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authorMatt A. Tobin <mattatobin@localhost.localdomain>2018-02-02 04:16:08 -0500
committerMatt A. Tobin <mattatobin@localhost.localdomain>2018-02-02 04:16:08 -0500
commit5f8de423f190bbb79a62f804151bc24824fa32d8 (patch)
tree10027f336435511475e392454359edea8e25895d /js/src/jit/arm/Assembler-arm.cpp
parent49ee0794b5d912db1f95dce6eb52d781dc210db5 (diff)
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Add m-esr52 at 52.6.0
Diffstat (limited to 'js/src/jit/arm/Assembler-arm.cpp')
-rw-r--r--js/src/jit/arm/Assembler-arm.cpp3442
1 files changed, 3442 insertions, 0 deletions
diff --git a/js/src/jit/arm/Assembler-arm.cpp b/js/src/jit/arm/Assembler-arm.cpp
new file mode 100644
index 000000000..2830f0695
--- /dev/null
+++ b/js/src/jit/arm/Assembler-arm.cpp
@@ -0,0 +1,3442 @@
+/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 4 -*-
+ * vim: set ts=8 sts=4 et sw=4 tw=99:
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+#include "jit/arm/Assembler-arm.h"
+
+#include "mozilla/DebugOnly.h"
+#include "mozilla/MathAlgorithms.h"
+
+#include "jscompartment.h"
+#ifdef JS_DISASM_ARM
+#include "jsprf.h"
+#endif
+#include "jsutil.h"
+
+#include "gc/Marking.h"
+#include "jit/arm/disasm/Disasm-arm.h"
+#include "jit/arm/MacroAssembler-arm.h"
+#include "jit/ExecutableAllocator.h"
+#include "jit/JitCompartment.h"
+#include "jit/MacroAssembler.h"
+
+using namespace js;
+using namespace js::jit;
+
+using mozilla::CountLeadingZeroes32;
+
+void dbg_break() {}
+
+// The ABIArgGenerator is used for making system ABI calls and for inter-wasm
+// calls. The system ABI can either be SoftFp or HardFp, and inter-wasm calls
+// are always HardFp calls. The initialization defaults to HardFp, and the ABI
+// choice is made before any system ABI calls with the method "setUseHardFp".
+ABIArgGenerator::ABIArgGenerator()
+ : intRegIndex_(0),
+ floatRegIndex_(0),
+ stackOffset_(0),
+ current_(),
+ useHardFp_(true)
+{ }
+
+// See the "Parameter Passing" section of the "Procedure Call Standard for the
+// ARM Architecture" documentation.
+ABIArg
+ABIArgGenerator::softNext(MIRType type)
+{
+ switch (type) {
+ case MIRType::Int32:
+ case MIRType::Pointer:
+ if (intRegIndex_ == NumIntArgRegs) {
+ current_ = ABIArg(stackOffset_);
+ stackOffset_ += sizeof(uint32_t);
+ break;
+ }
+ current_ = ABIArg(Register::FromCode(intRegIndex_));
+ intRegIndex_++;
+ break;
+ case MIRType::Int64:
+ // Make sure to use an even register index. Increase to next even number
+ // when odd.
+ intRegIndex_ = (intRegIndex_ + 1) & ~1;
+ if (intRegIndex_ == NumIntArgRegs) {
+ // Align the stack on 8 bytes.
+ static const uint32_t align = sizeof(uint64_t) - 1;
+ stackOffset_ = (stackOffset_ + align) & ~align;
+ current_ = ABIArg(stackOffset_);
+ stackOffset_ += sizeof(uint64_t);
+ break;
+ }
+ current_ = ABIArg(Register::FromCode(intRegIndex_), Register::FromCode(intRegIndex_ + 1));
+ intRegIndex_ += 2;
+ break;
+ case MIRType::Float32:
+ if (intRegIndex_ == NumIntArgRegs) {
+ current_ = ABIArg(stackOffset_);
+ stackOffset_ += sizeof(uint32_t);
+ break;
+ }
+ current_ = ABIArg(Register::FromCode(intRegIndex_));
+ intRegIndex_++;
+ break;
+ case MIRType::Double:
+ // Make sure to use an even register index. Increase to next even number
+ // when odd.
+ intRegIndex_ = (intRegIndex_ + 1) & ~1;
+ if (intRegIndex_ == NumIntArgRegs) {
+ // Align the stack on 8 bytes.
