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authorMatt A. Tobin <mattatobin@localhost.localdomain>2018-02-02 04:16:08 -0500
committerMatt A. Tobin <mattatobin@localhost.localdomain>2018-02-02 04:16:08 -0500
commit5f8de423f190bbb79a62f804151bc24824fa32d8 (patch)
tree10027f336435511475e392454359edea8e25895d /js/src/vm/NativeObject.cpp
parent49ee0794b5d912db1f95dce6eb52d781dc210db5 (diff)
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Add m-esr52 at 52.6.0
Diffstat (limited to 'js/src/vm/NativeObject.cpp')
-rw-r--r--js/src/vm/NativeObject.cpp2564
1 files changed, 2564 insertions, 0 deletions
diff --git a/js/src/vm/NativeObject.cpp b/js/src/vm/NativeObject.cpp
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+++ b/js/src/vm/NativeObject.cpp
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+/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 4 -*-
+ * vim: set ts=8 sts=4 et sw=4 tw=99:
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+#include "vm/NativeObject-inl.h"
+
+#include "mozilla/ArrayUtils.h"
+#include "mozilla/Casting.h"
+
+#include "jswatchpoint.h"
+
+#include "gc/Marking.h"
+#include "js/Value.h"
+#include "vm/Debugger.h"
+#include "vm/TypedArrayCommon.h"
+
+#include "jsobjinlines.h"
+
+#include "gc/Nursery-inl.h"
+#include "vm/ArrayObject-inl.h"
+#include "vm/EnvironmentObject-inl.h"
+#include "vm/Shape-inl.h"
+
+using namespace js;
+
+using JS::AutoCheckCannotGC;
+using JS::GenericNaN;
+using mozilla::ArrayLength;
+using mozilla::DebugOnly;
+using mozilla::PodCopy;
+using mozilla::RoundUpPow2;
+
+static const ObjectElements emptyElementsHeader(0, 0);
+
+/* Objects with no elements share one empty set of elements. */
+HeapSlot* const js::emptyObjectElements =
+ reinterpret_cast<HeapSlot*>(uintptr_t(&emptyElementsHeader) + sizeof(ObjectElements));
+
+static const ObjectElements emptyElementsHeaderShared(0, 0, ObjectElements::SharedMemory::IsShared);
+
+/* Objects with no elements share one empty set of elements. */
+HeapSlot* const js::emptyObjectElementsShared =
+ reinterpret_cast<HeapSlot*>(uintptr_t(&emptyElementsHeaderShared) + sizeof(ObjectElements));
+
+
+#ifdef DEBUG
+
+bool
+NativeObject::canHaveNonEmptyElements()
+{
+ return !this->is<TypedArrayObject>();
+}
+
+#endif // DEBUG
+
+/* static */ bool
+ObjectElements::ConvertElementsToDoubles(JSContext* cx, uintptr_t elementsPtr)
+{
+ /*
+ * This function is infallible, but has a fallible interface so that it can
+ * be called directly from Ion code. Only arrays can have their dense
+ * elements converted to doubles, and arrays never have empty elements.
+ */
+ HeapSlot* elementsHeapPtr = (HeapSlot*) elementsPtr;
+ MOZ_ASSERT(elementsHeapPtr != emptyObjectElements &&
+ elementsHeapPtr != emptyObjectElementsShared);
+
+ ObjectElements* header = ObjectElements::fromElements(elementsHeapPtr);
+ MOZ_ASSERT(!header->shouldConvertDoubleElements());
+
+ // Note: the elements can be mutated in place even for copy on write
+ // arrays. See comment on ObjectElements.
+ Value* vp = (Value*) elementsPtr;
+ for (size_t i = 0; i < header->initializedLength; i++) {
+ if (vp[i].isInt32())
+ vp[i].setDouble(vp[i].toInt32());
+ }
+
+ header->setShouldConvertDoubleElements();
+ return true;
+}
+
+/* static */ bool
+ObjectElements::MakeElementsCopyOnWrite(ExclusiveContext* cx, NativeObject* obj)
+{
+ static_assert(sizeof(HeapSlot) >= sizeof(GCPtrObject),
+ "there must be enough room for the owner object pointer at "
+ "the end of the elements");
+ if (!obj->ensureElements(cx, obj->getDenseInitializedLength() + 1))
+ return false;
+
+ ObjectElements* header = obj->getElementsHeader();
+
+ // Note: this method doesn't update type information to indicate that the
+ // elements might be copy on write. Handling this is left to the caller.
+ MOZ_ASSERT(!header->isCopyOnWrite());
+ MOZ_ASSERT(!header->isFrozen());
+ header->flags |= COPY_ON_WRITE;
+
+ header->ownerObject().init(obj);
+ return true;
+}
+
+/* static */ bool
+ObjectElements::FreezeElements(ExclusiveContext* cx, HandleNativeObject obj)
+{
+ if (!obj->maybeCopyElementsForWrite(cx))
+ return false;
+
+ if (obj->hasEmptyElements())
+ return true;
+
+ ObjectElements* header = obj->getElementsHeader();
+
+ // Note: this method doesn't update type information to indicate that the
+ // elements might be frozen. Handling this is left to the caller.
+ header->freeze();
+
+ return true;
+}
+
+#ifdef DEBUG
+void
+js::NativeObject::checkShapeConsistency()
+{
+ static int throttle = -1;
+ if (throttle < 0) {
+ if (const char* var = getenv("JS_CHECK_SHAPE_THROTTLE"))
+ throttle = atoi(var);
+ if (throttle < 0)
+ throttle = 0;
+ }
+ if (throttle == 0)
+ return;
+
+ MOZ_ASSERT(isNative());
+
+ Shape* shape = lastProperty();
+ Shape* prev = nullptr;
+
+ AutoCheckCannotGC nogc;
+ if (inDictionaryMode()) {
+ if (ShapeTable* table = shape->maybeTable(nogc)) {
+ for (uint32_t fslot = table->freeList();
+ fslot != SHAPE_INVALID_SLOT;
+ fslot = getSlot(fslot).toPrivateUint32())
+ {
+ MOZ_ASSERT(fslot < slotSpan());
+ }
+
+ for (int n = throttle; --n >= 0 && shape->parent; shape = shape->parent) {
+ MOZ_ASSERT_IF(lastProperty() != shape, !shape->hasTable());
+
+ ShapeTable::Entry& entry = table->search<MaybeAdding::NotAdding>(shape->propid(),
+ nogc);
+ MOZ_ASSERT(entry.shape() == shape);
+ }
+ }
+
+ shape = lastProperty();
+ for (int n = throttle; --n >= 0 && shape; shape = shape->parent) {
+ MOZ_ASSERT_IF(shape->slot() != SHAPE_INVALID_SLOT, shape->slot() < slotSpan());
+ if (!prev) {
+ MOZ_ASSERT(lastProperty() == shape);
+ MOZ_ASSERT(shape->listp == &shape_);
+ } else {
+ MOZ_ASSERT(shape->listp == &prev->parent);
+ }
+ prev = shape;
+ }
+ } else {
+ for (int n = throttle; --n >= 0 && shape->parent; shape = shape->parent) {
+ if (ShapeTable* table = shape->maybeTable(nogc)) {
+ MOZ_ASSERT(shape->parent);
+ for (Shape::Range<NoGC> r(shape); !r.empty(); r.popFront()) {
+ ShapeTable::Entry& entry =
+ table->search<MaybeAdding::NotAdding>(r.front().propid(), nogc);
+ MOZ_ASSERT(entry.shape() == &r.front());
+ }
+ }
+ if (prev) {
+ MOZ_ASSERT(prev->maybeSlot() >= shape->maybeSlot());
+ shape->kids.checkConsistency(prev);
+ }
+ prev = shape;
+ }
+ }
+}
+#endif
+
+void
+js::NativeObject::initializeSlotRange(uint32_t start, uint32_t length)
+{
+ /*
+ * No bounds check, as this is used when the object's shape does not
+ * reflect its allocated slots (updateSlotsForSpan).
+ */
+ HeapSlot* fixedStart;
+ HeapSlot* fixedEnd;
+ HeapSlot* slotsStart;
+ HeapSlot* slotsEnd;
+ getSlotRangeUnchecked(start, length, &fixedStart, &fixedEnd, &slotsStart, &slotsEnd);
+
+ uint32_t offset = start;
+ for (HeapSlot* sp = fixedStart; sp < fixedEnd; sp++)
+ sp->init(this, HeapSlot::Slot, offset++, UndefinedValue());
+ for (HeapSlot* sp = slotsStart; sp < slotsEnd; sp++)
+ sp->init(this, HeapSlot::Slot, offset++, UndefinedValue());
+}
+
+void
+js::NativeObject::initSlotRange(uint32_t start, const Value* vector, uint32_t length)
+{
+ HeapSlot* fixedStart;
+ HeapSlot* fixedEnd;
+ HeapSlot* slotsStart;
+ HeapSlot* slotsEnd;
+ getSlotRange(start, length, &fixedStart, &fixedEnd, &slotsStart, &slotsEnd);
+ for (HeapSlot* sp = fixedStart; sp < fixedEnd; sp++)
+ sp->init(this, HeapSlot::Slot, start++, *vector++);
+ for (HeapSlot* sp = slotsStart; sp < slotsEnd; sp++)
+ sp->init(this, HeapSlot::Slot, start++, *vector++);
+}
+
+void
+js::NativeObject::copySlotRange(uint32_t start, const Value* vector, uint32_t length)
+{
+ HeapSlot* fixedStart;
+ HeapSlot* fixedEnd;
+ HeapSlot* slotsStart;
+ HeapSlot* slotsEnd;
+ getSlotRange(start, length, &fixedStart, &fixedEnd, &slotsStart, &slotsEnd);
+ for (HeapSlot* sp = fixedStart; sp < fixedEnd; sp++)
+ sp->set(this, HeapSlot::Slot, start++, *vector++);
+ for (HeapSlot* sp = slotsStart; sp < slotsEnd; sp++)
+ sp->set(this, HeapSlot::Slot, start++, *vector++);
+}
+
+#ifdef DEBUG
+bool
+js::NativeObject::slotInRange(uint32_t slot, SentinelAllowed sentinel) const
+{
+ uint32_t capacity = numFixedSlots() + numDynamicSlots();
+ if (sentinel == SENTINEL_ALLOWED)
+ return slot <= capacity;
+ return slot < capacity;
+}
+#endif /* DEBUG */
+
+Shape*
+js::NativeObject::lookup(ExclusiveContext* cx, jsid id)
+{
+ MOZ_ASSERT(isNative());
+ return Shape::search(cx, lastProperty(), id);
+}
+
+Shape*
+js::NativeObject::lookupPure(jsid id)
+{
+ MOZ_ASSERT(isNative());
+ return Shape::searchNoHashify(lastProperty(), id);
+}
+
+uint32_t
+js::NativeObject::numFixedSlotsForCompilation() const
+{
+ // This is an alternative method for getting the number of fixed slots in an
+ // object. It requires more logic and memory accesses than numFixedSlots()
+ // but is safe to be called from the compilation thread, even if the main
+ // thread is actively mutating the VM.
+
+ // The compiler does not have access to nursery things.
+ MOZ_ASSERT(!IsInsideNursery(this));
+
+ if (this->is<ArrayObject>())
+ return 0;
+
+ gc::AllocKind kind = asTenured().getAllocKind();
+ return gc::GetGCKindSlots(kind, getClass());
+}
+
+uint32_t
+js::NativeObject::dynamicSlotsCount(uint32_t nfixed, uint32_t span, const Class* clasp)
+{
+ if (span <= nfixed)
+ return 0;
+ span -= nfixed;
+
+ // Increase the slots to SLOT_CAPACITY_MIN to decrease the likelihood
+ // the dynamic slots need to get increased again. ArrayObjects ignore
+ // this because slots are uncommon in that case.
