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authorMatt A. Tobin <mattatobin@localhost.localdomain>2018-02-02 04:16:08 -0500
committerMatt A. Tobin <mattatobin@localhost.localdomain>2018-02-02 04:16:08 -0500
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+/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+/**
+ * The XUL Popup Manager keeps track of all open popups.
+ */
+
+#ifndef nsXULPopupManager_h__
+#define nsXULPopupManager_h__
+
+#include "mozilla/Logging.h"
+#include "nsIContent.h"
+#include "nsIRollupListener.h"
+#include "nsIDOMEventListener.h"
+#include "nsPoint.h"
+#include "nsCOMPtr.h"
+#include "nsTArray.h"
+#include "nsIObserver.h"
+#include "nsITimer.h"
+#include "nsIReflowCallback.h"
+#include "nsThreadUtils.h"
+#include "nsStyleConsts.h"
+#include "nsWidgetInitData.h"
+#include "mozilla/Attributes.h"
+#include "Units.h"
+
+// X.h defines KeyPress
+#ifdef KeyPress
+#undef KeyPress
+#endif
+
+/**
+ * There are two types that are used:
+ * - dismissable popups such as menus, which should close up when there is a
+ * click outside the popup. In this situation, the entire chain of menus
+ * above should also be closed.
+ * - panels, which stay open until a request is made to close them. This
+ * type is used by tooltips.
+ *
+ * When a new popup is opened, it is appended to the popup chain, stored in a
+ * linked list in mPopups for dismissable menus and panels or mNoHidePanels
+ * for tooltips and panels with noautohide="true".
+ * Popups are stored in this list linked from newest to oldest. When a click
+ * occurs outside one of the open dismissable popups, the chain is closed by
+ * calling Rollup.
+ */
+
+class nsContainerFrame;
+class nsMenuFrame;
+class nsMenuPopupFrame;
+class nsMenuBarFrame;
+class nsMenuParent;
+class nsIDOMKeyEvent;
+class nsIDocShellTreeItem;
+class nsPIDOMWindowOuter;
+
+// when a menu command is executed, the closemenu attribute may be used
+// to define how the menu should be closed up
+enum CloseMenuMode {
+ CloseMenuMode_Auto, // close up the chain of menus, default value
+ CloseMenuMode_None, // don't close up any menus
+ CloseMenuMode_Single // close up only the menu the command is inside
+};
+
+/**
+ * nsNavigationDirection: an enum expressing navigation through the menus in
+ * terms which are independent of the directionality of the chrome. The
+ * terminology, derived from XSL-FO and CSS3 (e.g.
+ * http://www.w3.org/TR/css3-text/#TextLayout), is BASE (Before, After, Start,
+ * End), with the addition of First and Last (mapped to Home and End
+ * respectively).
+ *
+ * In languages such as English where the inline progression is left-to-right
+ * and the block progression is top-to-bottom (lr-tb), these terms will map out
+ * as in the following diagram
+ *
+ * --- inline progression --->
+ *
+ * First |
+ * ... |
+ * Before |
+ * +--------+ block
+ * Start | | End progression
+ * +--------+ |
+ * After |
+ * ... |
+ * Last V
+ *
+ */
+
+enum nsNavigationDirection {
+ eNavigationDirection_Last,
+ eNavigationDirection_First,
+ eNavigationDirection_Start,
+ eNavigationDirection_Before,
+ eNavigationDirection_End,
+ eNavigationDirection_After
+};
+
+enum nsIgnoreKeys {
+ eIgnoreKeys_False,
+ eIgnoreKeys_True,
+ eIgnoreKeys_Shortcuts,
+};
+
+#define NS_DIRECTION_IS_INLINE(dir) (dir == eNavigationDirection_Start || \
+ dir == eNavigationDirection_End)
+#define NS_DIRECTION_IS_BLOCK(dir) (dir == eNavigationDirection_Before || \
+ dir == eNavigationDirection_After)
+#define NS_DIRECTION_IS_BLOCK_TO_EDGE(dir) (dir == eNavigationDirection_First || \
+ dir == eNavigationDirection_Last)
+
+static_assert(NS_STYLE_DIRECTION_LTR == 0 && NS_STYLE_DIRECTION_RTL == 1,
+ "Left to Right should be 0 and Right to Left should be 1");
+
+/**
+ * DirectionFromKeyCodeTable: two arrays, the first for left-to-right and the
+ * other for right-to-left, that map keycodes to values of
+ * nsNavigationDirection.