+ static const uint32_t align = sizeof(double) - 1;
+ stackOffset_ = (stackOffset_ + align) & ~align;
+ current_ = ABIArg(stackOffset_);
+ stackOffset_ += sizeof(double);
+ break;
+ }
+ current_ = ABIArg(Register::FromCode(intRegIndex_), Register::FromCode(intRegIndex_ + 1));
+ intRegIndex_ += 2;
+ break;
+ default:
+ MOZ_CRASH("Unexpected argument type");
+ }
+
+ return current_;
+}
+
+ABIArg
+ABIArgGenerator::hardNext(MIRType type)
+{
+ switch (type) {
+ case MIRType::Int32:
+ case MIRType::Pointer:
+ if (intRegIndex_ == NumIntArgRegs) {
+ current_ = ABIArg(stackOffset_);
+ stackOffset_ += sizeof(uint32_t);
+ break;
+ }
+ current_ = ABIArg(Register::FromCode(intRegIndex_));
+ intRegIndex_++;
+ break;
+ case MIRType::Int64:
+ // Make sure to use an even register index. Increase to next even number
+ // when odd.
+ intRegIndex_ = (intRegIndex_ + 1) & ~1;
+ if (intRegIndex_ == NumIntArgRegs) {
+ // Align the stack on 8 bytes.
+ static const uint32_t align = sizeof(uint64_t) - 1;
+ stackOffset_ = (stackOffset_ + align) & ~align;
+ current_ = ABIArg(stackOffset_);
+ stackOffset_ += sizeof(uint64_t);
+ break;
+ }
+ current_ = ABIArg(Register::FromCode(intRegIndex_), Register::FromCode(intRegIndex_ + 1));
+ intRegIndex_ += 2;
+ break;
+ case MIRType::Float32:
+ if (floatRegIndex_ == NumFloatArgRegs) {
+ current_ = ABIArg(stackOffset_);
+ stackOffset_ += sizeof(uint32_t);
+ break;
+ }
+ current_ = ABIArg(VFPRegister(floatRegIndex_, VFPRegister::Single));
+ floatRegIndex_++;
+ break;
+ case MIRType::Double:
+ // Double register are composed of 2 float registers, thus we have to
+ // skip any float register which cannot be used in a pair of float
+ // registers in which a double value can be stored.
+ floatRegIndex_ = (floatRegIndex_ + 1) & ~1;
+ if (floatRegIndex_ == NumFloatArgRegs) {
+ static const uint32_t align = sizeof(double) - 1;
+ stackOffset_ = (stackOffset_ + align) & ~align;
+ current_ = ABIArg(stackOffset_);
+ stackOffset_ += sizeof(uint64_t);
+ break;
+ }
+ current_ = ABIArg(VFPRegister(floatRegIndex_ >> 1, VFPRegister::Double));
+ floatRegIndex_ += 2;
+ break;
+ default:
+ MOZ_CRASH("Unexpected argument type");
+ }
+
+ return current_;
+}
+
+ABIArg
+ABIArgGenerator::next(MIRType type)
+{
+ if (useHardFp_)
+ return hardNext(type);
+ return softNext(type);
+}
+
+// Encode a standard register when it is being used as src1, the dest, and an
+// extra register. These should never be called with an InvalidReg.
+uint32_t
+js::jit::RT(Register r)
+{
+ MOZ_ASSERT((r.code() & ~0xf) == 0);
+ return r.code() << 12;
+}
+
+uint32_t
+js::jit::RN(Register r)
+{
+ MOZ_ASSERT((r.code() & ~0xf) == 0);
+ return r.code() << 16;
+}
+
+uint32_t
+js::jit::RD(Register r)
+{
+ MOZ_ASSERT((r.code() & ~0xf) == 0);
+ return r.code() << 12;
+}
+
+uint32_t
+js::jit::RM(Register r)
+{
+ MOZ_ASSERT((r.code() & ~0xf) == 0);
+ return r.code() << 8;
+}
+
+// Encode a standard register when it is being used as src1, the dest, and an
+// extra register. For these, an InvalidReg is used to indicate a optional
+// register that has been omitted.