+ if (clasp != &ArrayObject::class_ && span <= SLOT_CAPACITY_MIN)
+ return SLOT_CAPACITY_MIN;
+
+ uint32_t slots = mozilla::RoundUpPow2(span);
+ MOZ_ASSERT(slots >= span);
+ return slots;
+}
+
+inline bool
+NativeObject::updateSlotsForSpan(ExclusiveContext* cx, size_t oldSpan, size_t newSpan)
+{
+ MOZ_ASSERT(oldSpan != newSpan);
+
+ size_t oldCount = dynamicSlotsCount(numFixedSlots(), oldSpan, getClass());
+ size_t newCount = dynamicSlotsCount(numFixedSlots(), newSpan, getClass());
+
+ if (oldSpan < newSpan) {
+ if (oldCount < newCount && !growSlots(cx, oldCount, newCount))
+ return false;
+
+ if (newSpan == oldSpan + 1)
+ initSlotUnchecked(oldSpan, UndefinedValue());
+ else
+ initializeSlotRange(oldSpan, newSpan - oldSpan);
+ } else {
+ /* Trigger write barriers on the old slots before reallocating. */
+ prepareSlotRangeForOverwrite(newSpan, oldSpan);
+ invalidateSlotRange(newSpan, oldSpan - newSpan);
+
+ if (oldCount > newCount)
+ shrinkSlots(cx, oldCount, newCount);
+ }
+
+ return true;
+}
+
+bool
+NativeObject::setLastProperty(ExclusiveContext* cx, Shape* shape)
+{
+ MOZ_ASSERT(!inDictionaryMode());
+ MOZ_ASSERT(!shape->inDictionary());
+ MOZ_ASSERT(shape->zone() == zone());
+ MOZ_ASSERT(shape->numFixedSlots() == numFixedSlots());
+ MOZ_ASSERT(shape->getObjectClass() == getClass());
+
+ size_t oldSpan = lastProperty()->slotSpan();
+ size_t newSpan = shape->slotSpan();
+
+ if (oldSpan == newSpan) {
+ shape_ = shape;
+ return true;
+ }
+
+ if (!updateSlotsForSpan(cx, oldSpan, newSpan))
+ return false;
+
+ shape_ = shape;
+ return true;
+}
+
+void
+NativeObject::setLastPropertyShrinkFixedSlots(Shape* shape)
+{
+ MOZ_ASSERT(!inDictionaryMode());
+ MOZ_ASSERT(!shape->inDictionary());
+ MOZ_ASSERT(shape->zone() == zone());
+ MOZ_ASSERT(lastProperty()->slotSpan() == shape->slotSpan());
+ MOZ_ASSERT(shape->getObjectClass() == getClass());
+
+ DebugOnly<size_t> oldFixed = numFixedSlots();
+ DebugOnly<size_t> newFixed = shape->numFixedSlots();
+ MOZ_ASSERT(newFixed < oldFixed);
+ MOZ_ASSERT(shape->slotSpan() <= oldFixed);
+ MOZ_ASSERT(shape->slotSpan() <= newFixed);
+ MOZ_ASSERT(dynamicSlotsCount(oldFixed, shape->slotSpan(), getClass()) == 0);
+ MOZ_ASSERT(dynamicSlotsCount(newFixed, shape->slotSpan(), getClass()) == 0);
+
+ shape_ = shape;
+}
+
+void
+NativeObject::setLastPropertyMakeNonNative(Shape* shape)
+{
+ MOZ_ASSERT(!inDictionaryMode());
+ MOZ_ASSERT(!shape->getObjectClass()->isNative());
+ MOZ_ASSERT(shape->zone() == zone());
+ MOZ_ASSERT(shape->slotSpan() == 0);
+ MOZ_ASSERT(shape->numFixedSlots() == 0);
+
+ if (hasDynamicElements())
+ js_free(getElementsHeader());
+ if (hasDynamicSlots()) {
+ js_free(slots_);
+ slots_ = nullptr;
+ }
+
+ shape_ = shape;
+}
+
+void
+NativeObject::setLastPropertyMakeNative(ExclusiveContext* cx, Shape* shape)
+{
+ MOZ_ASSERT(getClass()->isNative());
+ MOZ_ASSERT(shape->getObjectClass()->isNative());
+ MOZ_ASSERT(!shape->inDictionary());
+
+ // This method is used to convert unboxed objects into native objects. In
+ // this case, the shape_ field was previously used to store other data and
+ // this should be treated as an initialization.
+ shape_.init(shape);
+
+ slots_ = nullptr;
+ elements_ = emptyObjectElements;
+
+ size_t oldSpan = shape->numFixedSlots();
+ size_t newSpan = shape->slotSpan();
+
+ initializeSlotRange(0, oldSpan);
+
+ // A failure at this point will leave the object as a mutant, and we
+ // can't recover.
+ AutoEnterOOMUnsafeRegion oomUnsafe;
+ if (oldSpan != newSpan && !updateSlotsForSpan(cx, oldSpan, newSpan))
+ oomUnsafe.crash("NativeObject::setLastPropertyMakeNative");
+}
+
+bool
+NativeObject::setSlotSpan(ExclusiveContext* cx, uint32_t span)
+{
+ MOZ_ASSERT(inDictionaryMode());
+
+ size_t oldSpan = lastProperty()->base()->slotSpan();
+ if (oldSpan == span)
+ return true;
+
+ if (!updateSlotsForSpan(cx, oldSpan, span))
+ return false;
+
+ lastProperty()->base()->setSlotSpan(span);
+ return true;
+}
+
+bool
+NativeObject::growSlots(ExclusiveContext* cx, uint32_t oldCount, uint32_t newCount)
+{
+ MOZ_ASSERT(newCount > oldCount);
+ MOZ_ASSERT_IF(!is<ArrayObject>(), newCount >= SLOT_CAPACITY_MIN);
+
+ /*
+ * Slot capacities are determined by the span of allocated objects. Due to
+ * the limited number of bits to store shape slots, object growth is
+ * throttled well before the slot capacity can overflow.
+ */
+ NativeObject::slotsSizeMustNotOverflow();
+ MOZ_ASSERT(newCount <= MAX_SLOTS_COUNT);
+
+ if (!oldCount) {
+ MOZ_ASSERT(!slots_);
+ slots_ = AllocateObjectBuffer<HeapSlot>(cx, this, newCount);
+ if (!slots_)
+ return false;
+ Debug_SetSlotRangeToCrashOnTouch(slots_, newCount);
+ return true;
+ }
+
+ HeapSlot* newslots = ReallocateObjectBuffer<HeapSlot>(cx, this, slots_, oldCount, newCount);
+ if (!newslots)
+ return false; /* Leave slots at its old size. */
+
+ slots_ = newslots;
+
+ Debug_SetSlotRangeToCrashOnTouch(slots_ + oldCount, newCount - oldCount);
+
+ return true;
+}
+
+/* static */ bool
+NativeObject::growSlotsDontReportOOM(ExclusiveContext* cx, NativeObject* obj, uint32_t newCount)
+{
+ if (!obj->growSlots(cx, obj->numDynamicSlots(), newCount)) {
+ cx->recoverFromOutOfMemory();
+ return false;
+ }
+ return true;
+}
+
+static void
+FreeSlots(ExclusiveContext* cx, HeapSlot* slots)
+{
+ // Note: threads without a JSContext do not have access to GGC nursery allocated things.
+ if (cx->isJSContext())
+ return cx->asJSContext()->runtime()->gc.nursery.freeBuffer(slots);
+ js_free(slots);
+}
+
+void
+NativeObject::shrinkSlots(ExclusiveContext* cx, uint32_t oldCount, uint32_t newCount)
+{
+ MOZ_ASSERT(newCount < oldCount);
+
+ if (newCount == 0) {
+ FreeSlots(cx, slots_);
+ slots_ = nullptr;
+ return;
+ }
+
+ MOZ_ASSERT_IF(!is<ArrayObject>(), newCount >= SLOT_CAPACITY_MIN);
+
+ HeapSlot* newslots = ReallocateObjectBuffer<HeapSlot>(cx, this, slots_, oldCount, newCount);
+ if (!newslots) {
+ cx->recoverFromOutOfMemory();
+ return; /* Leave slots at its old size. */
+ }
+
+ slots_ = newslots;
+}
+
+/* static */ bool
+NativeObject::sparsifyDenseElement(ExclusiveContext* cx, HandleNativeObject obj, uint32_t index)
+{
+ if (!obj->maybeCopyElementsForWrite(cx))
+ return false;
+
+ RootedValue value(cx, obj->getDenseElement(index));
+ MOZ_ASSERT(!value.isMagic(JS_ELEMENTS_HOLE));
+
+ removeDenseElementForSparseIndex(cx, obj, index);
+
+ uint32_t slot = obj->slotSpan();
+
+ RootedId id(cx, INT_TO_JSID(index));
+
+ AutoKeepShapeTables keep(cx);
+ ShapeTable::Entry* entry = nullptr;
+ if (obj->inDictionaryMode()) {
+ ShapeTable* table = obj->lastProperty()->ensureTableForDictionary(cx, keep);
+ if (!table)
+ return false;
+ entry = &table->search<MaybeAdding::Adding>(id, keep);
+ }
+
+ // NOTE: We don't use addDataProperty because we don't want the
+ // extensibility check if we're, for example, sparsifying frozen objects..
+ if (!addPropertyInternal(cx, obj, id, nullptr, nullptr, slot,
+ obj->getElementsHeader()->elementAttributes(),
+ 0, entry, true, keep)) {
+ obj->setDenseElementUnchecked(index, value);
+ return false;
+ }
+
+ MOZ_ASSERT(slot == obj->slotSpan() - 1);
+ obj->initSlot(slot, value);
+
+ return true;
+}
+
+/* static */ bool
+NativeObject::sparsifyDenseElements(js::ExclusiveContext* cx, HandleNativeObject obj)
+{
+ if (!obj->maybeCopyElementsForWrite(cx))
+ return false;
+
+ uint32_t initialized = obj->getDenseInitializedLength();
+
+ /* Create new properties with the value of non-hole dense elements. */
+ for (uint32_t i = 0; i < initialized; i++) {
+ if (obj->getDenseElement(i).isMagic(JS_ELEMENTS_HOLE))
+ continue;
+
+ if (!sparsifyDenseElement(cx, obj, i))
+ return false;
+ }
+
+ if (initialized)
+ obj->setDenseInitializedLengthUnchecked(0);
+
+ /*
+ * Reduce storage for dense elements which are now holes. Explicitly mark
+ * the elements capacity as zero, so that any attempts to add dense
+ * elements will be caught in ensureDenseElements.
+ */
+ if (obj->getDenseCapacity()) {
+ obj->shrinkElements(cx, 0);
+ obj->getElementsHeader()->capacity = 0;
+ }
+
+ return true;
+}
+
+bool
+NativeObject::willBeSparseElements(uint32_t requiredCapacity, uint32_t newElementsHint)
+{
+ MOZ_ASSERT(isNative());
+ MOZ_ASSERT(requiredCapacity > MIN_SPARSE_INDEX);
+
+ uint32_t cap = getDenseCapacity();
+ MOZ_ASSERT(requiredCapacity >= cap);
+
+ if (requiredCapacity > MAX_DENSE_ELEMENTS_COUNT)
+ return true;
+
+ uint32_t minimalDenseCount = requiredCapacity / SPARSE_DENSITY_RATIO;
+ if (newElementsHint >= minimalDenseCount)
+ return false;
+ minimalDenseCount -= newElementsHint;
+
+ if (minimalDenseCount > cap)
+ return true;
+
+ uint32_t len = getDenseInitializedLength();
+ const Value* elems = getDenseElements();
+ for (uint32_t i = 0; i < len; i++) {
+ if (!elems[i].isMagic(JS_ELEMENTS_HOLE) && !--minimalDenseCount)
+ return false;
+ }
+ return true;
+}
+
+/* static */ DenseElementResult
+NativeObject::maybeDensifySparseElements(js::ExclusiveContext* cx, HandleNativeObject obj)
+{
+ /*
+ * Wait until after the object goes into dictionary mode, which must happen
+ * when sparsely packing any array with more than MIN_SPARSE_INDEX elements
+ * (see PropertyTree::MAX_HEIGHT).
+ */
+ if (!obj->inDictionaryMode())
+ return DenseElementResult::Incomplete;
+
+ /*
+ * Only measure the number of indexed properties every log(n) times when
+ * populating the object.
+ */
+ uint32_t slotSpan = obj->slotSpan();
+ if (slotSpan != RoundUpPow2(slotSpan))
+ return DenseElementResult::Incomplete;
+
+ /* Watch for conditions under which an object's elements cannot be dense. */
+ if (!obj->nonProxyIsExtensible() || obj->watched())
+ return DenseElementResult::Incomplete;
+
+ /*
+ * The indexes in the object need to be sufficiently dense before they can
+ * be converted to dense mode.
+ */
+ uint32_t numDenseElements = 0;
+ uint32_t newInitializedLength = 0;
+
+ RootedShape shape(cx, obj->lastProperty());
+ while (!shape->isEmptyShape()) {
+ uint32_t index;
+ if (IdIsIndex(shape->propid(), &index)) {
+ if (shape->attributes() == JSPROP_ENUMERATE &&
+ shape->hasDefaultGetter() &&
+ shape->hasDefaultSetter())
+ {
+ numDenseElements++;
+ newInitializedLength = Max(newInitializedLength, index + 1);
+ } else {
+ /*
+ * For simplicity, only densify the object if all indexed
+ * properties can be converted to dense elements.
+ */
+ return DenseElementResult::Incomplete;
+ }
+ }
+ shape = shape->previous();
+ }
+
+ if (numDenseElements * SPARSE_DENSITY_RATIO < newInitializedLength)
+ return DenseElementResult::Incomplete;
+
+ if (newInitializedLength > MAX_DENSE_ELEMENTS_COUNT)
+ return DenseElementResult::Incomplete;
+
+ /*
+ * This object meets all necessary restrictions, convert all indexed
+ * properties into dense elements.
