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author | Matt A. Tobin <mattatobin@localhost.localdomain> | 2018-02-02 04:16:08 -0500 |
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committer | Matt A. Tobin <mattatobin@localhost.localdomain> | 2018-02-02 04:16:08 -0500 |
commit | 5f8de423f190bbb79a62f804151bc24824fa32d8 (patch) | |
tree | 10027f336435511475e392454359edea8e25895d /layout/xul/nsMenuPopupFrame.cpp | |
parent | 49ee0794b5d912db1f95dce6eb52d781dc210db5 (diff) | |
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Add m-esr52 at 52.6.0
Diffstat (limited to 'layout/xul/nsMenuPopupFrame.cpp')
-rw-r--r-- | layout/xul/nsMenuPopupFrame.cpp | 2442 |
1 files changed, 2442 insertions, 0 deletions
diff --git a/layout/xul/nsMenuPopupFrame.cpp b/layout/xul/nsMenuPopupFrame.cpp new file mode 100644 index 000000000..6e706e49c --- /dev/null +++ b/layout/xul/nsMenuPopupFrame.cpp @@ -0,0 +1,2442 @@ +/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* vim: set ts=2 sw=2 et tw=78: */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#include "nsMenuPopupFrame.h" +#include "nsGkAtoms.h" +#include "nsIContent.h" +#include "nsIAtom.h" +#include "nsPresContext.h" +#include "nsStyleContext.h" +#include "nsCSSRendering.h" +#include "nsNameSpaceManager.h" +#include "nsViewManager.h" +#include "nsWidgetsCID.h" +#include "nsMenuFrame.h" +#include "nsMenuBarFrame.h" +#include "nsPopupSetFrame.h" +#include "nsPIDOMWindow.h" +#include "nsIDOMKeyEvent.h" +#include "nsIDOMScreen.h" +#include "nsIPresShell.h" +#include "nsFrameManager.h" +#include "nsIDocument.h" +#include "nsRect.h" +#include "nsIComponentManager.h" +#include "nsBoxLayoutState.h" +#include "nsIScrollableFrame.h" +#include "nsIRootBox.h" +#include "nsIDocShell.h" +#include "nsReadableUtils.h" +#include "nsUnicharUtils.h" +#include "nsLayoutUtils.h" +#include "nsContentUtils.h" +#include "nsCSSFrameConstructor.h" +#include "nsPIWindowRoot.h" +#include "nsIReflowCallback.h" +#include "nsBindingManager.h" +#include "nsIDocShellTreeOwner.h" +#include "nsIBaseWindow.h" +#include "nsISound.h" +#include "nsIScreenManager.h" +#include "nsIServiceManager.h" +#include "nsThemeConstants.h" +#include "nsTransitionManager.h" +#include "nsDisplayList.h" +#include "nsIDOMXULSelectCntrlItemEl.h" +#include "mozilla/EventDispatcher.h" +#include "mozilla/EventStateManager.h" +#include "mozilla/EventStates.h" +#include "mozilla/Preferences.h" +#include "mozilla/LookAndFeel.h" +#include "mozilla/MouseEvents.h" +#include "mozilla/dom/Element.h" +#include "mozilla/dom/PopupBoxObject.h" +#include <algorithm> + +using namespace mozilla; +using mozilla::dom::PopupBoxObject; + +int8_t nsMenuPopupFrame::sDefaultLevelIsTop = -1; + +DOMTimeStamp nsMenuPopupFrame::sLastKeyTime = 0; + +// XXX, kyle.yuan@sun.com, there are 4 definitions for the same purpose: +// nsMenuPopupFrame.h, nsListControlFrame.cpp, listbox.xml, tree.xml +// need to find a good place to put them together. +// if someone changes one, please also change the other. +uint32_t nsMenuPopupFrame::sTimeoutOfIncrementalSearch = 1000; + +const char* kPrefIncrementalSearchTimeout = + "ui.menu.incremental_search.timeout"; + +// NS_NewMenuPopupFrame +// +// Wrapper for creating a new menu popup container +// +nsIFrame* +NS_NewMenuPopupFrame(nsIPresShell* aPresShell, nsStyleContext* aContext) +{ + return new (aPresShell) nsMenuPopupFrame(aContext); +} + +NS_IMPL_FRAMEARENA_HELPERS(nsMenuPopupFrame) + +NS_QUERYFRAME_HEAD(nsMenuPopupFrame) + NS_QUERYFRAME_ENTRY(nsMenuPopupFrame) +NS_QUERYFRAME_TAIL_INHERITING(nsBoxFrame) + +// +// nsMenuPopupFrame ctor +// +nsMenuPopupFrame::nsMenuPopupFrame(nsStyleContext* aContext) + :nsBoxFrame(aContext), + mCurrentMenu(nullptr), + mPrefSize(-1, -1), + mLastClientOffset(0, 0), + mPopupType(ePopupTypePanel), + mPopupState(ePopupClosed), + mPopupAlignment(POPUPALIGNMENT_NONE), + mPopupAnchor(POPUPALIGNMENT_NONE), + mPosition(POPUPPOSITION_UNKNOWN), + mConsumeRollupEvent(PopupBoxObject::ROLLUP_DEFAULT), + mFlip(FlipType_Default), + mIsOpenChanged(false), + mIsContextMenu(false), + mAdjustOffsetForContextMenu(false), + mGeneratedChildren(false), + mMenuCanOverlapOSBar(false), + mShouldAutoPosition(true), + mInContentShell(true), + mIsMenuLocked(false), + mMouseTransparent(false), + mHFlip(false), + mVFlip(false), + mAnchorType(MenuPopupAnchorType_Node) +{ + // the preference name is backwards here. True means that the 'top' level is + // the default, and false means that the 'parent' level is the default. + if (sDefaultLevelIsTop >= 0) + return; + sDefaultLevelIsTop = + Preferences::GetBool("ui.panel.default_level_parent", false); + Preferences::AddUintVarCache(&sTimeoutOfIncrementalSearch, + kPrefIncrementalSearchTimeout, 1000); +} // ctor + +void +nsMenuPopupFrame::Init(nsIContent* aContent, + nsContainerFrame* aParent, + nsIFrame* aPrevInFlow) +{ + nsBoxFrame::Init(aContent, aParent, aPrevInFlow); + + // lookup if we're allowed to overlap the OS bar (menubar/taskbar) from the + // look&feel object + mMenuCanOverlapOSBar = + LookAndFeel::GetInt(LookAndFeel::eIntID_MenusCanOverlapOSBar) != 0; + + CreatePopupView(); + + // XXX Hack. The popup's view should float above all other views, + // so we use the nsView::SetFloating() to tell the view manager + // about that constraint. + nsView* ourView = GetView(); + nsViewManager* viewManager = ourView->GetViewManager(); + viewManager->SetViewFloating(ourView, true); + + mPopupType = ePopupTypePanel; + nsIDocument* doc = aContent->OwnerDoc(); + int32_t namespaceID; + nsCOMPtr<nsIAtom> tag = doc->BindingManager()->ResolveTag(aContent, &namespaceID); + if (namespaceID == kNameSpaceID_XUL) { + if (tag == nsGkAtoms::menupopup || tag == nsGkAtoms::popup) + mPopupType = ePopupTypeMenu; + else if (tag == nsGkAtoms::tooltip) + mPopupType = ePopupTypeTooltip; + } + + nsCOMPtr<nsIDocShellTreeItem> dsti = PresContext()->GetDocShell(); + if (dsti && dsti->ItemType() == nsIDocShellTreeItem::typeChrome) { + mInContentShell = false; + } + + // To improve performance, create the widget for the popup only if it is not + // a leaf. Leaf popups such as menus will create their widgets later when + // the popup opens. + if (!IsLeaf() && !ourView->HasWidget()) { + CreateWidgetForView(ourView); + } + + if (aContent->NodeInfo()->Equals(nsGkAtoms::tooltip, kNameSpaceID_XUL) && + aContent->AttrValueIs(kNameSpaceID_None, nsGkAtoms::_default, + nsGkAtoms::_true, eIgnoreCase)) { + nsIRootBox* rootBox = + nsIRootBox::GetRootBox(PresContext()->GetPresShell()); + if (rootBox) { + rootBox->SetDefaultTooltip(aContent); + } + } + + AddStateBits(NS_FRAME_IN_POPUP); +} + +bool +nsMenuPopupFrame::IsNoAutoHide() const +{ + // Panels with noautohide="true" don't hide when the mouse is clicked + // outside of them, or when another application is made active. Non-autohide + // panels cannot be used in content windows. + return (!mInContentShell && mPopupType == ePopupTypePanel && + mContent->AttrValueIs(kNameSpaceID_None, nsGkAtoms::noautohide, + nsGkAtoms::_true, eIgnoreCase)); +} + +nsPopupLevel +nsMenuPopupFrame::PopupLevel(bool aIsNoAutoHide) const +{ + // The popup level is determined as follows, in this order: + // 1. non-panels (menus and tooltips) are always topmost + // 2. any specified level attribute + // 3. if a titlebar attribute is set, use the 'floating' level + // 4. if this is a noautohide panel, use the 'parent' level + // 5. use the platform-specific default level + + // If this is not a panel, this is always a top-most popup. + if (mPopupType != ePopupTypePanel) + return ePopupLevelTop; + + // If the level attribute has been set, use that. + static nsIContent::AttrValuesArray strings[] = + {&nsGkAtoms::top, &nsGkAtoms::parent, &nsGkAtoms::floating, nullptr}; + switch (mContent->FindAttrValueIn(kNameSpaceID_None, nsGkAtoms::level, + strings, eCaseMatters)) { + case 0: + return ePopupLevelTop; + case 1: + return ePopupLevelParent; + case 2: + return ePopupLevelFloating; + } + + // Panels with titlebars most likely want to be floating popups. + if (mContent->HasAttr(kNameSpaceID_None, nsGkAtoms::titlebar)) + return ePopupLevelFloating; + + // If this panel is a noautohide panel, the default is the parent level. + if (aIsNoAutoHide) + return ePopupLevelParent; + + // Otherwise, the result depends on the platform. + return sDefaultLevelIsTop ? ePopupLevelTop : ePopupLevelParent; +} + +void +nsMenuPopupFrame::EnsureWidget() +{ + nsView* ourView = GetView(); + if (!ourView->HasWidget()) { + NS_ASSERTION(!mGeneratedChildren && !PrincipalChildList().FirstChild(), + "Creating widget for MenuPopupFrame with children"); + CreateWidgetForView(ourView); + } +} + +nsresult +nsMenuPopupFrame::CreateWidgetForView(nsView* aView) +{ + // Create a widget for ourselves. + nsWidgetInitData widgetData; + widgetData.mWindowType = eWindowType_popup; + widgetData.mBorderStyle = eBorderStyle_default; + widgetData.clipSiblings = true; + widgetData.mPopupHint = mPopupType; + widgetData.mNoAutoHide = IsNoAutoHide(); + + if (!mInContentShell) { + // A drag popup may be used for non-static translucent drag feedback + if (mPopupType == ePopupTypePanel && + mContent->AttrValueIs(kNameSpaceID_None, nsGkAtoms::type, + nsGkAtoms::drag, eIgnoreCase)) { + widgetData.mIsDragPopup = true; + } + + // If mousethrough="always" is set directly on the popup, then the widget + // should ignore mouse events, passing them through to the content behind. + mMouseTransparent = GetStateBits() & NS_FRAME_MOUSE_THROUGH_ALWAYS; + widgetData.mMouseTransparent = mMouseTransparent; + } + + nsAutoString title; + if (mContent && widgetData.mNoAutoHide) { + if (mContent->AttrValueIs(kNameSpaceID_None, nsGkAtoms::titlebar, + nsGkAtoms::normal, eCaseMatters)) { + widgetData.mBorderStyle = eBorderStyle_title; + + mContent->GetAttr(kNameSpaceID_None, nsGkAtoms::label, title); + + if (mContent->AttrValueIs(kNameSpaceID_None, nsGkAtoms::close, + nsGkAtoms::_true, eCaseMatters)) { + widgetData.mBorderStyle = + static_cast<enum nsBorderStyle>(widgetData.mBorderStyle | eBorderStyle_close); + } + } + } + + nsTransparencyMode mode = nsLayoutUtils::GetFrameTransparency(this, this); + nsIContent* parentContent = GetContent()->GetParent(); + nsIAtom *tag = nullptr; + if (parentContent && parentContent->IsXULElement()) + tag = parentContent->NodeInfo()->NameAtom(); + widgetData.mSupportTranslucency = mode == eTransparencyTransparent; + widgetData.mDropShadow = !