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authorMatt A. Tobin <mattatobin@localhost.localdomain>2018-02-02 04:16:08 -0500
committerMatt A. Tobin <mattatobin@localhost.localdomain>2018-02-02 04:16:08 -0500
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tree10027f336435511475e392454359edea8e25895d /other-licenses/snappy/src/snappy-stubs-internal.h
parent49ee0794b5d912db1f95dce6eb52d781dc210db5 (diff)
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Add m-esr52 at 52.6.0
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+// Copyright 2011 Google Inc. All Rights Reserved.
+//
+// Redistribution and use in source and binary forms, with or without
+// modification, are permitted provided that the following conditions are
+// met:
+//
+// * Redistributions of source code must retain the above copyright
+// notice, this list of conditions and the following disclaimer.
+// * Redistributions in binary form must reproduce the above
+// copyright notice, this list of conditions and the following disclaimer
+// in the documentation and/or other materials provided with the
+// distribution.
+// * Neither the name of Google Inc. nor the names of its
+// contributors may be used to endorse or promote products derived from
+// this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+//
+// Various stubs for the open-source version of Snappy.
+
+#ifndef THIRD_PARTY_SNAPPY_OPENSOURCE_SNAPPY_STUBS_INTERNAL_H_
+#define THIRD_PARTY_SNAPPY_OPENSOURCE_SNAPPY_STUBS_INTERNAL_H_
+
+#ifdef HAVE_CONFIG_H
+#include "config.h"
+#endif
+
+#include <string>
+
+#include <assert.h>
+#include <stdlib.h>
+#include <string.h>
+
+#ifdef HAVE_SYS_MMAN_H
+#include <sys/mman.h>
+#endif
+
+#include "snappy-stubs-public.h"
+
+#if defined(__x86_64__)
+
+// Enable 64-bit optimized versions of some routines.
+#define ARCH_K8 1
+
+#endif
+
+// Needed by OS X, among others.
+#ifndef MAP_ANONYMOUS
+#define MAP_ANONYMOUS MAP_ANON
+#endif
+
+// Pull in std::min, std::ostream, and the likes. This is safe because this
+// header file is never used from any public header files.
+using namespace std;
+
+// The size of an array, if known at compile-time.
+// Will give unexpected results if used on a pointer.
+// We undefine it first, since some compilers already have a definition.
+#ifdef ARRAYSIZE
+#undef ARRAYSIZE
+#endif
+#define ARRAYSIZE(a) (sizeof(a) / sizeof(*(a)))
+
+// Static prediction hints.
+#ifdef HAVE_BUILTIN_EXPECT
+#define PREDICT_FALSE(x) (__builtin_expect(x, 0))
+#define PREDICT_TRUE(x) (__builtin_expect(!!(x), 1))
+#else
+#define PREDICT_FALSE(x) x
+#define PREDICT_TRUE(x) x
+#endif
+
+// This is only used for recomputing the tag byte table used during
+// decompression; for simplicity we just remove it from the open-source
+// version (anyone who wants to regenerate it can just do the call
+// themselves within main()).
+#define DEFINE_bool(flag_name, default_value, description) \
+ bool FLAGS_ ## flag_name = default_value
+#define DECLARE_bool(flag_name) \
+ extern bool FLAGS_ ## flag_name
+
+namespace snappy {
+
+static const uint32 kuint32max = static_cast<uint32>(0xFFFFFFFF);
+static const int64 kint64max = static_cast<int64>(0x7FFFFFFFFFFFFFFFLL);
+
+// Potentially unaligned loads and stores.
+
+// x86 and PowerPC can simply do these loads and stores native.