+ */
+
+ if (!obj->maybeCopyElementsForWrite(cx))
+ return DenseElementResult::Failure;
+
+ if (newInitializedLength > obj->getDenseCapacity()) {
+ if (!obj->growElements(cx, newInitializedLength))
+ return DenseElementResult::Failure;
+ }
+
+ obj->ensureDenseInitializedLength(cx, newInitializedLength, 0);
+
+ RootedValue value(cx);
+
+ shape = obj->lastProperty();
+ while (!shape->isEmptyShape()) {
+ jsid id = shape->propid();
+ uint32_t index;
+ if (IdIsIndex(id, &index)) {
+ value = obj->getSlot(shape->slot());
+
+ /*
+ * When removing a property from a dictionary, the specified
+ * property will be removed from the dictionary list and the
+ * last property will then be changed due to reshaping the object.
+ * Compute the next shape in the traverse, watching for such
+ * removals from the list.
+ */
+ if (shape != obj->lastProperty()) {
+ shape = shape->previous();
+ if (!obj->removeProperty(cx, id))
+ return DenseElementResult::Failure;
+ } else {
+ if (!obj->removeProperty(cx, id))
+ return DenseElementResult::Failure;
+ shape = obj->lastProperty();
+ }
+
+ obj->setDenseElement(index, value);
+ } else {
+ shape = shape->previous();
+ }
+ }
+
+ /*
+ * All indexed properties on the object are now dense, clear the indexed
+ * flag so that we will not start using sparse indexes again if we need
+ * to grow the object.
+ */
+ if (!obj->clearFlag(cx, BaseShape::INDEXED))
+ return DenseElementResult::Failure;
+
+ return DenseElementResult::Success;
+}
+
+// Given a requested capacity (in elements) and (potentially) the length of an
+// array for which elements are being allocated, compute an actual allocation
+// amount (in elements). (Allocation amounts include space for an
+// ObjectElements instance, so a return value of |N| implies
+// |N - ObjectElements::VALUES_PER_HEADER| usable elements.)
+//
+// The requested/actual allocation distinction is meant to:
+//
+// * preserve amortized O(N) time to add N elements;
+// * minimize the number of unused elements beyond an array's length, and
+// * provide at least SLOT_CAPACITY_MIN elements no matter what (so adding
+// the first several elements to small arrays only needs one allocation).
+//
+// Note: the structure and behavior of this method follow along with
+// UnboxedArrayObject::chooseCapacityIndex. Changes to the allocation strategy
+// in one should generally be matched by the other.
+/* static */ bool
+NativeObject::goodElementsAllocationAmount(ExclusiveContext* cx, uint32_t reqCapacity,
+ uint32_t length, uint32_t* goodAmount)
+{
+ if (reqCapacity > MAX_DENSE_ELEMENTS_COUNT) {
+ ReportOutOfMemory(cx);
+ return false;
+ }
+
+ uint32_t reqAllocated = reqCapacity + ObjectElements::VALUES_PER_HEADER;
+
+ // Handle "small" requests primarily by doubling.
+ const uint32_t Mebi = 1 << 20;
+ if (reqAllocated < Mebi) {
+ uint32_t amount = mozilla::AssertedCast<uint32_t>(RoundUpPow2(reqAllocated));
+
+ // If |amount| would be 2/3 or more of the array's length, adjust
+ // it (up or down) to be equal to the array's length. This avoids
+ // allocating excess elements that aren't likely to be needed, either
+ // in this resizing or a subsequent one. The 2/3 factor is chosen so
+ // that exceptional resizings will at most triple the capacity, as
+ // opposed to the usual doubling.
+ uint32_t goodCapacity = amount - ObjectElements::VALUES_PER_HEADER;
+ if (length >= reqCapacity && goodCapacity > (length / 3) * 2)
+ amount = length + ObjectElements::VALUES_PER_HEADER;
+
+ if (amount < SLOT_CAPACITY_MIN)
+ amount = SLOT_CAPACITY_MIN;
+
+ *goodAmount = amount;
+
+ return true;
+ }
+
+ // The almost-doubling above wastes a lot of space for larger bucket sizes.
+ // For large amounts, switch to bucket sizes that obey this formula:
+ //
+ // count(n+1) = Math.ceil(count(n) * 1.125)
+ //
+ // where |count(n)| is the size of the nth bucket, measured in 2**20 slots.
+ // These bucket sizes still preserve amortized O(N) time to add N elements,
+ // just with a larger constant factor.
+ //
+ // The bucket size table below was generated with this JavaScript (and
+ // manual reformatting):
+ //
+ // for (let n = 1, i = 0; i < 34; i++) {
+ // print('0x' + (n * (1 << 20)).toString(16) + ', ');
+ // n = Math.ceil(n * 1.125);
+ // }
+ static const uint32_t BigBuckets[] = {
+ 0x100000, 0x200000, 0x300000, 0x400000, 0x500000, 0x600000, 0x700000,
+ 0x800000, 0x900000, 0xb00000, 0xd00000, 0xf00000, 0x1100000, 0x1400000,
+ 0x1700000, 0x1a00000, 0x1e00000, 0x2200000, 0x2700000, 0x2c00000,
+ 0x3200000, 0x3900000, 0x4100000, 0x4a00000, 0x5400000, 0x5f00000,
+ 0x6b00000, 0x7900000, 0x8900000, 0x9b00000, 0xaf00000, 0xc500000,
+ 0xde00000, 0xfa00000
+ };
+ MOZ_ASSERT(BigBuckets[ArrayLength(BigBuckets) - 1] <= MAX_DENSE_ELEMENTS_ALLOCATION);
+
+ // Pick the first bucket that'll fit |reqAllocated|.
+ for (uint32_t b : BigBuckets) {
+ if (b >= reqAllocated) {
+ *goodAmount = b;
+ return true;
+ }
+ }
+
+ // Otherwise, return the maximum bucket size.
+ *goodAmount = MAX_DENSE_ELEMENTS_ALLOCATION;
+ return true;
+}
+
+bool
+NativeObject::growElements(ExclusiveContext* cx, uint32_t reqCapacity)
+{
+ MOZ_ASSERT(nonProxyIsExtensible());
+ MOZ_ASSERT(canHaveNonEmptyElements());
+ MOZ_ASSERT(!denseElementsAreFrozen());
+ if (denseElementsAreCopyOnWrite())
+ MOZ_CRASH();
+
+ uint32_t oldCapacity = getDenseCapacity();
+ MOZ_ASSERT(oldCapacity < reqCapacity);
+
+ uint32_t newAllocated = 0;
+ if (is<ArrayObject>() && !as<ArrayObject>().lengthIsWritable()) {
+ MOZ_ASSERT(reqCapacity <= as<ArrayObject>().length());
+ MOZ_ASSERT(reqCapacity <= MAX_DENSE_ELEMENTS_COUNT);
+ // Preserve the |capacity <= length| invariant for arrays with
+ // non-writable length. See also js::ArraySetLength which initially
+ // enforces this requirement.
+ newAllocated = reqCapacity + ObjectElements::VALUES_PER_HEADER;
+ } else {
+ if (!goodElementsAllocationAmount(cx, reqCapacity, getElementsHeader()->length, &newAllocated))
+ return false;
+ }
+
+ uint32_t newCapacity = newAllocated - ObjectElements::VALUES_PER_HEADER;
+ MOZ_ASSERT(newCapacity > oldCapacity && newCapacity >= reqCapacity);
+
+ // If newCapacity exceeds MAX_DENSE_ELEMENTS_COUNT, the array should become
+ // sparse.
+ MOZ_ASSERT(newCapacity <= MAX_DENSE_ELEMENTS_COUNT);
+
+ uint32_t initlen = getDenseInitializedLength();
+
+ HeapSlot* oldHeaderSlots = reinterpret_cast<HeapSlot*>(getElementsHeader());
+ HeapSlot* newHeaderSlots;
+ if (hasDynamicElements()) {
+ MOZ_ASSERT(oldCapacity <= MAX_DENSE_ELEMENTS_COUNT);
+ uint32_t oldAllocated = oldCapacity + ObjectElements::VALUES_PER_HEADER;
+
+ newHeaderSlots = ReallocateObjectBuffer<HeapSlot>(cx, this, oldHeaderSlots, oldAllocated, newAllocated);
+ if (!newHeaderSlots)
+ return false; // Leave elements at its old size.
+ } else {
+ newHeaderSlots = AllocateObjectBuffer<HeapSlot>(cx, this, newAllocated);
+ if (!newHeaderSlots)
+ return false; // Leave elements at its old size.
+ PodCopy(newHeaderSlots, oldHeaderSlots, ObjectElements::VALUES_PER_HEADER + initlen);
+ }
+
+ ObjectElements* newheader = reinterpret_cast<ObjectElements*>(newHeaderSlots);
+ newheader->capacity = newCapacity;
+ elements_ = newheader->elements();
+
+ Debug_SetSlotRangeToCrashOnTouch(elements_ + initlen, newCapacity - initlen);
+
+ return true;
+}
+
+void
+NativeObject::shrinkElements(ExclusiveContext* cx, uint32_t reqCapacity)
+{
+ uint32_t oldCapacity = getDenseCapacity();
+ MOZ_ASSERT(reqCapacity < oldCapacity);
+
+ MOZ_ASSERT(canHaveNonEmptyElements());
+ if (denseElementsAreCopyOnWrite())
+ MOZ_CRASH();
+
+ if (!hasDynamicElements())
+ return;
+
+ uint32_t newAllocated = 0;
+ MOZ_ALWAYS_TRUE(goodElementsAllocationAmount(cx, reqCapacity, 0, &newAllocated));
+ MOZ_ASSERT(oldCapacity <= MAX_DENSE_ELEMENTS_COUNT);
+ uint32_t oldAllocated = oldCapacity + ObjectElements::VALUES_PER_HEADER;
+ if (newAllocated == oldAllocated)
+ return; // Leave elements at its old size.
+
+ MOZ_ASSERT(newAllocated > ObjectElements::VALUES_PER_HEADER);
+ uint32_t newCapacity = newAllocated - ObjectElements::VALUES_PER_HEADER;
+ MOZ_ASSERT(newCapacity <= MAX_DENSE_ELEMENTS_COUNT);
+
+ HeapSlot* oldHeaderSlots = reinterpret_cast<HeapSlot*>(getElementsHeader());
+ HeapSlot* newHeaderSlots = ReallocateObjectBuffer<HeapSlot>(cx, this, oldHeaderSlots,
+ oldAllocated, newAllocated);
+ if (!newHeaderSlots) {
+ cx->recoverFromOutOfMemory();
+ return; // Leave elements at its old size.
+ }
+
+ ObjectElements* newheader = reinterpret_cast<ObjectElements*>(newHeaderSlots);
+ newheader->capacity = newCapacity;
+ elements_ = newheader->elements();
+}
+
+/* static */ bool
+NativeObject::CopyElementsForWrite(ExclusiveContext* cx, NativeObject* obj)
+{
+ MOZ_ASSERT(obj->denseElementsAreCopyOnWrite());
+ MOZ_ASSERT(!obj->denseElementsAreFrozen());
+
+ // The original owner of a COW elements array should never be modified.
+ MOZ_ASSERT(obj->getElementsHeader()->ownerObject() != obj);
+
+ uint32_t initlen = obj->getDenseInitializedLength();
+ uint32_t newAllocated = 0;
+ if (!goodElementsAllocationAmount(cx, initlen, 0, &newAllocated))
+ return false;
+
+ uint32_t newCapacity = newAllocated - ObjectElements::VALUES_PER_HEADER;
+
+ // COPY_ON_WRITE flags is set only if obj is a dense array.
+ MOZ_ASSERT(newCapacity <= MAX_DENSE_ELEMENTS_COUNT);
+
+ JSObject::writeBarrierPre(obj->getElementsHeader()->ownerObject());
+
+ HeapSlot* newHeaderSlots = AllocateObjectBuffer<HeapSlot>(cx, obj, newAllocated);
+ if (!newHeaderSlots)
+ return false;
+ ObjectElements* newheader = reinterpret_cast<ObjectElements*>(newHeaderSlots);
+ js_memcpy(newheader, obj->getElementsHeader(),
+ (ObjectElements::VALUES_PER_HEADER + initlen) * sizeof(Value));
+
+ newheader->capacity = newCapacity;
+ newheader->clearCopyOnWrite();
+ obj->elements_ = newheader->elements();
+
+ Debug_SetSlotRangeToCrashOnTouch(obj->elements_ + initlen, newCapacity - initlen);
+
+ return true;
+}
+
+/* static */ bool
+NativeObject::allocSlot(ExclusiveContext* cx, HandleNativeObject obj, uint32_t* slotp)
+{
+ uint32_t slot = obj->slotSpan();
+ MOZ_ASSERT(slot >= JSSLOT_FREE(obj->getClass()));
+
+ // If this object is in dictionary mode, try to pull a free slot from the
+ // shape table's slot-number free list. Shapes without a ShapeTable have an
+ // empty free list, because we only purge ShapeTables with an empty free
+ // list.