(mode == eTransparencyTransparent || tag == nsGkAtoms::menulist); + widgetData.mPopupLevel = PopupLevel(widgetData.mNoAutoHide); + + // panels which have a parent level need a parent widget. This allows them to + // always appear in front of the parent window but behind other windows that + // should be in front of it. + nsCOMPtr<nsIWidget> parentWidget; + if (widgetData.mPopupLevel != ePopupLevelTop) { + nsCOMPtr<nsIDocShellTreeItem> dsti = PresContext()->GetDocShell(); + if (!dsti) + return NS_ERROR_FAILURE; + + nsCOMPtr<nsIDocShellTreeOwner> treeOwner; + dsti->GetTreeOwner(getter_AddRefs(treeOwner)); + if (!treeOwner) return NS_ERROR_FAILURE; + + nsCOMPtr<nsIBaseWindow> baseWindow(do_QueryInterface(treeOwner)); + if (baseWindow) + baseWindow->GetMainWidget(getter_AddRefs(parentWidget)); + } + + nsresult rv = aView->CreateWidgetForPopup(&widgetData, parentWidget, + true, true); + if (NS_FAILED(rv)) { + return rv; + } + + nsIWidget* widget = aView->GetWidget(); + widget->SetTransparencyMode(mode); + widget->SetWindowShadowStyle(GetShadowStyle()); + + // most popups don't have a title so avoid setting the title if there isn't one + if (!title.IsEmpty()) { + widget->SetTitle(title); + } + + return NS_OK; +} + +uint8_t +nsMenuPopupFrame::GetShadowStyle() +{ + uint8_t shadow = StyleUIReset()->mWindowShadow; + if (shadow != NS_STYLE_WINDOW_SHADOW_DEFAULT) + return shadow; + + switch (StyleDisplay()->mAppearance) { + case NS_THEME_TOOLTIP: + return NS_STYLE_WINDOW_SHADOW_TOOLTIP; + case NS_THEME_MENUPOPUP: + return NS_STYLE_WINDOW_SHADOW_MENU; + } + return NS_STYLE_WINDOW_SHADOW_DEFAULT; +} + +NS_IMETHODIMP nsXULPopupShownEvent::Run() +{ + nsMenuPopupFrame* popup = do_QueryFrame(mPopup->GetPrimaryFrame()); + // Set the state to visible if the popup is still open. + if (popup && popup->IsOpen()) { + popup->SetPopupState(ePopupShown); + } + + WidgetMouseEvent event(true, eXULPopupShown, nullptr, + WidgetMouseEvent::eReal); + return EventDispatcher::Dispatch(mPopup, mPresContext, &event); +} + +NS_IMETHODIMP nsXULPopupShownEvent::HandleEvent(nsIDOMEvent* aEvent) +{ + nsMenuPopupFrame* popup = do_QueryFrame(mPopup->GetPrimaryFrame()); + nsCOMPtr<nsIDOMEventTarget> eventTarget; + aEvent->GetTarget(getter_AddRefs(eventTarget)); + // Ignore events not targeted at the popup itself (ie targeted at + // descendants): + if (!SameCOMIdentity(mPopup, eventTarget)) { + return NS_OK; + } + if (popup) { + // ResetPopupShownDispatcher will delete the reference to this, so keep + // another one until Run is finished. + RefPtr<nsXULPopupShownEvent> event = this; + // Only call Run if it the dispatcher was assigned. This avoids calling the + // Run method if the transitionend event fires multiple times. + if (popup->ClearPopupShownDispatcher()) { + return Run(); + } + } + + CancelListener(); + return NS_OK; +} + +void nsXULPopupShownEvent::CancelListener() +{ + mPopup->RemoveSystemEventListener(NS_LITERAL_STRING("transitionend"), this, false); +} + +NS_IMPL_ISUPPORTS_INHERITED(nsXULPopupShownEvent, Runnable, nsIDOMEventListener); + +void +nsMenuPopupFrame::SetInitialChildList(ChildListID aListID, + nsFrameList& aChildList) +{ + // unless the list is empty, indicate that children have been generated. + if (aListID == kPrincipalList && aChildList.NotEmpty()) { + mGeneratedChildren = true; + } + nsBoxFrame::SetInitialChildList(aListID, aChildList); +} + +bool +nsMenuPopupFrame::IsLeaf() const +{ + if (mGeneratedChildren) + return false; + + if (mPopupType != ePopupTypeMenu) { + // any panel with a type attribute, such as the autocomplete popup, + // is always generated right away. + return !mContent->HasAttr(kNameSpaceID_None, nsGkAtoms::type); + } + + // menu popups generate their child frames lazily only when opened, so + // behave like a leaf frame. However, generate child frames normally if + // the parent menu has a sizetopopup attribute. In this case the size of + // the parent menu is dependent on the size of the popup, so the frames + // need to exist in order to calculate this size. + nsIContent* parentContent = mContent->GetParent(); + return (parentContent && + !parentContent->HasAttr(kNameSpaceID_None, nsGkAtoms::sizetopopup)); +} + +void +nsMenuPopupFrame::LayoutPopup(nsBoxLayoutState& aState, nsIFrame* aParentMenu, + nsIFrame* aAnchor, bool aSizedToPopup) +{ + if (!mGeneratedChildren) + return; + + SchedulePaint(); + + bool shouldPosition = true; + bool isOpen = IsOpen(); + if (!isOpen) { + // if the popup is not open, only do layout while showing or if the menu + // is sized to the popup + shouldPosition = (mPopupState == ePopupShowing || mPopupState == ePopupPositioning); + if (!shouldPosition && !aSizedToPopup) { + RemoveStateBits(NS_FRAME_FIRST_REFLOW); + return; + } + } + + // if the popup has just been opened, make sure the scrolled window is at 0,0 + // Don't scroll menulists as they will scroll to their selected item on their own. + if (mIsOpenChanged && !IsMenuList()) { + nsIScrollableFrame *scrollframe = do_QueryFrame(nsBox::GetChildXULBox(this)); + if (scrollframe) { + nsWeakFrame weakFrame(this); + scrollframe->ScrollTo(nsPoint(0,0), nsIScrollableFrame::INSTANT); + if (!weakFrame.IsAlive()) { + return; + } + } + } + + // get the preferred, minimum and maximum size. If the menu is sized to the + // popup, then the popup's width is the menu's width. + nsSize prefSize = GetXULPrefSize(aState); + nsSize minSize = GetXULMinSize(aState); + nsSize maxSize = GetXULMaxSize(aState); + + if (aSizedToPopup) { + prefSize.width = aParentMenu->GetRect().width; + } + prefSize = BoundsCheck(minSize, prefSize, maxSize); + + // if the size changed then set the bounds to be the preferred size + bool sizeChanged = (mPrefSize != prefSize); + if (sizeChanged) { + SetXULBounds(aState, nsRect(0, 0, prefSize.width, prefSize.height), false); + mPrefSize = prefSize; + } + + bool needCallback = false; + if (shouldPosition) { + SetPopupPosition(aAnchor, false, aSizedToPopup, mPopupState == ePopupPositioning); + needCallback = true; + } + + nsRect bounds(GetRect()); + XULLayout(aState); + + // if the width or height changed, readjust the popup position. This is a + // special case for tooltips where the preferred height doesn't include the + // real height for its inline element, but does once it is laid out. + // This is bug 228673 which doesn't have a simple fix. + bool rePosition = shouldPosition && (mPosition == POPUPPOSITION_SELECTION); + if (!aParentMenu) { + nsSize newsize = GetSize(); + if (newsize.width > bounds.width || newsize.height > bounds.height) { + // the size after layout was larger than the preferred size, + // so set the preferred size accordingly + mPrefSize = newsize; + if (isOpen) { + rePosition = true; + needCallback = true; + } + } + } + + if (rePosition) { + SetPopupPosition(aAnchor, false, aSizedToPopup, false); + } + + nsPresContext* pc = PresContext(); + nsView* view = GetView(); + + if (sizeChanged) { + // If the size of the popup changed, apply any size constraints. + nsIWidget* widget = view->GetWidget(); + if (widget) { + SetSizeConstraints(pc, widget, minSize, maxSize); + } + } + + if (isOpen) { + nsViewManager* viewManager = view->GetViewManager(); + nsRect rect = GetRect(); + rect.x = rect.y = 0; + viewManager->ResizeView(view, rect); + + if (mPopupState == ePopupOpening) { + mPopupState = ePopupVisible; + } + + viewManager->SetViewVisibility(view, nsViewVisibility_kShow); + nsContainerFrame::SyncFrameViewProperties(pc, this, nullptr, view, 0); + } + + // finally, if the popup just opened, send a popupshown event + if (mIsOpenChanged) { + mIsOpenChanged = false; + + // Make sure the current selection in a menulist is visible. + if (IsMenuList() && mCurrentMenu) { + EnsureMenuItemIsVisible(mCurrentMenu); + } + +#ifndef MOZ_WIDGET_GTK + // If the animate attribute is set to open, check for a transition and wait + // for it to finish before firing the popupshown event. + if (mContent->AttrValueIs(kNameSpaceID_None, nsGkAtoms::animate, + nsGkAtoms::open, eCaseMatters) && + nsLayoutUtils::HasCurrentTransitions(this)) { + mPopupShownDispatcher = new nsXULPopupShownEvent(mContent, pc); + mContent->AddSystemEventListener(NS_LITERAL_STRING("transitionend"), + mPopupShownDispatcher, false, false); + return; + } +#endif + + // If there are no transitions, fire the popupshown event right away. + nsCOMPtr<nsIRunnable> event = new nsXULPopupShownEvent(GetContent(), pc); + NS_DispatchToCurrentThread(event); + } + + if (needCallback && !mReflowCallbackData.mPosted) { + pc->PresShell()->PostReflowCallback(this); + mReflowCallbackData.MarkPosted(aAnchor, aSizedToPopup); + } +} + +bool +nsMenuPopupFrame::ReflowFinished() +{ + SetPopupPosition(mReflowCallbackData.mAnchor, false, mReflowCallbackData.mSizedToPopup, false); + + mReflowCallbackData.Clear(); + + return false; +} + +void +nsMenuPopupFrame::ReflowCallbackCanceled() +{ + mReflowCallbackData.Clear(); +} + +bool +nsMenuPopupFrame::IsMenuList() +{ + nsIFrame* parentMenu = GetParent(); + if (!parentMenu) { + return false; + } + + nsCOMPtr<nsIDOMXULMenuListElement> menulist = do_QueryInterface(parentMenu->GetContent()); + return menulist != nullptr; +} + +nsIContent* +nsMenuPopupFrame::GetTriggerContent(nsMenuPopupFrame* aMenuPopupFrame) +{ + while (aMenuPopupFrame) { + if (aMenuPopupFrame->mTriggerContent) + return aMenuPopupFrame->mTriggerContent; + + // check up the menu hierarchy until a popup with a trigger node is found + nsMenuFrame* menuFrame = do_QueryFrame(aMenuPopupFrame->GetParent()); + if (!menuFrame) + break; + + nsMenuParent* parentPopup = menuFrame->GetMenuParent(); + if (!parentPopup || !parentPopup->IsMenu()) + break; + + aMenuPopupFrame = static_cast<nsMenuPopupFrame *>(parentPopup); + } + + return nullptr; +} + +void +nsMenuPopupFrame::InitPositionFromAnchorAlign(const nsAString& aAnchor, + const