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author | Matt A. Tobin <mattatobin@localhost.localdomain> | 2018-02-02 04:16:08 -0500 |
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committer | Matt A. Tobin <mattatobin@localhost.localdomain> | 2018-02-02 04:16:08 -0500 |
commit | 5f8de423f190bbb79a62f804151bc24824fa32d8 (patch) | |
tree | 10027f336435511475e392454359edea8e25895d /layout/style/nsTransitionManager.h | |
parent | 49ee0794b5d912db1f95dce6eb52d781dc210db5 (diff) | |
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Add m-esr52 at 52.6.0
Diffstat (limited to 'layout/style/nsTransitionManager.h')
-rw-r--r-- | layout/style/nsTransitionManager.h | 447 |
1 files changed, 447 insertions, 0 deletions
diff --git a/layout/style/nsTransitionManager.h b/layout/style/nsTransitionManager.h new file mode 100644 index 000000000..56ec61572 --- /dev/null +++ b/layout/style/nsTransitionManager.h @@ -0,0 +1,447 @@ +/* vim: set shiftwidth=2 tabstop=8 autoindent cindent expandtab: */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +/* Code to start and animate CSS transitions. */ + +#ifndef nsTransitionManager_h_ +#define nsTransitionManager_h_ + +#include "mozilla/ComputedTiming.h" +#include "mozilla/ContentEvents.h" +#include "mozilla/EffectCompositor.h" // For EffectCompositor::CascadeLevel +#include "mozilla/MemoryReporting.h" +#include "mozilla/dom/Animation.h" +#include "mozilla/dom/KeyframeEffectReadOnly.h" +#include "AnimationCommon.h" +#include "nsCSSProps.h" + +class nsIGlobalObject; +class nsStyleContext; +class nsPresContext; +class nsCSSPropertyIDSet; + +namespace mozilla { +enum class CSSPseudoElementType : uint8_t; +struct Keyframe; +struct StyleTransition; +} // namespace mozilla + +/***************************************************************************** + * Per-Element data * + *****************************************************************************/ + +namespace mozilla { + +struct ElementPropertyTransition : public dom::KeyframeEffectReadOnly +{ + ElementPropertyTransition(nsIDocument* aDocument, + Maybe<OwningAnimationTarget>& aTarget, + const TimingParams &aTiming, + StyleAnimationValue aStartForReversingTest, + double aReversePortion, + const KeyframeEffectParams& aEffectOptions) + : dom::KeyframeEffectReadOnly(aDocument, aTarget, aTiming, aEffectOptions) + , mStartForReversingTest(aStartForReversingTest) + , mReversePortion(aReversePortion) + { } + + ElementPropertyTransition* AsTransition() override { return this; } + const ElementPropertyTransition* AsTransition() const override + { + return this; + } + + nsCSSPropertyID TransitionProperty() const { + MOZ_ASSERT(mKeyframes.Length() == 2, + "Transitions should have exactly two animation keyframes. " + "Perhaps we are using an un-initialized transition?"); + MOZ_ASSERT(mKeyframes[0].mPropertyValues.Length() == 1, + "Transitions should have exactly one property in their first " + "frame"); + return mKeyframes[0].mPropertyValues[0].mProperty; + } + + StyleAnimationValue ToValue() const { + // If we failed to generate properties from the transition frames, + // return a null value but also show a warning since we should be + // detecting that kind of situation in advance and not generating a + // transition in the first place. + if (mProperties.Length() < 1 || + mProperties[0].mSegments.Length() < 1) { + NS_WARNING("Failed to generate transition property values"); + return StyleAnimationValue(); + } + return mProperties[0].mSegments[0].mToValue; + } + + // This is the start value to be used for a check for whether a + // transition is being reversed. Normally the same as + // mProperties[0].mSegments[0].mFromValue, except when this transition + // started as the reversal of another in-progress transition. + // Needed so we can handle two reverses in a row. + StyleAnimationValue mStartForReversingTest; + // Likewise, the portion (in value space) of the "full" reversed + // transition that we're actually covering. For example, if a :hover + // effect has a transition that moves the element 10px to the right + // (by changing 'left' from 0px to 10px), and the mouse moves in to + // the