+ */
+extern const nsNavigationDirection DirectionFromKeyCodeTable[2][6];
+
+#define NS_DIRECTION_FROM_KEY_CODE(frame, keycode) \
+ (DirectionFromKeyCodeTable[frame->StyleVisibility()->mDirection] \
+ [keycode - nsIDOMKeyEvent::DOM_VK_END])
+
+// nsMenuChainItem holds info about an open popup. Items are stored in a
+// doubly linked list. Note that the linked list is stored beginning from
+// the lowest child in a chain of menus, as this is the active submenu.
+class nsMenuChainItem
+{
+private:
+ nsMenuPopupFrame* mFrame; // the popup frame
+ nsPopupType mPopupType; // the popup type of the frame
+ bool mIsContext; // true for context menus
+ bool mOnMenuBar; // true if the menu is on a menu bar
+ nsIgnoreKeys mIgnoreKeys; // indicates how keyboard listeners should be used
+
+ nsMenuChainItem* mParent;
+ nsMenuChainItem* mChild;
+
+public:
+ nsMenuChainItem(nsMenuPopupFrame* aFrame, bool aIsContext, nsPopupType aPopupType)
+ : mFrame(aFrame),
+ mPopupType(aPopupType),
+ mIsContext(aIsContext),
+ mOnMenuBar(false),
+ mIgnoreKeys(eIgnoreKeys_False),
+ mParent(nullptr),
+ mChild(nullptr)
+ {
+ NS_ASSERTION(aFrame, "null frame passed to nsMenuChainItem constructor");
+ MOZ_COUNT_CTOR(nsMenuChainItem);
+ }
+
+ ~nsMenuChainItem()
+ {
+ MOZ_COUNT_DTOR(nsMenuChainItem);
+ }
+
+ nsIContent* Content();
+ nsMenuPopupFrame* Frame() { return mFrame; }
+ nsPopupType PopupType() { return mPopupType; }
+ bool IsMenu() { return mPopupType == ePopupTypeMenu; }
+ bool IsContextMenu() { return mIsContext; }
+ nsIgnoreKeys IgnoreKeys() { return mIgnoreKeys; }
+ void SetIgnoreKeys(nsIgnoreKeys aIgnoreKeys) { mIgnoreKeys = aIgnoreKeys; }
+ bool IsOnMenuBar() { return mOnMenuBar; }
+ void SetOnMenuBar(bool aOnMenuBar) { mOnMenuBar = aOnMenuBar; }
+ nsMenuChainItem* GetParent() { return mParent; }
+ nsMenuChainItem* GetChild() { return mChild; }
+
+ // set the parent of this item to aParent, also changing the parent
+ // to have this as a child.
+ void SetParent(nsMenuChainItem* aParent);
+
+ // removes an item from the chain. The root pointer must be supplied in case
+ // the item is the first item in the chain in which case the pointer will be
+ // set to the next item, or null if there isn't another item. After detaching,
+ // this item will not have a parent or a child.
+ void Detach(nsMenuChainItem** aRoot);
+};
+
+// this class is used for dispatching popupshowing events asynchronously.
+class nsXULPopupShowingEvent : public mozilla::Runnable
+{
+public:
+ nsXULPopupShowingEvent(nsIContent *aPopup,
+ bool aIsContextMenu,
+ bool aSelectFirstItem)
+ : mPopup(aPopup),
+ mIsContextMenu(aIsContextMenu),
+ mSelectFirstItem(aSelectFirstItem)
+ {
+ NS_ASSERTION(aPopup, "null popup supplied to nsXULPopupShowingEvent constructor");
+ }
+
+ NS_IMETHOD Run() override;
+
+private:
+ nsCOMPtr<nsIContent> mPopup;
+ bool mIsContextMenu;
+ bool mSelectFirstItem;
+};
+
+// this class is used for dispatching popuphiding events asynchronously.
