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authorMatt A. Tobin <mattatobin@localhost.localdomain>2018-02-02 04:16:08 -0500
committerMatt A. Tobin <mattatobin@localhost.localdomain>2018-02-02 04:16:08 -0500
commit5f8de423f190bbb79a62f804151bc24824fa32d8 (patch)
tree10027f336435511475e392454359edea8e25895d /js/src/jit/shared/BaselineCompiler-shared.h
parent49ee0794b5d912db1f95dce6eb52d781dc210db5 (diff)
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Add m-esr52 at 52.6.0
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diff --git a/js/src/jit/shared/BaselineCompiler-shared.h b/js/src/jit/shared/BaselineCompiler-shared.h
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+/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 4 -*-
+ * vim: set ts=8 sts=4 et sw=4 tw=99:
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+#ifndef jit_shared_BaselineCompiler_shared_h
+#define jit_shared_BaselineCompiler_shared_h
+
+#include "jit/BaselineFrameInfo.h"
+#include "jit/BaselineIC.h"
+#include "jit/BytecodeAnalysis.h"
+#include "jit/MacroAssembler.h"
+
+namespace js {
+namespace jit {
+
+class BaselineCompilerShared
+{
+ protected:
+ JSContext* cx;
+ JSScript* script;
+ jsbytecode* pc;
+ MacroAssembler masm;
+ bool ionCompileable_;
+ bool ionOSRCompileable_;
+ bool compileDebugInstrumentation_;
+
+ TempAllocator& alloc_;
+ BytecodeAnalysis analysis_;
+ FrameInfo frame;
+
+ FallbackICStubSpace stubSpace_;
+ js::Vector<BaselineICEntry, 16, SystemAllocPolicy> icEntries_;
+
+ // Stores the native code offset for a bytecode pc.
+ struct PCMappingEntry
+ {
+ uint32_t pcOffset;
+ uint32_t nativeOffset;
+ PCMappingSlotInfo slotInfo;
+
+ // If set, insert a PCMappingIndexEntry before encoding the
+ // current entry.
+ bool addIndexEntry;
+ };
+
+ js::Vector<PCMappingEntry, 16, SystemAllocPolicy> pcMappingEntries_;
+
+ // Labels for the 'movWithPatch' for loading IC entry pointers in
+ // the generated IC-calling code in the main jitcode. These need
+ // to be patched with the actual icEntry offsets after the BaselineScript
+ // has been allocated.
+ struct ICLoadLabel {
+ size_t icEntry;
+ CodeOffset label;
+ };
+ js::Vector<ICLoadLabel, 16, SystemAllocPolicy> icLoadLabels_;
+
+ uint32_t pushedBeforeCall_;
+#ifdef DEBUG
+ bool inCall_;
+#endif
+
+ CodeOffset spsPushToggleOffset_;
+ CodeOffset profilerEnterFrameToggleOffset_;
+ CodeOffset profilerExitFrameToggleOffset_;
+
+ Vector<CodeOffset> traceLoggerToggleOffsets_;
+ CodeOffset traceLoggerScriptTextIdOffset_;
+
+ BaselineCompilerShared(JSContext* cx, TempAllocator& alloc, JSScript* script);
+
+ BaselineICEntry* allocateICEntry(ICStub* stub, ICEntry::Kind kind) {
+ if (!stub)
+ return nullptr;
+
+ // Create the entry and add it to the vector.
+ if (!icEntries_.append(BaselineICEntry(script->pcToOffset(pc), kind))) {
+ ReportOutOfMemory(cx);
+ return nullptr;
+ }
+ BaselineICEntry& vecEntry = icEntries_.back();
+
+ // Set the first stub for the IC entry to the fallback stub
+ vecEntry.setFirstStub(stub);
+
+ // Return pointer to the IC entry
+ return &vecEntry;
+ }
+
+ // Append an ICEntry without a stub.
+ bool appendICEntry(ICEntry::Kind kind, uint32_t returnOffset) {
+ BaselineICEntry entry(script->pcToOffset(pc), kind);
+ entry.setReturnOffset(CodeOffset(returnOffset));
+ if (!icEntries_.append(entry)) {
+ ReportOutOfMemory(cx);
+ return false;
+ }
+ return true;
+ }
+
+ bool addICLoadLabel(CodeOffset label) {
+ MOZ_ASSERT(!icEntries_.empty());
+ ICLoadLabel loadLabel;
+ loadLabel.label = label;
+ loadLabel.icEntry = icEntries_.length() - 1;
+ if (!icLoadLabels_.append(loadLabel)) {
+ ReportOutOfMemory(cx);
+ return false;
+ }
+ return true;
+ }
+
+ JSFunction* function() const {
+ // Not delazifying here is ok as the function is guaranteed to have
+ // been delazified before compilation started.
+ return script->functionNonDelazifying();
+ }
+
+ ModuleObject* module() const {
+ return script->module();
+ }
+
+ PCMappingSlotInfo getStackTopSlotInfo() {
+ MOZ_ASSERT(frame.numUnsyncedSlots() <= 2);
+ switch (frame.numUnsyncedSlots()) {
+ case 0:
+ return PCMappingSlotInfo::MakeSlotInfo();
+ case 1:
+ return PCMappingSlotInfo::MakeSlotInfo(PCMappingSlotInfo::ToSlotLocation(frame.peek(-1)));
+ case 2:
+ default:
+ return PCMappingSlotInfo::MakeSlotInfo(PCMappingSlotInfo::ToSlotLocation(frame.peek(-1)),
+ PCMappingSlotInfo::ToSlotLocation(frame.peek(-2)));
+ }
+ }
+
+ template <typename T>
+ void pushArg(const T& t) {
+ masm.Push(t);
+ }
+ void prepareVMCall();
+
+ enum CallVMPhase {
+ POST_INITIALIZE,
+ PRE_INITIALIZE,
+ CHECK_OVER_RECURSED
+ };
+ bool callVM(const VMFunction& fun, CallVMPhase phase=POST_INITIALIZE);
+
+ bool callVMNonOp(const VMFunction& fun, CallVMPhase phase=POST_INITIALIZE) {
+ if (!callVM(fun, phase))
+ return false;
+ icEntries_.back().setFakeKind(ICEntry::Kind_NonOpCallVM);
+ return true;
+ }
+
+ public:
+ BytecodeAnalysis& analysis() {
+ return analysis_;
+ }
+
+ void setCompileDebugInstrumentation() {
+ compileDebugInstrumentation_ = true;
+ }
+};
+
+} // namespace jit
+} // namespace js
+
+#endif /* jit_shared_BaselineCompiler_shared_h */