element (starting the transition) but then moves out after the + // transition has advanced 4px, the second transition (from 10px/4px + // to 0px) will have mReversePortion of 0.4. (If the mouse then moves + // in again when the transition is back to 2px, the mReversePortion + // for the third transition (from 0px/2px to 10px) will be 0.8. + double mReversePortion; + + // Compute the portion of the *value* space that we should be through + // at the current time. (The input to the transition timing function + // has time units, the output has value units.) + double CurrentValuePortion() const; + + // For a new transition interrupting an existing transition on the + // compositor, update the start value to match the value of the replaced + // transitions at the current time. + void UpdateStartValueFromReplacedTransition(); + + struct ReplacedTransitionProperties { + TimeDuration mStartTime; + double mPlaybackRate; + TimingParams mTiming; + Maybe<ComputedTimingFunction> mTimingFunction; + StyleAnimationValue mFromValue, mToValue; + }; + Maybe<ReplacedTransitionProperties> mReplacedTransition; +}; + +namespace dom { + +class CSSTransition final : public Animation +{ +public: + explicit CSSTransition(nsIGlobalObject* aGlobal) + : dom::Animation(aGlobal) + , mPreviousTransitionPhase(TransitionPhase::Idle) + , mNeedsNewAnimationIndexWhenRun(false) + , mTransitionProperty(eCSSProperty_UNKNOWN) + { + } + + JSObject* WrapObject(JSContext* aCx, + JS::Handle<JSObject*> aGivenProto) override; + + CSSTransition* AsCSSTransition() override { return this; } + const CSSTransition* AsCSSTransition() const override { return this; } + + // CSSTransition interface + void GetTransitionProperty(nsString& aRetVal) const; + + // Animation interface overrides + virtual AnimationPlayState PlayStateFromJS() const override; + virtual void PlayFromJS(ErrorResult& aRv) override; + + // A variant of Play() that avoids posting style updates since this method + // is expected to be called whilst already updating style. + void PlayFromStyle() + { + ErrorResult rv; + PlayNoUpdate(rv, Animation::LimitBehavior::Continue); + // play() should not throw when LimitBehavior is Continue + MOZ_ASSERT(!rv.Failed(), "Unexpected exception playing transition"); + } + + void CancelFromStyle() override + { + // The animation index to use for compositing will be established when + // this transition next transitions out of the idle state but we still + // update it now so that the sort order of this transition remains + // defined until that moment. + // + // See longer explanation in CSSAnimation::CancelFromStyle. + mAnimationIndex = sNextAnimationIndex++; + mNeedsNewAnimationIndexWhenRun = true; + + Animation::CancelFromStyle(); + + // It is important we do this *after* calling CancelFromStyle(). + // This is because CancelFromStyle() will end up posting a restyle and + // that restyle should target the *transitions* level of the cascade. + // However, once we clear the owning element, CascadeLevel() will begin + // returning CascadeLevel::Animations. + mOwningElement = OwningElementRef(); + } + + void SetEffectFromStyle(AnimationEffectReadOnly* aEffect); + + void Tick() override; + + nsCSSPropertyID TransitionProperty() const; + StyleAnimationValue ToValue() const; + + bool HasLowerCompositeOrderThan(const CSSTransition& aOther) const; + EffectCompositor::CascadeLevel CascadeLevel() const override + { + return IsTiedToMarkup() ? + EffectCompositor::CascadeLevel::Transitions : + EffectCompositor::CascadeLevel::Animations; + } + + void SetCreationSequence(uint64_t aIndex) + { + MOZ_ASSERT(IsTiedToMarkup()); + mAnimationIndex = aIndex; + } + + // Sets the owning element which is used for determining the composite + // oder of CSSTransition objects generated from CSS markup. + // + // @see mOwningElement + void SetOwningElement(const OwningElementRef& aElement) + { + mOwningElement = aElement; + } + // True for transitions that are generated from CSS markup and continue to + // reflect changes to that markup. + bool IsTiedToMarkup() const { return mOwningElement.IsSet(); } + + // Return the animation current time based