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author | janekptacijarabaci <janekptacijarabaci@seznam.cz> | 2018-07-12 18:56:16 +0200 |
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committer | janekptacijarabaci <janekptacijarabaci@seznam.cz> | 2018-07-12 18:56:16 +0200 |
commit | 53cf12d6d808c80c4ce240cbbf8d29344c8ce644 (patch) | |
tree | 4d187651b4548fa1a97065a732a20eec0fe5e473 /layout/svg/SVGFEImageFrame.cpp | |
parent | 70dd5e7c66b1fe3f82e5b4db2406050baba15f05 (diff) | |
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Bug 1346501. Don't mark every image as visible when a frame is created for it
Diffstat (limited to 'layout/svg/SVGFEImageFrame.cpp')
-rw-r--r-- | layout/svg/SVGFEImageFrame.cpp | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/layout/svg/SVGFEImageFrame.cpp b/layout/svg/SVGFEImageFrame.cpp index 185096a93..b1f98c421 100644 --- a/layout/svg/SVGFEImageFrame.cpp +++ b/layout/svg/SVGFEImageFrame.cpp @@ -107,6 +107,12 @@ SVGFEImageFrame::Init(nsIContent* aContent, nsFrame::Init(aContent, aParent, aPrevInFlow); // We assume that feImage's are always visible. + // This call must happen before the FrameCreated. This is because the + // primary frame pointer on our content node isn't set until after this + // function ends, so there is no way for the resulting OnVisibilityChange + // notification to get a frame. FrameCreated has a workaround for this in + // that it passes our frame around so it can be accessed. OnVisibilityChange + // doesn't have that workaround. IncApproximateVisibleCount(); nsCOMPtr<nsIImageLoadingContent> imageLoader = |