+ if (obj->inDictionaryMode()) {
+ AutoCheckCannotGC nogc;
+ if (ShapeTable* table = obj->lastProperty()->maybeTable(nogc)) {
+ uint32_t last = table->freeList();
+ if (last != SHAPE_INVALID_SLOT) {
+#ifdef DEBUG
+ MOZ_ASSERT(last < slot);
+ uint32_t next = obj->getSlot(last).toPrivateUint32();
+ MOZ_ASSERT_IF(next != SHAPE_INVALID_SLOT, next < slot);
+#endif
+
+ *slotp = last;
+
+ const Value& vref = obj->getSlot(last);
+ table->setFreeList(vref.toPrivateUint32());
+ obj->setSlot(last, UndefinedValue());
+ return true;
+ }
+ }
+ }
+
+ if (slot >= SHAPE_MAXIMUM_SLOT) {
+ ReportOutOfMemory(cx);
+ return false;
+ }
+
+ *slotp = slot;
+
+ if (obj->inDictionaryMode() && !obj->setSlotSpan(cx, slot + 1))
+ return false;
+
+ return true;
+}
+
+void
+NativeObject::freeSlot(ExclusiveContext* cx, uint32_t slot)
+{
+ MOZ_ASSERT(slot < slotSpan());
+
+ if (inDictionaryMode()) {
+ // Ensure we have a ShapeTable as it stores the object's free list (the
+ // list of available slots in dictionary objects).
+ AutoCheckCannotGC nogc;
+ if (ShapeTable* table = lastProperty()->ensureTableForDictionary(cx, nogc)) {
+ uint32_t last = table->freeList();
+
+ // Can't afford to check the whole free list, but let's check the head.
+ MOZ_ASSERT_IF(last != SHAPE_INVALID_SLOT, last < slotSpan() && last != slot);
+
+ // Place all freed slots other than reserved slots (bug 595230) on the
+ // dictionary's free list.
+ if (JSSLOT_FREE(getClass()) <= slot) {
+ MOZ_ASSERT_IF(last != SHAPE_INVALID_SLOT, last < slotSpan());
+ setSlot(slot, PrivateUint32Value(last));
+ table->setFreeList(slot);
+ return;
+ }
+ } else {
+ // OOM while creating the ShapeTable holding the free list. We can
+ // recover from it - it just means we won't be able to reuse this
+ // slot later.
+ cx->recoverFromOutOfMemory();
+ }
+ }
+ setSlot(slot, UndefinedValue());
+}
+
+Shape*
+NativeObject::addDataProperty(ExclusiveContext* cx, jsid idArg, uint32_t slot, unsigned attrs)
+{
+ MOZ_ASSERT(!(attrs & (JSPROP_GETTER | JSPROP_SETTER)));
+ RootedNativeObject self(cx, this);
+ RootedId id(cx, idArg);
+ return addProperty(cx, self, id, nullptr, nullptr, slot, attrs, 0);
+}
+
+Shape*
+NativeObject::addDataProperty(ExclusiveContext* cx, HandlePropertyName name,
+ uint32_t slot, unsigned attrs)
+{
+ MOZ_ASSERT(!(attrs & (JSPROP_GETTER | JSPROP_SETTER)));
+ RootedNativeObject self(cx, this);
+ RootedId id(cx, NameToId(name));
+ return addProperty(cx, self, id, nullptr, nullptr, slot, attrs, 0);
+}
+
+template <AllowGC allowGC>
+bool
+js::NativeLookupOwnProperty(ExclusiveContext* cx,
+ typename MaybeRooted<NativeObject*, allowGC>::HandleType obj,
+ typename MaybeRooted<jsid, allowGC>::HandleType id,
+ typename MaybeRooted<Shape*, allowGC>::MutableHandleType propp)
+{
+ bool done;
+ return LookupOwnPropertyInline<allowGC>(cx, obj, id, propp, &done);
+}
+
+template bool
+js::NativeLookupOwnProperty<CanGC>(ExclusiveContext* cx, HandleNativeObject obj, HandleId id,
+ MutableHandleShape propp);
+
+template bool
+js::NativeLookupOwnProperty<NoGC>(ExclusiveContext* cx, NativeObject* const& obj, const jsid& id,
+ FakeMutableHandle<Shape*> propp);
+
+/*** [[DefineOwnProperty]] ***********************************************************************/
+
+static inline bool
+CallAddPropertyHook(ExclusiveContext* cx, HandleNativeObject obj, HandleShape shape,
+ HandleValue value)
+{
+ if (JSAddPropertyOp addProperty = obj->getClass()->getAddProperty()) {
+ if (!cx->shouldBeJSContext())
+ return false;
+
+ RootedId id(cx, shape->propid());
+ if (!CallJSAddPropertyOp(cx->asJSContext(), addProperty, obj, id, value)) {
+ obj->removeProperty(cx, shape->propid());
+ return false;
+ }
+ }
+ return true;
+}
+
+static inline bool
+CallAddPropertyHookDense(ExclusiveContext* cx, HandleNativeObject obj, uint32_t index,
+ HandleValue value)
+{
+ // Inline addProperty for array objects.
+ if (obj->is<ArrayObject>()) {
+ ArrayObject* arr = &obj->as<ArrayObject>();
+ uint32_t length = arr->length();
+ if (index >= length)
+ arr->setLength(cx, index + 1);
+ return true;
+ }
+
+ if (JSAddPropertyOp addProperty = obj->getClass()->getAddProperty()) {
+ if (!cx->shouldBeJSContext())
+ return false;
+
+ if (!obj->maybeCopyElementsForWrite(cx))
+ return false;
+
+ RootedId id(cx, INT_TO_JSID(index));
+ if (!CallJSAddPropertyOp(cx->asJSContext(), addProperty, obj, id, value)) {
+ obj->setDenseElementHole(cx, index);
+ return false;
+ }
+ }
+ return true;
+}
+
+static bool
+UpdateShapeTypeAndValue(ExclusiveContext* cx, HandleNativeObject obj, HandleShape shape, const Value& value)
+{
+ jsid id = shape->propid();
+ if (shape->hasSlot()) {
+ obj->setSlotWithType(cx, shape, value, /* overwriting = */ false);
+
+ // Per the acquired properties analysis, when the shape of a partially
+ // initialized object is changed to its fully initialized shape, its
+ // group can be updated as well.
+ if (TypeNewScript* newScript = obj->groupRaw()->newScript()) {
+ if (newScript->initializedShape() == shape)
+ obj->setGroup(newScript->initializedGroup());
+ }
+ }
+ if (!shape->hasSlot() || !shape->hasDefaultGetter() || !shape->hasDefaultSetter())
+ MarkTypePropertyNonData(cx, obj, id);
+ if (!shape->writable())
+ MarkTypePropertyNonWritable(cx, obj, id);
+ return true;
+}
+
+static bool
+PurgeProtoChain(ExclusiveContext* cx, JSObject* objArg, HandleId id)
+{
+ /* Root locally so we can re-assign. */
+ RootedObject obj(cx, objArg);
+
+ RootedShape shape(cx);
+ while (obj) {
+ /* Lookups will not be cached through non-native protos. */
+ if (!obj->isNative())
+ break;
+
+ shape = obj->as<NativeObject>().lookup(cx, id);
+ if (shape)
+ return obj->as<NativeObject>().shadowingShapeChange(cx, *shape);
+
+ obj = obj->staticPrototype();
+ }
+
+ return true;
+}
+
+static bool
+PurgeEnvironmentChainHelper(ExclusiveContext* cx, HandleObject objArg, HandleId id)
+{
+ /* Re-root locally so we can re-assign. */
+ RootedObject obj(cx, objArg);
+
+ MOZ_ASSERT(obj->isNative());
+ MOZ_ASSERT(obj->isDelegate());
+
+ /* Lookups on integer ids cannot be cached through prototypes. */
+ if (JSID_IS_INT(id))
+ return true;
+
+ if (!PurgeProtoChain(cx, obj->staticPrototype(), id))
+ return false;
+
+ /*
+ * We must purge the environment chain only for Call objects as they are
+ * the only kind of cacheable non-global object that can gain properties
+ * after outer properties with the same names have been cached or
+ * traced. Call objects may gain such properties via eval introducing new
+ * vars; see bug 490364.
+ */
+ if (obj->is<CallObject>()) {
+ while ((obj = obj->enclosingEnvironment()) != nullptr) {
+ if (!PurgeProtoChain(cx, obj, id))
+ return false;
+ }
+ }
+
+ return true;
+}
+
+/*
+ * PurgeEnvironmentChain does nothing if obj is not itself a prototype or
+ * parent environment, else it reshapes the scope and prototype chains it
+ * links. It calls PurgeEnvironmentChainHelper, which asserts that obj is
+ * flagged as a delegate (i.e., obj has ever been on a prototype or parent
+ * chain).
+ */
+static inline bool
+PurgeEnvironmentChain(ExclusiveContext* cx, HandleObject obj, HandleId id)
+{
+ if (obj->isDelegate() && obj->isNative())
+ return PurgeEnvironmentChainHelper(cx, obj, id);
+ return true;
+}
+
+static bool
+AddOrChangeProperty(ExclusiveContext* cx, HandleNativeObject obj, HandleId id,
+ Handle<PropertyDescriptor> desc)
+{
+ desc.assertComplete();
+
+ if (!PurgeEnvironmentChain(cx, obj, id))
+ return false;
+
+ // Use dense storage for new indexed properties where possible.
+ if (JSID_IS_INT(id) &&
+ !desc.getter() &&
+ !desc.setter() &&
+ desc.attributes() == JSPROP_ENUMERATE &&
+ (!obj->isIndexed() || !obj->containsPure(id)) &&
+ !obj->is<TypedArrayObject>())
+ {
+ uint32_t index = JSID_TO_INT(id);
+ DenseElementResult edResult = obj->ensureDenseElements(cx, index, 1);
+ if (edResult == DenseElementResult::Failure)
+ return false;
+ if (edResult == DenseElementResult::Success) {
+ obj->setDenseElementWithType(cx, index, desc.value());
+ if (!CallAddPropertyHookDense(cx, obj, index, desc.value()))
+ return false;
+ return true;
+ }
+ }
+
+ RootedShape shape(cx, NativeObject::putProperty(cx, obj, id, desc.getter(), desc.setter(),
+ SHAPE_INVALID_SLOT, desc.attributes(), 0));
+ if (!shape)
+ return false;
+
+ if (!UpdateShapeTypeAndValue(cx, obj, shape, desc.value()))
+ return false;
+
+ // Clear any existing dense index after adding a sparse indexed property,
+ // and investigate converting the object to dense indexes.
+ if (JSID_IS_INT(id)) {
+ if (!obj->maybeCopyElementsForWrite(cx))
+ return false;
+
+ uint32_t index = JSID_TO_INT(id);
+ NativeObject::removeDenseElementForSparseIndex(cx, obj, index);
+ DenseElementResult edResult =
+ NativeObject::maybeDensifySparseElements(cx, obj);
+ if (edResult == DenseElementResult::Failure)
+ return false;
+ if (edResult == DenseElementResult::Success) {
+ MOZ_ASSERT(!desc.setter());
+ return CallAddPropertyHookDense(cx, obj, index, desc.value());
+ }
+ }
+
+ return CallAddPropertyHook(cx, obj, shape, desc.value());
+}
+
+static bool IsConfigurable(unsigned attrs) { return (attrs & JSPROP_PERMANENT) == 0; }
+static bool IsEnumerable(unsigned attrs) { return (attrs & JSPROP_ENUMERATE) != 0; }
+static bool IsWritable(unsigned attrs) { return (attrs & JSPROP_READONLY) == 0; }
+
+static bool IsAccessorDescriptor(unsigned attrs) {
+ return (attrs & (JSPROP_GETTER | JSPROP_SETTER)) != 0;
+}
+
+static bool IsDataDescriptor(unsigned attrs) {
+ MOZ_ASSERT((attrs & (JSPROP_IGNORE_VALUE | JSPROP_IGNORE_READONLY)) == 0);
+ return !IsAccessorDescriptor(attrs);
+}
+
+template <AllowGC allowGC>
+static MOZ_ALWAYS_INLINE bool
+GetExistingProperty(JSContext* cx,
+ typename MaybeRooted<Value, allowGC>::HandleType receiver,
+ typename MaybeRooted<NativeObject*, allowGC>::HandleType obj,
+ typename MaybeRooted<Shape*, allowGC>::HandleType shape,
+ typename MaybeRooted<Value, allowGC>::MutableHandleType vp);
+
+static bool
+GetExistingPropertyValue(ExclusiveContext* cx, HandleNativeObject obj, HandleId id,
+ HandleShape shape, MutableHandleValue vp)
+{
+ if (IsImplicitDenseOrTypedArrayElement(shape)) {
+ vp.set(obj->getDenseOrTypedArrayElement(JSID_TO_INT(id)));
+ return true;
+ }
+ if (!cx->shouldBeJSContext())
+ return false;
+
+ MOZ_ASSERT(shape->propid() == id);
+ MOZ_ASSERT(obj->contains(cx, shape));
+
+ RootedValue receiver(cx, ObjectValue(*obj));
+ return GetExistingProperty<CanGC>(cx->asJSContext(), receiver, obj, shape, vp);
+}
+
+/*
+ * If ES6 draft rev 37 9.1.6.3 ValidateAndApplyPropertyDescriptor step 4 would
+ * return early, because desc is redundant with an existing own property obj[id],
+ * then set *redundant = true and return true.