+uint32_t
+js::jit::maybeRT(Register r)
+{
+ if (r == InvalidReg)
+ return 0;
+
+ MOZ_ASSERT((r.code() & ~0xf) == 0);
+ return r.code() << 12;
+}
+
+uint32_t
+js::jit::maybeRN(Register r)
+{
+ if (r == InvalidReg)
+ return 0;
+
+ MOZ_ASSERT((r.code() & ~0xf) == 0);
+ return r.code() << 16;
+}
+
+uint32_t
+js::jit::maybeRD(Register r)
+{
+ if (r == InvalidReg)
+ return 0;
+
+ MOZ_ASSERT((r.code() & ~0xf) == 0);
+ return r.code() << 12;
+}
+
+Register
+js::jit::toRD(Instruction i)
+{
+ return Register::FromCode((i.encode() >> 12) & 0xf);
+}
+Register
+js::jit::toR(Instruction i)
+{
+ return Register::FromCode(i.encode() & 0xf);
+}
+
+Register
+js::jit::toRM(Instruction i)
+{
+ return Register::FromCode((i.encode() >> 8) & 0xf);
+}
+
+Register
+js::jit::toRN(Instruction i)
+{
+ return Register::FromCode((i.encode() >> 16) & 0xf);
+}
+
+uint32_t
+js::jit::VD(VFPRegister vr)
+{
+ if (vr.isMissing())
+ return 0;
+
+ // Bits 15,14,13,12, 22.
+ VFPRegister::VFPRegIndexSplit s = vr.encode();
+ return s.bit << 22 | s.block << 12;
+}
+uint32_t
+js::jit::VN(VFPRegister vr)
+{
+ if (vr.isMissing())
+ return 0;
+
+ // Bits 19,18,17,16, 7.
+ VFPRegister::VFPRegIndexSplit s = vr.encode();
+ return s.bit << 7 | s.block << 16;
+}
+uint32_t
+js::jit::VM(VFPRegister vr)
+{
+ if (vr.isMissing())
+ return 0;
+
+ // Bits 5, 3,2,1,0.
+ VFPRegister::VFPRegIndexSplit s = vr.encode();
+ return s.bit << 5 | s.block;
+}
+
+VFPRegister::VFPRegIndexSplit
+jit::VFPRegister::encode()
+{
+ MOZ_ASSERT(!_isInvalid);
+
+ switch (kind) {
+ case Double:
+ return VFPRegIndexSplit(code_ & 0xf, code_ >> 4);
+ case Single:
+ return VFPRegIndexSplit(code_ >> 1, code_ & 1);
+ default:
+ // VFP register treated as an integer, NOT a gpr.
+ return VFPRegIndexSplit(code_ >> 1, code_ & 1);
+ }
+}
+
+bool
+InstDTR::IsTHIS(const Instruction& i)
+{
+ return (i.encode() & IsDTRMask) == (uint32_t)IsDTR;
+}
+
+InstDTR*
+InstDTR::AsTHIS(const Instruction& i)
+{
+ if (IsTHIS(i))
+ return (InstDTR*)&i;
+ return nullptr;
+}
+
+bool
+InstLDR::IsTHIS(const Instruction& i)
+{
+ return (i.encode() & IsDTRMask) == (uint32_t)IsDTR;
+}
+
+InstLDR*
+InstLDR::AsTHIS(const Instruction& i)
+{
+ if (IsTHIS(i))
+ return (InstLDR*)&i;
+ return nullptr;
+}
+
+InstNOP*
+InstNOP::AsTHIS(Instruction& i)
+{
+ if (IsTHIS(i))
+ return (InstNOP*)&i;
+ return nullptr;
+}
+
+bool
+InstNOP::IsTHIS(const Instruction& i)
+{
+ return (i.encode() & 0x0fffffff) == NopInst;
+}
+
+bool
+InstBranchReg::IsTHIS(const Instruction& i)
+{
+ return InstBXReg::IsTHIS(i) || InstBLXReg::IsTHIS(i);
+}
+
+InstBranchReg*
+InstBranchReg::AsTHIS(const Instruction& i)
+{
+ if (IsTHIS(i))
+ return (InstBranchReg*)&i;
+ return nullptr;
+}
+void
+InstBranchReg::extractDest(Register* dest)
+{
+ *dest = toR(*this);
+}
+bool
+InstBranchReg::checkDest(Register dest)
+{
+ return dest == toR(*this);
+}
+
+bool
+InstBranchImm::IsTHIS(const Instruction& i)
+{
