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authorMatt A. Tobin <mattatobin@localhost.localdomain>2018-02-02 04:16:08 -0500
committerMatt A. Tobin <mattatobin@localhost.localdomain>2018-02-02 04:16:08 -0500
commit5f8de423f190bbb79a62f804151bc24824fa32d8 (patch)
tree10027f336435511475e392454359edea8e25895d /mfbt/SegmentedVector.h
parent49ee0794b5d912db1f95dce6eb52d781dc210db5 (diff)
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Add m-esr52 at 52.6.0
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+/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
+/* vim: set ts=8 sts=2 et sw=2 tw=80: */
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+// A simple segmented vector class.
+//
+// This class should be used in preference to mozilla::Vector or nsTArray when
+// you are simply gathering items in order to later iterate over them.
+//
+// - In the case where you don't know the final size in advance, using
+// SegmentedVector avoids the need to repeatedly allocate increasingly large
+// buffers and copy the data into them.
+//
+// - In the case where you know the final size in advance and so can set the
+// capacity appropriately, using SegmentedVector still avoids the need for
+// large allocations (which can trigger OOMs).
+
+#ifndef mozilla_SegmentedVector_h
+#define mozilla_SegmentedVector_h
+
+#include "mozilla/Alignment.h"
+#include "mozilla/AllocPolicy.h"
+#include "mozilla/Array.h"
+#include "mozilla/LinkedList.h"
+#include "mozilla/MemoryReporting.h"
+#include "mozilla/Move.h"
+#include "mozilla/TypeTraits.h"
+
+#include <new> // for placement new
+
+namespace mozilla {
+
+// |IdealSegmentSize| specifies how big each segment will be in bytes (or as
+// close as is possible). Use the following guidelines to choose a size.
+//
+// - It should be a power-of-two, to avoid slop.
+//
+// - It should not be too small, so that segment allocations are infrequent,
+// and so that per-segment bookkeeping overhead is low. Typically each
+// segment should be able to hold hundreds of elements, at least.
+//
+// - It should not be too large, so that OOMs are unlikely when allocating
+// segments, and so that not too much space is wasted when the final segment
+// is not full.
+//
+// The ideal size depends on how the SegmentedVector is used and the size of
+// |T|, but reasonable sizes include 1024, 4096 (the default), 8192, and 16384.
+//
+template<typename T,
+ size_t IdealSegmentSize = 4096,
+ typename AllocPolicy = MallocAllocPolicy>
+class SegmentedVector : private AllocPolicy
+{
+ template<size_t SegmentCapacity>
+ struct SegmentImpl
+ : public mozilla::LinkedListElement<SegmentImpl<SegmentCapacity>>
+ {
+ SegmentImpl() : mLength(0) {}
+
+ ~SegmentImpl()
+ {
+ for (uint32_t i = 0; i < mLength; i++) {
+ (*this)[i].~T();
+ }
+ }
+
+ uint32_t Length() const { return mLength; }
+
+ T* Elems() { return reinterpret_cast<T*>(&mStorage.mBuf); }
+
+ T& operator[](size_t aIndex)
+ {
+ MOZ_ASSERT(aIndex < mLength);
+ return Elems()[aIndex];
+ }
+
+ const T& operator[](size_t aIndex) const
+ {
+ MOZ_ASSERT(aIndex < mLength);
+ return Elems()[aIndex];
+ }
+
+ template<typename U>
+ void Append(U&& aU)
+ {
+ MOZ_ASSERT(mLength < SegmentCapacity);
+ // Pre-increment mLength so that the bounds-check in operator[] passes.
+ mLength++;
+ T* elem = &(*this)[mLength - 1];
+ new (elem) T(mozilla::Forward<U>(aU));
+ }
+
+ void PopLast()
+ {
+ MOZ_ASSERT(mLength > 0);
+ (*this)[mLength - 1].~T();
+ mLength--;
+ }
+
+ uint32_t mLength;
+
+ // The union ensures that the elements are appropriately aligned.