+ */
+static bool
+DefinePropertyIsRedundant(ExclusiveContext* cx, HandleNativeObject obj, HandleId id,
+ HandleShape shape, unsigned shapeAttrs,
+ Handle<PropertyDescriptor> desc, bool *redundant)
+{
+ *redundant = false;
+
+ if (desc.hasConfigurable() && desc.configurable() != ((shapeAttrs & JSPROP_PERMANENT) == 0))
+ return true;
+ if (desc.hasEnumerable() && desc.enumerable() != ((shapeAttrs & JSPROP_ENUMERATE) != 0))
+ return true;
+ if (desc.isDataDescriptor()) {
+ if ((shapeAttrs & (JSPROP_GETTER | JSPROP_SETTER)) != 0)
+ return true;
+ if (desc.hasWritable() && desc.writable() != ((shapeAttrs & JSPROP_READONLY) == 0))
+ return true;
+ if (desc.hasValue()) {
+ // Get the current value of the existing property.
+ RootedValue currentValue(cx);
+ if (!IsImplicitDenseOrTypedArrayElement(shape) &&
+ shape->hasSlot() &&
+ shape->hasDefaultGetter())
+ {
+ // Inline GetExistingPropertyValue in order to omit a type
+ // correctness assertion that's too strict for this particular
+ // call site. For details, see bug 1125624 comments 13-16.
+ currentValue.set(obj->getSlot(shape->slot()));
+ } else {
+ if (!GetExistingPropertyValue(cx, obj, id, shape, &currentValue))
+ return false;
+ }
+
+ // The specification calls for SameValue here, but it seems to be a
+ // bug. See <https://bugs.ecmascript.org/show_bug.cgi?id=3508>.
+ if (desc.value() != currentValue)
+ return true;
+ }
+
+ GetterOp existingGetterOp =
+ IsImplicitDenseOrTypedArrayElement(shape) ? nullptr : shape->getter();
+ if (desc.getter() != existingGetterOp)
+ return true;
+
+ SetterOp existingSetterOp =
+ IsImplicitDenseOrTypedArrayElement(shape) ? nullptr : shape->setter();
+ if (desc.setter() != existingSetterOp)
+ return true;
+ } else {
+ if (desc.hasGetterObject()) {
+ if (!(shapeAttrs & JSPROP_GETTER) || desc.getterObject() != shape->getterObject())
+ return true;
+ }
+ if (desc.hasSetterObject()) {
+ if (!(shapeAttrs & JSPROP_SETTER) || desc.setterObject() != shape->setterObject())
+ return true;
+ }
+ }
+
+ *redundant = true;
+ return true;
+}
+
+bool
+js::NativeDefineProperty(ExclusiveContext* cx, HandleNativeObject obj, HandleId id,
+ Handle<PropertyDescriptor> desc_,
+ ObjectOpResult& result)
+{
+ desc_.assertValid();
+
+ // Section numbers and step numbers below refer to ES6 draft rev 36
+ // (17 March 2015).
+ //
+ // This function aims to implement 9.1.6 [[DefineOwnProperty]] as well as
+ // the [[DefineOwnProperty]] methods described in 9.4.2.1 (arrays), 9.4.4.2
+ // (arguments), and 9.4.5.3 (typed array views).
+
+ // Dispense with custom behavior of exotic native objects first.
+ if (obj->is<ArrayObject>()) {
+ // 9.4.2.1 step 2. Redefining an array's length is very special.
+ Rooted<ArrayObject*> arr(cx, &obj->as<ArrayObject>());
+ if (id == NameToId(cx->names().length)) {
+ if (!cx->shouldBeJSContext())
+ return false;
+ return ArraySetLength(cx->asJSContext(), arr, id, desc_.attributes(), desc_.value(),
+ result);
+ }
+
+ // 9.4.2.1 step 3. Don't extend a fixed-length array.
+ uint32_t index;
+ if (IdIsIndex(id, &index)) {
+ if (WouldDefinePastNonwritableLength(obj, index))
+ return result.fail(JSMSG_CANT_DEFINE_PAST_ARRAY_LENGTH);
+ }
+ } else if (obj->is<TypedArrayObject>()) {
+ // 9.4.5.3 step 3. Indexed properties of typed arrays are special.
+ uint64_t index;
+ if (IsTypedArrayIndex(id, &index)) {
+ if (!cx->shouldBeJSContext())
+ return false;
+ return DefineTypedArrayElement(cx->asJSContext(), obj, index, desc_, result);
+ }
+ } else if (obj->is<ArgumentsObject>()) {
+ if (id == NameToId(cx->names().length)) {
+ // Either we are resolving the .length property on this object, or
+ // redefining it. In the latter case only, we must set a bit. To
+ // distinguish the two cases, we note that when resolving, the
+ // property won't already exist; whereas the first time it is
+ // redefined, it will.
+ if ((desc_.attributes() & JSPROP_RESOLVING) == 0)
+ obj->as<ArgumentsObject>().markLengthOverridden();
+ } else if (JSID_IS_SYMBOL(id) && JSID_TO_SYMBOL(id) == cx->wellKnownSymbols().iterator) {
+ // Do same thing as .length for [@@iterator].
+ if ((desc_.attributes() & JSPROP_RESOLVING) == 0)
+ obj->as<ArgumentsObject>().markIteratorOverridden();
+ } else if (JSID_IS_INT(id)) {
+ if ((desc_.attributes() & JSPROP_RESOLVING) == 0)
+ obj->as<ArgumentsObject>().markElementOverridden();
+ }
+ }
+
+ // 9.1.6.1 OrdinaryDefineOwnProperty steps 1-2.
+ RootedShape shape(cx);
+ if (desc_.attributes() & JSPROP_RESOLVING) {
+ // We are being called from a resolve or enumerate hook to reify a
+ // lazily-resolved property. To avoid reentering the resolve hook and
+ // recursing forever, skip the resolve hook when doing this lookup.
+ NativeLookupOwnPropertyNoResolve(cx, obj, id, &shape);
+ } else {
+ if (!NativeLookupOwnProperty<CanGC>(cx, obj, id, &shape))
+ return false;
+ }
+
+ // From this point, the step numbers refer to
+ // 9.1.6.3, ValidateAndApplyPropertyDescriptor.
+ // Step 1 is a redundant assertion.
+
+ // Filling in desc: Here we make a copy of the desc_ argument. We will turn
+ // it into a complete descriptor before updating obj. The spec algorithm
+ // does not explicitly do this, but the end result is the same. Search for
+ // "fill in" below for places where the filling-in actually occurs.
+ Rooted<PropertyDescriptor> desc(cx, desc_);
+
+ // Step 2.
+ if (!shape) {
+ if (!obj->nonProxyIsExtensible())
+ return result.fail(JSMSG_CANT_DEFINE_PROP_OBJECT_NOT_EXTENSIBLE);
+
+ // Fill in missing desc fields with defaults.
+ CompletePropertyDescriptor(&desc);
+
+ if (!AddOrChangeProperty(cx, obj, id, desc))
+ return false;
+ return result.succeed();
+ }
+
+ MOZ_ASSERT(shape);
+
+ // Steps 3-4. (Step 3 is a special case of step 4.) We use shapeAttrs as a
+ // stand-in for shape in many places below, since shape might not be a
+ // pointer to a real Shape (see IsImplicitDenseOrTypedArrayElement).
+ unsigned shapeAttrs = GetShapeAttributes(obj, shape);
+ bool redundant;
+ if (!DefinePropertyIsRedundant(cx, obj, id, shape, shapeAttrs, desc, &redundant))
+ return false;
+ if (redundant) {
+ // In cases involving JSOP_NEWOBJECT and JSOP_INITPROP, obj can have a
+ // type for this property that doesn't match the value in the slot.
+ // Update the type here, even though this DefineProperty call is
+ // otherwise a no-op. (See bug 1125624 comment 13.)
+ if (!IsImplicitDenseOrTypedArrayElement(shape) && desc.hasValue()) {
+ if (!UpdateShapeTypeAndValue(cx, obj, shape, desc.value()))
+ return false;
+ }
+ return result.succeed();
+ }
+
+ // Non-standard hack: Allow redefining non-configurable properties if
+ // JSPROP_REDEFINE_NONCONFIGURABLE is set _and_ the object is a non-DOM
+ // global. The idea is that a DOM object can never have such a thing on
+ // its proto chain directly on the web, so we should be OK optimizing
+ // access to accessors found on such an object. Bug 1105518 contemplates
+ // removing this hack.
+ bool skipRedefineChecks = (desc.attributes() & JSPROP_REDEFINE_NONCONFIGURABLE) &&
+ obj->is<GlobalObject>() &&
+ !obj->getClass()->isDOMClass();
+
+ // Step 5.
+ if (!IsConfigurable(shapeAttrs) && !skipRedefineChecks) {
+ if (desc.hasConfigurable() && desc.configurable())
+ return result.fail(JSMSG_CANT_REDEFINE_PROP);
+ if (desc.hasEnumerable() && desc.enumerable() != IsEnumerable(shapeAttrs))
+ return result.fail(JSMSG_CANT_REDEFINE_PROP);
+ }
+
+ // Fill in desc.[[Configurable]] and desc.[[Enumerable]] if missing.
+ if (!desc.hasConfigurable())
+ desc.setConfigurable(IsConfigurable(shapeAttrs));
+ if (!desc.hasEnumerable())
+ desc.setEnumerable(IsEnumerable(shapeAttrs));
+
+ // Steps 6-9.
+ if (desc.isGenericDescriptor()) {
+ // Step 6. No further validation is required.
+
+ // Fill in desc. A generic descriptor has none of these fields, so copy
+ // everything from shape.
+ MOZ_ASSERT(!desc.hasValue());
+ MOZ_ASSERT(!desc.hasWritable());
+ MOZ_ASSERT(!desc.hasGetterObject());
+ MOZ_ASSERT(!desc.hasSetterObject());
+ if (IsDataDescriptor(shapeAttrs)) {
+ RootedValue currentValue(cx);
+ if (!GetExistingPropertyValue(cx, obj, id, shape, &currentValue))
+ return false;
+ desc.setValue(currentValue);
+ desc.setWritable(IsWritable(shapeAttrs));
+ } else {
+ desc.setGetterObject(shape->getterObject());
+ desc.setSetterObject(shape->setterObject());
+ }
+ } else if (desc.isDataDescriptor() != IsDataDescriptor(shapeAttrs)) {
+ // Step 7.
+ if (!IsConfigurable(shapeAttrs) && !skipRedefineChecks)
+ return result.fail(JSMSG_CANT_REDEFINE_PROP);
+
+ if (IsImplicitDenseOrTypedArrayElement(shape)) {
+ MOZ_ASSERT(!obj->is<TypedArrayObject>());
+ if (!NativeObject::sparsifyDenseElement(cx, obj, JSID_TO_INT(id)))
+ return false;
+ shape = obj->lookup(cx, id);
+ }
+
+ // Fill in desc fields with default values (steps 7.b.i and 7.c.i).
+ CompletePropertyDescriptor(&desc);
+ } else if (desc.isDataDescriptor()) {
+ // Step 8.
+ bool frozen = !IsConfigurable(shapeAttrs) && !IsWritable(shapeAttrs);
+ if (frozen && desc.hasWritable() && desc.writable() && !skipRedefineChecks)
+ return result.fail(JSMSG_CANT_REDEFINE_PROP);
+
+ if (frozen || !desc.hasValue()) {
+ if (IsImplicitDenseOrTypedArrayElement(shape)) {
+ MOZ_ASSERT(!obj->is<TypedArrayObject>());
+ if (!NativeObject::sparsifyDenseElement(cx, obj, JSID_TO_INT(id)))
+ return false;
+ shape = obj->lookup(cx, id);
+ }
+
+ RootedValue currentValue(cx);
+ if (!GetExistingPropertyValue(cx, obj, id, shape, &currentValue))
+ return false;
+
+ if (!desc.hasValue()) {
+ // Fill in desc.[[Value]].
+ desc.setValue(currentValue);
+ } else {
+ // Step 8.a.ii.1.
+ bool same;
+ if (!cx->shouldBeJSContext())
+ return false;
+ if (!SameValue(cx->asJSContext(), desc.value(), currentValue, &same))
+ return false;
+ if (!same && !skipRedefineChecks)
+ return result.fail(JSMSG_CANT_REDEFINE_PROP);
+ }
+ }
+
+ if (!desc.hasWritable())
+ desc.setWritable(IsWritable(shapeAttrs));
+ } else {
+ // Step 9.