+class nsXULPopupHidingEvent : public mozilla::Runnable
+{
+public:
+ nsXULPopupHidingEvent(nsIContent *aPopup,
+ nsIContent* aNextPopup,
+ nsIContent* aLastPopup,
+ nsPopupType aPopupType,
+ bool aDeselectMenu,
+ bool aIsCancel)
+ : mPopup(aPopup),
+ mNextPopup(aNextPopup),
+ mLastPopup(aLastPopup),
+ mPopupType(aPopupType),
+ mDeselectMenu(aDeselectMenu),
+ mIsRollup(aIsCancel)
+ {
+ NS_ASSERTION(aPopup, "null popup supplied to nsXULPopupHidingEvent constructor");
+ // aNextPopup and aLastPopup may be null
+ }
+
+ NS_IMETHOD Run() override;
+
+private:
+ nsCOMPtr<nsIContent> mPopup;
+ nsCOMPtr<nsIContent> mNextPopup;
+ nsCOMPtr<nsIContent> mLastPopup;
+ nsPopupType mPopupType;
+ bool mDeselectMenu;
+ bool mIsRollup;
+};
+
+// this class is used for dispatching popuppositioned events asynchronously.
+class nsXULPopupPositionedEvent : public mozilla::Runnable
+{
+public:
+ explicit nsXULPopupPositionedEvent(nsIContent *aPopup,
+ bool aIsContextMenu,
+ bool aSelectFirstItem)
+ : mPopup(aPopup)
+ , mIsContextMenu(aIsContextMenu)
+ , mSelectFirstItem(aSelectFirstItem)
+ {
+ NS_ASSERTION(aPopup, "null popup supplied to nsXULPopupShowingEvent constructor");
+ }
+
+ NS_IMETHOD Run() override;
+
+ // Asynchronously dispatch a popuppositioned event at aPopup if this is a
+ // panel that should receieve such events. Return true if the event was sent.
+ static bool DispatchIfNeeded(nsIContent *aPopup,
+ bool aIsContextMenu,
+ bool aSelectFirstItem);
+
+private:
+ nsCOMPtr<nsIContent> mPopup;
+ bool mIsContextMenu;
+ bool mSelectFirstItem;
+};
+
+// this class is used for dispatching menu command events asynchronously.
+class nsXULMenuCommandEvent : public mozilla::Runnable
+{
+public:
+ nsXULMenuCommandEvent(nsIContent *aMenu,
+ bool aIsTrusted,
+ bool aShift,
+ bool aControl,
+ bool aAlt,
+ bool aMeta,
+ bool aUserInput,
+ bool aFlipChecked)
+ : mMenu(aMenu),
+ mIsTrusted(aIsTrusted),
+ mShift(aShift),
+ mControl(aControl),
+ mAlt(aAlt),
+ mMeta(aMeta),
+ mUserInput(aUserInput),
+ mFlipChecked(aFlipChecked),
+ mCloseMenuMode(CloseMenuMode_Auto)
+ {
+ NS_ASSERTION(aMenu, "null menu supplied to nsXULMenuCommandEvent constructor");
+ }
+
+ NS_IMETHOD Run() override;
+
+ void SetCloseMenuMode(CloseMenuMode aCloseMenuMode) { mCloseMenuMode = aCloseMenuMode; }
+
+private:
+ nsCOMPtr<nsIContent> mMenu;
+ bool mIsTrusted;
+ bool mShift;
+ bool mControl;
+ bool mAlt;
+ bool mMeta;
+ bool mUserInput;
+ bool mFlipChecked;
+ CloseMenuMode mCloseMenuMode;
+};
+
+class nsXULPopupManager final : public nsIDOMEventListener,
+ public nsIRollupListener,
+ public nsITimerCallback,
+ public nsIObserver
+{
+
+public:
+ friend class nsXULPopupShowingEvent;
+ friend class nsXULPopupHidingEvent;
+ friend class nsXULPopupPositionedEvent;
+ friend class nsXULMenuCommandEvent;
+ friend class TransitionEnder;
+
+ NS_DECL_ISUPPORTS
+ NS_DECL_NSIOBSERVER
+ NS_DECL_NSITIMERCALLBACK
+ NS_DECL_NSIDOMEVENTLISTENER
+
+ // nsIRollupListener
+ virtual bool Rollup(uint32_t aCount, bool aFlush,
+ const nsIntPoint* pos, nsIContent** aLastRolledUp) override;
+ virtual bool ShouldRollupOnMouseWheelEvent() override;
+ virtual bool ShouldConsumeOnMouseWheelEvent() override;
+ virtual bool ShouldRollupOnMouseActivate() override;
+ virtual uint32_t GetSubmenuWidgetChain(nsTArray<nsIWidget*> *aWidgetChain) override;
+ virtual void NotifyGeometryChange() override {}
+ virtual nsIWidget* GetRollupWidget() override;
+
+ static nsXULPopupManager* sInstance;
+
+ // initialize and shutdown methods called by nsLayoutStatics
+ static nsresult Init();
+ static void Shutdown();
+
+ // returns a weak reference to the popup manager instance, could return null
+ // if a popup manager could not be allocated
+ static nsXULPopupManager* GetInstance();
+
+ // This should be called when a window is moved or resized to adjust the
+ // popups accordingly.