+ union Storage
+ {
+ char mBuf[sizeof(T) * SegmentCapacity];
+ mozilla::AlignedElem<MOZ_ALIGNOF(T)> mAlign;
+ } mStorage;
+
+ static_assert(MOZ_ALIGNOF(T) == MOZ_ALIGNOF(Storage),
+ "SegmentedVector provides incorrect alignment");
+ };
+
+ // See how many we elements we can fit in a segment of IdealSegmentSize. If
+ // IdealSegmentSize is too small, it'll be just one. The +1 is because
+ // kSingleElementSegmentSize already accounts for one element.
+ static const size_t kSingleElementSegmentSize = sizeof(SegmentImpl<1>);
+ static const size_t kSegmentCapacity =
+ kSingleElementSegmentSize <= IdealSegmentSize
+ ? (IdealSegmentSize - kSingleElementSegmentSize) / sizeof(T) + 1
+ : 1;
+
+ typedef SegmentImpl<kSegmentCapacity> Segment;
+
+public:
+ // The |aIdealSegmentSize| is only for sanity checking. If it's specified, we
+ // check that the actual segment size is as close as possible to it. This
+ // serves as a sanity check for SegmentedVectorCapacity's capacity
+ // computation.
+ explicit SegmentedVector(size_t aIdealSegmentSize = 0)
+ {
+ // The difference between the actual segment size and the ideal segment
+ // size should be less than the size of a single element... unless the
+ // ideal size was too small, in which case the capacity should be one.
+ MOZ_ASSERT_IF(
+ aIdealSegmentSize != 0,
+ (sizeof(Segment) > aIdealSegmentSize && kSegmentCapacity == 1) ||
+ aIdealSegmentSize - sizeof(Segment) < sizeof(T));
+ }
+
+ ~SegmentedVector() { Clear(); }
+
+ bool IsEmpty() const { return !mSegments.getFirst(); }
+
+ // Note that this is O(n) rather than O(1), but the constant factor is very
+ // small because it only has to do one addition per segment.
+ size_t Length() const
+ {
+ size_t n = 0;
+ for (auto segment = mSegments.getFirst();
+ segment;
+ segment = segment->getNext()) {
+ n += segment->Length();
+ }
+ return n;
+ }
+
+ // Returns false if the allocation failed. (If you are using an infallible
+ // allocation policy, use InfallibleAppend() instead.)
+ template<typename U>
+ MOZ_MUST_USE bool Append(U&& aU)
+ {
+ Segment* last = mSegments.getLast();
+ if (!last || last->Length() == kSegmentCapacity) {
+ last = this->template pod_malloc<Segment>(1);
+ if (!last) {
+ return false;
+ }
+ new (last) Segment();
+ mSegments.insertBack(last);
+ }
+ last->Append(mozilla::Forward<U>(aU));
+ return true;
+ }
+
+ // You should probably only use this instead of Append() if you are using an
+ // infallible allocation policy. It will crash if the allocation fails.
+ template<typename U>
+ void InfallibleAppend(U&& aU)
+ {
+ bool ok = Append(mozilla::Forward<U>(aU));
+ MOZ_RELEASE_ASSERT(ok);
+ }
+
+ void Clear()
+ {
+ Segment* segment;
+ while ((segment = mSegments.popFirst())) {
+ segment->~Segment();
+ this->free_(segment);
+ }
+ }
+
+ T& GetLast()
+ {
+ MOZ_ASSERT(!IsEmpty());
+ Segment* last = mSegments.getLast();
+ return (*last)[last->Length() - 1];
+ }
+
+ const T& GetLast() const
+ {
+ MOZ_ASSERT(!IsEmpty());
+ Segment* last = mSegments.getLast();
+ return (*last)[last->Length() - 1];
+ }
+
+ void PopLast()
+ {
+ MOZ_ASSERT(!IsEmpty());
+ Segment* last = mSegments.getLast();
+ last->PopLast();
+ if (!last->Length()) {
+ mSegments.popLast();
+ last->~Segment();
+ this->free_(last);
+ }
+ }
+
+ // Equivalent to calling |PopLast| |aNumElements| times, but potentially
+ // more efficient.