+ MOZ_ASSERT(shape->isAccessorDescriptor());
+ MOZ_ASSERT(desc.isAccessorDescriptor());
+
+ // The spec says to use SameValue, but since the values in
+ // question are objects, we can just compare pointers.
+ if (desc.hasSetterObject()) {
+ if (!IsConfigurable(shapeAttrs) &&
+ desc.setterObject() != shape->setterObject() &&
+ !skipRedefineChecks)
+ {
+ return result.fail(JSMSG_CANT_REDEFINE_PROP);
+ }
+ } else {
+ // Fill in desc.[[Set]] from shape.
+ desc.setSetterObject(shape->setterObject());
+ }
+ if (desc.hasGetterObject()) {
+ if (!IsConfigurable(shapeAttrs) &&
+ desc.getterObject() != shape->getterObject() &&
+ !skipRedefineChecks)
+ {
+ return result.fail(JSMSG_CANT_REDEFINE_PROP);
+ }
+ } else {
+ // Fill in desc.[[Get]] from shape.
+ desc.setGetterObject(shape->getterObject());
+ }
+ }
+
+ // Step 10.
+ if (!AddOrChangeProperty(cx, obj, id, desc))
+ return false;
+ return result.succeed();
+}
+
+bool
+js::NativeDefineProperty(ExclusiveContext* cx, HandleNativeObject obj, HandleId id,
+ HandleValue value, GetterOp getter, SetterOp setter, unsigned attrs,
+ ObjectOpResult& result)
+{
+ Rooted<PropertyDescriptor> desc(cx);
+ desc.initFields(nullptr, value, attrs, getter, setter);
+ return NativeDefineProperty(cx, obj, id, desc, result);
+}
+
+bool
+js::NativeDefineProperty(ExclusiveContext* cx, HandleNativeObject obj, PropertyName* name,
+ HandleValue value, GetterOp getter, SetterOp setter, unsigned attrs,
+ ObjectOpResult& result)
+{
+ RootedId id(cx, NameToId(name));
+ return NativeDefineProperty(cx, obj, id, value, getter, setter, attrs, result);
+}
+
+bool
+js::NativeDefineElement(ExclusiveContext* cx, HandleNativeObject obj, uint32_t index,
+ HandleValue value, GetterOp getter, SetterOp setter, unsigned attrs,
+ ObjectOpResult& result)
+{
+ RootedId id(cx);
+ if (index <= JSID_INT_MAX) {
+ id = INT_TO_JSID(index);
+ return NativeDefineProperty(cx, obj, id, value, getter, setter, attrs, result);
+ }
+
+ AutoRooterGetterSetter gsRoot(cx, attrs, &getter, &setter);
+
+ if (!IndexToId(cx, index, &id))
+ return false;
+
+ return NativeDefineProperty(cx, obj, id, value, getter, setter, attrs, result);
+}
+
+bool
+js::NativeDefineProperty(ExclusiveContext* cx, HandleNativeObject obj, HandleId id,
+ HandleValue value, JSGetterOp getter, JSSetterOp setter,
+ unsigned attrs)
+{
+ ObjectOpResult result;
+ if (!NativeDefineProperty(cx, obj, id, value, getter, setter, attrs, result))
+ return false;
+ if (!result) {
+ // Off-main-thread callers should not get here: they must call this
+ // function only with known-valid arguments. Populating a new
+ // PlainObject with configurable properties is fine.
+ if (!cx->shouldBeJSContext())
+ return false;
+ result.reportError(cx->asJSContext(), obj, id);
+ return false;
+ }
+ return true;
+}
+
+bool
+js::NativeDefineProperty(ExclusiveContext* cx, HandleNativeObject obj, PropertyName* name,
+ HandleValue value, JSGetterOp getter, JSSetterOp setter,
+ unsigned attrs)
+{
+ RootedId id(cx, NameToId(name));
+ return NativeDefineProperty(cx, obj, id, value, getter, setter, attrs);
+}
+
+
+/*** [[HasProperty]] *****************************************************************************/
+
+// ES6 draft rev31 9.1.7.1 OrdinaryHasProperty
+bool
+js::NativeHasProperty(JSContext* cx, HandleNativeObject obj, HandleId id, bool* foundp)
+{
+ RootedNativeObject pobj(cx, obj);
+ RootedShape shape(cx);
+
+ // This loop isn't explicit in the spec algorithm. See the comment on step
+ // 7.a. below.
+ for (;;) {
+ // Steps 2-3. ('done' is a SpiderMonkey-specific thing, used below.)
+ bool done;
+ if (!LookupOwnPropertyInline<CanGC>(cx, pobj, id, &shape, &done))
+ return false;
+
+ // Step 4.
+ if (shape) {
+ *foundp = true;
+ return true;
+ }
+
+ // Step 5-6. The check for 'done' on this next line is tricky.
+ // done can be true in exactly these unlikely-sounding cases:
+ // - We're looking up an element, and pobj is a TypedArray that
+ // doesn't have that many elements.
+ // - We're being called from a resolve hook to assign to the property
+ // being resolved.
+ // What they all have in common is we do not want to keep walking
+ // the prototype chain, and always claim that the property
+ // doesn't exist.
+ RootedObject proto(cx, done ? nullptr : pobj->staticPrototype());
+
+ // Step 8.
+ if (!proto) {
+ *foundp = false;
+ return true;
+ }
+
+ // Step 7.a. If the prototype is also native, this step is a
+ // recursive tail call, and we don't need to go through all the
+ // plumbing of HasProperty; the top of the loop is where
+ // we're going to end up anyway. But if pobj is non-native,
+ // that optimization would be incorrect.
+ if (!proto->isNative())
+ return HasProperty(cx, proto, id, foundp);
+
+ pobj = &proto->as<NativeObject>();
+ }
+}
+
+
+/*** [[GetOwnPropertyDescriptor]] ****************************************************************/
+
+bool
+js::NativeGetOwnPropertyDescriptor(JSContext* cx, HandleNativeObject obj, HandleId id,
+ MutableHandle<PropertyDescriptor> desc)
+{
+ RootedShape shape(cx);
+ if (!NativeLookupOwnProperty<CanGC>(cx, obj, id, &shape))
+ return false;
+ if (!shape) {
+ desc.object().set(nullptr);
+ return true;
+ }
+
+ desc.setAttributes(GetShapeAttributes(obj, shape));
+ if (desc.isAccessorDescriptor()) {
+ MOZ_ASSERT(desc.isShared());
+
+ // The result of GetOwnPropertyDescriptor() must be either undefined or
+ // a complete property descriptor (per ES6 draft rev 32 (2015 Feb 2)
+ // 6.1.7.3, Invariants of the Essential Internal Methods).
+ //
+ // It is an unfortunate fact that in SM, properties can exist that have
+ // JSPROP_GETTER or JSPROP_SETTER but not both. In these cases, rather
+ // than return true with desc incomplete, we fill out the missing
+ // getter or setter with a null, following CompletePropertyDescriptor.
+ if (desc.hasGetterObject()) {
+ desc.setGetterObject(shape->getterObject());
+ } else {
+ desc.setGetterObject(nullptr);
+ desc.attributesRef() |= JSPROP_GETTER;
+ }
+ if (desc.hasSetterObject()) {
+ desc.setSetterObject(shape->setterObject());
+ } else {
+ desc.setSetterObject(nullptr);
+ desc.attributesRef() |= JSPROP_SETTER;
+ }
+
+ desc.value().setUndefined();
+ } else {
+ // This is either a straight-up data property or (rarely) a
+ // property with a JSGetterOp/JSSetterOp. The latter must be
+ // reported to the caller as a plain data property, so clear
+ // desc.getter/setter, and mask away the SHARED bit.
+ desc.setGetter(nullptr);
+ desc.setSetter(nullptr);
+ desc.attributesRef() &= ~JSPROP_SHARED;
+
+ if (IsImplicitDenseOrTypedArrayElement(shape)) {
+ desc.value().set(obj->getDenseOrTypedArrayElement(JSID_TO_INT(id)));
+ } else {
+ if (!NativeGetExistingProperty(cx, obj, obj, shape, desc.value()))
+ return false;
+ }
+ }
+
+ desc.object().set(obj);
+ desc.assertComplete();
+ return true;
+}
+
+
+/*** [[Get]] *************************************************************************************/
+
+static inline bool
+CallGetter(JSContext* cx, HandleObject obj, HandleValue receiver, HandleShape shape,
+ MutableHandleValue vp)
+{
+ MOZ_ASSERT(!shape->hasDefaultGetter());
+
+ if (shape->hasGetterValue()) {
+ RootedValue getter(cx, shape->getterValue());
+ return js::CallGetter(cx, receiver, getter, vp);
+ }
+
+ // In contrast to normal getters JSGetterOps always want the holder.
+ RootedId id(cx, shape->propid());
+ return CallJSGetterOp(cx, shape->getterOp(), obj, id, vp);
+}
+
+template <AllowGC allowGC>
+static MOZ_ALWAYS_INLINE bool
+GetExistingProperty(JSContext* cx,
+ typename MaybeRooted<Value, allowGC>::HandleType receiver,
+ typename MaybeRooted<NativeObject*, allowGC>::HandleType obj,
+ typename MaybeRooted<Shape*, allowGC>::HandleType shape,
+ typename MaybeRooted<Value, allowGC>::MutableHandleType vp)
+{
+ if (shape->hasSlot()) {
+ vp.set(obj->getSlot(shape->slot()));
+ MOZ_ASSERT_IF(!vp.isMagic(JS_UNINITIALIZED_LEXICAL) &&
+ !obj->isSingleton() &&
+ !obj->template is<EnvironmentObject>() &&
+ shape->hasDefaultGetter(),
+ ObjectGroupHasProperty(cx, obj->group(), shape->propid(), vp));
+ } else {
+ vp.setUndefined();
+ }
+ if (shape->hasDefaultGetter())
+ return true;
+
+ {
+ jsbytecode* pc;
+ JSScript* script = cx->currentScript(&pc);
+ if (script && script->hasBaselineScript()) {
+ switch (JSOp(*pc)) {
+ case JSOP_GETPROP:
+ case JSOP_CALLPROP:
+ case JSOP_LENGTH:
+ script->baselineScript()->noteAccessedGetter(script->pcToOffset(pc));
+ break;
+ default:
+ break;
+ }
+ }
+ }
+
+ if (!allowGC)
+ return false;
+
+ if (!CallGetter(cx,
+ MaybeRooted<JSObject*, allowGC>::toHandle(obj),
+ MaybeRooted<Value, allowGC>::toHandle(receiver),
+ MaybeRooted<Shape*, allowGC>::toHandle(shape),
+ MaybeRooted<Value, allowGC>::toMutableHandle(vp)))
+ {
+ return false;
+ }
+
+ // Ancient nonstandard extension: via the JSAPI it's possible to create a
+ // data property that has both a slot and a getter. In that case, copy the
+ // value returned by the getter back into the slot.
+ if (shape->hasSlot() && obj->contains(cx, shape))
+ obj->setSlot(shape->slot(), vp);
+
+ return true;
+}
+
+bool
+js::NativeGetExistingProperty(JSContext* cx, HandleObject receiver, HandleNativeObject obj,
+ HandleShape shape, MutableHandleValue vp)
+{
+ RootedValue receiverValue(cx, ObjectValue(*receiver));
+ return GetExistingProperty<CanGC>(cx, receiverValue, obj, shape, vp);
+}
+
+/*
+ * Given pc pointing after a property accessing bytecode, return true if the
+ * access is "property-detecting" -- that is, if we shouldn't warn about it
+ * even if no such property is found and strict warnings are enabled.
+ */
+static bool
+Detecting(JSContext* cx, JSScript* script, jsbytecode* pc)
+{
+ MOZ_ASSERT(script->containsPC(pc));
+
+ // Skip jump target opcodes.
+ while (pc < script->codeEnd() && BytecodeIsJumpTarget(JSOp(*pc)))
+ pc = GetNextPc(pc);
+
+ MOZ_ASSERT(script->containsPC(pc));
+ if (pc >= script->codeEnd())
+ return false;
+
+ // General case: a branch or equality op follows the access.
+ JSOp op = JSOp(*pc);
+ if (CodeSpec[op].format & JOF_DETECTING)
+ return true;
+
+ jsbytecode* endpc = script->codeEnd();
+
+ if (op == JSOP_NULL) {
+ // Special case #1: don't warn about (obj.prop == null).
+ if (++pc < endpc) {
+ op = JSOp(*pc);
+ return op == JSOP_EQ || op == JSOP_NE;
+ }
+ return false;
+ }
+
+ if (op == JSOP_GETGNAME || op == JSOP_GETNAME) {
+ // Special case #2: don't warn about (obj.prop == undefined).
+ JSAtom* atom = script->getAtom(GET_UINT32_INDEX(pc));
+ if (atom == cx->names().undefined &&
+ (pc += CodeSpec[op].length) < endpc) {
+ op = JSOp(*pc);
+ return op == JSOP_EQ || op == JSOP_NE || op == JSOP_STRICTEQ || op == JSOP_STRICTNE;
+ }
+ }
+
+ return false;
+}
+
+enum IsNameLookup { NotNameLookup = false, NameLookup = true };
+
+/*
+ * Finish getting the property `receiver[id]` after looking at every object on
+ * the prototype chain and not finding any such property.