+ return InstBImm::IsTHIS(i) || InstBLImm::IsTHIS(i);
+}
+
+InstBranchImm*
+InstBranchImm::AsTHIS(const Instruction& i)
+{
+ if (IsTHIS(i))
+ return (InstBranchImm*)&i;
+ return nullptr;
+}
+
+void
+InstBranchImm::extractImm(BOffImm* dest)
+{
+ *dest = BOffImm(*this);
+}
+
+bool
+InstBXReg::IsTHIS(const Instruction& i)
+{
+ return (i.encode() & IsBRegMask) == IsBX;
+}
+
+InstBXReg*
+InstBXReg::AsTHIS(const Instruction& i)
+{
+ if (IsTHIS(i))
+ return (InstBXReg*)&i;
+ return nullptr;
+}
+
+bool
+InstBLXReg::IsTHIS(const Instruction& i)
+{
+ return (i.encode() & IsBRegMask) == IsBLX;
+
+}
+InstBLXReg*
+InstBLXReg::AsTHIS(const Instruction& i)
+{
+ if (IsTHIS(i))
+ return (InstBLXReg*)&i;
+ return nullptr;
+}
+
+bool
+InstBImm::IsTHIS(const Instruction& i)
+{
+ return (i.encode () & IsBImmMask) == IsB;
+}
+InstBImm*
+InstBImm::AsTHIS(const Instruction& i)
+{
+ if (IsTHIS(i))
+ return (InstBImm*)&i;
+ return nullptr;
+}
+
+bool
+InstBLImm::IsTHIS(const Instruction& i)
+{
+ return (i.encode () & IsBImmMask) == IsBL;
+
+}
+InstBLImm*
+InstBLImm::AsTHIS(const Instruction& i)
+{
+ if (IsTHIS(i))
+ return (InstBLImm*)&i;
+ return nullptr;
+}
+
+bool
+InstMovWT::IsTHIS(Instruction& i)
+{
+ return InstMovW::IsTHIS(i) || InstMovT::IsTHIS(i);
+}
+InstMovWT*
+InstMovWT::AsTHIS(Instruction& i)
+{
+ if (IsTHIS(i))
+ return (InstMovWT*)&i;
+ return nullptr;
+}
+
+void
+InstMovWT::extractImm(Imm16* imm)
+{
+ *imm = Imm16(*this);
+}
+bool
+InstMovWT::checkImm(Imm16 imm)
+{
+ return imm.decode() == Imm16(*this).decode();
+}
+
+void
+InstMovWT::extractDest(Register* dest)
+{
+ *dest = toRD(*this);
+}
+bool
+InstMovWT::checkDest(Register dest)
+{
+ return dest == toRD(*this);
+}
+
+bool
+InstMovW::IsTHIS(const Instruction& i)
+{
+ return (i.encode() & IsWTMask) == IsW;
+}
+
+InstMovW*
+InstMovW::AsTHIS(const Instruction& i)
+{
+ if (IsTHIS(i))
+ return (InstMovW*)&i;
+ return nullptr;
+}
+InstMovT*
+InstMovT::AsTHIS(const Instruction& i)
+{
+ if (IsTHIS(i))
+ return (InstMovT*)&i;
+ return nullptr;
+}
+
+bool
+InstMovT::IsTHIS(const Instruction& i)
+{
+ return (i.encode() & IsWTMask) == IsT;
+}
+
+InstALU*
+InstALU::AsTHIS(const Instruction& i)
+{
+ if (IsTHIS(i))
+ return (InstALU*)&i;
+ return nullptr;
+}
+bool
+InstALU::IsTHIS(const Instruction& i)
+{
+ return (i.encode() & ALUMask) == 0;
+}
+void
+InstALU::extractOp(ALUOp* ret)
+{
+ *ret = ALUOp(encode() & (0xf << 21));
+}
+bool
+InstALU::checkOp(ALUOp op)
+{
+ ALUOp mine;
+ extractOp(&mine);
+ return mine == op;
+}
+void
+InstALU::extractDest(Register* ret)
+{
+ *ret = toRD(*this);
+}
+bool
+InstALU::checkDest(Register rd)
+{
+ return rd == toRD(*this);
+}
+void
+InstALU::extractOp1(Register* ret)
+{
+ *ret = toRN(*this);
+}
+bool
+InstALU::checkOp1(Register rn)
+{
+ return rn == toRN(*this);
+}
+Operand2
+InstALU::extractOp2()
+{
+ return Operand2(encode());
+}
+
+InstCMP*
+InstCMP::AsTHIS(const Instruction& i)
+{
+ if (IsTHIS(i))
+ return (InstCMP*)&i;