+ void AdjustPopupsOnWindowChange(nsPIDOMWindowOuter* aWindow);
+ void AdjustPopupsOnWindowChange(nsIPresShell* aPresShell);
+
+ // given a menu frame, find the prevous or next menu frame. If aPopup is
+ // true then navigate a menupopup, from one item on the menu to the previous
+ // or next one. This is used for cursor navigation between items in a popup
+ // menu. If aIsPopup is false, the navigation is on a menubar, so navigate
+ // between menus on the menubar. This is used for left/right cursor navigation.
+ //
+ // Items that are not valid, such as non-menu or non-menuitem elements are
+ // skipped, and the next or previous item after that is checked.
+ //
+ // If aStart is null, the first valid item is retrieved by GetNextMenuItem
+ // and the last valid item is retrieved by GetPreviousMenuItem.
+ //
+ // Both methods will loop around the beginning or end if needed.
+ //
+ // aParent - the parent menubar or menupopup
+ // aStart - the menu/menuitem to start navigation from. GetPreviousMenuItem
+ // returns the item before it, while GetNextMenuItem returns the
+ // item after it.
+ // aIsPopup - true for menupopups, false for menubars
+ static nsMenuFrame* GetPreviousMenuItem(nsContainerFrame* aParent,
+ nsMenuFrame* aStart,
+ bool aIsPopup);
+ static nsMenuFrame* GetNextMenuItem(nsContainerFrame* aParent,
+ nsMenuFrame* aStart,
+ bool aIsPopup);
+
+ // returns true if the menu item aContent is a valid menuitem which may
+ // be navigated to. aIsPopup should be true for items on a popup, or false
+ // for items on a menubar.
+ static bool IsValidMenuItem(nsIContent* aContent, bool aOnPopup);
+
+ // inform the popup manager that a menu bar has been activated or deactivated,
+ // either because one of its menus has opened or closed, or that the menubar
+ // has been focused such that its menus may be navigated with the keyboard.
+ // aActivate should be true when the menubar should be focused, and false
+ // when the active menu bar should be defocused. In the latter case, if
+ // aMenuBar isn't currently active, yet another menu bar is, that menu bar
+ // will remain active.
+ void SetActiveMenuBar(nsMenuBarFrame* aMenuBar, bool aActivate);
+
+ // retrieve the node and offset of the last mouse event used to open a
+ // context menu. This information is determined from the rangeParent and
+ // the rangeOffset of the event supplied to ShowPopup or ShowPopupAtScreen.
+ // This is used by the implementation of nsIDOMXULDocument::GetPopupRangeParent
+ // and nsIDOMXULDocument::GetPopupRangeOffset.
+ void GetMouseLocation(nsIDOMNode** aNode, int32_t* aOffset);
+
+ /**
+ * Open a <menu> given its content node. If aSelectFirstItem is
+ * set to true, the first item on the menu will automatically be
+ * selected. If aAsynchronous is true, the event will be dispatched
+ * asynchronously. This should be true when called from frame code.