+ *
+ * Per the spec, this should just set the result to `undefined` and call it a
+ * day. However:
+ *
+ * 1. We add support for the nonstandard JSClass::getProperty hook.
+ *
+ * 2. This function also runs when we're evaluating an expression that's an
+ * Identifier (that is, an unqualified name lookup), so we need to figure
+ * out if that's what's happening and throw a ReferenceError if so.
+ *
+ * 3. We also emit an optional warning for this. (It's not super useful on the
+ * web, as there are too many false positives, but anecdotally useful in
+ * Gecko code.)
+ */
+static bool
+GetNonexistentProperty(JSContext* cx, HandleNativeObject obj, HandleId id,
+ HandleValue receiver, IsNameLookup nameLookup, MutableHandleValue vp)
+{
+ vp.setUndefined();
+
+ // Non-standard extension: Call the getProperty hook. If it sets vp to a
+ // value other than undefined, we're done. If not, fall through to the
+ // warning/error checks below.
+ if (JSGetterOp getProperty = obj->getClass()->getGetProperty()) {
+ if (!CallJSGetterOp(cx, getProperty, obj, id, vp))
+ return false;
+
+ if (!vp.isUndefined())
+ return true;
+ }
+
+ // If we are doing a name lookup, this is a ReferenceError.
+ if (nameLookup)
+ return ReportIsNotDefined(cx, id);
+
+ // Give a strict warning if foo.bar is evaluated by a script for an object
+ // foo with no property named 'bar'.
+ //
+ // Don't warn if extra warnings not enabled or for random getprop
+ // operations.
+ if (!cx->compartment()->behaviors().extraWarnings(cx))
+ return true;
+
+ jsbytecode* pc;
+ RootedScript script(cx, cx->currentScript(&pc));
+ if (!script)
+ return true;
+
+ if (*pc != JSOP_GETPROP && *pc != JSOP_GETELEM)
+ return true;
+
+ // Don't warn repeatedly for the same script.
+ if (script->warnedAboutUndefinedProp())
+ return true;
+
+ // Don't warn in self-hosted code (where the further presence of
+ // JS::RuntimeOptions::werror() would result in impossible-to-avoid
+ // errors to entirely-innocent client code).
+ if (script->selfHosted())
+ return true;
+
+ // We may just be checking if that object has an iterator.
+ if (JSID_IS_ATOM(id, cx->names().iteratorIntrinsic))
+ return true;
+
+ // Do not warn about tests like (obj[prop] == undefined).
+ pc += CodeSpec[*pc].length;
+ if (Detecting(cx, script, pc))
+ return true;
+
+ unsigned flags = JSREPORT_WARNING | JSREPORT_STRICT;
+ script->setWarnedAboutUndefinedProp();
+
+ // Ok, bad undefined property reference: whine about it.
+ RootedValue val(cx, IdToValue(id));
+ return ReportValueErrorFlags(cx, flags, JSMSG_UNDEFINED_PROP, JSDVG_IGNORE_STACK, val,
+ nullptr, nullptr, nullptr);
+}
+
+/* The NoGC version of GetNonexistentProperty, present only to make types line up. */
+bool
+GetNonexistentProperty(JSContext* cx, NativeObject* const& obj, const jsid& id, const Value& receiver,
+ IsNameLookup nameLookup, FakeMutableHandle<Value> vp)
+{
+ return false;
+}
+
+static inline bool
+GeneralizedGetProperty(JSContext* cx, HandleObject obj, HandleId id, HandleValue receiver,
+ IsNameLookup nameLookup, MutableHandleValue vp)
+{
+ JS_CHECK_RECURSION(cx, return false);
+ if (nameLookup) {
+ // When nameLookup is true, GetProperty implements ES6 rev 34 (2015 Feb
+ // 20) 8.1.1.2.6 GetBindingValue, with step 3 (the call to HasProperty)
+ // and step 6 (the call to Get) fused so that only a single lookup is
+ // needed.
+ //
+ // If we get here, we've reached a non-native object. Fall back on the
+ // algorithm as specified, with two separate lookups. (Note that we
+ // throw ReferenceErrors regardless of strictness, technically a bug.)
+
+ bool found;
+ if (!HasProperty(cx, obj, id, &found))
+ return false;
+ if (!found)
+ return ReportIsNotDefined(cx, id);
+ }
+
+ return GetProperty(cx, obj, receiver, id, vp);
+}
+
+static inline bool
+GeneralizedGetProperty(JSContext* cx, JSObject* obj, jsid id, const Value& receiver,
+ IsNameLookup nameLookup, FakeMutableHandle<Value> vp)
+{
+ JS_CHECK_RECURSION_DONT_REPORT(cx, return false);
+ if (nameLookup)
+ return false;
+ return GetPropertyNoGC(cx, obj, receiver, id, vp.address());
+}
+
+template <AllowGC allowGC>
+static MOZ_ALWAYS_INLINE bool
+NativeGetPropertyInline(JSContext* cx,
+ typename MaybeRooted<NativeObject*, allowGC>::HandleType obj,
+ typename MaybeRooted<Value, allowGC>::HandleType receiver,
+ typename MaybeRooted<jsid, allowGC>::HandleType id,
+ IsNameLookup nameLookup,
+ typename MaybeRooted<Value, allowGC>::MutableHandleType vp)
+{
+ typename MaybeRooted<NativeObject*, allowGC>::RootType pobj(cx, obj);
+ typename MaybeRooted<Shape*, allowGC>::RootType shape(cx);
+
+ // This loop isn't explicit in the spec algorithm. See the comment on step
+ // 4.d below.
+ for (;;) {
+ // Steps 2-3. ('done' is a SpiderMonkey-specific thing, used below.)
+ bool done;
+ if (!LookupOwnPropertyInline<allowGC>(cx, pobj, id, &shape, &done))
+ return false;
+
+ if (shape) {
+ // Steps 5-8. Special case for dense elements because
+ // GetExistingProperty doesn't support those.
+ if (IsImplicitDenseOrTypedArrayElement(shape)) {
+ vp.set(pobj->getDenseOrTypedArrayElement(JSID_TO_INT(id)));
+ return true;
+ }
+ return GetExistingProperty<allowGC>(cx, receiver, pobj, shape, vp);
+ }
+
+ // Steps 4.a-b. The check for 'done' on this next line is tricky.
+ // done can be true in exactly these unlikely-sounding cases:
+ // - We're looking up an element, and pobj is a TypedArray that
+ // doesn't have that many elements.
+ // - We're being called from a resolve hook to assign to the property
+ // being resolved.
+ // What they all have in common is we do not want to keep walking
+ // the prototype chain.
+ RootedObject proto(cx, done ? nullptr : pobj->staticPrototype());
+
+ // Step 4.c. The spec algorithm simply returns undefined if proto is
+ // null, but see the comment on GetNonexistentProperty.
+ if (!proto)
+ return GetNonexistentProperty(cx, obj, id, receiver, nameLookup, vp);
+
+ // Step 4.d. If the prototype is also native, this step is a
+ // recursive tail call, and we don't need to go through all the
+ // plumbing of JSObject::getGeneric; the top of the loop is where
+ // we're going to end up anyway. But if pobj is non-native,
+ // that optimization would be incorrect.
+ if (proto->getOpsGetProperty())
+ return GeneralizedGetProperty(cx, proto, id, receiver, nameLookup, vp);
+
+ pobj = &proto->as<NativeObject>();
+ }
+}
+
+bool
+js::NativeGetProperty(JSContext* cx, HandleNativeObject obj, HandleValue receiver, HandleId id,
+ MutableHandleValue vp)
+{
+ return NativeGetPropertyInline<CanGC>(cx, obj, receiver, id, NotNameLookup, vp);
+}
+
+bool
+js::NativeGetPropertyNoGC(JSContext* cx, NativeObject* obj, const Value& receiver, jsid id, Value* vp)
+{
+ AutoAssertNoException noexc(cx);
+ return NativeGetPropertyInline<NoGC>(cx, obj, receiver, id, NotNameLookup, vp);
+}
+
+bool
+js::GetPropertyForNameLookup(JSContext* cx, HandleObject obj, HandleId id, MutableHandleValue vp)
+{
+ RootedValue receiver(cx, ObjectValue(*obj));
+ if (obj->getOpsGetProperty())
+ return GeneralizedGetProperty(cx, obj, id, receiver, NameLookup, vp);
+ return NativeGetPropertyInline<CanGC>(cx, obj.as<NativeObject>(), receiver, id, NameLookup, vp);
+}
+
+
+/*** [[Set]] *************************************************************************************/
+
+static bool
+MaybeReportUndeclaredVarAssignment(JSContext* cx, HandleString propname)
+{
+ unsigned flags;
+ {
+ jsbytecode* pc;
+ JSScript* script = cx->currentScript(&pc, JSContext::ALLOW_CROSS_COMPARTMENT);
+ if (!script)
+ return true;
+
+ // If the code is not strict and extra warnings aren't enabled, then no
+ // check is needed.
+ if (IsStrictSetPC(pc))
+ flags = JSREPORT_ERROR;
+ else if (cx->compartment()->behaviors().extraWarnings(cx))
+ flags = JSREPORT_WARNING | JSREPORT_STRICT;
+ else
+ return true;
+ }
+
+ JSAutoByteString bytes;
+ if (!bytes.encodeUtf8(cx, propname))
+ return false;
+ return JS_ReportErrorFlagsAndNumberUTF8(cx, flags, GetErrorMessage, nullptr,
+ JSMSG_UNDECLARED_VAR, bytes.ptr());
+}
+
+/*
+ * Finish assignment to a shapeful data property of a native object obj. This
+ * conforms to no standard and there is a lot of legacy baggage here.
+ */
+static bool
+NativeSetExistingDataProperty(JSContext* cx, HandleNativeObject obj, HandleShape shape,
+ HandleValue v, HandleValue receiver, ObjectOpResult& result)
+{
+ MOZ_ASSERT(obj->isNative());
+ MOZ_ASSERT(shape->isDataDescriptor());
+
+ if (shape->hasDefaultSetter()) {
+ if (shape->hasSlot()) {
+ // The common path. Standard data property.
+
+ // Global properties declared with 'var' will be initially
+ // defined with an undefined value, so don't treat the initial
+ // assignments to such properties as overwrites.
+ bool overwriting = !obj->is<GlobalObject>() || !obj->getSlot(shape->slot()).isUndefined();
+ obj->setSlotWithType(cx, shape, v, overwriting);
+ return result.succeed();
+ }
+
+ // Bizarre: shared (slotless) property that's writable but has no
+ // JSSetterOp. JS code can't define such a property, but it can be done
+ // through the JSAPI. Treat it as non-writable.
+ return result.fail(JSMSG_GETTER_ONLY);
+ }
+
+ MOZ_ASSERT(!obj->is<WithEnvironmentObject>()); // See bug 1128681.
+
+ uint32_t sample = cx->runtime()->propertyRemovals;
+ RootedId id(cx, shape->propid());
+ RootedValue value(cx, v);
+ if (!CallJSSetterOp(cx, shape->setterOp(), obj, id, &value, result))
+ return false;
+
+ // Update any slot for the shape with the value produced by the setter,
+ // unless the setter deleted the shape.
+ if (shape->hasSlot() &&
+ (MOZ_LIKELY(cx->runtime()->propertyRemovals == sample) ||
+ obj->contains(cx, shape)))
+ {
+ obj->setSlot(shape->slot(), value);
+ }
+
+ return true; // result is populated by CallJSSetterOp above.
+}
+
+/*
+ * When a [[Set]] operation finds no existing property with the given id
+ * or finds a writable data property on the prototype chain, we end up here.
+ * Finish the [[Set]] by defining a new property on receiver.
+ *
+ * This implements ES6 draft rev 28, 9.1.9 [[Set]] steps 5.b-f, but it
+ * is really old code and there are a few barnacles.
+ */
+bool
+js::SetPropertyByDefining(JSContext* cx, HandleId id, HandleValue v, HandleValue receiverValue,
+ ObjectOpResult& result)
+{
+ // Step 5.b.
+ if (!receiverValue.isObject())
+ return result.fail(JSMSG_SET_NON_OBJECT_RECEIVER);
+ RootedObject receiver(cx, &receiverValue.toObject());
+
+ bool existing;
+ {
+ // Steps 5.c-d.
+ Rooted<PropertyDescriptor> desc(cx);
+ if (!GetOwnPropertyDescriptor(cx, receiver, id, &desc))
+ return false;
+
+ existing = !!desc.object();
+
+ // Step 5.e.
+ if (existing) {
+ // Step 5.e.i.
+ if (desc.isAccessorDescriptor())
+ return result.fail(JSMSG_OVERWRITING_ACCESSOR);
+
+ // Step 5.e.ii.