+
+#if defined(__i386__) || defined(__x86_64__) || defined(__powerpc__)
+
+#define UNALIGNED_LOAD16(_p) (*reinterpret_cast<const uint16 *>(_p))
+#define UNALIGNED_LOAD32(_p) (*reinterpret_cast<const uint32 *>(_p))
+#define UNALIGNED_LOAD64(_p) (*reinterpret_cast<const uint64 *>(_p))
+
+#define UNALIGNED_STORE16(_p, _val) (*reinterpret_cast<uint16 *>(_p) = (_val))
+#define UNALIGNED_STORE32(_p, _val) (*reinterpret_cast<uint32 *>(_p) = (_val))
+#define UNALIGNED_STORE64(_p, _val) (*reinterpret_cast<uint64 *>(_p) = (_val))
+
+// ARMv7 and newer support native unaligned accesses, but only of 16-bit
+// and 32-bit values (not 64-bit); older versions either raise a fatal signal,
+// do an unaligned read and rotate the words around a bit, or do the reads very
+// slowly (trip through kernel mode). There's no simple #define that says just
+// “ARMv7 or higher”, so we have to filter away all ARMv5 and ARMv6
+// sub-architectures.
+//
+// This is a mess, but there's not much we can do about it.
+//
+// To further complicate matters, only LDR instructions (single reads) are
+// allowed to be unaligned, not LDRD (two reads) or LDM (many reads). Unless we
+// explicitly tell the compiler that these accesses can be unaligned, it can and
+// will combine accesses. On armcc, the way to signal this is done by accessing
+// through the type (uint32 __packed *), but GCC has no such attribute
+// (it ignores __attribute__((packed)) on individual variables). However,
+// we can tell it that a _struct_ is unaligned, which has the same effect,
+// so we do that.
+
+#elif defined(__arm__) && \
+ !defined(__ARM_ARCH_4__) && \
+ !defined(__ARM_ARCH_4T__) && \
+ !defined(__ARM_ARCH_5__) && \
+ !defined(__ARM_ARCH_5T__) && \
+ !defined(__ARM_ARCH_5TE__) && \
+ !defined(__ARM_ARCH_5TEJ__) && \
+ !defined(__ARM_ARCH_6__) && \
+ !defined(__ARM_ARCH_6J__) && \
+ !defined(__ARM_ARCH_6K__) && \
+ !defined(__ARM_ARCH_6Z__) && \
+ !defined(__ARM_ARCH_6ZK__) && \
+ !defined(__ARM_ARCH_6T2__)
+
+#if __GNUC__
+#define ATTRIBUTE_PACKED __attribute__((__packed__))
+#else
+#define ATTRIBUTE_PACKED
+#endif
+
+namespace base {
+namespace internal {
+
+struct Unaligned16Struct {
+ uint16 value;
+ uint8 dummy; // To make the size non-power-of-two.
+} ATTRIBUTE_PACKED;
+
+struct Unaligned32Struct {
+ uint32 value;
+ uint8 dummy; // To make the size non-power-of-two.
+} ATTRIBUTE_PACKED;
+
+} // namespace internal
+} // namespace base
+
+#define UNALIGNED_LOAD16(_p) \
+ ((reinterpret_cast<const ::snappy::base::internal::Unaligned16Struct *>(_p))->value)
+#define UNALIGNED_LOAD32(_p) \
+ ((reinterpret_cast<const ::snappy::base::internal::Unaligned32Struct *>(_p))->value)
+
+#define UNALIGNED_STORE16(_p, _val) \
+ ((reinterpret_cast< ::snappy::base::internal::Unaligned16Struct *>(_p))->value = \
+ (_val))
+#define UNALIGNED_STORE32(_p, _val) \
+ ((reinterpret_cast< ::snappy::base::internal::Unaligned32Struct *>(_p))->value = \
+ (_val))
+
+// TODO(user): NEON supports unaligned 64-bit loads and stores.
+// See if that would be more efficient on platforms supporting it,
+// at least for copies.
+
+inline uint64 UNALIGNED_LOAD64(const void *p) {
+ uint64 t;
+ memcpy(&t, p, sizeof t);
+ return t;
+}
+
+inline void UNALIGNED_STORE64(void *p, uint64 v) {
+ memcpy(p, &v, sizeof v);
+}
+
+#else
+
+// These functions are provided for architectures that don't support
+// unaligned loads and stores.
