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author | Gaming4JC <g4jc@hyperbola.info> | 2020-01-19 09:57:36 -0500 |
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committer | Gaming4JC <g4jc@hyperbola.info> | 2020-01-26 15:50:42 -0500 |
commit | d163c367d9ee5f13769b8580b97bcc511fdd13cd (patch) | |
tree | d8fba280f76b3ff92d5bf1c4d574731ab956f662 /parser/htmlparser | |
parent | 9bf83c6a785ba7463822a159cdaf9eb06ece3690 (diff) | |
download | UXP-d163c367d9ee5f13769b8580b97bcc511fdd13cd.tar UXP-d163c367d9ee5f13769b8580b97bcc511fdd13cd.tar.gz UXP-d163c367d9ee5f13769b8580b97bcc511fdd13cd.tar.lz UXP-d163c367d9ee5f13769b8580b97bcc511fdd13cd.tar.xz UXP-d163c367d9ee5f13769b8580b97bcc511fdd13cd.zip |
Bug 483155 - Put content creator function pointers onto nsHtml5ElementName.
This is all the manual work for Bug 483155, minus the added functionality to disable SVG and MathML which can be done at any time and are out of scope.
Tag UXP Issue #1344
Diffstat (limited to 'parser/htmlparser')
-rw-r--r-- | parser/htmlparser/nsHTMLTagList.h | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/parser/htmlparser/nsHTMLTagList.h b/parser/htmlparser/nsHTMLTagList.h index f5e1da6c1..e6f1f644c 100644 --- a/parser/htmlparser/nsHTMLTagList.h +++ b/parser/htmlparser/nsHTMLTagList.h @@ -12,6 +12,12 @@ It is designed to be used as input to various places that will define the HTML_TAG macro in useful ways through the magic of C preprocessing. + Additionally, it is consumed by the self-regeneration code in + ElementName.java from which nsHtml5ElementName.cpp/h is translated. + See parser/html/java/README.txt. + + If you edit this list, you need to re-run ElementName.java + self-regeneration and the HTML parser Java to C++ translation. All entries must be enclosed in the macro HTML_TAG which will have cruel and unusual things done to it. |