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authorMatt A. Tobin <mattatobin@localhost.localdomain>2018-02-02 04:16:08 -0500
committerMatt A. Tobin <mattatobin@localhost.localdomain>2018-02-02 04:16:08 -0500
commit5f8de423f190bbb79a62f804151bc24824fa32d8 (patch)
tree10027f336435511475e392454359edea8e25895d /mfbt/tests/TestWeakPtr.cpp
parent49ee0794b5d912db1f95dce6eb52d781dc210db5 (diff)
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Add m-esr52 at 52.6.0
Diffstat (limited to 'mfbt/tests/TestWeakPtr.cpp')
-rw-r--r--mfbt/tests/TestWeakPtr.cpp123
1 files changed, 123 insertions, 0 deletions
diff --git a/mfbt/tests/TestWeakPtr.cpp b/mfbt/tests/TestWeakPtr.cpp
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+++ b/mfbt/tests/TestWeakPtr.cpp
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+/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
+/* vim: set ts=8 sts=2 et sw=2 tw=80: */
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+#include "mozilla/WeakPtr.h"
+
+using mozilla::SupportsWeakPtr;
+using mozilla::WeakPtr;
+
+// To have a class C support weak pointers, inherit from SupportsWeakPtr<C>.
+class C : public SupportsWeakPtr<C>
+{
+public:
+ MOZ_DECLARE_WEAKREFERENCE_TYPENAME(C)
+
+ int mNum;
+
+ C()
+ : mNum(0)
+ {}
+
+ ~C()
+ {
+ // Setting mNum in the destructor allows us to test against use-after-free below
+ mNum = 0xDEAD;
+ }
+
+ void act() {}
+
+ bool isConst() {
+ return false;
+ }
+
+ bool isConst() const {
+ return true;
+ }
+};
+
+bool isConst(C*)
+{
+ return false;
+}
+
+bool isConst(const C*)
+{
+ return true;
+}
+
+int
+main()
+{
+ C* c1 = new C;
+ MOZ_RELEASE_ASSERT(c1->mNum == 0);
+
+ // Get weak pointers to c1. The first time,
+ // a reference-counted WeakReference object is created that
+ // can live beyond the lifetime of 'c1'. The WeakReference
+ // object will be notified of 'c1's destruction.
+ WeakPtr<C> w1 = c1;
+ // Test a weak pointer for validity before using it.
+ MOZ_RELEASE_ASSERT(w1);
+ MOZ_RELEASE_ASSERT(w1 == c1);
+ w1->mNum = 1;
+ w1->act();
+
+ // Test taking another WeakPtr<C> to c1
+ WeakPtr<C> w2 = c1;
+ MOZ_RELEASE_ASSERT(w2);
+ MOZ_RELEASE_ASSERT(w2 == c1);
+ MOZ_RELEASE_ASSERT(w2 == w1);
+ MOZ_RELEASE_ASSERT(w2->mNum == 1);
+
+ // Test a WeakPtr<const C>
+ WeakPtr<const C> w3const = c1;
+ MOZ_RELEASE_ASSERT(w3const);
+ MOZ_RELEASE_ASSERT(w3const == c1);
+ MOZ_RELEASE_ASSERT(w3const == w1);
+ MOZ_RELEASE_ASSERT(w3const == w2);
+ MOZ_RELEASE_ASSERT(w3const->mNum == 1);
+
+ // Test const-correctness of operator-> and operator T*
+ MOZ_RELEASE_ASSERT(!w1->isConst());
+ MOZ_RELEASE_ASSERT(w3const->isConst());
+ MOZ_RELEASE_ASSERT(!isConst(w1));
+ MOZ_RELEASE_ASSERT(isConst(w3const));
+
+ // Test that when a WeakPtr is destroyed, it does not destroy the object that it points to,
+ // and it does not affect other WeakPtrs pointing to the same object (e.g. it does not
+ // destroy the WeakReference object).
+ {
+ WeakPtr<C> w4local = c1;
+ MOZ_RELEASE_ASSERT(w4local == c1);
+ }
+ // Now w4local has gone out of scope. If that had destroyed c1, then the following would fail
+ // for sure (see C::~C()).
+ MOZ_RELEASE_ASSERT(c1->mNum == 1);
+ // Check that w4local going out of scope hasn't affected other WeakPtr's pointing to c1
+ MOZ_RELEASE_ASSERT(w1 == c1);
+ MOZ_RELEASE_ASSERT(w2 == c1);
+
+ // Now construct another C object and test changing what object a WeakPtr points to
+ C* c2 = new C;
+ c2->mNum = 2;
+ MOZ_RELEASE_ASSERT(w2->mNum == 1); // w2 was pointing to c1
+ w2 = c2;
+ MOZ_RELEASE_ASSERT(w2);
+ MOZ_RELEASE_ASSERT(w2 == c2);
+ MOZ_RELEASE_ASSERT(w2 != c1);
+ MOZ_RELEASE_ASSERT(w2 != w1);
+ MOZ_RELEASE_ASSERT(w2->mNum == 2);
+
+ // Destroying the underlying object clears weak pointers to it.
+ // It should not affect pointers that are not currently pointing to it.
+ delete c1;
+ MOZ_RELEASE_ASSERT(!w1, "Deleting an object should clear WeakPtr's to it.");
+ MOZ_RELEASE_ASSERT(!w3const, "Deleting an object should clear WeakPtr's to it.");
+ MOZ_RELEASE_ASSERT(w2, "Deleting an object should not clear WeakPtr that are not pointing to it.");
+
+ delete c2;
+ MOZ_RELEASE_ASSERT(!w2, "Deleting an object should clear WeakPtr's to it.");
+}