+ return nullptr;
+}
+
+bool
+InstCMP::IsTHIS(const Instruction& i)
+{
+ return InstALU::IsTHIS(i) && InstALU::AsTHIS(i)->checkDest(r0) && InstALU::AsTHIS(i)->checkOp(OpCmp);
+}
+
+InstMOV*
+InstMOV::AsTHIS(const Instruction& i)
+{
+ if (IsTHIS(i))
+ return (InstMOV*)&i;
+ return nullptr;
+}
+
+bool
+InstMOV::IsTHIS(const Instruction& i)
+{
+ return InstALU::IsTHIS(i) && InstALU::AsTHIS(i)->checkOp1(r0) && InstALU::AsTHIS(i)->checkOp(OpMov);
+}
+
+Op2Reg
+Operand2::toOp2Reg() const {
+ return *(Op2Reg*)this;
+}
+
+Imm16::Imm16(Instruction& inst)
+ : lower_(inst.encode() & 0xfff),
+ upper_(inst.encode() >> 16),
+ invalid_(0xfff)
+{ }
+
+Imm16::Imm16(uint32_t imm)
+ : lower_(imm & 0xfff), pad_(0),
+ upper_((imm >> 12) & 0xf),
+ invalid_(0)
+{
+ MOZ_ASSERT(decode() == imm);
+}
+
+Imm16::Imm16()
+ : invalid_(0xfff)
+{ }
+
+void
+jit::PatchJump(CodeLocationJump& jump_, CodeLocationLabel label, ReprotectCode reprotect)
+{
+ // We need to determine if this jump can fit into the standard 24+2 bit
+ // address or if we need a larger branch (or just need to use our pool
+ // entry).
+ Instruction* jump = (Instruction*)jump_.raw();
+ // jumpWithPatch() returns the offset of the jump and never a pool or nop.
+ Assembler::Condition c = jump->extractCond();
+ MOZ_ASSERT(jump->is<InstBranchImm>() || jump->is<InstLDR>());
+
+ int jumpOffset = label.raw() - jump_.raw();
+ if (BOffImm::IsInRange(jumpOffset)) {
+ // This instruction started off as a branch, and will remain one.
+ MaybeAutoWritableJitCode awjc(jump, sizeof(Instruction), reprotect);
+ Assembler::RetargetNearBranch(jump, jumpOffset, c);
+ } else {
+ // This instruction started off as a branch, but now needs to be demoted
+ // to an ldr.
+ uint8_t** slot = reinterpret_cast<uint8_t**>(jump_.jumpTableEntry());
+
+ // Ensure both the branch and the slot are writable.
+ MOZ_ASSERT(uintptr_t(slot) > uintptr_t(jump));
+ size_t size = uintptr_t(slot) - uintptr_t(jump) + sizeof(void*);
+ MaybeAutoWritableJitCode awjc(jump, size, reprotect);
+
+ Assembler::RetargetFarBranch(jump, slot, label.raw(), c);
+ }
+}
+
+void
+Assembler::finish()
+{
+ flush();
+ MOZ_ASSERT(!isFinished);
+ isFinished = true;
+}
+
+bool
+Assembler::asmMergeWith(Assembler& other)
+{
+ flush();
+ other.flush();
+ if (other.oom())
+ return false;
+ if (!AssemblerShared::asmMergeWith(size(), other))
+ return false;
+ return m_buffer.appendBuffer(other.m_buffer);
+}
+
+void
+Assembler::executableCopy(uint8_t* buffer)
+{
+ MOZ_ASSERT(isFinished);
+ m_buffer.executableCopy(buffer);
+ AutoFlushICache::setRange(uintptr_t(buffer), m_buffer.size());
+}
+
+uint32_t
+Assembler::actualIndex(uint32_t idx_) const
+{
+ ARMBuffer::PoolEntry pe(idx_);
+ return m_buffer.poolEntryOffset(pe);
+}
+
+uint8_t*
+Assembler::PatchableJumpAddress(JitCode* code, uint32_t pe_)
+{
+ return code->raw() + pe_;
+}
+
+class RelocationIterator
+{
+ CompactBufferReader reader_;
+ // Offset in bytes.
