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author | Matt A. Tobin <mattatobin@localhost.localdomain> | 2018-02-02 04:16:08 -0500 |
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committer | Matt A. Tobin <mattatobin@localhost.localdomain> | 2018-02-02 04:16:08 -0500 |
commit | 5f8de423f190bbb79a62f804151bc24824fa32d8 (patch) | |
tree | 10027f336435511475e392454359edea8e25895d /widget/cocoa/VibrancyManager.h | |
parent | 49ee0794b5d912db1f95dce6eb52d781dc210db5 (diff) | |
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Add m-esr52 at 52.6.0
Diffstat (limited to 'widget/cocoa/VibrancyManager.h')
-rw-r--r-- | widget/cocoa/VibrancyManager.h | 120 |
1 files changed, 120 insertions, 0 deletions
diff --git a/widget/cocoa/VibrancyManager.h b/widget/cocoa/VibrancyManager.h new file mode 100644 index 000000000..7a7ea3af1 --- /dev/null +++ b/widget/cocoa/VibrancyManager.h @@ -0,0 +1,120 @@ +/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* vim: set ts=8 sts=2 et sw=2 tw=80: */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#ifndef VibrancyManager_h +#define VibrancyManager_h + +#include "mozilla/Assertions.h" +#include "nsClassHashtable.h" +#include "nsRegion.h" +#include "nsTArray.h" +#include "ViewRegion.h" + +#import <Foundation/NSGeometry.h> + +@class NSColor; +@class NSView; +class nsChildView; + +namespace mozilla { + +enum class VibrancyType { + LIGHT, + DARK, + TOOLTIP, + MENU, + HIGHLIGHTED_MENUITEM, + SHEET, + SOURCE_LIST, + SOURCE_LIST_SELECTION, + ACTIVE_SOURCE_LIST_SELECTION +}; + +/** + * VibrancyManager takes care of updating the vibrant regions of a window. + * Vibrancy is a visual look that was introduced on OS X starting with 10.10. + * An app declares vibrant window regions to the window server, and the window + * server will display a blurred rendering of the screen contents from behind + * the window in these areas, behind the actual window contents. Consequently, + * the effect is only visible in areas where the window contents are not + * completely opaque. Usually this is achieved by clearing the background of + * the window prior to drawing in the vibrant areas. This is possible even if + * the window is declared as opaque. + */ +class VibrancyManager { +public: + /** + * Create a new VibrancyManager instance and provide it with an NSView + * to attach NSVisualEffectViews to. + * + * @param aCoordinateConverter The nsChildView to use for converting + * nsIntRect device pixel coordinates into Cocoa NSRect coordinates. Must + * outlive this VibrancyManager instance. + * @param aContainerView The view that's going to be the superview of the + * NSVisualEffectViews which will be created for vibrant regions. + */ + VibrancyManager(const nsChildView& aCoordinateConverter, + NSView* aContainerView) + : mCoordinateConverter(aCoordinateConverter) + , mContainerView(aContainerView) + { + MOZ_ASSERT(SystemSupportsVibrancy(), + "Don't instantiate this if !SystemSupportsVibrancy()"); + } + + /** + * Update the placement of the NSVisualEffectViews inside the container + * NSView so that they cover aRegion, and create new NSVisualEffectViews + * or remove existing ones as needed. + * @param aType The vibrancy type to use in the region. + * @param aRegion The vibrant area, in device pixels. + */ + void UpdateVibrantRegion(VibrancyType aType, + const LayoutDeviceIntRegion& aRegion); + + bool HasVibrantRegions() { return !mVibrantRegions.IsEmpty(); } + + /** + * Clear the vibrant areas that we know about. + * The clearing happens in the current NSGraphicsContext. If you call this + * from within an -[NSView drawRect:] implementation, the currrent + * NSGraphicsContext is already correctly set to the window drawing context. + */ + void ClearVibrantAreas() const; + + /** + * Return the fill color that should be drawn on top of the cleared window + * parts. Usually this would be drawn by -[NSVisualEffectView drawRect:]. + * The returned color is opaque if the system-wide "Reduce transparency" + * preference is set. + */ + NSColor* VibrancyFillColorForType(VibrancyType aType); + + /** + * Return the font smoothing background color that should be used for text + * drawn on top of the vibrant window parts. + */ + NSColor* VibrancyFontSmoothingBackgroundColorForType(VibrancyType aType); + + /** + * Check whether the operating system supports vibrancy at all. + * You may only create a VibrancyManager instance if this returns true. + * @return Whether VibrancyManager can be used on this OS. + */ + static bool SystemSupportsVibrancy(); + +protected: + void ClearVibrantRegion(const LayoutDeviceIntRegion& aVibrantRegion) const; + NSView* CreateEffectView(VibrancyType aType); + + const nsChildView& mCoordinateConverter; + NSView* mContainerView; + nsClassHashtable<nsUint32HashKey, ViewRegion> mVibrantRegions; +}; + +} // namespace mozilla + +#endif // VibrancyManager_h |