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author | Matt A. Tobin <mattatobin@localhost.localdomain> | 2018-02-02 04:16:08 -0500 |
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committer | Matt A. Tobin <mattatobin@localhost.localdomain> | 2018-02-02 04:16:08 -0500 |
commit | 5f8de423f190bbb79a62f804151bc24824fa32d8 (patch) | |
tree | 10027f336435511475e392454359edea8e25895d /testing/marionette/capture.js | |
parent | 49ee0794b5d912db1f95dce6eb52d781dc210db5 (diff) | |
download | UXP-5f8de423f190bbb79a62f804151bc24824fa32d8.tar UXP-5f8de423f190bbb79a62f804151bc24824fa32d8.tar.gz UXP-5f8de423f190bbb79a62f804151bc24824fa32d8.tar.lz UXP-5f8de423f190bbb79a62f804151bc24824fa32d8.tar.xz UXP-5f8de423f190bbb79a62f804151bc24824fa32d8.zip |
Add m-esr52 at 52.6.0
Diffstat (limited to 'testing/marionette/capture.js')
-rw-r--r-- | testing/marionette/capture.js | 193 |
1 files changed, 193 insertions, 0 deletions
diff --git a/testing/marionette/capture.js b/testing/marionette/capture.js new file mode 100644 index 000000000..274d20567 --- /dev/null +++ b/testing/marionette/capture.js @@ -0,0 +1,193 @@ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this file, + * You can obtain one at http://mozilla.org/MPL/2.0/. */ + +"use strict"; + +const {utils: Cu} = Components; +Cu.importGlobalProperties(["crypto"]); + +this.EXPORTED_SYMBOLS = ["capture"]; + +const CONTEXT_2D = "2d"; +const BG_COLOUR = "rgb(255,255,255)"; +const PNG_MIME = "image/png"; +const XHTML_NS = "http://www.w3.org/1999/xhtml"; + +/** Provides primitives to capture screenshots. */ +this.capture = {}; + +capture.Format = { + Base64: 0, + Hash: 1, +}; + +/** + * Take a screenshot of a single element. + * + * @param {Node} node + * The node to take a screenshot of. + * @param {Array.<Node>=} highlights + * Optional array of nodes, around which a border will be marked to + * highlight them in the screenshot. + * + * @return {HTMLCanvasElement} + * The canvas element where the element has been painted on. + */ +capture.element = function (node, highlights = []) { + let win = node.ownerDocument.defaultView; + let rect = node.getBoundingClientRect(); + + return capture.canvas( + win, + rect.left, + rect.top, + rect.width, + rect.height, + highlights); +}; + +/** + * Take a screenshot of the window's viewport by taking into account + * the current offsets. + * + * @param {DOMWindow} win + * The DOM window providing the document element to capture, + * and the offsets for the viewport. + * @param {Array.<Node>=} highlights + * Optional array of nodes, around which a border will be marked to + * highlight them in the screenshot. + * + * @return {HTMLCanvasElement} + * The canvas element where the viewport has been painted on. + */ +capture.viewport = function (win, highlights = []) { + let rootNode = win.document.documentElement; + + return capture.canvas( + win, + win.pageXOffset, + win.pageYOffset, + rootNode.clientWidth, + rootNode.clientHeight, + highlights); +}; + +/** + * Low-level interface to draw a rectangle off the framebuffer. + * + * @param {DOMWindow} win + * The DOM window used for the framebuffer, and providing the interfaces + * for creating an HTMLCanvasElement. + * @param {number} left + * The left, X axis offset of the rectangle. + * @param {number} top + * The top, Y axis offset of the rectangle. + * @param {number} width + * The width dimension of the rectangle to paint. + * @param {number} height + * The height dimension of the rectangle to paint. + * @param {Array.<Node>=} highlights + * Optional array of nodes, around which a border will be marked to + * highlight them in the screenshot. + * + * @return {HTMLCanvasElement} + * The canvas on which the selection from the window's framebuffer + * has been painted on. + */ +capture.canvas = function (win, left, top, width, height, highlights = []) { + let scale = win.devicePixelRatio; + + let canvas = win.document.createElementNS(XHTML_NS, "canvas"); + canvas.width = width * scale; + canvas.height = height * scale; + + let ctx = canvas.getContext(CONTEXT_2D); + let flags = ctx.DRAWWINDOW_DRAW_CARET; + // Disabled in bug 1243415 for webplatform-test failures due to out of view elements. + // Needs https://github.com/w3c/web-platform-tests/issues/4383 fixed. + // ctx.DRAWWINDOW_DRAW_VIEW; + // Bug 1009762 - Crash in [@ mozilla::gl::ReadPixelsIntoDataSurface] + // ctx.DRAWWINDOW_USE_WIDGET_LAYERS; + + ctx.scale(scale, scale); + ctx.drawWindow(win, left, top, width, height, BG_COLOUR, flags); + ctx = capture.highlight_(ctx, highlights, top, left); + + return canvas; +}; + +capture.highlight_ = function (context, highlights, top = 0, left = 0) { + if (!highlights) { + return; + } + + context.lineWidth = "2"; + context.strokeStyle = "red"; + context.save(); + + for (let el of highlights) { + let rect = el.getBoundingClientRect(); + let oy = -top; + let ox = -left; + + context.strokeRect( + rect.left + ox, + rect.top + oy, + rect.width, + rect.height); + } + + return context; +}; + +/** + * Encode the contents of an HTMLCanvasElement to a Base64 encoded string. + * + * @param {HTMLCanvasElement} canvas + * The canvas to encode. + * + * @return {string} + * A Base64 encoded string. + */ +capture.toBase64 = function (canvas) { + let u = canvas.toDataURL(PNG_MIME); + return u.substring(u.indexOf(",") + 1); +}; + +/** +* Hash the contents of an HTMLCanvasElement to a SHA-256 hex digest. +* +* @param {HTMLCanvasElement} canvas +* The canvas to encode. +* +* @return {string} +* A hex digest of the SHA-256 hash of the base64 encoded string. +*/ +capture.toHash = function (canvas) { + let u = capture.toBase64(canvas); + let buffer = new TextEncoder("utf-8").encode(u); + return crypto.subtle.digest("SHA-256", buffer).then(hash => hex(hash)); +}; + +/** +* Convert buffer into to hex. +* +* @param {ArrayBuffer} buffer +* The buffer containing the data to convert to hex. +* +* @return {string} +* A hex digest of the input buffer. +*/ +function hex(buffer) { + let hexCodes = []; + let view = new DataView(buffer); + for (let i = 0; i < view.byteLength; i += 4) { + let value = view.getUint32(i); + let stringValue = value.toString(16); + let padding = '00000000'; + let paddedValue = (padding + stringValue).slice(-padding.length); + hexCodes.push(paddedValue); + } + return hexCodes.join(""); +};
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