nsAString& aAlign) +{ + mTriggerContent = nullptr; + + if (aAnchor.EqualsLiteral("topleft")) + mPopupAnchor = POPUPALIGNMENT_TOPLEFT; + else if (aAnchor.EqualsLiteral("topright")) + mPopupAnchor = POPUPALIGNMENT_TOPRIGHT; + else if (aAnchor.EqualsLiteral("bottomleft")) + mPopupAnchor = POPUPALIGNMENT_BOTTOMLEFT; + else if (aAnchor.EqualsLiteral("bottomright")) + mPopupAnchor = POPUPALIGNMENT_BOTTOMRIGHT; + else if (aAnchor.EqualsLiteral("leftcenter")) + mPopupAnchor = POPUPALIGNMENT_LEFTCENTER; + else if (aAnchor.EqualsLiteral("rightcenter")) + mPopupAnchor = POPUPALIGNMENT_RIGHTCENTER; + else if (aAnchor.EqualsLiteral("topcenter")) + mPopupAnchor = POPUPALIGNMENT_TOPCENTER; + else if (aAnchor.EqualsLiteral("bottomcenter")) + mPopupAnchor = POPUPALIGNMENT_BOTTOMCENTER; + else + mPopupAnchor = POPUPALIGNMENT_NONE; + + if (aAlign.EqualsLiteral("topleft")) + mPopupAlignment = POPUPALIGNMENT_TOPLEFT; + else if (aAlign.EqualsLiteral("topright")) + mPopupAlignment = POPUPALIGNMENT_TOPRIGHT; + else if (aAlign.EqualsLiteral("bottomleft")) + mPopupAlignment = POPUPALIGNMENT_BOTTOMLEFT; + else if (aAlign.EqualsLiteral("bottomright")) + mPopupAlignment = POPUPALIGNMENT_BOTTOMRIGHT; + else + mPopupAlignment = POPUPALIGNMENT_NONE; + + mPosition = POPUPPOSITION_UNKNOWN; +} + +void +nsMenuPopupFrame::InitializePopup(nsIContent* aAnchorContent, + nsIContent* aTriggerContent, + const nsAString& aPosition, + int32_t aXPos, int32_t aYPos, + MenuPopupAnchorType aAnchorType, + bool aAttributesOverride) +{ + EnsureWidget(); + + mPopupState = ePopupShowing; + mAnchorContent = aAnchorContent; + mTriggerContent = aTriggerContent; + mXPos = aXPos; + mYPos = aYPos; + mAdjustOffsetForContextMenu = false; + mVFlip = false; + mHFlip = false; + mAlignmentOffset = 0; + + mAnchorType = aAnchorType; + + // if aAttributesOverride is true, then the popupanchor, popupalign and + // position attributes on the <popup> override those values passed in. + // If false, those attributes are only used if the values passed in are empty + if (aAnchorContent || aAnchorType == MenuPopupAnchorType_Rect) { + nsAutoString anchor, align, position, flip; + mContent->GetAttr(kNameSpaceID_None, nsGkAtoms::popupanchor, anchor); + mContent->GetAttr(kNameSpaceID_None, nsGkAtoms::popupalign, align); + mContent->GetAttr(kNameSpaceID_None, nsGkAtoms::position, position); + mContent->GetAttr(kNameSpaceID_None, nsGkAtoms::flip, flip); + + if (aAttributesOverride) { + // if the attributes are set, clear the offset position. Otherwise, + // the offset is used to adjust the position from the anchor point + if (anchor.IsEmpty() && align.IsEmpty() && position.IsEmpty()) + position.Assign(aPosition); + else + mXPos = mYPos = 0; + } + else if (!aPosition.IsEmpty()) { + position.Assign(aPosition); + } + + if (flip.EqualsLiteral("none")) { + mFlip = FlipType_None; + } else if (flip.EqualsLiteral("both")) { + mFlip = FlipType_Both; + } else if (flip.EqualsLiteral("slide")) { + mFlip = FlipType_Slide; + } + + position.CompressWhitespace(); + int32_t spaceIdx = position.FindChar(' '); + // if there is a space in the position, assume it is the anchor and + // alignment as two separate tokens. + if (spaceIdx >= 0) { + InitPositionFromAnchorAlign(Substring(position, 0, spaceIdx), Substring(position, spaceIdx + 1)); + } + else if (position.EqualsLiteral("before_start")) { + mPopupAnchor = POPUPALIGNMENT_TOPLEFT; + mPopupAlignment = POPUPALIGNMENT_BOTTOMLEFT; + mPosition = POPUPPOSITION_BEFORESTART; + } + else if (position.EqualsLiteral("before_end")) { + mPopupAnchor = POPUPALIGNMENT_TOPRIGHT; + mPopupAlignment = POPUPALIGNMENT_BOTTOMRIGHT; + mPosition = POPUPPOSITION_BEFOREEND; + } + else if (position.EqualsLiteral("after_start")) { + mPopupAnchor = POPUPALIGNMENT_BOTTOMLEFT; + mPopupAlignment = POPUPALIGNMENT_TOPLEFT; + mPosition = POPUPPOSITION_AFTERSTART; + } + else if (position.EqualsLiteral("after_end")) { + mPopupAnchor = POPUPALIGNMENT_BOTTOMRIGHT; + mPopupAlignment = POPUPALIGNMENT_TOPRIGHT; + mPosition = POPUPPOSITION_AFTEREND; + } + else if (position.EqualsLiteral("start_before")) { + mPopupAnchor = POPUPALIGNMENT_TOPLEFT; + mPopupAlignment = POPUPALIGNMENT_TOPRIGHT; + mPosition = POPUPPOSITION_STARTBEFORE; + } + else if (position.EqualsLiteral("start_after")) { + mPopupAnchor = POPUPALIGNMENT_BOTTOMLEFT; + mPopupAlignment = POPUPALIGNMENT_BOTTOMRIGHT; + mPosition = POPUPPOSITION_STARTAFTER; + } + else if (position.EqualsLiteral("end_before")) { + mPopupAnchor = POPUPALIGNMENT_TOPRIGHT; + mPopupAlignment = POPUPALIGNMENT_TOPLEFT; + mPosition = POPUPPOSITION_ENDBEFORE; + } + else if (position.EqualsLiteral("end_after")) { + mPopupAnchor = POPUPALIGNMENT_BOTTOMRIGHT; + mPopupAlignment = POPUPALIGNMENT_BOTTOMLEFT; + mPosition = POPUPPOSITION_ENDAFTER; + } + else if (position.EqualsLiteral("overlap")) { + mPopupAnchor = POPUPALIGNMENT_TOPLEFT; + mPopupAlignment = POPUPALIGNMENT_TOPLEFT; + mPosition = POPUPPOSITION_OVERLAP; + } + else if (position.EqualsLiteral("after_pointer")) { + mPopupAnchor = POPUPALIGNMENT_TOPLEFT; + mPopupAlignment = POPUPALIGNMENT_TOPLEFT; + mPosition = POPUPPOSITION_AFTERPOINTER; + // XXXndeakin this is supposed to anchor vertically after, but with the + // horizontal position as the mouse pointer. + mYPos += 21; + } + else if (position.EqualsLiteral("selection")) { + mPopupAnchor = POPUPALIGNMENT_BOTTOMLEFT; + mPopupAlignment = POPUPALIGNMENT_TOPLEFT; + mPosition = POPUPPOSITION_SELECTION; + } + else { + InitPositionFromAnchorAlign(anchor, align); + } + } + + mScreenRect = nsIntRect(-1, -1, 0, 0); + + if (aAttributesOverride) { + // Use |left| and |top| dimension attributes to position the popup if + // present, as they may have been persisted. + nsAutoString left, top; + mContent->GetAttr(kNameSpaceID_None, nsGkAtoms::left, left); + mContent->GetAttr(kNameSpaceID_None, nsGkAtoms::top, top); + + nsresult err; + if (!left.IsEmpty()) { + int32_t x = left.ToInteger(&err); + if (NS_SUCCEEDED(err)) + mScreenRect.x = x; + } + if (!top.IsEmpty()) { + int32_t y = top.ToInteger(&err); + if (NS_SUCCEEDED(err)) + mScreenRect.y = y; + } + } +} + +void +nsMenuPopupFrame::InitializePopupAtScreen(nsIContent* aTriggerContent, + int32_t aXPos, int32_t aYPos, + bool aIsContextMenu) +{ + EnsureWidget(); + + mPopupState = ePopupShowing; + mAnchorContent = nullptr; + mTriggerContent = aTriggerContent; + mScreenRect = nsIntRect(aXPos, aYPos, 0, 0); + mXPos = 0; + mYPos = 0; + mFlip = FlipType_Default; + mPopupAnchor = POPUPALIGNMENT_NONE; + mPopupAlignment = POPUPALIGNMENT_NONE; + mPosition = POPUPPOSITION_UNKNOWN; + mIsContextMenu = aIsContextMenu; + mAdjustOffsetForContextMenu = aIsContextMenu; + mAnchorType = MenuPopupAnchorType_Point; +} + +void +nsMenuPopupFrame::InitializePopupAtRect(nsIContent* aTriggerContent, + const nsAString& aPosition, + const nsIntRect& aRect, + bool aAttributesOverride) +{ + InitializePopup(nullptr, aTriggerContent, aPosition, 0, 0, + MenuPopupAnchorType_Rect, aAttributesOverride); + mScreenRect = aRect; +} + +void +nsMenuPopupFrame::InitializePopupWithAnchorAlign(nsIContent* aAnchorContent, + nsAString& aAnchor, + nsAString& aAlign, + int32_t aXPos, int32_t aYPos) +{ + EnsureWidget(); + + mPopupState = ePopupShowing; + mAdjustOffsetForContextMenu = false; + mFlip = FlipType_Default; + + // this popup opening function is provided for backwards compatibility + // only. It accepts either coordinates or an anchor and alignment value + // but doesn't use both together. + if (aXPos == -1 && aYPos == -1) { + mAnchorContent = aAnchorContent; + mAnchorType = MenuPopupAnchorType_Node; + mScreenRect = nsIntRect(-1, -1, 0, 0); + mXPos = 0; + mYPos = 0; + InitPositionFromAnchorAlign(aAnchor, aAlign); + } + else { + mAnchorContent = nullptr; + mAnchorType = MenuPopupAnchorType_Point; + mPopupAnchor = POPUPALIGNMENT_NONE; + mPopupAlignment = POPUPALIGNMENT_NONE; + mPosition = POPUPPOSITION_UNKNOWN; + mScreenRect = nsIntRect(aXPos, aYPos, 0, 0); + mXPos = aXPos; + mYPos = aYPos; + } +} + +void +nsMenuPopupFrame::ShowPopup(bool aIsContextMenu) +{ + mIsContextMenu = aIsContextMenu; + + InvalidateFrameSubtree(); + + if (mPopupState == ePopupShowing || mPopupState == ePopupPositioning) { + mPopupState = ePopupOpening; + mIsOpenChanged = true; + + // Clear mouse capture when a popup is opened. + if (mPopupType == ePopupTypeMenu) { + EventStateManager* activeESM = + static_cast<EventStateManager*>( + EventStateManager::GetActiveEventStateManager()); + if (activeESM) { + EventStateManager::ClearGlobalActiveContent(activeESM); + } + + nsIPresShell::SetCapturingContent(nullptr, 0); + } + + nsMenuFrame* menuFrame = do_QueryFrame(GetParent()); + if (menuFrame) { + nsWeakFrame weakFrame(this); + menuFrame->PopupOpened(); + if (!weakFrame.IsAlive()) + return; + } + + // do we need an actual reflow here? + // is SetPopupPosition all that is needed? + PresContext()->PresShell()->FrameNeedsReflow(this, nsIPresShell::eTreeChange, + NS_FRAME_HAS_DIRTY_CHILDREN); + + if (mPopupType == ePopupTypeMenu) { + nsCOMPtr<nsISound> sound(do_CreateInstance("@mozilla.org/sound;1")); + if (sound) + sound->PlayEventSound(nsISound::EVENT_MENU_POPUP); + } + } + + mShouldAutoPosition = true; +} + +void +nsMenuPopupFrame::HidePopup(bool aDeselectMenu, nsPopupState aNewState) +{ + NS_ASSERTION(aNewState == ePopupClosed || aNewState == ePopupInvisible, + "popup being set to unexpected state"); + + ClearPopupShownDispatcher(); + + // don't hide the popup when it isn't open + if (mPopupState == ePopupClosed || mPopupState == ePopupShowing || + mPopupState == ePopupPositioning) + return; + + // clear the trigger content if the popup is being closed. But don't clear + // it if the popup is just being made invisible as a popuphiding or command + // event may want to retrieve it. + if (aNewState == ePopupClosed) { + // if the popup had a trigger node set, clear the global window popup node + // as well + if (mTriggerContent) { + nsIDocument* doc = mContent->GetUncomposedDoc(); + if (doc) { + if (nsPIDOMWindowOuter* win = doc->GetWindow()) { + nsCOMPtr<nsPIWindowRoot> root = win->GetTopWindowRoot(); + if (root) { + root->SetPopupNode(nullptr); + } + } + } + } + mTriggerContent = nullptr; + mAnchorContent = nullptr; + } + + // when invisible and about to be closed, HidePopup has already been called, + // so just set the new state to closed and return + if (mPopupState == ePopupInvisible) { + if (aNewState == ePopupClosed) + mPopupState = ePopupClosed; + return; + } + + mPopupState = aNewState; + + if (IsMenu()) + SetCurrentMenuItem(nullptr); + + mIncrementalString.Truncate(); + + LockMenuUntilClosed(false); + + mIsOpenChanged = false; + mCurrentMenu = nullptr; // make sure no current menu is set + mHFlip = mVFlip = false; + + nsView* view = GetView(); + nsViewManager* viewManager = view->GetViewManager(); + viewManager->SetViewVisibility(view, nsViewVisibility_kHide); + + FireDOMEvent(NS_LITERAL_STRING("DOMMenuInactive"), mContent); + + // XXX, bug 137033, In Windows, if mouse is outside the window when the menupopup closes, no + // mouse_enter/mouse_exit event will be fired to clear current hover state, we should clear it manually. + // This code may not the best solution, but we can leave it here until we find the better approach. + NS_ASSERTION(mContent->IsElement(), "How do we have a non-element?"); + EventStates state = mContent->AsElement()->State(); + + if (state.HasState(NS_EVENT_STATE_HOVER)) { + EventStateManager* esm = PresContext()->EventStateManager(); + esm->SetContentState(nullptr, NS_EVENT_STATE_HOVER); + } + + nsMenuFrame* menuFrame = do_QueryFrame(GetParent()); + if (menuFrame) { + menuFrame->PopupClosed(aDeselectMenu); + } +} + +uint32_t +nsMenuPopupFrame::GetXULLayoutFlags() +{ + return NS_FRAME_NO_SIZE_VIEW | NS_FRAME_NO_MOVE_VIEW | NS_FRAME_NO_VISIBILITY; +} + +/////////////////////////////////////////////////////////////////////////////// +// GetRootViewForPopup +// Retrieves the view for the popup widget that contains the given frame. +// If the given frame is not contained by a popup widget, return the +// root view of the root viewmanager. +nsView* +nsMenuPopupFrame::GetRootViewForPopup(nsIFrame* aStartFrame) +{ + nsView* view = aStartFrame->GetClosestView(); + NS_ASSERTION(view, "frame must have a closest view!"); + while (view) { + // Walk up the view hierarchy looking for a view whose widget has a + // window type of eWindowType_popup - in other words a popup window + // widget. If we find one, this is the view we want. + nsIWidget* widget = view->GetWidget(); + if (widget && widget->WindowType() == eWindowType_popup) { + return view; + } + + nsView* temp = view->GetParent(); + if (!temp) { + // Otherwise, we've walked all the way up to the root view and not + // found a view for a popup window widget. Just return the root view. + return view; + } + view = temp; + } + + return nullptr; +} + +nsPoint +nsMenuPopupFrame::AdjustPositionForAnchorAlign(nsRect& anchorRect, + FlipStyle& aHFlip, FlipStyle& aVFlip) +{ + // flip the anchor and alignment for right-to-left + int8_t popupAnchor(mPopupAnchor); + int8_t popupAlign(mPopupAlignment); + if (IsDirectionRTL()) { + // no need to flip the centered anchor types vertically + if (popupAnchor <= POPUPALIGNMENT_LEFTCENTER) { + popupAnchor = -popupAnchor; + } + popupAlign = -popupAlign; + } + + nsRect originalAnchorRect(anchorRect); + + // first, determine at which corner of the anchor the popup should appear + nsPoint pnt; + switch (popupAnchor) { + case POPUPALIGNMENT_LEFTCENTER: + pnt = nsPoint(anchorRect.x, anchorRect.y + anchorRect.height / 2); + anchorRect.y = pnt.y; + anchorRect.height = 0; + break; + case POPUPALIGNMENT_RIGHTCENTER: + pnt = nsPoint(anchorRect.XMost(), anchorRect.y + anchorRect.height / 2); + anchorRect.y = pnt.y; + anchorRect.height = 0; + break; + case POPUPALIGNMENT_TOPCENTER: + pnt = nsPoint(anchorRect.x + anchorRect.width / 2, anchorRect.y); + anchorRect.x = pnt.x; + anchorRect.width = 0; + break; + case POPUPALIGNMENT_BOTTOMCENTER: + pnt = nsPoint(anchorRect.x + anchorRect.width / 2, anchorRect.YMost()); + anchorRect.x = pnt.x; + anchorRect.width = 0; + break; + case POPUPALIGNMENT_TOPRIGHT: + pnt = anchorRect.TopRight(); + break; + case POPUPALIGNMENT_BOTTOMLEFT: + pnt = anchorRect.BottomLeft(); + break; + case POPUPALIGNMENT_BOTTOMRIGHT: + pnt = anchorRect.BottomRight(); + break; + case POPUPALIGNMENT_TOPLEFT: + default: + pnt = anchorRect.TopLeft(); + break; + } + + // If the alignment is on the right edge of the popup, move the popup left + // by the width. Similarly, if the alignment is on the bottom edge of the + // popup, move the popup up by the height. In addition, account for the + // margins of the popup on the edge on which it is aligned. + nsMargin margin(0, 0, 0, 0); + StyleMargin()->GetMargin(margin); + switch (popupAlign) { + case POPUPALIGNMENT_TOPRIGHT: + pnt.MoveBy(-mRect.width - margin.right, margin.top); + break; + case POPUPALIGNMENT_BOTTOMLEFT: + pnt.MoveBy(margin.left, -mRect.height - margin.bottom); + break; + case POPUPALIGNMENT_BOTTOMRIGHT: + pnt.MoveBy(-mRect.width - margin.right, -mRect.height - margin.bottom); + break; + case POPUPALIGNMENT_TOPLEFT: + default: + pnt.MoveBy(margin.left, margin.top); + break; + } + + // If we aligning to the selected item in the popup, adjust the vertical + // position by the height of the menulist label and the selected item's + // position. + if (mPosition == POPUPPOSITION_SELECTION) { + MOZ_ASSERT(popupAnchor == POPUPALIGNMENT_BOTTOMLEFT || + popupAnchor == POPUPALIGNMENT_BOTTOMRIGHT); + MOZ_ASSERT(popupAlign == POPUPALIGNMENT_TOPLEFT || + popupAlign == POPUPALIGNMENT_TOPRIGHT); + + nsIFrame* selectedItemFrame = GetSelectedItemForAlignment(); + if (selectedItemFrame) { + pnt.y -= originalAnchorRect.height + selectedItemFrame->GetRect().y; + } + } + + // Flipping horizontally is allowed as long as the popup is above or below + // the anchor. This will happen if both the anchor and alignment are top or + // both are bottom, but different values. Similarly, flipping vertically is + // allowed if the popup is to the left or right of the anchor. In this case, + // the values of the constants are such that both must be positive or both + // must be negative. A special case, used for overlap, allows flipping + // vertically as well. + // If we are flipping in both directions, we want to set a flip style both + // horizontally and vertically. However, we want to flip on the inside edge + // of the anchor. Consider the example of a typical dropdown menu. + // Vertically, we flip the popup on the outside edges of the anchor menu, + // however horizontally, we want to to use the inside edges so the popup + // still appears underneath the anchor menu instead of floating off the + // side of the menu. + switch (popupAnchor) { + case POPUPALIGNMENT_LEFTCENTER: + case POPUPALIGNMENT_RIGHTCENTER: + aHFlip = FlipStyle_Outside; + aVFlip = FlipStyle_Inside; + break; + case POPUPALIGNMENT_TOPCENTER: + case POPUPALIGNMENT_BOTTOMCENTER: + aHFlip = FlipStyle_Inside; + aVFlip = FlipStyle_Outside; + break; + default: + { + FlipStyle anchorEdge = mFlip == FlipType_Both ? FlipStyle_Inside : FlipStyle_None; + aHFlip = (popupAnchor == -popupAlign) ? FlipStyle_Outside : anchorEdge; + if (((popupAnchor > 0) == (popupAlign > 0)) || + (popupAnchor == POPUPALIGNMENT_TOPLEFT && popupAlign == POPUPALIGNMENT_TOPLEFT)) + aVFlip = FlipStyle_Outside; + else + aVFlip = anchorEdge; + break; + } + } + + return pnt; +} + +nsIFrame* nsMenuPopupFrame::GetSelectedItemForAlignment() +{ + // This method adjusts a menulist's popup such that the selected item is under the cursor, aligned + // with the menulist label. + nsCOMPtr<nsIDOMXULSelectControlElement> select = do_QueryInterface(mAnchorContent); + if (!select) { + // If there isn't an anchor, then try just getting the parent of the popup. + select = do_QueryInterface(mContent->GetParent()); + if (!select) { + return nullptr; + } + } + + nsCOMPtr<nsIDOMXULSelectControlItemElement> item; + select->GetSelectedItem(getter_AddRefs(item)); + + nsCOMPtr<nsIContent> selectedElement = do_QueryInterface(item); + return selectedElement ? selectedElement->GetPrimaryFrame() : nullptr; +} + +nscoord +nsMenuPopupFrame::SlideOrResize(nscoord& aScreenPoint, nscoord aSize, + nscoord aScreenBegin, nscoord aScreenEnd, + nscoord *aOffset) +{ + // The popup may be positioned such that either the left/top or bottom/right + // is outside the screen - but never both. + nscoord newPos = + std::max(aScreenBegin, std::min(aScreenEnd - aSize, aScreenPoint)); + *aOffset = newPos - aScreenPoint; + aScreenPoint = newPos; + return std::min(aSize, aScreenEnd - aScreenPoint); +} + +nscoord +nsMenuPopupFrame::FlipOrResize(nscoord& aScreenPoint, nscoord aSize, + nscoord aScreenBegin, nscoord aScreenEnd, + nscoord aAnchorBegin, nscoord aAnchorEnd, + nscoord aMarginBegin, nscoord aMarginEnd, + nscoord aOffsetForContextMenu, FlipStyle aFlip, + bool aEndAligned, bool* aFlipSide) +{ + // The flip side argument will be set to true if there wasn't room and we + // flipped to the opposite side. + *aFlipSide = false; + + // all of the coordinates used here are in app units relative to the screen + nscoord popupSize = aSize; + if (aScreenPoint < aScreenBegin) { + // at its current position, the popup would extend past the left or top + // edge of the screen, so it will have to be moved or resized. + if (aFlip) { + // for inside flips, we flip on the opposite side of the anchor + nscoord startpos = aFlip == FlipStyle_Outside ? aAnchorBegin : aAnchorEnd; + nscoord endpos = aFlip == FlipStyle_Outside ? aAnchorEnd : aAnchorBegin; + + // check whether there is more room to the left and right (or top and + // bottom) of the anchor and put the popup on the side with more room. + if (startpos - aScreenBegin >= aScreenEnd - endpos) { + aScreenPoint = aScreenBegin; + popupSize = startpos - aScreenPoint - aMarginEnd; + *aFlipSide = !aEndAligned; + } + else { + // If the newly calculated position is different than the existing + // position, flip such that the popup is to the right or bottom of the + // anchor point instead . However, when flipping use the same margin + // size. + nscoord newScreenPoint = endpos + aMarginEnd; + if (newScreenPoint != aScreenPoint) { + *aFlipSide = aEndAligned; + aScreenPoint = newScreenPoint; + // check if the new position is still off the right or bottom edge of + // the screen. If so, resize the popup. + if (aScreenPoint + aSize > aScreenEnd) { + popupSize = aScreenEnd - aScreenPoint; + } + } + } + } + else { + aScreenPoint = aScreenBegin; + } + } + else if (aScreenPoint + aSize > aScreenEnd) { + // at its current position, the popup would extend past the right or + // bottom edge of the screen, so it will have to be moved or resized. + if (aFlip) { + // for inside flips, we flip on the opposite side of the anchor + nscoord startpos = aFlip == FlipStyle_Outside ? aAnchorBegin : aAnchorEnd; + nscoord endpos = aFlip == FlipStyle_Outside ? aAnchorEnd : aAnchorBegin; + + // check whether there is more room to the left and right (or top and + // bottom) of the anchor and put the popup on the side with more room. + if (aScreenEnd - endpos >= startpos - aScreenBegin) { + *aFlipSide = aEndAligned; + if (mIsContextMenu) { + aScreenPoint = aScreenEnd - aSize; + } + else { + aScreenPoint = endpos + aMarginBegin; + popupSize = aScreenEnd - aScreenPoint; + } + } + else { + // if the newly calculated position is different than the existing + // position, we flip such that the popup is to the left or top of the + // anchor point instead. + nscoord newScreenPoint = startpos - aSize - aMarginBegin - std::max(aOffsetForContextMenu, 0); + if (newScreenPoint != aScreenPoint) { + *aFlipSide = !aEndAligned; + aScreenPoint = newScreenPoint; + + // check if the new position is still off the left or top edge of the + // screen. If so, resize the popup. + if (aScreenPoint < aScreenBegin) { + aScreenPoint = aScreenBegin; + if (!mIsContextMenu) { + popupSize = startpos - aScreenPoint - aMarginBegin; + } + } + } + } + } + else { + aScreenPoint = aScreenEnd - aSize; + } + } + + // Make sure that the point is within the screen boundaries and that the + // size isn't off the edge of the screen. This can happen when a large + // positive or negative margin is used. + if (aScreenPoint < aScreenBegin) { + aScreenPoint = aScreenBegin; + } + if (aScreenPoint > aScreenEnd) { + aScreenPoint = aScreenEnd - aSize; + } + + // If popupSize ended up being negative, or the original size was actually + // smaller than the calculated popup size, just use the original size instead. + if (popupSize <= 0 || aSize < popupSize) { + popupSize = aSize; + } + return std::min(popupSize, aScreenEnd - aScreenPoint); +} + +nsresult +nsMenuPopupFrame::SetPopupPosition(nsIFrame* aAnchorFrame, bool aIsMove, bool aSizedToPopup, bool aNotify) +{ + if (!mShouldAutoPosition) + return NS_OK; + + // If this is due to a move, return early if the popup hasn't been laid out + // yet. On Windows, this can happen when using a drag popup before it opens. + if (aIsMove && (mPrefSize.width == -1 || mPrefSize.height == -1)) { + return NS_OK; + } + + nsPresContext* presContext = PresContext(); + nsIFrame* rootFrame = presContext->PresShell()->FrameManager()->GetRootFrame(); + NS_ASSERTION(rootFrame->GetView() && GetView() && + rootFrame->GetView() == GetView()->GetParent(), + "rootFrame's view is not our view's parent???"); + + // For anchored popups, the anchor rectangle. For non-anchored popups, the + // size will be 0. + nsRect anchorRect; + + // Width of the parent, used when aSizedToPopup is true. + int32_t parentWidth = 0; + + bool anchored = IsAnchored(); + if (anchored || aSizedToPopup) { + // In order to deal with transforms, we need the root prescontext: + nsPresContext* rootPresContext = presContext->GetRootPresContext(); + + // If we can't reach a root pres context, don't bother continuing: + if (!rootPresContext) { + return NS_OK; + } + + // If anchored to a rectangle, use that rectangle. Otherwise, determine the + // rectangle from the anchor. + if (mAnchorType == MenuPopupAnchorType_Rect) { + anchorRect = ToAppUnits(mScreenRect, presContext->AppUnitsPerCSSPixel()); + } + else { + // if the frame is not specified, use the anchor node passed to OpenPopup. If + // that wasn't specified either, use the root frame. Note that mAnchorContent + // might be a different document so its presshell must be used. + if (!aAnchorFrame) { + if (mAnchorContent) { + aAnchorFrame = mAnchorContent->GetPrimaryFrame(); + } + + if (!aAnchorFrame) { + aAnchorFrame = rootFrame; + if (!aAnchorFrame) + return NS_OK; + } + } + + // And then we need its root frame for a reference + nsIFrame* referenceFrame = rootPresContext->FrameManager()->GetRootFrame(); + + // the dimensions of the anchor + nsRect parentRect = aAnchorFrame->GetRectRelativeToSelf(); + // Relative to the root + anchorRect = nsLayoutUtils::TransformFrameRectToAncestor(aAnchorFrame, + parentRect, + referenceFrame); + // Relative to the screen + anchorRect.MoveBy(referenceFrame->GetScreenRectInAppUnits().TopLeft()); + + // In its own app units + anchorRect = + anchorRect.ScaleToOtherAppUnitsRoundOut(rootPresContext->AppUnitsPerDevPixel(), + presContext->AppUnitsPerDevPixel()); + } + + // The width is needed when aSizedToPopup is true + parentWidth = anchorRect.width; + } + + // Set the popup's size to the preferred size. Below, this size will be + // adjusted to fit on the screen or within the content area. If the anchor + // is sized to the popup, use the anchor's width instead of the preferred + // width. The preferred size should already be set by the parent frame. + NS_ASSERTION(mPrefSize.width >= 0 || mPrefSize.height >= 0, + "preferred size of popup not set"); + mRect.width = aSizedToPopup ? parentWidth : mPrefSize.width; + mRect.height = mPrefSize.height; + + // If we're anchoring to a rect, and the rect is smaller than the preferred size + // of the popup, change its width accordingly. + if (mAnchorType == MenuPopupAnchorType_Rect && + parentWidth < mPrefSize.width) { + mRect.width = mPrefSize.width; + } + + // the screen position in app units where the popup should appear + nsPoint screenPoint; + + // indicators of whether the popup should be flipped or resized. + FlipStyle hFlip = FlipStyle_None, vFlip = FlipStyle_None; + + nsMargin margin(0, 0, 0, 0); + StyleMargin()->GetMargin(margin); + + // the screen rectangle of the root frame, in dev pixels. + nsRect rootScreenRect = rootFrame->GetScreenRectInAppUnits(); + + nsDeviceContext* devContext = presContext->DeviceContext(); + nsPoint offsetForContextMenu; + + bool isNoAutoHide = IsNoAutoHide(); + nsPopupLevel popupLevel = PopupLevel(isNoAutoHide); + + if (anchored) { + // if we are anchored, there are certain things we don't want to do when + // repositioning the popup to fit on the screen, such as end up positioned + // over the anchor, for instance a popup appearing over the menu label. + // When doing this reposition, we want to move the popup to the side with + // the most room. The combination of anchor and alignment dictate if we + // readjust above/below or to the left/right. + if (mAnchorContent || mAnchorType == MenuPopupAnchorType_Rect) { + // move the popup according to the anchor and alignment. This will also + // tell us which axis the popup is flush against in case we have to move + // it around later. The AdjustPositionForAnchorAlign method accounts for + // the popup's margin. + screenPoint = AdjustPositionForAnchorAlign(anchorRect, hFlip, vFlip); + } + else { + // with no anchor, the popup is positioned relative to the root frame + anchorRect = rootScreenRect; + screenPoint = anchorRect.TopLeft() + nsPoint(margin.left, margin.top); + } + + // mXPos and mYPos specify an additonal offset passed to OpenPopup that + // should be added to the position. We also add the offset to the anchor + // pos so a later flip/resize takes the offset into account. + nscoord anchorXOffset = presContext->CSSPixelsToAppUnits(mXPos); + if (IsDirectionRTL()) { + screenPoint.x -= anchorXOffset; + anchorRect.x -= anchorXOffset; + } else { + screenPoint.x += anchorXOffset; + anchorRect.x += anchorXOffset; + } + nscoord anchorYOffset = presContext->CSSPixelsToAppUnits(mYPos); + screenPoint.y += anchorYOffset; + anchorRect.y += anchorYOffset; + + // If this is a noautohide popup, set the screen coordinates of the popup. + // This way, the popup stays at the location where it was opened even when + // the window is moved. Popups at the parent level follow the parent + // window as it is moved and remained anchored, so we want to maintain the + // anchoring instead. + if (isNoAutoHide && + (popupLevel != ePopupLevelParent || mAnchorType == MenuPopupAnchorType_Rect)) { + // Account for the margin that will end up being added to the screen coordinate + // the next time SetPopupPosition is called. + mAnchorType = MenuPopupAnchorType_Point; + mScreenRect.x = presContext->AppUnitsToIntCSSPixels(screenPoint.x - margin.left); + mScreenRect.y = presContext->AppUnitsToIntCSSPixels(screenPoint.y - margin.top); + } + } + else { + // The popup is positioned at a screen coordinate. + // First convert the screen position in mScreenRect from CSS pixels into + // device pixels, ignoring any zoom as mScreenRect holds unzoomed screen + // coordinates. + int32_t factor = devContext->AppUnitsPerDevPixelAtUnitFullZoom(); + + // Depending on the platform, context menus should be offset by varying amounts + // to ensure that they don't appear directly where the cursor is. Otherwise, + // it is too easy to have the context menu close up again. + if (mAdjustOffsetForContextMenu) { + nsPoint offsetForContextMenuDev; + offsetForContextMenuDev.x = nsPresContext::CSSPixelsToAppUnits(LookAndFeel::GetInt( + LookAndFeel::eIntID_ContextMenuOffsetHorizontal)) / factor; + offsetForContextMenuDev.y = nsPresContext::CSSPixelsToAppUnits(LookAndFeel::GetInt( + LookAndFeel::eIntID_ContextMenuOffsetVertical)) / factor; + offsetForContextMenu.x = presContext->DevPixelsToAppUnits(offsetForContextMenuDev.x); + offsetForContextMenu.y = presContext->DevPixelsToAppUnits(offsetForContextMenuDev.y); + } + + // next, convert into app units accounting for the zoom + screenPoint.x = presContext->DevPixelsToAppUnits( + nsPresContext::CSSPixelsToAppUnits(mScreenRect.x) / factor); + screenPoint.y = presContext->DevPixelsToAppUnits( + nsPresContext::CSSPixelsToAppUnits(mScreenRect.y) / factor); + anchorRect = nsRect(screenPoint, nsSize(0, 0)); + + // add the margins on the popup + screenPoint.MoveBy(margin.left + offsetForContextMenu.x, + margin.top + offsetForContextMenu.y); + +#ifdef XP_MACOSX + // OSX tooltips follow standard flip rule but other popups flip horizontally not vertically + if (mPopupType == ePopupTypeTooltip) { + vFlip = FlipStyle_Outside; + } else { + hFlip = FlipStyle_Outside; + } +#else + // Other OS screen positioned popups can be flipped vertically but never horizontally + vFlip = FlipStyle_Outside; +#endif // #ifdef XP_MACOSX + } + + // If a panel is being moved or has flip="none", don't constrain or flip it. But always do this for + // content shells, so that the popup doesn't extend outside the containing frame. + if (mInContentShell || (mFlip != FlipType_None && + (!aIsMove || mPopupType != ePopupTypePanel))) { + int32_t appPerDev = presContext->AppUnitsPerDevPixel(); + LayoutDeviceIntRect anchorRectDevPix = + LayoutDeviceIntRect::FromAppUnitsToNearest(anchorRect, appPerDev); + LayoutDeviceIntRect rootScreenRectDevPix = + LayoutDeviceIntRect::FromAppUnitsToNearest(rootScreenRect, appPerDev); + LayoutDeviceIntRect screenRectDevPix = + GetConstraintRect(anchorRectDevPix, rootScreenRectDevPix, popupLevel); + nsRect screenRect = + LayoutDeviceIntRect::ToAppUnits(screenRectDevPix, appPerDev); + + // Ensure that anchorRect is on screen. + anchorRect = anchorRect.Intersect(screenRect); + + // shrink the the popup down if it is larger than the screen size + if (mRect.width > screenRect.width) + mRect.width = screenRect.width; + if (mRect.height > screenRect.height) + mRect.height = screenRect.height; + + // at this point the anchor (anchorRect) is within the available screen + // area (screenRect) and the popup is known to be no larger than the screen. + + // We might want to "slide" an arrow if the panel is of the correct type - + // but we can only slide on one axis - the other axis must be "flipped or + // resized" as normal. + bool slideHorizontal = false, slideVertical = false; + if (mFlip == FlipType_Slide) { + int8_t position = GetAlignmentPosition(); + slideHorizontal = position >= POPUPPOSITION_BEFORESTART && + position <= POPUPPOSITION_AFTEREND; + slideVertical = position >= POPUPPOSITION_STARTBEFORE && + position <= POPUPPOSITION_ENDAFTER; + } + + // Next, check if there is enough space to show the popup at full size when + // positioned at screenPoint. If not, flip the popups to the opposite side + // of their anchor point, or resize them as necessary. + bool endAligned = IsDirectionRTL() ? + mPopupAlignment == POPUPALIGNMENT_TOPLEFT || mPopupAlignment == POPUPALIGNMENT_BOTTOMLEFT : + mPopupAlignment == POPUPALIGNMENT_TOPRIGHT || mPopupAlignment == POPUPALIGNMENT_BOTTOMRIGHT; + if (slideHorizontal) { + mRect.width = SlideOrResize(screenPoint.x, mRect.width, screenRect.x, + screenRect.XMost(), &mAlignmentOffset); + } else { + mRect.width = FlipOrResize(screenPoint.x, mRect.width, screenRect.x, + screenRect.XMost(), anchorRect.x, anchorRect.XMost(), + margin.left, margin.right, offsetForContextMenu.x, hFlip, + endAligned, &mHFlip); + } + + endAligned = mPopupAlignment == POPUPALIGNMENT_BOTTOMLEFT || + mPopupAlignment == POPUPALIGNMENT_BOTTOMRIGHT; + if (slideVertical) { + mRect.height = SlideOrResize(screenPoint.y, mRect.height, screenRect.y, + screenRect.YMost(), &mAlignmentOffset); + } else { + mRect.height = FlipOrResize(screenPoint.y, mRect.height, screenRect.y, + screenRect.YMost(), anchorRect.y, anchorRect.YMost(), + margin.top, margin.bottom, offsetForContextMenu.y, vFlip, + endAligned, &mVFlip); + } + + NS_ASSERTION(screenPoint.x >= screenRect.x && screenPoint.y >= screenRect.y && + screenPoint.x + mRect.width <= screenRect.XMost() && + screenPoint.y + mRect.height <= screenRect.YMost(), + "Popup is offscreen"); + } + + // snap the popup's position in screen coordinates to device pixels, + // see bug 622507, bug 961431 + screenPoint.x = presContext->RoundAppUnitsToNearestDevPixels(screenPoint.x); + screenPoint.y = presContext->RoundAppUnitsToNearestDevPixels(screenPoint.y); + + // determine the x and y position of the view by subtracting the desired + // screen position from the screen position of the root frame. + nsPoint viewPoint = screenPoint - rootScreenRect.TopLeft(); + + nsView* view = GetView(); + NS_ASSERTION(view, "popup with no view"); + + // Offset the position by the width and height of the borders and titlebar. + // Even though GetClientOffset should return (0, 0) when there is no + // titlebar or borders, we skip these calculations anyway for non-panels + // to save time since they will never have a titlebar. + nsIWidget* widget = view->GetWidget(); + if (mPopupType == ePopupTypePanel && widget) { + mLastClientOffset = widget->GetClientOffset(); + viewPoint.x += presContext->DevPixelsToAppUnits(mLastClientOffset.x); + viewPoint.y += presContext->DevPixelsToAppUnits(mLastClientOffset.y); + } + + presContext->GetPresShell()->GetViewManager()-> + MoveViewTo(view, viewPoint.x, viewPoint.y); + + // Now that we've positioned the view, sync up the frame's origin. + nsBoxFrame::SetPosition(viewPoint - GetParent()->GetOffsetTo(rootFrame)); + + if (aSizedToPopup) { + nsBoxLayoutState state(PresContext()); + // XXXndeakin can parentSize.width still extend outside? + SetXULBounds(state, mRect); + } + + // If the popup is in the positioned state or if it is shown and the position + // or size changed, dispatch a popuppositioned event if the popup wants it. + nsIntRect newRect(screenPoint.x, screenPoint.y, mRect.width, mRect.height); + if (mPopupState == ePopupPositioning || + (mPopupState == ePopupShown && !newRect.IsEqualEdges(mUsedScreenRect))) { + mUsedScreenRect = newRect; + if (aNotify) { + nsXULPopupPositionedEvent::DispatchIfNeeded(mContent, false, false); + } + } + + return NS_OK; +} + +/* virtual */ nsMenuFrame* +nsMenuPopupFrame::GetCurrentMenuItem() +{ + return mCurrentMenu; +} + +LayoutDeviceIntRect +nsMenuPopupFrame::GetConstraintRect(const LayoutDeviceIntRect& aAnchorRect, + const LayoutDeviceIntRect& aRootScreenRect, + nsPopupLevel aPopupLevel) +{ + LayoutDeviceIntRect screenRectPixels; + + // determine the available screen space. It will be reduced by the OS chrome + // such as menubars. It addition, for content shells, it will be the area of + // the content rather than the screen. + nsCOMPtr<nsIScreen> screen; + nsCOMPtr<nsIScreenManager> sm(do_GetService("@mozilla.org/gfx/screenmanager;1")); + if (sm) { + // for content shells, get the screen where the root frame is located. + // This is because we need to constrain the content to this content area, + // so we should use the same screen. Otherwise, use the screen where the + // anchor is located. + DesktopToLayoutDeviceScale scale = + PresContext()->DeviceContext()->GetDesktopToDeviceScale(); + DesktopRect rect = + (mInContentShell ? aRootScreenRect : aAnchorRect) / scale; + int32_t width = std::max(1, NSToIntRound(rect.width)); + int32_t height = std::max(1, NSToIntRound(rect.height)); + sm->ScreenForRect(rect.x, rect.y, width, height, getter_AddRefs(screen)); + if (screen) { + // Non-top-level popups (which will always be panels) + // should never overlap the OS bar: + bool dontOverlapOSBar = aPopupLevel != ePopupLevelTop; + // get the total screen area if the popup is allowed to overlap it. + if (!dontOverlapOSBar && mMenuCanOverlapOSBar && !mInContentShell) + screen->GetRect(&screenRectPixels.x, &screenRectPixels.y, + &screenRectPixels.width, &screenRectPixels.height); + else + screen->GetAvailRect(&screenRectPixels.x, &screenRectPixels.y, + &screenRectPixels.width, &screenRectPixels.height); + } + } + + if (mInContentShell) { + // for content shells, clip to the client area rather than the screen area + screenRectPixels.IntersectRect(screenRectPixels, aRootScreenRect); + } + else if (!mOverrideConstraintRect.IsEmpty()) { + LayoutDeviceIntRect overrideConstrainRect = + LayoutDeviceIntRect::FromAppUnitsToNearest(mOverrideConstraintRect, + PresContext()->AppUnitsPerDevPixel()); + // This is currently only used for <select> elements where we want to constrain + // vertically to the screen but not horizontally, so do the intersection and then + // reset the horizontal values. + screenRectPixels.IntersectRect(screenRectPixels, overrideConstrainRect); + screenRectPixels.x = overrideConstrainRect.x; + screenRectPixels.width = overrideConstrainRect.width; + } + + return screenRectPixels; +} + +void nsMenuPopupFrame::CanAdjustEdges(int8_t aHorizontalSide, + int8_t aVerticalSide, + LayoutDeviceIntPoint& aChange) +{ + int8_t popupAlign(mPopupAlignment); + if (IsDirectionRTL()) { + popupAlign = -popupAlign; + } + + if (aHorizontalSide == (mHFlip ? NS_SIDE_RIGHT : NS_SIDE_LEFT)) { + if (popupAlign == POPUPALIGNMENT_TOPLEFT || popupAlign == POPUPALIGNMENT_BOTTOMLEFT) { + aChange.x = 0; + } + } + else if (aHorizontalSide == (mHFlip ? NS_SIDE_LEFT : NS_SIDE_RIGHT)) { + if (popupAlign == POPUPALIGNMENT_TOPRIGHT || popupAlign == POPUPALIGNMENT_BOTTOMRIGHT) { + aChange.x = 0; + } + } + + if (aVerticalSide == (mVFlip ? NS_SIDE_BOTTOM : NS_SIDE_TOP)) { + if (popupAlign == POPUPALIGNMENT_TOPLEFT || popupAlign == POPUPALIGNMENT_TOPRIGHT) { + aChange.y = 0; + } + } + else if (aVerticalSide == (mVFlip ? NS_SIDE_TOP : NS_SIDE_BOTTOM)) { + if (popupAlign == POPUPALIGNMENT_BOTTOMLEFT || popupAlign == POPUPALIGNMENT_BOTTOMRIGHT) { + aChange.y = 0; + } + } +} + +ConsumeOutsideClicksResult nsMenuPopupFrame::ConsumeOutsideClicks() +{ + // If the popup has explicitly set a consume mode, honor that. + if (mConsumeRollupEvent != PopupBoxObject::ROLLUP_DEFAULT) { + return (mConsumeRollupEvent == PopupBoxObject::ROLLUP_CONSUME) ? + ConsumeOutsideClicks_True : ConsumeOutsideClicks_ParentOnly; + } + + if (mContent->AttrValueIs(kNameSpaceID_None, nsGkAtoms::consumeoutsideclicks, + nsGkAtoms::_true, eCaseMatters)) { + return ConsumeOutsideClicks_True; + } + if (mContent->AttrValueIs(kNameSpaceID_None, nsGkAtoms::consumeoutsideclicks, + nsGkAtoms::_false, eCaseMatters)) { + return