+
+inline uint16 UNALIGNED_LOAD16(const void *p) {
+ uint16 t;
+ memcpy(&t, p, sizeof t);
+ return t;
+}
+
+inline uint32 UNALIGNED_LOAD32(const void *p) {
+ uint32 t;
+ memcpy(&t, p, sizeof t);
+ return t;
+}
+
+inline uint64 UNALIGNED_LOAD64(const void *p) {
+ uint64 t;
+ memcpy(&t, p, sizeof t);
+ return t;
+}
+
+inline void UNALIGNED_STORE16(void *p, uint16 v) {
+ memcpy(p, &v, sizeof v);
+}
+
+inline void UNALIGNED_STORE32(void *p, uint32 v) {
+ memcpy(p, &v, sizeof v);
+}
+
+inline void UNALIGNED_STORE64(void *p, uint64 v) {
+ memcpy(p, &v, sizeof v);
+}
+
+#endif
+
+// This can be more efficient than UNALIGNED_LOAD64 + UNALIGNED_STORE64
+// on some platforms, in particular ARM.
+inline void UnalignedCopy64(const void *src, void *dst) {
+ if (sizeof(void *) == 8) {
+ UNALIGNED_STORE64(dst, UNALIGNED_LOAD64(src));
+ } else {
+ const char *src_char = reinterpret_cast<const char *>(src);
+ char *dst_char = reinterpret_cast<char *>(dst);
+
+ UNALIGNED_STORE32(dst_char, UNALIGNED_LOAD32(src_char));
+ UNALIGNED_STORE32(dst_char + 4, UNALIGNED_LOAD32(src_char + 4));
+ }
+}
+
+// The following guarantees declaration of the byte swap functions.
+#ifdef WORDS_BIGENDIAN
+
+#ifdef HAVE_SYS_BYTEORDER_H
+#include <sys/byteorder.h>
+#endif
+
+#ifdef HAVE_SYS_ENDIAN_H
+#include <sys/endian.h>
+#endif
+
+#ifdef _MSC_VER
+#include <stdlib.h>
+#define bswap_16(x) _byteswap_ushort(x)
+#define bswap_32(x) _byteswap_ulong(x)
+#define bswap_64(x) _byteswap_uint64(x)
+
+#elif defined(__APPLE__)
+// Mac OS X / Darwin features
+#include <libkern/OSByteOrder.h>
+#define bswap_16(x) OSSwapInt16(x)
+#define bswap_32(x) OSSwapInt32(x)
+#define bswap_64(x) OSSwapInt64(x)
+
+#elif defined(HAVE_BYTESWAP_H)
+#include <byteswap.h>
+
+#elif defined(bswap32)
+// FreeBSD defines bswap{16,32,64} in <sys/endian.h> (already #included).
+#define bswap_16(x) bswap16(x)
+#define bswap_32(x) bswap32(x)
+#define bswap_64(x) bswap64(x)
+
+#elif defined(BSWAP_64)
+// Solaris 10 defines BSWAP_{16,32,64} in <sys/byteorder.h> (already #included).
+#define bswap_16(x) BSWAP_16(x)
+#define bswap_32(x) BSWAP_32(x)
+#define bswap_64(x) BSWAP_64(x)
+
+#else
+
+inline uint16 bswap_16(uint16 x) {
+ return (x << 8) | (x >> 8);
+}
+
+inline uint32 bswap_32(uint32 x) {
+ x = ((x & 0xff00ff00UL) >> 8) | ((x & 0x00ff00ffUL) << 8);
+ return (x >> 16) | (x << 16);
+}
+
+inline uint64 bswap_64(uint64 x) {
+ x = ((x & 0xff00ff00ff00ff00ULL) >> 8) | ((x & 0x00ff00ff00ff00ffULL) << 8);
+ x = ((x & 0xffff0000ffff0000ULL) >> 16) | ((x & 0x0000ffff0000ffffULL) << 16);
+ return (x >> 32) | (x << 32);
+}
+
+#endif
+
+#endif // WORDS_BIGENDIAN
+
+// Convert to little-endian storage, opposite of network format.
+// Convert x from host to little endian: x = LittleEndian.FromHost(x);
+// convert x from little endian to host: x = LittleEndian.ToHost(x);
+//
+// Store values into unaligned memory converting to little endian order:
+// LittleEndian.Store16(p, x);
+//
+// Load unaligned values stored in little endian converting to host order:
+// x = LittleEndian.Load16(p);
+class LittleEndian {
+ public:
+ // Conversion functions.