+ if (!desc.writable())
+ return result.fail(JSMSG_READ_ONLY);
+ }
+ }
+
+ // Invalidate SpiderMonkey-specific caches or bail.
+ const Class* clasp = receiver->getClass();
+
+ // Purge the property cache of now-shadowed id in receiver's environment chain.
+ if (!PurgeEnvironmentChain(cx, receiver, id))
+ return false;
+
+ // Steps 5.e.iii-iv. and 5.f.i. Define the new data property.
+ unsigned attrs =
+ existing
+ ? JSPROP_IGNORE_ENUMERATE | JSPROP_IGNORE_READONLY | JSPROP_IGNORE_PERMANENT
+ : JSPROP_ENUMERATE;
+ JSGetterOp getter = clasp->getGetProperty();
+ JSSetterOp setter = clasp->getSetProperty();
+ MOZ_ASSERT(getter != JS_PropertyStub);
+ MOZ_ASSERT(setter != JS_StrictPropertyStub);
+ if (!DefineProperty(cx, receiver, id, v, getter, setter, attrs, result))
+ return false;
+
+ // If the receiver is native, there is one more legacy wrinkle: the class
+ // JSSetterOp is called after defining the new property.
+ if (setter && receiver->is<NativeObject>()) {
+ if (!result)
+ return true;
+
+ Rooted<NativeObject*> nativeReceiver(cx, &receiver->as<NativeObject>());
+ if (!cx->shouldBeJSContext())
+ return false;
+ RootedValue receiverValue(cx, ObjectValue(*receiver));
+
+ // This lookup is a bit unfortunate, but not nearly the most
+ // unfortunate thing about Class getters and setters. Since the above
+ // DefineProperty call succeeded, receiver is native, and the property
+ // has a setter (and thus can't be a dense element), this lookup is
+ // guaranteed to succeed.
+ RootedShape shape(cx, nativeReceiver->lookup(cx, id));
+ MOZ_ASSERT(shape);
+ return NativeSetExistingDataProperty(cx->asJSContext(), nativeReceiver, shape, v,
+ receiverValue, result);
+ }
+
+ return true;
+}
+
+// When setting |id| for |receiver| and |obj| has no property for id, continue
+// the search up the prototype chain.
+bool
+js::SetPropertyOnProto(JSContext* cx, HandleObject obj, HandleId id, HandleValue v,
+ HandleValue receiver, ObjectOpResult& result)
+{
+ MOZ_ASSERT(!obj->is<ProxyObject>());
+
+ RootedObject proto(cx, obj->staticPrototype());
+ if (proto)
+ return SetProperty(cx, proto, id, v, receiver, result);
+
+ return SetPropertyByDefining(cx, id, v, receiver, result);
+}
+
+/*
+ * Implement "the rest of" assignment to a property when no property receiver[id]
+ * was found anywhere on the prototype chain.
+ *
+ * FIXME: This should be updated to follow ES6 draft rev 28, section 9.1.9,
+ * steps 4.d.i and 5.
+ */
+static bool
+SetNonexistentProperty(JSContext* cx, HandleId id, HandleValue v, HandleValue receiver,
+ QualifiedBool qualified, ObjectOpResult& result)
+{
+ if (!qualified && receiver.isObject() && receiver.toObject().isUnqualifiedVarObj()) {
+ RootedString idStr(cx, JSID_TO_STRING(id));
+ if (!MaybeReportUndeclaredVarAssignment(cx, idStr))
+ return false;
+ }
+
+ return SetPropertyByDefining(cx, id, v, receiver, result);
+}
+
+/*
+ * Set an existing own property obj[index] that's a dense element or typed
+ * array element.
+ */
+static bool
+SetDenseOrTypedArrayElement(JSContext* cx, HandleNativeObject obj, uint32_t index, HandleValue v,
+ ObjectOpResult& result)
+{
+ if (obj->is<TypedArrayObject>()) {
+ double d;
+ if (!ToNumber(cx, v, &d))
+ return false;
+
+ // Silently do nothing for out-of-bounds sets, for consistency with
+ // current behavior. (ES6 currently says to throw for this in
+ // strict mode code, so we may eventually need to change.)
+ uint32_t len = obj->as<TypedArrayObject>().length();
+ if (index < len)
+ TypedArrayObject::setElement(obj->as<TypedArrayObject>(), index, d);
+ return result.succeed();
+ }
+
+ if (WouldDefinePastNonwritableLength(obj, index))
+ return result.fail(JSMSG_CANT_DEFINE_PAST_ARRAY_LENGTH);
+
+ if (!obj->maybeCopyElementsForWrite(cx))
+ return false;
+
+ obj->setDenseElementWithType(cx, index, v);
+ return result.succeed();
+}
+
+/*
+ * Finish the assignment `receiver[id] = v` when an existing property (shape)
+ * has been found on a native object (pobj). This implements ES6 draft rev 32
+ * (2015 Feb 2) 9.1.9 steps 5 and 6.
+ *
+ * It is necessary to pass both id and shape because shape could be an implicit
+ * dense or typed array element (i.e. not actually a pointer to a Shape).
+ */
+static bool
+SetExistingProperty(JSContext* cx, HandleNativeObject obj, HandleId id, HandleValue v,
+ HandleValue receiver, HandleNativeObject pobj, HandleShape shape,
+ ObjectOpResult& result)
+{
+ // Step 5 for dense elements.
+ if (IsImplicitDenseOrTypedArrayElement(shape)) {
+ // Step 5.a.
+ if (pobj->getElementsHeader()->isFrozen())
+ return result.fail(JSMSG_READ_ONLY);
+
+ // Pure optimization for the common case:
+ if (receiver.isObject() && pobj == &receiver.toObject())
+ return SetDenseOrTypedArrayElement(cx, pobj, JSID_TO_INT(id), v, result);
+
+ // Steps 5.b-f.
+ return SetPropertyByDefining(cx, id, v, receiver, result);
+ }
+
+ // Step 5 for all other properties.
+ if (shape->isDataDescriptor()) {
+ // Step 5.a.
+ if (!shape->writable())
+ return result.fail(JSMSG_READ_ONLY);
+
+ // steps 5.c-f.
+ if (receiver.isObject() && pobj == &receiver.toObject()) {
+ // Pure optimization for the common case. There's no point performing
+ // the lookup in step 5.c again, as our caller just did it for us. The
+ // result is |shape|.
+
+ // Steps 5.e.i-ii.
+ if (pobj->is<ArrayObject>() && id == NameToId(cx->names().length)) {
+ Rooted<ArrayObject*> arr(cx, &pobj->as<ArrayObject>());
+ return ArraySetLength(cx, arr, id, shape->attributes(), v, result);
+ }
+ return NativeSetExistingDataProperty(cx, pobj, shape, v, receiver, result);
+ }
+
+ // SpiderMonkey special case: assigning to an inherited slotless
+ // property causes the setter to be called, instead of shadowing,
+ // unless the existing property is JSPROP_SHADOWABLE (see bug 552432).
+ if (!shape->hasSlot() && !shape->hasShadowable()) {
+ // Even weirder sub-special-case: inherited slotless data property
+ // with default setter. Wut.
+ if (shape->hasDefaultSetter())
+ return result.succeed();
+
+ RootedValue valCopy(cx, v);
+ return CallJSSetterOp(cx, shape->setterOp(), obj, id, &valCopy, result);
+ }
+
+ // Shadow pobj[id] by defining a new data property receiver[id].
+ // Delegate everything to SetPropertyByDefining.
+ return SetPropertyByDefining(cx, id, v, receiver, result);
+ }
+
+ // Steps 6-11.
+ MOZ_ASSERT(shape->isAccessorDescriptor());
+ MOZ_ASSERT_IF(!shape->hasSetterObject(), shape->hasDefaultSetter());
+ if (shape->hasDefaultSetter())
+ return result.fail(JSMSG_GETTER_ONLY);
+
+ RootedValue setter(cx, ObjectValue(*shape->setterObject()));
+ if (!js::CallSetter(cx, receiver, setter, v))
+ return false;
+
+ return result.succeed();
+}
+
+bool
+js::NativeSetProperty(JSContext* cx, HandleNativeObject obj, HandleId id, HandleValue value,
+ HandleValue receiver, QualifiedBool qualified, ObjectOpResult& result)
+{
+ // Fire watchpoints, if any.
+ RootedValue v(cx, value);
+ if (MOZ_UNLIKELY(obj->watched())) {
+ WatchpointMap* wpmap = cx->compartment()->watchpointMap;
+ if (wpmap && !wpmap->triggerWatchpoint(cx, obj, id, &v))
+ return false;
+ }
+
+ // Step numbers below reference ES6 rev 27 9.1.9, the [[Set]] internal
+ // method for ordinary objects. We substitute our own names for these names
+ // used in the spec: O -> pobj, P -> id, ownDesc -> shape.
+ RootedShape shape(cx);
+ RootedNativeObject pobj(cx, obj);
+
+ // This loop isn't explicit in the spec algorithm. See the comment on step
+ // 4.c.i below. (There's a very similar loop in the NativeGetProperty
+ // implementation, but unfortunately not similar enough to common up.)
+ for (;;) {
+ // Steps 2-3. ('done' is a SpiderMonkey-specific thing, used below.)
+ bool done;
+ if (!LookupOwnPropertyInline<CanGC>(cx, pobj, id, &shape, &done))
+ return false;
+
+ if (shape) {
+ // Steps 5-6.
+ return SetExistingProperty(cx, obj, id, v, receiver, pobj, shape, result);
+ }
+
+ // Steps 4.a-b. The check for 'done' on this next line is tricky.
+ // done can be true in exactly these unlikely-sounding cases:
+ // - We're looking up an element, and pobj is a TypedArray that
+ // doesn't have that many elements.
+ // - We're being called from a resolve hook to assign to the property
+ // being resolved.
+ // What they all have in common is we do not want to keep walking
+ // the prototype chain.
+ RootedObject proto(cx, done ? nullptr : pobj->staticPrototype());
+ if (!proto) {
+ // Step 4.d.i (and step 5).
+ return SetNonexistentProperty(cx, id, v, receiver, qualified, result);
+ }
+
+ // Step 4.c.i. If the prototype is also native, this step is a
+ // recursive tail call, and we don't need to go through all the
+ // plumbing of SetProperty; the top of the loop is where we're going to
+ // end up anyway. But if pobj is non-native, that optimization would be
+ // incorrect.
+ if (!proto->isNative()) {
+ // Unqualified assignments are not specified to go through [[Set]]
+ // at all, but they do go through this function. So check for
+ // unqualified assignment to a nonexistent global (a strict error).
+ if (!qualified) {
+ bool found;
+ if (!HasProperty(cx, proto, id, &found))
+ return false;
+ if (!found)
+ return SetNonexistentProperty(cx, id, v, receiver, qualified, result);
+ }
+
+ return SetProperty(cx, proto, id, v, receiver, result);
+ }
+ pobj = &proto->as<NativeObject>();
+ }
+}
+
+bool
+js::NativeSetElement(JSContext* cx, HandleNativeObject obj, uint32_t index, HandleValue v,
+ HandleValue receiver, ObjectOpResult& result)
+{
+ RootedId id(cx);
+ if (!IndexToId(cx, index, &id))
+ return false;
+ return NativeSetProperty(cx, obj, id, v, receiver, Qualified, result);
+}
+
+/*** [[Delete]] **********************************************************************************/
+
+// ES6 draft rev31 9.1.10 [[Delete]]
+bool
+js::NativeDeleteProperty(JSContext* cx, HandleNativeObject obj, HandleId id,
+ ObjectOpResult& result)
+{
+ // Steps 2-3.
+ RootedShape shape(cx);
+ if (!NativeLookupOwnProperty<CanGC>(cx, obj, id, &shape))
+ return false;
+
+ // Step 4.
+ if (!shape) {
+ // If no property call the class's delProperty hook, passing succeeded
+ // as the result parameter. This always succeeds when there is no hook.
+ return CallJSDeletePropertyOp(cx, obj->getClass()->getDelProperty(), obj, id, result);
+ }
+
+ cx->runtime()->gc.poke();
+
+ // Step 6. Non-configurable property.
+ if (GetShapeAttributes(obj, shape) & JSPROP_PERMANENT)
+ return result.failCantDelete();
+
+ if (!CallJSDeletePropertyOp(cx, obj->getClass()->getDelProperty(), obj, id, result))
+ return false;
+ if (!result)
+ return true;
+
+ // Step 5.
+ if (IsImplicitDenseOrTypedArrayElement(shape)) {
+ // Typed array elements are non-configurable.
+ MOZ_ASSERT(!obj->is<TypedArrayObject>());
+
+ if (!obj->maybeCopyElementsForWrite(cx))
+ return false;
+
+ obj->setDenseElementHole(cx, JSID_TO_INT(id));
+ } else {
+ if (!obj->removeProperty(cx, id))
+ return false;
+ }
+
+ return SuppressDeletedProperty(cx, obj, id);
+}