on a given TimeStamp, a given + // start time and a given playbackRate on a given timeline. This is useful + // when we estimate the current animated value running on the compositor + // because the animation on the compositor may be running ahead while + // main-thread is busy. + static Nullable<TimeDuration> GetCurrentTimeAt( + const DocumentTimeline& aTimeline, + const TimeStamp& aBaseTime, + const TimeDuration& aStartTime, + double aPlaybackRate); + +protected: + virtual ~CSSTransition() + { + MOZ_ASSERT(!mOwningElement.IsSet(), "Owning element should be cleared " + "before a CSS transition is destroyed"); + } + + // Animation overrides + void UpdateTiming(SeekFlag aSeekFlag, + SyncNotifyFlag aSyncNotifyFlag) override; + + void QueueEvents(); + + // The (pseudo-)element whose computed transition-property refers to this + // transition (if any). + // + // This is used for determining the relative composite order of transitions + // generated from CSS markup. + // + // Typically this will be the same as the target element of the keyframe + // effect associated with this transition. However, it can differ in the + // following circumstances: + // + // a) If script removes or replaces the effect of this transition, + // b) If this transition is cancelled (e.g. by updating the + // transition-property or removing the owning element from the document), + // c) If this object is generated from script using the CSSTransition + // constructor. + // + // For (b) and (c) the owning element will return !IsSet(). + OwningElementRef mOwningElement; + + // The 'transition phase' used to determine which transition events need + // to be queued on this tick. + // See: https://drafts.csswg.org/css-transitions-2/#transition-phase + enum class TransitionPhase { + Idle = static_cast<int>(ComputedTiming::AnimationPhase::Null), + Before = static_cast<int>(ComputedTiming::AnimationPhase::Before), + Active = static_cast<int>(ComputedTiming::AnimationPhase::Active), + After = static_cast<int>(ComputedTiming::AnimationPhase::After), + Pending + }; + TransitionPhase mPreviousTransitionPhase; + + // When true, indicates that when this transition next leaves the idle state, + // its animation index should be updated. + bool mNeedsNewAnimationIndexWhenRun; + + // Store the transition property and to-value here since we need that + // information in order to determine if there is an existing transition + // for a given style change. We can't store that information on the + // ElementPropertyTransition (effect) however since it can be replaced + // using the Web Animations API. + nsCSSPropertyID mTransitionProperty; + StyleAnimationValue mTransitionToValue; +}; + +} // namespace dom + +template <> +struct AnimationTypeTraits<dom::CSSTransition> +{ + static nsIAtom* ElementPropertyAtom() + { + return nsGkAtoms::transitionsProperty; + } + static nsIAtom* BeforePropertyAtom() + { + return nsGkAtoms::transitionsOfBeforeProperty; + } + static nsIAtom* AfterPropertyAtom() + { + return nsGkAtoms::transitionsOfAfterProperty; + } +}; + +struct TransitionEventInfo { + RefPtr<dom::Element> mElement; + RefPtr<dom::Animation> mAnimation; + InternalTransitionEvent mEvent; + TimeStamp mTimeStamp; + + TransitionEventInfo(dom::Element* aElement, + CSSPseudoElementType aPseudoType, + EventMessage aMessage, + nsCSSPropertyID aProperty, + StickyTimeDuration aDuration, + const TimeStamp& aTimeStamp, + dom::Animation* aAnimation) + : mElement(aElement) + , mAnimation(aAnimation) + , mEvent(true, aMessage) + , mTimeStamp(aTimeStamp) + { + // XXX Looks like nobody initialize WidgetEvent::time + mEvent.mPropertyName = + NS_ConvertUTF8toUTF16(nsCSSProps::GetStringValue(aProperty)); + mEvent.mElapsedTime = aDuration.ToSeconds(); + mEvent.mPseudoElement = + AnimationCollection<dom::CSSTransition>::PseudoTypeAsString(aPseudoType); + } + + // InternalTransitionEvent doesn't support copy-construction, so we need + // to ourselves in order to work with nsTArray + TransitionEventInfo(const TransitionEventInfo& aOther) + : mElement(aOther.mElement) + , mAnimation(aOther.mAnimation) + , mEvent(aOther.mEvent) + , mTimeStamp(aOther.mTimeStamp) + { + mEvent.AssignTransitionEventData(aOther.mEvent, false); + } +}; + +} // namespace