+ uint32_t offset_;
+
+ public:
+ RelocationIterator(CompactBufferReader& reader)
+ : reader_(reader)
+ { }
+
+ bool read() {
+ if (!reader_.more())
+ return false;
+ offset_ = reader_.readUnsigned();
+ return true;
+ }
+
+ uint32_t offset() const {
+ return offset_;
+ }
+};
+
+template<class Iter>
+const uint32_t*
+Assembler::GetCF32Target(Iter* iter)
+{
+ Instruction* inst1 = iter->cur();
+
+ if (inst1->is<InstBranchImm>()) {
+ // See if we have a simple case, b #offset.
+ BOffImm imm;
+ InstBranchImm* jumpB = inst1->as<InstBranchImm>();
+ jumpB->extractImm(&imm);
+ return imm.getDest(inst1)->raw();
+ }
+
+ if (inst1->is<InstMovW>())
+ {
+ // See if we have the complex case:
+ // movw r_temp, #imm1
+ // movt r_temp, #imm2
+ // bx r_temp
+ // OR
+ // movw r_temp, #imm1
+ // movt r_temp, #imm2
+ // str pc, [sp]
+ // bx r_temp
+
+ Imm16 targ_bot;
+ Imm16 targ_top;
+ Register temp;
+
+ // Extract both the temp register and the bottom immediate.
+ InstMovW* bottom = inst1->as<InstMovW>();
+ bottom->extractImm(&targ_bot);
+ bottom->extractDest(&temp);
+
+ // Extract the top part of the immediate.
+ Instruction* inst2 = iter->next();
+ MOZ_ASSERT(inst2->is<InstMovT>());
+ InstMovT* top = inst2->as<InstMovT>();
+ top->extractImm(&targ_top);
+
+ // Make sure they are being loaded into the same register.
+ MOZ_ASSERT(top->checkDest(temp));
+
+ // Make sure we're branching to the same register.
+#ifdef DEBUG
+ // A toggled call sometimes has a NOP instead of a branch for the third
+ // instruction. No way to assert that it's valid in that situation.
+ Instruction* inst3 = iter->next();
+ if (!inst3->is<InstNOP>()) {
+ InstBranchReg* realBranch = nullptr;
+ if (inst3->is<InstBranchReg>()) {
+ realBranch = inst3->as<InstBranchReg>();
+ } else {
+ Instruction* inst4 = iter->next();
+ realBranch = inst4->as<InstBranchReg>();
+ }
+ MOZ_ASSERT(realBranch->checkDest(temp));
+ }
+#endif
+
+ uint32_t* dest = (uint32_t*) (targ_bot.decode() | (targ_top.decode() << 16));
+ return dest;
+ }
+
+ if (inst1->is<InstLDR>())
+ return *(uint32_t**) inst1->as<InstLDR>()->dest();
+
+ MOZ_CRASH("unsupported branch relocation");
+}
+
+uintptr_t
+Assembler::GetPointer(uint8_t* instPtr)
+{
+ InstructionIterator iter((Instruction*)instPtr);
+ uintptr_t ret = (uintptr_t)GetPtr32Target(&iter, nullptr, nullptr);
+ return ret;
+}
+
+template<class Iter>
+const uint32_t*
+Assembler::GetPtr32Target(Iter* start, Register* dest, RelocStyle* style)
+{
+ Instruction* load1 = start->cur();
+ Instruction* load2 = start->next();
+
+ if (load1->is<InstMovW>() && load2->is<InstMovT>()) {
+ if (style)
+ *style = L_MOVWT;
+
+ // See if we have the complex case:
+ // movw r_temp, #imm1
+ // movt r_temp, #imm2
+
+ Imm16 targ_bot;
+ Imm16 targ_top;
+ Register temp;
+
+ // Extract both the temp register and the bottom immediate.
+ InstMovW* bottom = load1->as<InstMovW>();
+ bottom->extractImm(&targ_bot);
+ bottom->extractDest(&temp);
+
+ // Extract the top part of the immediate.