+#ifdef WORDS_BIGENDIAN
+
+ static uint16 FromHost16(uint16 x) { return bswap_16(x); }
+ static uint16 ToHost16(uint16 x) { return bswap_16(x); }
+
+ static uint32 FromHost32(uint32 x) { return bswap_32(x); }
+ static uint32 ToHost32(uint32 x) { return bswap_32(x); }
+
+ static bool IsLittleEndian() { return false; }
+
+#else // !defined(WORDS_BIGENDIAN)
+
+ static uint16 FromHost16(uint16 x) { return x; }
+ static uint16 ToHost16(uint16 x) { return x; }
+
+ static uint32 FromHost32(uint32 x) { return x; }
+ static uint32 ToHost32(uint32 x) { return x; }
+
+ static bool IsLittleEndian() { return true; }
+
+#endif // !defined(WORDS_BIGENDIAN)
+
+ // Functions to do unaligned loads and stores in little-endian order.
+ static uint16 Load16(const void *p) {
+ return ToHost16(UNALIGNED_LOAD16(p));
+ }
+
+ static void Store16(void *p, uint16 v) {
+ UNALIGNED_STORE16(p, FromHost16(v));
+ }
+
+ static uint32 Load32(const void *p) {
+ return ToHost32(UNALIGNED_LOAD32(p));
+ }
+
+ static void Store32(void *p, uint32 v) {
+ UNALIGNED_STORE32(p, FromHost32(v));
+ }
+};
+
+// Some bit-manipulation functions.
+class Bits {
+ public:
+ // Return floor(log2(n)) for positive integer n. Returns -1 iff n == 0.
+ static int Log2Floor(uint32 n);
+
+ // Return the first set least / most significant bit, 0-indexed. Returns an
+ // undefined value if n == 0. FindLSBSetNonZero() is similar to ffs() except
+ // that it's 0-indexed.
+ static int FindLSBSetNonZero(uint32 n);
+ static int FindLSBSetNonZero64(uint64 n);
+
+ private:
+ DISALLOW_COPY_AND_ASSIGN(Bits);
+};
+
+#ifdef HAVE_BUILTIN_CTZ
+
+inline int Bits::Log2Floor(uint32 n) {
+ return n == 0 ? -1 : 31 ^ __builtin_clz(n);
+}
+
+inline int Bits::FindLSBSetNonZero(uint32 n) {
+ return __builtin_ctz(n);
+}
+
+inline int Bits::FindLSBSetNonZero64(uint64 n) {
+ return __builtin_ctzll(n);
+}
+
+#else // Portable versions.
+
+inline int Bits::Log2Floor(uint32 n) {
+ if (n == 0)
+ return -1;
+ int log = 0;
+ uint32 value = n;
+ for (int i = 4; i >= 0; --i) {
+ int shift = (1 << i);
+ uint32 x = value >> shift;
+ if (x != 0) {
+ value = x;
+ log += shift;
+ }
+ }
+ assert(value == 1);
+ return log;
+}
+
+inline int Bits::FindLSBSetNonZero(uint32 n) {
+ int rc = 31;
+ for (int i = 4, shift = 1 << 4; i >= 0; --i) {
+ const uint32 x = n << shift;
+ if (x != 0) {
+ n = x;
+ rc -= shift;
+ }
+ shift >>= 1;
+ }
+ return rc;
+}
+
+// FindLSBSetNonZero64() is defined in terms of FindLSBSetNonZero().
+inline int Bits::FindLSBSetNonZero64(uint64 n) {
+ const uint32 bottombits = static_cast<uint32>(n);
+ if (bottombits == 0) {
+ // Bottom bits are zero, so scan in top bits
+ return 32 + FindLSBSetNonZero(static_cast<uint32>(n >> 32));
+ } else {
+ return FindLSBSetNonZero(bottombits);
+ }
+}
+
+#endif // End portable versions.
+
+// Variable-length integer encoding.
+class Varint {
+ public:
+ // Maximum lengths of varint encoding of uint32.
+ static const int kMax32 = 5;
+
+ // Attempts to parse a varint32 from a prefix of the bytes in [ptr,limit-1].