mozilla + +class nsTransitionManager final + : public mozilla::CommonAnimationManager<mozilla::dom::CSSTransition> +{ +public: + explicit nsTransitionManager(nsPresContext *aPresContext) + : mozilla::CommonAnimationManager<mozilla::dom::CSSTransition>(aPresContext) + , mInAnimationOnlyStyleUpdate(false) + { + } + + NS_INLINE_DECL_CYCLE_COLLECTING_NATIVE_REFCOUNTING(nsTransitionManager) + NS_DECL_CYCLE_COLLECTION_NATIVE_CLASS(nsTransitionManager) + + typedef mozilla::AnimationCollection<mozilla::dom::CSSTransition> + CSSTransitionCollection; + + /** + * StyleContextChanged + * + * To be called from RestyleManager::TryInitiatingTransition when the + * style of an element has changed, to initiate transitions from + * that style change. For style contexts with :before and :after + * pseudos, aElement is expected to be the generated before/after + * element. + * + * It may modify the new style context (by replacing + * *aNewStyleContext) to cover up some of the changes for the duration + * of the restyling of descendants. If it does, this function will + * take care of causing the necessary restyle afterwards. + */ + void StyleContextChanged(mozilla::dom::Element *aElement, + nsStyleContext *aOldStyleContext, + RefPtr<nsStyleContext>* aNewStyleContext /* inout */); + + /** + * When we're resolving style for an element that previously didn't have + * style, we might have some old finished transitions for it, if, + * say, it was display:none for a while, but previously displayed. + * + * This method removes any finished transitions that don't match the + * new style. + */ + void PruneCompletedTransitions(mozilla::dom::Element* aElement, + mozilla::CSSPseudoElementType aPseudoType, + nsStyleContext* aNewStyleContext); + + void SetInAnimationOnlyStyleUpdate(bool aInAnimationOnlyUpdate) { + mInAnimationOnlyStyleUpdate = aInAnimationOnlyUpdate; + } + + bool InAnimationOnlyStyleUpdate() const { + return mInAnimationOnlyStyleUpdate; + } + + void QueueEvent(mozilla::TransitionEventInfo&& aEventInfo) + { + mEventDispatcher.QueueEvent( + mozilla::Forward<mozilla::TransitionEventInfo>(aEventInfo)); + } + + void DispatchEvents() + { + RefPtr<nsTransitionManager> kungFuDeathGrip(this); + mEventDispatcher.DispatchEvents(mPresContext); + } + void SortEvents() { mEventDispatcher.SortEvents(); } + void ClearEventQueue() { mEventDispatcher.ClearEventQueue(); } + + // Stop transitions on the element. This method takes the real element + // rather than the element for the generated content for transitions on + // ::before and ::after. + void StopTransitionsForElement(mozilla::dom::Element* aElement, + mozilla::CSSPseudoElementType aPseudoType); + +protected: + virtual ~nsTransitionManager() {} + + typedef nsTArray<RefPtr<mozilla::dom::CSSTransition>> + OwningCSSTransitionPtrArray; + + // Update the transitions. It'd start new, replace, or stop current + // transitions if need. aDisp and aElement shouldn't be nullptr. + // aElementTransitions is the collection of current transitions, and it + // could be a nullptr if we don't have any transitions. + bool + UpdateTransitions(const nsStyleDisplay* aDisp, + mozilla::dom::Element* aElement, + CSSTransitionCollection*& aElementTransitions, + nsStyleContext* aOldStyleContext, + nsStyleContext* aNewStyleContext); + + void + ConsiderInitiatingTransition(nsCSSPropertyID aProperty, + const mozilla::StyleTransition& aTransition, + mozilla::dom::Element* aElement, + CSSTransitionCollection*& aElementTransitions, + nsStyleContext* aOldStyleContext, + nsStyleContext* aNewStyleContext, + bool* aStartedAny, + nsCSSPropertyIDSet* aWhichStarted); + + nsTArray<mozilla::Keyframe> GetTransitionKeyframes( + nsStyleContext* aStyleContext, + nsCSSPropertyID aProperty, + mozilla::StyleAnimationValue&& aStartValue, + mozilla::StyleAnimationValue&& aEndValue, + const nsTimingFunction& aTimingFunction); + + bool mInAnimationOnlyStyleUpdate; + + mozilla::DelayedEventDispatcher<mozilla::TransitionEventInfo> + mEventDispatcher; +}; + +#endif /* !defined(nsTransitionManager_h_) */ |