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author | Gaming4JC <g4jc@hyperbola.info> | 2019-06-08 23:28:04 -0400 |
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committer | Gaming4JC <g4jc@hyperbola.info> | 2019-07-18 22:38:25 -0400 |
commit | 3a5176f4b25a2b90cefe14eb2c2de57113dc21ac (patch) | |
tree | bc6f6b9a4830a764c825e0dd78a4367b9d0a46a4 /js/src/jsmath.cpp | |
parent | 7757e03ccc550b030fb4d342f160ee30a940f23d (diff) | |
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1320408 - Part 14: Change some GlobalObject methods to static method.
Diffstat (limited to 'js/src/jsmath.cpp')
-rw-r--r-- | js/src/jsmath.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/js/src/jsmath.cpp b/js/src/jsmath.cpp index 08fbe048c..78a231003 100644 --- a/js/src/jsmath.cpp +++ b/js/src/jsmath.cpp @@ -1417,7 +1417,8 @@ static const JSFunctionSpec math_static_methods[] = { JSObject* js::InitMathClass(JSContext* cx, HandleObject obj) { - RootedObject proto(cx, obj->as<GlobalObject>().getOrCreateObjectPrototype(cx)); + Handle<GlobalObject*> global = obj.as<GlobalObject>(); + RootedObject proto(cx, GlobalObject::getOrCreateObjectPrototype(cx, global)); if (!proto) return nullptr; RootedObject Math(cx, NewObjectWithGivenProto(cx, &MathClass, proto, SingletonObject)); |