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author | Gaming4JC <g4jc@hyperbola.info> | 2019-10-27 19:40:52 -0400 |
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committer | Gaming4JC <g4jc@hyperbola.info> | 2019-11-02 23:02:42 -0400 |
commit | d162ecbaffe845c9707da5d2f6cab11f343ef00e (patch) | |
tree | 0f4312565334c3dc0f167c5648508c150d2c5dec /media/libcubeb/prevent-double-free.patch | |
parent | 21b3f6247403c06f85e1f45d219f87549862198f (diff) | |
download | UXP-d162ecbaffe845c9707da5d2f6cab11f343ef00e.tar UXP-d162ecbaffe845c9707da5d2f6cab11f343ef00e.tar.gz UXP-d162ecbaffe845c9707da5d2f6cab11f343ef00e.tar.lz UXP-d162ecbaffe845c9707da5d2f6cab11f343ef00e.tar.xz UXP-d162ecbaffe845c9707da5d2f6cab11f343ef00e.zip |
Issue #1267 - Part 1: Update libcubeb to a1200c34.
Diffstat (limited to 'media/libcubeb/prevent-double-free.patch')
-rw-r--r-- | media/libcubeb/prevent-double-free.patch | 46 |
1 files changed, 0 insertions, 46 deletions
diff --git a/media/libcubeb/prevent-double-free.patch b/media/libcubeb/prevent-double-free.patch deleted file mode 100644 index aa5356d7f..000000000 --- a/media/libcubeb/prevent-double-free.patch +++ /dev/null @@ -1,46 +0,0 @@ -From f82f15635e09aac4f07d2ddac3d53c84b593d911 Mon Sep 17 00:00:00 2001 -From: Paul Adenot <paul@paul.cx> -Date: Mon, 16 Jan 2017 04:49:41 -0800 -Subject: [PATCH 1/1] Prevent double-free when doing an emergency bailout from - the rendering thread. - -This caused gecko bug 1326176. - -This was caused by the fact that we would null out `stm->thread` when in -fact it was still running, so we would delete `stm->emergency_bailout` -twice, because we would return true from `stop_and_join_thread`. ---- - src/cubeb_wasapi.cpp | 15 ++++++++++----- - 1 file changed, 10 insertions(+), 5 deletions(-) - -diff --git a/src/cubeb_wasapi.cpp b/src/cubeb_wasapi.cpp -index 63c12ac..2920b5d 100644 ---- a/src/cubeb_wasapi.cpp -+++ b/src/cubeb_wasapi.cpp -@@ -1230,13 +1230,18 @@ bool stop_and_join_render_thread(cubeb_stream * stm) - rv = false; - } - -- LOG("Closing thread."); - -- CloseHandle(stm->thread); -- stm->thread = NULL; -+ // Only attempts to close and null out the thread and event if the -+ // WaitForSingleObject above succeeded, so that calling this function again -+ // attemps to clean up the thread and event each time. -+ if (rv) { -+ LOG("Closing thread."); -+ CloseHandle(stm->thread); -+ stm->thread = NULL; - -- CloseHandle(stm->shutdown_event); -- stm->shutdown_event = 0; -+ CloseHandle(stm->shutdown_event); -+ stm->shutdown_event = 0; -+ } - - return rv; - } --- -2.7.4 - |