+ */
+ void ShowMenu(nsIContent *aMenu, bool aSelectFirstItem, bool aAsynchronous);
+
+ /**
+ * Open a popup, either anchored or unanchored. If aSelectFirstItem is
+ * true, then the first item in the menu is selected. The arguments are
+ * similar to those for nsIPopupBoxObject::OpenPopup.
+ *
+ * aTriggerEvent should be the event that triggered the event. This is used
+ * to determine the coordinates and trigger node for the popup. This may be
+ * null if the popup was not triggered by an event.
+ *
+ * This fires the popupshowing event synchronously.
+ */
+ void ShowPopup(nsIContent* aPopup,
+ nsIContent* aAnchorContent,
+ const nsAString& aPosition,
+ int32_t aXPos, int32_t aYPos,
+ bool aIsContextMenu,
+ bool aAttributesOverride,
+ bool aSelectFirstItem,
+ nsIDOMEvent* aTriggerEvent);
+
+ /**
+ * Open a popup at a specific screen position specified by aXPos and aYPos,
+ * measured in CSS pixels.
+ *
+ * This fires the popupshowing event synchronously.
+ *
+ * If aIsContextMenu is true, the popup is positioned at a slight
+ * offset from aXPos/aYPos to ensure that it is not under the mouse
+ * cursor.
+ */
+ void ShowPopupAtScreen(nsIContent* aPopup,
+ int32_t aXPos, int32_t aYPos,
+ bool aIsContextMenu,
+ nsIDOMEvent* aTriggerEvent);
+
+ /* Open a popup anchored at a screen rectangle specified by aRect.
+ * The remaining arguments are similar to ShowPopup.
+ */
+ void ShowPopupAtScreenRect(nsIContent* aPopup,
+ const nsAString& aPosition,
+ const nsIntRect& aRect,
+ bool aIsContextMenu,
+ bool aAttributesOverride,
+ nsIDOMEvent* aTriggerEvent);
+
+ /**
+ * Open a tooltip at a specific screen position specified by aXPos and aYPos,
+ * measured in CSS pixels.
+ *
+ * This fires the popupshowing event synchronously.
+ */
+ void ShowTooltipAtScreen(nsIContent* aPopup,
+ nsIContent* aTriggerContent,
+ int32_t aXPos, int32_t aYPos);
+
+ /**
+ * This method is provided only for compatibility with an older popup API.
+ * New code should not call this function and should call ShowPopup instead.
+ *
+ * This fires the popupshowing event synchronously.
+ */
+ void ShowPopupWithAnchorAlign(nsIContent* aPopup,
+ nsIContent* aAnchorContent,
+ nsAString& aAnchor,
+ nsAString& aAlign,
+ int32_t aXPos, int32_t aYPos,
+ bool aIsContextMenu);
+
+ /*
+ * Hide a popup aPopup. If the popup is in a <menu>, then also inform the
+ * menu that the popup is being hidden.
+ *
+ * aHideChain - true if the entire chain of menus should be closed. If false,
+ * only this popup is closed.
+ * aDeselectMenu - true if the parent <menu> of the popup should be deselected.
+ * This will be false when the menu is closed by pressing the
+ * Escape key.
+ * aAsynchronous - true if the first popuphiding event should be sent
+ * asynchrously. This should be true if HidePopup is called
+ * from a frame.
+ * aIsCancel - true if this popup is hiding due to being cancelled.
+ * aLastPopup - optional popup to close last when hiding a chain of menus.
+ * If null, then all popups will be closed.
+ */
+ void HidePopup(nsIContent* aPopup,
+ bool aHideChain,
+ bool aDeselectMenu,
+ bool aAsynchronous,
+ bool aIsCancel,
+ nsIContent* aLastPopup = nullptr);
+
+ /**
+ * Hide the popup aFrame. This method is called by the view manager when the
+ * close button is pressed.
+ */
+ void HidePopup(nsIFrame* aFrame);
+
+ /**
+ * Hide a popup after a short delay. This is used when rolling over menu items.
+ * This timer is stored in mCloseTimer. The timer may be cancelled and the popup
+ * closed by calling KillMenuTimer.
+ */
+ void HidePopupAfterDelay(nsMenuPopupFrame* aPopup);
+
+ /**
+ * Hide all of the popups from a given docshell. This should be called when the
+ * document is hidden.