+ // Never reads a character at or beyond limit. If a valid/terminated varint32
+ // was found in the range, stores it in *OUTPUT and returns a pointer just
+ // past the last byte of the varint32. Else returns NULL. On success,
+ // "result <= limit".
+ static const char* Parse32WithLimit(const char* ptr, const char* limit,
+ uint32* OUTPUT);
+
+ // REQUIRES "ptr" points to a buffer of length sufficient to hold "v".
+ // EFFECTS Encodes "v" into "ptr" and returns a pointer to the
+ // byte just past the last encoded byte.
+ static char* Encode32(char* ptr, uint32 v);
+
+ // EFFECTS Appends the varint representation of "value" to "*s".
+ static void Append32(string* s, uint32 value);
+};
+
+inline const char* Varint::Parse32WithLimit(const char* p,
+ const char* l,
+ uint32* OUTPUT) {
+ const unsigned char* ptr = reinterpret_cast<const unsigned char*>(p);
+ const unsigned char* limit = reinterpret_cast<const unsigned char*>(l);
+ uint32 b, result;
+ if (ptr >= limit) return NULL;
+ b = *(ptr++); result = b & 127; if (b < 128) goto done;
+ if (ptr >= limit) return NULL;
+ b = *(ptr++); result |= (b & 127) << 7; if (b < 128) goto done;
+ if (ptr >= limit) return NULL;
+ b = *(ptr++); result |= (b & 127) << 14; if (b < 128) goto done;
+ if (ptr >= limit) return NULL;
+ b = *(ptr++); result |= (b & 127) << 21; if (b < 128) goto done;
+ if (ptr >= limit) return NULL;
+ b = *(ptr++); result |= (b & 127) << 28; if (b < 16) goto done;
+ return NULL; // Value is too long to be a varint32
+ done:
+ *OUTPUT = result;
+ return reinterpret_cast<const char*>(ptr);
+}
+
+inline char* Varint::Encode32(char* sptr, uint32 v) {
+ // Operate on characters as unsigneds
+ unsigned char* ptr = reinterpret_cast<unsigned char*>(sptr);
+ static const int B = 128;
+ if (v < (1<<7)) {
+ *(ptr++) = v;
+ } else if (v < (1<<14)) {
+ *(ptr++) = v | B;
+ *(ptr++) = v>>7;
+ } else if (v < (1<<21)) {
+ *(ptr++) = v | B;
+ *(ptr++) = (v>>7) | B;
+ *(ptr++) = v>>14;
+ } else if (v < (1<<28)) {
+ *(ptr++) = v | B;
+ *(ptr++) = (v>>7) | B;
+ *(ptr++) = (v>>14) | B;
+ *(ptr++) = v>>21;
+ } else {
+ *(ptr++) = v | B;
+ *(ptr++) = (v>>7) | B;
+ *(ptr++) = (v>>14) | B;
+ *(ptr++) = (v>>21) | B;
+ *(ptr++) = v>>28;
+ }
+ return reinterpret_cast<char*>(ptr);
+}
+
+// If you know the internal layout of the std::string in use, you can
+// replace this function with one that resizes the string without
+// filling the new space with zeros (if applicable) --
+// it will be non-portable but faster.
+inline void STLStringResizeUninitialized(string* s, size_t new_size) {
+ s->resize(new_size);
+}
+
+// Return a mutable char* pointing to a string's internal buffer,
+// which may not be null-terminated. Writing through this pointer will
+// modify the string.
+//
+// string_as_array(&str)[i] is valid for 0 <= i < str.size() until the
+// next call to a string method that invalidates iterators.
+//
+// As of 2006-04, there is no standard-blessed way of getting a
+// mutable reference to a string's internal buffer. However, issue 530
+// (http://www.open-std.org/JTC1/SC22/WG21/docs/lwg-defects.html#530)
+// proposes this as the method. It will officially be part of the standard
+// for C++0x. This should already work on all current implementations.
+inline char* string_as_array(string* str) {
+ return str->empty() ? NULL : &*str->begin();
+}
+
+} // namespace snappy
+
+#endif // THIRD_PARTY_SNAPPY_OPENSOURCE_SNAPPY_STUBS_INTERNAL_H_