+ InstMovT* top = load2->as<InstMovT>();
+ top->extractImm(&targ_top);
+
+ // Make sure they are being loaded into the same register.
+ MOZ_ASSERT(top->checkDest(temp));
+
+ if (dest)
+ *dest = temp;
+
+ uint32_t* value = (uint32_t*) (targ_bot.decode() | (targ_top.decode() << 16));
+ return value;
+ }
+
+ if (load1->is<InstLDR>()) {
+ if (style)
+ *style = L_LDR;
+ if (dest)
+ *dest = toRD(*load1);
+ return *(uint32_t**) load1->as<InstLDR>()->dest();
+ }
+
+ MOZ_CRASH("unsupported relocation");
+}
+
+static JitCode*
+CodeFromJump(InstructionIterator* jump)
+{
+ uint8_t* target = (uint8_t*)Assembler::GetCF32Target(jump);
+ return JitCode::FromExecutable(target);
+}
+
+void
+Assembler::TraceJumpRelocations(JSTracer* trc, JitCode* code, CompactBufferReader& reader)
+{
+ RelocationIterator iter(reader);
+ while (iter.read()) {
+ InstructionIterator institer((Instruction*) (code->raw() + iter.offset()));
+ JitCode* child = CodeFromJump(&institer);
+ TraceManuallyBarrieredEdge(trc, &child, "rel32");
+ }
+}
+
+template <class Iter>
+static void
+TraceOneDataRelocation(JSTracer* trc, Iter* iter)
+{
+ Instruction* ins = iter->cur();
+ Register dest;
+ Assembler::RelocStyle rs;
+ const void* prior = Assembler::GetPtr32Target(iter, &dest, &rs);
+ void* ptr = const_cast<void*>(prior);
+
+ // No barrier needed since these are constants.
+ TraceManuallyBarrieredGenericPointerEdge(trc, reinterpret_cast<gc::Cell**>(&ptr),
+ "ion-masm-ptr");
+
+ if (ptr != prior) {
+ MacroAssemblerARM::ma_mov_patch(Imm32(int32_t(ptr)), dest, Assembler::Always, rs, ins);
+
+ // L_LDR won't cause any instructions to be updated.
+ if (rs != Assembler::L_LDR) {
+ AutoFlushICache::flush(uintptr_t(ins), 4);
+ AutoFlushICache::flush(uintptr_t(ins->next()), 4);
+ }
+ }
+}
+
+static void
+TraceDataRelocations(JSTracer* trc, uint8_t* buffer, CompactBufferReader& reader)
+{
+ while (reader.more()) {
+ size_t offset = reader.readUnsigned();
+ InstructionIterator iter((Instruction*)(buffer + offset));
+ TraceOneDataRelocation(trc, &iter);
+ }
+}
+
+static void
+TraceDataRelocations(JSTracer* trc, ARMBuffer* buffer, CompactBufferReader& reader)
+{
+ while (reader.more()) {
+ BufferOffset offset(reader.readUnsigned());
+ ARMBuffer::AssemblerBufferInstIterator iter(offset, buffer);
+ TraceOneDataRelocation(trc, &iter);
+ }
+}
+
+void
+Assembler::TraceDataRelocations(JSTracer* trc, JitCode* code, CompactBufferReader& reader)
+{
+ ::TraceDataRelocations(trc, code->raw(), reader);
+}
+
+void
+Assembler::copyJumpRelocationTable(uint8_t* dest)
+{
+ if (jumpRelocations_.length())
+ memcpy(dest, jumpRelocations_.buffer(), jumpRelocations_.length());
+}
+
+void
+Assembler::copyDataRelocationTable(uint8_t* dest)
+{
+ if (dataRelocations_.length())
+ memcpy(dest, dataRelocations_.buffer(), dataRelocations_.length());
+}
+
+void
+Assembler::copyPreBarrierTable(uint8_t* dest)
+{
+ if (preBarriers_.length())
+ memcpy(dest, preBarriers_.buffer(), preBarriers_.length());
+}
+
+void
+Assembler::trace(JSTracer* trc)
+{
+ for (size_t i = 0; i < jumps_.length(); i++) {
+ RelativePatch& rp = jumps_[i];
+ if (rp.kind() == Relocation::JITCODE) {
+ JitCode* code = JitCode::FromExecutable((uint8_t*)rp.target());
+ TraceManuallyBarrieredEdge(trc, &code, "masmrel32");