+ */
+ void HidePopupsInDocShell(nsIDocShellTreeItem* aDocShellToHide);
+
+ /**
+ * Enable or disable the dynamic noautohide state of a panel.
+ *
+ * aPanel - the panel whose state is to change
+ * aShouldRollup - whether the panel is no longer noautohide
+ */
+ void EnableRollup(nsIContent* aPopup, bool aShouldRollup);
+
+ /**
+ * Execute a menu command from the triggering event aEvent.
+ *
+ * aMenu - a menuitem to execute
+ * aEvent - an nsXULMenuCommandEvent that contains all the info from the mouse
+ * event which triggered the menu to be executed, may not be null
+ */
+ void ExecuteMenu(nsIContent* aMenu, nsXULMenuCommandEvent* aEvent);
+
+ /**
+ * Return true if the popup for the supplied content node is open.
+ */
+ bool IsPopupOpen(nsIContent* aPopup);
+
+ /**
+ * Return true if the popup for the supplied menu parent is open.
+ */
+ bool IsPopupOpenForMenuParent(nsMenuParent* aMenuParent);
+
+ /**
+ * Return the frame for the topmost open popup of a given type, or null if
+ * no popup of that type is open. If aType is ePopupTypeAny, a menu of any
+ * type is returned, except for popups in the mNoHidePanels list.
+ */
+ nsIFrame* GetTopPopup(nsPopupType aType);
+
+ /**
+ * Return an array of all the open and visible popup frames for
+ * menus, in order from top to bottom.
+ */
+ void GetVisiblePopups(nsTArray<nsIFrame *>& aPopups);
+
+ /**
+ * Get the node that last triggered a popup or tooltip in the document
+ * aDocument. aDocument must be non-null and be a document contained within
+ * the same window hierarchy as the popup to retrieve.
+ */
+ already_AddRefed<nsIDOMNode> GetLastTriggerPopupNode(nsIDocument* aDocument)
+ {
+ return GetLastTriggerNode(aDocument, false);
+ }
+
+ already_AddRefed<nsIDOMNode> GetLastTriggerTooltipNode(nsIDocument* aDocument)
+ {
+ return GetLastTriggerNode(aDocument, true);
+ }
+
+ /**
+ * Return false if a popup may not be opened. This will return false if the
+ * popup is already open, if the popup is in a content shell that is not
+ * focused, or if it is a submenu of another menu that isn't open.
+ */
+ bool MayShowPopup(nsMenuPopupFrame* aFrame);
+
+ /**
+ * Indicate that the popup associated with aView has been moved to the
+ * specified screen coordiates.
+ */
+ void PopupMoved(nsIFrame* aFrame, nsIntPoint aPoint);
+
+ /**
+ * Indicate that the popup associated with aView has been resized to the
+ * given device pixel size aSize.
+ */
+ void PopupResized(nsIFrame* aFrame, mozilla::LayoutDeviceIntSize aSize);
+
+ /**
+ * Called when a popup frame is destroyed. In this case, just remove the
+ * item and later popups from the list. No point going through HidePopup as
+ * the frames have gone away.
+ */
+ void PopupDestroyed(nsMenuPopupFrame* aFrame);
+
+ /**
+ * Returns true if there is a context menu open. If aPopup is specified,
+ * then the context menu must be later in the chain than aPopup. If aPopup
+ * is null, returns true if any context menu at all is open.
+ */
+ bool HasContextMenu(nsMenuPopupFrame* aPopup);
+
+ /**
+ * Update the commands for the menus within the menu popup for a given
+ * content node. aPopup should be a XUL menupopup element. This method
+ * changes attributes on the children of aPopup, and deals only with the
+ * content of the popup, not the frames.
+ */
+ void UpdateMenuItems(nsIContent* aPopup);
+
+ /**
+ * Stop the timer which hides a popup after a delay, started by a previous
+ * call to HidePopupAfterDelay. In addition, the popup awaiting to be hidden
+ * is closed asynchronously.
