;
+ else
+ return realAction ? @selector(_doNothing:) : NULL;
+}
+
+- (void) _doNothing:(id)sender
+{
+}
+
+@end
+
+// Objective-C class used as the Services menu so that Gecko can override the
+// standard behavior of the Services menu in order to stop key equivalents
+// from firing in certain instances.
+
+@implementation GeckoServicesNSMenu
+
+- (void)addItem:(NSMenuItem *)newItem
+{
+ [self _overrideClassOfMenuItem:newItem];
+ [super addItem:newItem];
+}
+
+- (NSMenuItem *)addItemWithTitle:(NSString *)aString action:(SEL)aSelector keyEquivalent:(NSString *)keyEquiv
+{
+ NSMenuItem * newItem = [super addItemWithTitle:aString action:aSelector keyEquivalent:keyEquiv];
+ [self _overrideClassOfMenuItem:newItem];
+ return newItem;
+}
+
+- (void)insertItem:(NSMenuItem *)newItem atIndex:(NSInteger)index
+{
+ [self _overrideClassOfMenuItem:newItem];
+ [super insertItem:newItem atIndex:index];
+}
+
+- (NSMenuItem *)insertItemWithTitle:(NSString *)aString action:(SEL)aSelector keyEquivalent:(NSString *)keyEquiv atIndex:(NSInteger)index
+{
+ NSMenuItem * newItem = [super insertItemWithTitle:aString action:aSelector keyEquivalent:keyEquiv atIndex:index];
+ [self _overrideClassOfMenuItem:newItem];
+ return newItem;
+}
+
+- (void) _overrideClassOfMenuItem:(NSMenuItem *)menuItem
+{
+ if ([menuItem class] == [NSMenuItem class])
+ object_setClass(menuItem, [GeckoServicesNSMenuItem class]);
+}
+
+@end