+ void PopLastN(uint32_t aNumElements)
+ {
+ MOZ_ASSERT(aNumElements <= Length());
+
+ Segment* last;
+
+ // Pop full segments for as long as we can. Note that this loop
+ // cleanly handles the case when the initial last segment is not
+ // full and we are popping more elements than said segment contains.
+ do {
+ last = mSegments.getLast();
+
+ // The list is empty. We're all done.
+ if (!last) {
+ return;
+ }
+
+ // Check to see if the list contains too many elements. Handle
+ // that in the epilogue.
+ uint32_t segmentLen = last->Length();
+ if (segmentLen > aNumElements) {
+ break;
+ }
+
+ // Destroying the segment destroys all elements contained therein.
+ mSegments.popLast();
+ last->~Segment();
+ this->free_(last);
+
+ MOZ_ASSERT(aNumElements >= segmentLen);
+ aNumElements -= segmentLen;
+ if (aNumElements == 0) {
+ return;
+ }
+ } while (true);
+
+ // Handle the case where the last segment contains more elements
+ // than we want to pop.
+ MOZ_ASSERT(last);
+ MOZ_ASSERT(last == mSegments.getLast());
+ MOZ_ASSERT(aNumElements != 0);
+ MOZ_ASSERT(aNumElements < last->Length());
+ for (uint32_t i = 0; i < aNumElements; ++i) {
+ last->PopLast();
+ }
+ MOZ_ASSERT(last->Length() != 0);
+ }
+
+ // Use this class to iterate over a SegmentedVector, like so:
+ //
+ // for (auto iter = v.Iter(); !iter.Done(); iter.Next()) {
+ // MyElem& elem = iter.Get();
+ // f(elem);
+ // }
+ //
+ class IterImpl
+ {
+ friend class SegmentedVector;
+
+ Segment* mSegment;
+ size_t mIndex;
+
+ explicit IterImpl(SegmentedVector* aVector)
+ : mSegment(aVector->mSegments.getFirst())
+ , mIndex(0)
+ {}
+
+ public:
+ bool Done() const { return !mSegment; }
+
+ T& Get()
+ {
+ MOZ_ASSERT(!Done());
+ return (*mSegment)[mIndex];
+ }
+
+ const T& Get() const
+ {
+ MOZ_ASSERT(!Done());
+ return (*mSegment)[mIndex];
+ }
+
+ void Next()
+ {
+ MOZ_ASSERT(!Done());
+ mIndex++;
+ if (mIndex == mSegment->Length()) {
+ mSegment = mSegment->getNext();
+ mIndex = 0;
+ }
+ }
+ };
+
+ IterImpl Iter() { return IterImpl(this); }
+
+ // Measure the memory consumption of the vector excluding |this|. Note that
+ // it only measures the vector itself. If the vector elements contain
+ // pointers to other memory blocks, those blocks must be measured separately
+ // during a subsequent iteration over the vector.
+ size_t SizeOfExcludingThis(mozilla::MallocSizeOf aMallocSizeOf) const
+ {
+ return mSegments.sizeOfExcludingThis(aMallocSizeOf);
+ }
+
+ // Like sizeOfExcludingThis(), but measures |this| as well.
+ size_t SizeOfIncludingThis(mozilla::MallocSizeOf aMallocSizeOf) const
+ {
+ return aMallocSizeOf(this) + SizeOfExcludingThis(aMallocSizeOf);
+ }
+
+private:
+ mozilla::LinkedList<Segment> mSegments;
+};
+
+} // namespace mozilla
+
+#endif /* mozilla_SegmentedVector_h */