+ */
+ void KillMenuTimer();
+
+ /**
+ * Cancel the timer which closes menus after delay, but only if the menu to
+ * close is aMenuParent. When a submenu is opened, the user might move the
+ * mouse over a sibling menuitem which would normally close the menu. This
+ * menu is closed via a timer. However, if the user moves the mouse over the
+ * submenu before the timer fires, we should instead cancel the timer. This
+ * ensures that the user can move the mouse diagonally over a menu.
+ */
+ void CancelMenuTimer(nsMenuParent* aMenuParent);
+
+ /**
+ * Handles navigation for menu accelkeys. If aFrame is specified, then the
+ * key is handled by that popup, otherwise if aFrame is null, the key is
+ * handled by the active popup or menubar.
+ */
+ bool HandleShortcutNavigation(nsIDOMKeyEvent* aKeyEvent,
+ nsMenuPopupFrame* aFrame);
+
+ /**
+ * Handles cursor navigation within a menu. Returns true if the key has
+ * been handled.
+ */
+ bool HandleKeyboardNavigation(uint32_t aKeyCode);
+
+ /**
+ * Handle keyboard navigation within a menu popup specified by aFrame.
+ * Returns true if the key was handled and other default handling
+ * should not occur.
+ */
+ bool HandleKeyboardNavigationInPopup(nsMenuPopupFrame* aFrame,
+ nsNavigationDirection aDir)
+ {
+ return HandleKeyboardNavigationInPopup(nullptr, aFrame, aDir);
+ }
+
+ /**
+ * Handles the keyboard event with keyCode value. Returns true if the event
+ * has been handled.
+ */
+ bool HandleKeyboardEventWithKeyCode(nsIDOMKeyEvent* aKeyEvent,
+ nsMenuChainItem* aTopVisibleMenuItem);
+
+ nsresult KeyUp(nsIDOMKeyEvent* aKeyEvent);
+ nsresult KeyDown(nsIDOMKeyEvent* aKeyEvent);
+ nsresult KeyPress(nsIDOMKeyEvent* aKeyEvent);
+
+protected:
+ nsXULPopupManager();
+ ~nsXULPopupManager();
+
+ // get the nsMenuPopupFrame, if any, for the given content node
+ nsMenuPopupFrame* GetPopupFrameForContent(nsIContent* aContent, bool aShouldFlush);
+
+ // return the topmost menu, skipping over invisible popups
+ nsMenuChainItem* GetTopVisibleMenu();
+
+ // Hide all of the visible popups from the given list. This function can
+ // cause style changes and frame destruction.
+ void HidePopupsInList(const nsTArray<nsMenuPopupFrame *> &aFrames);
+
+ // set the event that was used to trigger the popup, or null to clear the
+ // event details. aTriggerContent will be set to the target of the event.
+ void InitTriggerEvent(nsIDOMEvent* aEvent, nsIContent* aPopup, nsIContent** aTriggerContent);
+
+ // callbacks for ShowPopup and HidePopup as events may be done asynchronously
+ void ShowPopupCallback(nsIContent* aPopup,
+ nsMenuPopupFrame* aPopupFrame,
+ bool aIsContextMenu,
+ bool aSelectFirstItem);
+ void HidePopupCallback(nsIContent* aPopup,
+ nsMenuPopupFrame* aPopupFrame,
+ nsIContent* aNextPopup,
+ nsIContent* aLastPopup,
+ nsPopupType aPopupType,
+ bool aDeselectMenu);
+
+ /**
+ * Fire a popupshowing event on the popup and then open the popup.
+ *
+ * aPopup - the popup to open
+ * aIsContextMenu - true for context menus
+ * aSelectFirstItem - true to select the first item in the menu
+ */
+ void FirePopupShowingEvent(nsIContent* aPopup,
+ bool aIsContextMenu,
+ bool aSelectFirstItem);
+
+ /**
+ * Fire a popuphiding event and then hide the popup. This will be called
+ * recursively if aNextPopup and aLastPopup are set in order to hide a chain
+ * of open menus. If these are not set, only one popup is closed. However,
+ * if the popup type indicates a menu, yet the next popup is not a menu,
+ * then this ends the closing of popups. This allows a menulist inside a
+ * non-menu to close up the menu but not close up the panel it is contained
+ * within.
+ *
+ * The caller must keep a strong reference to aPopup, aNextPopup and aLastPopup.