ConsumeOutsideClicks_ParentOnly; + } + if (mContent->AttrValueIs(kNameSpaceID_None, nsGkAtoms::consumeoutsideclicks, + nsGkAtoms::never, eCaseMatters)) { + return ConsumeOutsideClicks_Never; + } + + nsCOMPtr<nsIContent> parentContent = mContent->GetParent(); + if (parentContent) { + dom::NodeInfo *ni = parentContent->NodeInfo(); + if (ni->Equals(nsGkAtoms::menulist, kNameSpaceID_XUL)) { + return ConsumeOutsideClicks_True; // Consume outside clicks for combo boxes on all platforms + } +#if defined(XP_WIN) + // Don't consume outside clicks for menus in Windows + if (ni->Equals(nsGkAtoms::menu, kNameSpaceID_XUL) || + ni->Equals(nsGkAtoms::splitmenu, kNameSpaceID_XUL) || + ni->Equals(nsGkAtoms::popupset, kNameSpaceID_XUL) || + ((ni->Equals(nsGkAtoms::button, kNameSpaceID_XUL) || + ni->Equals(nsGkAtoms::toolbarbutton, kNameSpaceID_XUL)) && + (parentContent->AttrValueIs(kNameSpaceID_None, nsGkAtoms::type, + nsGkAtoms::menu, eCaseMatters) || + parentContent->AttrValueIs(kNameSpaceID_None, nsGkAtoms::type, + nsGkAtoms::menuButton, eCaseMatters)))) { + return ConsumeOutsideClicks_Never; + } +#endif + if (ni->Equals(nsGkAtoms::textbox, kNameSpaceID_XUL)) { + // Don't consume outside clicks for autocomplete widget + if (parentContent->AttrValueIs(kNameSpaceID_None, nsGkAtoms::type, + nsGkAtoms::autocomplete, eCaseMatters)) { + return ConsumeOutsideClicks_Never; + } + } + } + + return ConsumeOutsideClicks_True; +} + +// XXXroc this is megalame. Fossicking around for a frame of the right +// type is a recipe for disaster in the long term. +nsIScrollableFrame* nsMenuPopupFrame::GetScrollFrame(nsIFrame* aStart) +{ + if (!aStart) + return nullptr; + + // try start frame and siblings + nsIFrame* currFrame = aStart; + do { + nsIScrollableFrame* sf = do_QueryFrame(currFrame); + if (sf) + return sf; + currFrame = currFrame->GetNextSibling(); + } while (currFrame); + + // try children + currFrame = aStart; + do { + nsIFrame* childFrame = currFrame->PrincipalChildList().FirstChild(); + nsIScrollableFrame* sf = GetScrollFrame(childFrame); + if (sf) + return sf; + currFrame = currFrame->GetNextSibling(); + } while (currFrame); + + return nullptr; +} + +void nsMenuPopupFrame::EnsureMenuItemIsVisible(nsMenuFrame* aMenuItem) +{ + if (aMenuItem) { + aMenuItem->PresContext()->PresShell()->ScrollFrameRectIntoView( + aMenuItem, + nsRect(nsPoint(0,0), aMenuItem->GetRect().Size()), + nsIPresShell::ScrollAxis(), + nsIPresShell::ScrollAxis(), + nsIPresShell::SCROLL_OVERFLOW_HIDDEN | + nsIPresShell::SCROLL_FIRST_ANCESTOR_ONLY); + } +} + +void nsMenuPopupFrame::ChangeByPage(bool aIsUp) +{ + // Only scroll by page within menulists. + if (!IsMenuList()) { + return; + } + + nsMenuFrame* newMenu = nullptr; + nsIFrame* currentMenu = mCurrentMenu; + if (!currentMenu) { + // If there is no current menu item, get the first item. When moving up, + // just use this as the newMenu and leave currentMenu null so that no + // check for a later element is performed. When moving down, set currentMenu + // so that we look for one page down from the first item. + newMenu = nsXULPopupManager::GetNextMenuItem(this, nullptr, true); + if (!aIsUp) { + currentMenu = newMenu; + } + } + + if (currentMenu) { + nscoord scrollHeight = mRect.height; + nsIScrollableFrame *scrollframe = GetScrollFrame(this); + if (scrollframe) { + scrollHeight = scrollframe->GetScrollPortRect().height; + } + + // Get the position of the current item and add or subtract one popup's + // height to or from it. + nscoord targetPosition = aIsUp ? currentMenu->GetRect().YMost() - scrollHeight : + currentMenu->GetRect().y + scrollHeight; + + // Indicates that the last visible child was a valid menuitem. + bool lastWasValid = false; + + // Look for the next child which is just past the target position. This child + // will need to be selected. + while (currentMenu) { + // Only consider menu frames. + nsMenuFrame* menuFrame = do_QueryFrame(currentMenu); + if (menuFrame && + nsXULPopupManager::IsValidMenuItem(menuFrame->GetContent(), true)) { + + // If the right position was found, break out. Otherwise, look for another item. + if ((!aIsUp && currentMenu->GetRect().YMost() > targetPosition) || + (aIsUp && currentMenu->GetRect().y < targetPosition)) { + + // If the last visible child was not a valid menuitem or was disabled, + // use this as the menu to select, skipping over any non-valid items at + // the edge of the page. + if (!lastWasValid) { + newMenu = menuFrame; + } + + break; + } + + // Assign this item to newMenu. This item will be selected in case we + // don't find any more. + lastWasValid = true; + newMenu = menuFrame; + } + else { + lastWasValid = false; + } + + currentMenu = aIsUp ? currentMenu->GetPrevSibling() : + currentMenu->GetNextSibling(); + } + } + + // Select the new menuitem. + if (newMenu) { + ChangeMenuItem(newMenu, false, true); + } +} + +NS_IMETHODIMP nsMenuPopupFrame::SetCurrentMenuItem(nsMenuFrame* aMenuItem) +{ + if (mCurrentMenu == aMenuItem) + return NS_OK; + + if (mCurrentMenu) { + mCurrentMenu->SelectMenu(false); + } + + if (aMenuItem) { + EnsureMenuItemIsVisible(aMenuItem); + aMenuItem->SelectMenu(true); + } + + mCurrentMenu = aMenuItem; + + return NS_OK; +} + +void +nsMenuPopupFrame::CurrentMenuIsBeingDestroyed() +{ + mCurrentMenu = nullptr; +} + +NS_IMETHODIMP +nsMenuPopupFrame::ChangeMenuItem(nsMenuFrame* aMenuItem, + bool aSelectFirstItem, + bool aFromKey) +{ + if (mCurrentMenu == aMenuItem) + return NS_OK; + + // When a context menu is open, the current menu is locked, and no change + // to the menu is allowed. + nsXULPopupManager* pm = nsXULPopupManager::GetInstance(); + if (!mIsContextMenu && pm && pm->HasContextMenu(this)) + return NS_OK; + + // Unset the current child. + if (mCurrentMenu) { + mCurrentMenu->SelectMenu(false); + nsMenuPopupFrame* popup = mCurrentMenu->GetPopup(); + if (popup) { + if (mCurrentMenu->IsOpen()) { + if (pm) + pm->HidePopupAfterDelay(popup); + } + } + } + + // Set the new child. + if (aMenuItem) { + EnsureMenuItemIsVisible(aMenuItem); + aMenuItem->SelectMenu(true); + + // On Windows, a menulist should update its value whenever navigation was + // done by the keyboard. +#ifdef XP_WIN + if (aFromKey && IsOpen() && IsMenuList()) { + // Fire a command event as the new item, but we don't want to close + // the menu, blink it, or update any other state of the menuitem. The + // command event will cause the item to be selected. + nsContentUtils::DispatchXULCommand(aMenuItem->GetContent(), /* aTrusted = */ true, + nullptr, PresContext()->PresShell(), + false, false, false, false); + } +#endif + } + + mCurrentMenu = aMenuItem; + + return NS_OK; +} + +nsMenuFrame* +nsMenuPopupFrame::Enter(WidgetGUIEvent* aEvent) +{ + mIncrementalString.Truncate(); + + // Give it to the child. + if (mCurrentMenu) + return mCurrentMenu->Enter(aEvent); + + return nullptr; +} + +nsMenuFrame* +nsMenuPopupFrame::FindMenuWithShortcut(nsIDOMKeyEvent* aKeyEvent, bool& doAction) +{ + uint32_t charCode, keyCode; + aKeyEvent->GetCharCode(&charCode); + aKeyEvent->GetKeyCode(&keyCode); + + doAction = false; + + // Enumerate over our list of frames. + auto insertion = PresContext()->PresShell()-> + FrameConstructor()->GetInsertionPoint(GetContent(), nullptr); + nsContainerFrame* immediateParent = insertion.mParentFrame; + if (!immediateParent) + immediateParent = this; + + uint32_t matchCount = 0, matchShortcutCount = 0; + bool foundActive = false; + bool isShortcut; + nsMenuFrame* frameBefore = nullptr; + nsMenuFrame* frameAfter = nullptr; + nsMenuFrame* frameShortcut = nullptr; + + nsIContent* parentContent = mContent->GetParent(); + + bool isMenu = parentContent && + !parentContent->NodeInfo()->Equals(nsGkAtoms::menulist, kNameSpaceID_XUL); + + DOMTimeStamp keyTime; + aKeyEvent->AsEvent()->GetTimeStamp(&keyTime); + + if (charCode == 0) { + if (keyCode == nsIDOMKeyEvent::DOM_VK_BACK_SPACE) { + if (!isMenu && !mIncrementalString.IsEmpty()) { + mIncrementalString.SetLength(mIncrementalString.Length() - 1); + return nullptr; + } + else { +#ifdef XP_WIN + nsCOMPtr<nsISound> soundInterface = do_CreateInstance("@mozilla.org/sound;1"); + if (soundInterface) + soundInterface->Beep(); +#endif // #ifdef XP_WIN + } + } + return nullptr; + } + else { + char16_t uniChar = ToLowerCase(static_cast<char16_t>(charCode)); + if (isMenu) { + // Menu supports only first-letter navigation + mIncrementalString = uniChar; + } else if (IsWithinIncrementalTime(keyTime)) { + mIncrementalString.Append(uniChar); + } else { + // Interval too long, treat as new typing + mIncrementalString = uniChar; + } + } + + // See bug 188199 & 192346, if all letters in incremental string are same, just try to match the first one + nsAutoString incrementalString(mIncrementalString); + uint32_t charIndex = 1, stringLength = incrementalString.Length(); + while (charIndex < stringLength && incrementalString[charIndex] == incrementalString[charIndex - 1]) { + charIndex++; + } + if (charIndex == stringLength) { + incrementalString.Truncate(1); + stringLength = 1; + } + + sLastKeyTime = keyTime; + + // NOTE: If you crashed here due to a bogus |immediateParent| it is + // possible that the menu whose shortcut is being looked up has + // been destroyed already. One strategy would be to + // setTimeout(<func>,0) as detailed in: + // <http://bugzilla.mozilla.org/show_bug.cgi?id=126675#c32> + nsIFrame* firstMenuItem = nsXULPopupManager::GetNextMenuItem(immediateParent, nullptr, true); + nsIFrame* currFrame = firstMenuItem; + + int32_t menuAccessKey = -1; + nsMenuBarListener::GetMenuAccessKey(&menuAccessKey); + + // We start searching from first child. This process is divided into two parts + // -- before current and after current -- by the current item + while (currFrame) { + nsIContent* current = currFrame->GetContent(); + nsAutoString textKey; + if (menuAccessKey >= 0) { + // Get the shortcut attribute. + current->GetAttr(kNameSpaceID_None, nsGkAtoms::accesskey, textKey); + } + if (textKey.IsEmpty()) { // No shortcut, try first letter + isShortcut = false; + current->GetAttr(kNameSpaceID_None, nsGkAtoms::label, textKey); + if (textKey.IsEmpty()) // No label, try another attribute (value) + current->GetAttr(kNameSpaceID_None, nsGkAtoms::value, textKey); + } + else + isShortcut = true; + + if (StringBeginsWith(textKey, incrementalString, + nsCaseInsensitiveStringComparator())) { + // mIncrementalString is a prefix of textKey + nsMenuFrame* menu = do_QueryFrame(currFrame); + if (menu) { + // There is one match + matchCount++; + if (isShortcut) { + // There is one shortcut-key match + matchShortcutCount++; + // Record the matched item. If there is only one matched shortcut item, do it + frameShortcut = menu; + } + if (!foundActive) { + // It's a first candidate item located before/on the current item + if (!frameBefore) + frameBefore = menu; + } + else { + // It's a first candidate item located after the current item + if (!frameAfter) + frameAfter = menu; + } + } + else + return nullptr; + } + + // Get the active status + if (current->AttrValueIs(kNameSpaceID_None, nsGkAtoms::menuactive, + nsGkAtoms::_true, eCaseMatters)) { + foundActive = true; + if (stringLength > 1) { + // If there is more than one char typed, the current item has highest priority, + // otherwise the item next to current has highest priority + if (currFrame == frameBefore) + return frameBefore; + } + } + + nsMenuFrame* menu = do_QueryFrame(currFrame); + currFrame = nsXULPopupManager::GetNextMenuItem(immediateParent, menu, true); + if (currFrame == firstMenuItem) + break; + } + + doAction = (isMenu && (matchCount == 1 || matchShortcutCount == 1)); + + if (matchShortcutCount == 1) // We have one matched shortcut item + return frameShortcut; + if (frameAfter) // If we have matched item after the current, use it + return frameAfter; + else if (frameBefore) // If we haven't, use the item before the current + return frameBefore; + + // If we don't match anything, rollback the last typing + mIncrementalString.SetLength(mIncrementalString.Length() - 1); + + // didn't find a matching menu item +#ifdef XP_WIN + // behavior on Windows - this item is in a menu popup off of the + // menu bar, so beep and do nothing else + if (isMenu) { + nsCOMPtr<nsISound> soundInterface = do_CreateInstance("@mozilla.org/sound;1"); + if (soundInterface) + soundInterface->Beep(); + } +#endif // #ifdef XP_WIN + + return nullptr; +} + +void +nsMenuPopupFrame::LockMenuUntilClosed(bool aLock) +{ + mIsMenuLocked = aLock; + + // Lock / unlock the parent, too. + nsMenuFrame* menu = do_QueryFrame(GetParent()); + if (menu) { + nsMenuParent* parentParent = menu->GetMenuParent(); + if (parentParent) { + parentParent->LockMenuUntilClosed(aLock); + } + } +} + +nsIWidget* +nsMenuPopupFrame::GetWidget() +{ + nsView * view = GetRootViewForPopup(this); + if (!view) + return nullptr; + + return view->GetWidget(); +} + +void +nsMenuPopupFrame::AttachedDismissalListener() +{ + mConsumeRollupEvent = PopupBoxObject::ROLLUP_DEFAULT; +} + +// helpers ///////////////////////////////////////////////////////////// + +nsresult +nsMenuPopupFrame::AttributeChanged(int32_t aNameSpaceID, + nsIAtom* aAttribute, + int32_t aModType) + +{ + nsresult rv = nsBoxFrame::AttributeChanged(aNameSpaceID, aAttribute, + aModType); + + if (aAttribute == nsGkAtoms::left || aAttribute == nsGkAtoms::top) + MoveToAttributePosition(); + +#ifndef MOZ_GTK2 + if (aAttribute == nsGkAtoms::noautohide) { + nsXULPopupManager* pm = nsXULPopupManager::GetInstance(); + if (pm) + pm->EnableRollup(mContent, !IsNoAutoHide()); + } +#endif + + if (aAttribute == nsGkAtoms::label) { + // set the label for the titlebar + nsView* view = GetView(); + if (view) { + nsIWidget* widget = view->GetWidget(); + if (widget) { + nsAutoString title; + mContent->GetAttr(kNameSpaceID_None, nsGkAtoms::label, title); + if (!title.IsEmpty()) { + widget->SetTitle(title); + } + } + } + } + + return rv; +} + +void +nsMenuPopupFrame::MoveToAttributePosition() +{ + // Move the widget around when the user sets the |left| and |top| attributes. + // Note that this is not the best way to move the widget, as it results in lots + // of FE notifications and is likely to be slow as molasses. Use |moveTo| on + // PopupBoxObject if possible. + nsAutoString left, top; + mContent->GetAttr(kNameSpaceID_None, nsGkAtoms::left, left); + mContent->GetAttr(kNameSpaceID_None, nsGkAtoms::top, top); + nsresult err1, err2; + mozilla::CSSIntPoint pos(left.ToInteger(&err1), top.ToInteger(&err2)); + + if (NS_SUCCEEDED(err1) && NS_SUCCEEDED(err2)) + MoveTo(pos, false); +} + +void +nsMenuPopupFrame::DestroyFrom(nsIFrame* aDestructRoot) +{ + if (mReflowCallbackData.mPosted) { + PresContext()->PresShell()->CancelReflowCallback(this); + mReflowCallbackData.Clear(); + } + + nsMenuFrame* menu = do_QueryFrame(GetParent()); + if (menu) { + // clear the open attribute on the parent menu + nsContentUtils::AddScriptRunner( + new nsUnsetAttrRunnable(menu->GetContent(), nsGkAtoms::open)); + } + + ClearPopupShownDispatcher(); + + nsXULPopupManager* pm = nsXULPopupManager::GetInstance(); + if (pm) + pm->PopupDestroyed(this); + + nsIRootBox* rootBox = + nsIRootBox::GetRootBox(PresContext()->GetPresShell()); + if (rootBox && rootBox->GetDefaultTooltip() == mContent) { + rootBox->SetDefaultTooltip(nullptr); + } + + nsBoxFrame::DestroyFrom(aDestructRoot); +} + + +void +nsMenuPopupFrame::MoveTo(const CSSIntPoint& aPos, bool aUpdateAttrs) +{ + nsIWidget* widget = GetWidget(); + if ((mScreenRect.x == aPos.x && mScreenRect.y == aPos.y) && + (!widget || widget->GetClientOffset() == mLastClientOffset)) { + return; + } + + // reposition the popup at the specified coordinates. Don't clear the anchor + // and position, because the popup can be reset to its anchor position by + // using (-1, -1) as coordinates. Subtract off the margin as it will be + // added to the position when SetPopupPosition is called. + nsMargin margin(0, 0, 0, 0); + StyleMargin()->GetMargin(margin); + + // Workaround for bug 788189. See also bug 708278 comment #25 and following. + if (mAdjustOffsetForContextMenu) { + margin.left += nsPresContext::CSSPixelsToAppUnits(LookAndFeel::GetInt( + LookAndFeel::eIntID_ContextMenuOffsetHorizontal)); + margin.top += nsPresContext::CSSPixelsToAppUnits(LookAndFeel::GetInt( + LookAndFeel::eIntID_ContextMenuOffsetVertical)); + } + + nsPresContext* presContext = PresContext(); + mAnchorType = MenuPopupAnchorType_Point; + mScreenRect.x = aPos.x - presContext->AppUnitsToIntCSSPixels(margin.left); + mScreenRect.y = aPos.y - presContext->AppUnitsToIntCSSPixels(margin.top); + + SetPopupPosition(nullptr, true, false, true); + + nsCOMPtr<nsIContent> popup = mContent; + if (aUpdateAttrs && (popup->HasAttr(kNameSpaceID_None, nsGkAtoms::left) || + popup->HasAttr(kNameSpaceID_None, nsGkAtoms::top))) + { + nsAutoString left, top; + left.AppendInt(aPos.x); + top.AppendInt(aPos.y); + popup->SetAttr(kNameSpaceID_None, nsGkAtoms::left, left, false); + popup->SetAttr(kNameSpaceID_None, nsGkAtoms::top, top, false); + } +} + +void +nsMenuPopupFrame::MoveToAnchor(nsIContent* aAnchorContent, + const nsAString& aPosition, + int32_t aXPos, int32_t aYPos, + bool aAttributesOverride) +{ + NS_ASSERTION(IsVisible(), "popup must be visible to move it"); + + nsPopupState oldstate = mPopupState; + InitializePopup(aAnchorContent, mTriggerContent, aPosition, + aXPos, aYPos, MenuPopupAnchorType_Node, aAttributesOverride); + // InitializePopup changed the state so reset it. + mPopupState = oldstate; + + // Pass false here so that flipping and adjusting to fit on the screen happen. + SetPopupPosition(nullptr, false, false, true); +} + +bool +nsMenuPopupFrame::GetAutoPosition() +{ + return mShouldAutoPosition; +} + +void +nsMenuPopupFrame::SetAutoPosition(bool aShouldAutoPosition) +{ + mShouldAutoPosition = aShouldAutoPosition; +} + +void +nsMenuPopupFrame::SetConsumeRollupEvent(uint32_t aConsumeMode) +{ + mConsumeRollupEvent = aConsumeMode; +} + +int8_t +nsMenuPopupFrame::GetAlignmentPosition() const +{ + // The code below handles most cases of alignment, anchor and position values. Those that are + // not handled just return POPUPPOSITION_UNKNOWN. + + if (mPosition == POPUPPOSITION_OVERLAP || mPosition == POPUPPOSITION_AFTERPOINTER || + mPosition == POPUPPOSITION_SELECTION) + return mPosition; + + int8_t position = mPosition; + + if (position == POPUPPOSITION_UNKNOWN) { + switch (mPopupAnchor) { + case POPUPALIGNMENT_BOTTOMCENTER: + position = mPopupAlignment == POPUPALIGNMENT_TOPRIGHT ? + POPUPPOSITION_AFTEREND : POPUPPOSITION_AFTERSTART; + break; + case POPUPALIGNMENT_TOPCENTER: + position = mPopupAlignment == POPUPALIGNMENT_BOTTOMRIGHT ? + POPUPPOSITION_BEFOREEND : POPUPPOSITION_BEFORESTART; + break; + case POPUPALIGNMENT_LEFTCENTER: + position = mPopupAlignment == POPUPALIGNMENT_BOTTOMRIGHT ? + POPUPPOSITION_STARTAFTER : POPUPPOSITION_STARTBEFORE; + break; + case POPUPALIGNMENT_RIGHTCENTER: + position = mPopupAlignment == POPUPALIGNMENT_BOTTOMLEFT ? + POPUPPOSITION_ENDAFTER : POPUPPOSITION_ENDBEFORE; + break; + default: + break; + } + } + + if (mHFlip) { + position = POPUPPOSITION_HFLIP(position); + } + + if (mVFlip) { + position = POPUPPOSITION_VFLIP(position); + } + + return position; +} + +/** + * KEEP THIS IN SYNC WITH nsContainerFrame::CreateViewForFrame + * as much as possible. Until we get rid of views finally... + */ +void +nsMenuPopupFrame::CreatePopupView() +{ + if (HasView()) { + return; + } + + nsViewManager* viewManager = PresContext()->GetPresShell()->GetViewManager(); + NS_ASSERTION(nullptr != viewManager, "null view manager"); + + // Create a view + nsView* parentView = viewManager->GetRootView(); + nsViewVisibility visibility = nsViewVisibility_kHide; + int32_t zIndex = INT32_MAX; + bool autoZIndex = false; + + NS_ASSERTION(parentView, "no parent view"); + + // Create a view + nsView *view = viewManager->CreateView(GetRect(), parentView, visibility); + viewManager->SetViewZIndex(view, autoZIndex, zIndex); + // XXX put view last in document order until we can do better + viewManager->InsertChild(parentView, view, nullptr, true); + + // Remember our view + SetView(view); + + NS_FRAME_LOG(NS_FRAME_TRACE_CALLS, + ("nsMenuPopupFrame::CreatePopupView: frame=%p view=%p", this, view)); +} |