+ *
+ * aPopup - the popup to hide
+ * aNextPopup - the next popup to hide
+ * aLastPopup - the last popup in the chain to hide
+ * aPresContext - nsPresContext for the popup's frame
+ * aPopupType - the PopupType of the frame.
+ * aDeselectMenu - true to unhighlight the menu when hiding it
+ * aIsCancel - true if this popup is hiding due to being cancelled.
+ */
+ void FirePopupHidingEvent(nsIContent* aPopup,
+ nsIContent* aNextPopup,
+ nsIContent* aLastPopup,
+ nsPresContext *aPresContext,
+ nsPopupType aPopupType,
+ bool aDeselectMenu,
+ bool aIsCancel);
+
+ /**
+ * Handle keyboard navigation within a menu popup specified by aItem.
+ */
+ bool HandleKeyboardNavigationInPopup(nsMenuChainItem* aItem,
+ nsNavigationDirection aDir)
+ {
+ return HandleKeyboardNavigationInPopup(aItem, aItem->Frame(), aDir);
+ }
+
+private:
+ /**
+ * Handle keyboard navigation within a menu popup aFrame. If aItem is
+ * supplied, then it is expected to have a frame equal to aFrame.
+ * If aItem is non-null, then the navigation may be redirected to
+ * an open submenu if one exists. Returns true if the key was
+ * handled and other default handling should not occur.
+ */
+ bool HandleKeyboardNavigationInPopup(nsMenuChainItem* aItem,
+ nsMenuPopupFrame* aFrame,
+ nsNavigationDirection aDir);
+
+protected:
+
+ already_AddRefed<nsIDOMNode> GetLastTriggerNode(nsIDocument* aDocument, bool aIsTooltip);
+
+ /**
+ * Set mouse capturing for the current popup. This traps mouse clicks that
+ * occur outside the popup so that it can be closed up. aOldPopup should be
+ * set to the popup that was previously the current popup.
+ */
+ void SetCaptureState(nsIContent *aOldPopup);
+
+ /**
+ * Key event listeners are attached to the document containing the current
+ * menu for menu and shortcut navigation. Only one listener is needed at a
+ * time, stored in mKeyListener, so switch it only if the document changes.
+ * Having menus in different documents is very rare, so the listeners will
+ * usually only be attached when the first menu opens and removed when all
+ * menus have closed.
+ *
+ * This is also used when only a menubar is active without any open menus,
+ * so that keyboard navigation between menus on the menubar may be done.
+ */
+ void UpdateKeyboardListeners();
+
+ /*
+ * Returns true if the docshell for aDoc is aExpected or a child of aExpected.
+ */
+ bool IsChildOfDocShell(nsIDocument* aDoc, nsIDocShellTreeItem* aExpected);
+
+ // the document the key event listener is attached to
+ nsCOMPtr<mozilla::dom::EventTarget> mKeyListener;
+
+ // widget that is currently listening to rollup events
+ nsCOMPtr<nsIWidget> mWidget;
+
+ // range parent and offset set in SetTriggerEvent
+ nsCOMPtr<nsIDOMNode> mRangeParent;
+ int32_t mRangeOffset;
+ // Device pixels relative to the showing popup's presshell's
+ // root prescontext's root frame.
+ mozilla::LayoutDeviceIntPoint mCachedMousePoint;
+
+ // cached modifiers
+ mozilla::Modifiers mCachedModifiers;
+
+ // set to the currently active menu bar, if any
+ nsMenuBarFrame* mActiveMenuBar;
+
+ // linked list of normal menus and panels.
+ nsMenuChainItem* mPopups;
+
+ // linked list of noautohide panels and tooltips.
+ nsMenuChainItem* mNoHidePanels;
+
+ // timer used for HidePopupAfterDelay
+ nsCOMPtr<nsITimer> mCloseTimer;
+
+ // a popup that is waiting on the timer
+ nsMenuPopupFrame* mTimerMenu;
+
+ // the popup that is currently being opened, stored only during the
+ // popupshowing event
+ nsCOMPtr<nsIContent> mOpeningPopup;
+
+ // If true, all popups won't hide automatically on blur
+ static bool sDevtoolsDisableAutoHide;
+};
+
+#endif