+ MOZ_ASSERT(code == JitCode::FromExecutable((uint8_t*)rp.target()));
+ }
+ }
+
+ if (dataRelocations_.length()) {
+ CompactBufferReader reader(dataRelocations_);
+ ::TraceDataRelocations(trc, &m_buffer, reader);
+ }
+}
+
+void
+Assembler::processCodeLabels(uint8_t* rawCode)
+{
+ for (size_t i = 0; i < codeLabels_.length(); i++) {
+ CodeLabel label = codeLabels_[i];
+ Bind(rawCode, label.patchAt(), rawCode + label.target()->offset());
+ }
+}
+
+void
+Assembler::writeCodePointer(CodeOffset* label) {
+ BufferOffset off = writeInst(LabelBase::INVALID_OFFSET);
+ label->bind(off.getOffset());
+}
+
+void
+Assembler::Bind(uint8_t* rawCode, CodeOffset* label, const void* address)
+{
+ *reinterpret_cast<const void**>(rawCode + label->offset()) = address;
+}
+
+Assembler::Condition
+Assembler::InvertCondition(Condition cond)
+{
+ const uint32_t ConditionInversionBit = 0x10000000;
+ return Condition(ConditionInversionBit ^ cond);
+}
+
+Assembler::Condition
+Assembler::UnsignedCondition(Condition cond)
+{
+ switch (cond) {
+ case Zero:
+ case NonZero:
+ return cond;
+ case LessThan:
+ case Below:
+ return Below;
+ case LessThanOrEqual:
+ case BelowOrEqual:
+ return BelowOrEqual;
+ case GreaterThan:
+ case Above:
+ return Above;
+ case AboveOrEqual:
+ case GreaterThanOrEqual:
+ return AboveOrEqual;
+ default:
+ MOZ_CRASH("unexpected condition");
+ }
+}
+
+Assembler::Condition
+Assembler::ConditionWithoutEqual(Condition cond)
+{
+ switch (cond) {
+ case LessThan:
+ case LessThanOrEqual:
+ return LessThan;
+ case Below:
+ case BelowOrEqual:
+ return Below;
+ case GreaterThan:
+ case GreaterThanOrEqual:
+ return GreaterThan;
+ case Above:
+ case AboveOrEqual:
+ return Above;
+ default:
+ MOZ_CRASH("unexpected condition");
+ }
+}
+Imm8::TwoImm8mData
+Imm8::EncodeTwoImms(uint32_t imm)
+{
+ // In the ideal case, we are looking for a number that (in binary) looks
+ // like:
+ // 0b((00)*)n_1((00)*)n_2((00)*)
+ // left n1 mid n2
+ // where both n_1 and n_2 fit into 8 bits.
+ // Since this is being done with rotates, we also need to handle the case
+ // that one of these numbers is in fact split between the left and right
+ // sides, in which case the constant will look like:
+ // 0bn_1a((00)*)n_2((00)*)n_1b
+ // n1a mid n2 rgh n1b
+ // Also remember, values are rotated by multiples of two, and left, mid or
+ // right can have length zero.
+ uint32_t imm1, imm2;
+ int left = CountLeadingZeroes32(imm) & 0x1E;
+ uint32_t no_n1 = imm & ~(0xff << (24 - left));
+
+ // Not technically needed: this case only happens if we can encode as a
+ // single imm8m. There is a perfectly reasonable encoding in this case, but
+ // we shouldn't encourage people to do things like this.
+ if (no_n1 == 0)
+ return TwoImm8mData();
+
+ int mid = CountLeadingZeroes32(no_n1) & 0x1E;
+ uint32_t no_n2 = no_n1 & ~((0xff << ((24 - mid) & 0x1f)) | 0xff >> ((8 + mid) & 0x1f));
+
+ if (no_n2 == 0) {
+ // We hit the easy case, no wraparound.
+ // Note: a single constant *may* look like this.
+ int imm1shift = left + 8;
+ int imm2shift = mid + 8;
+ imm1 = (imm >> (32 - imm1shift)) & 0xff;
+ if (imm2shift >= 32) {
+ imm2shift = 0;
+ // This assert does not always hold, in fact, this would lead to
+ // some incredibly subtle bugs.
+ // assert((imm & 0xff) == no_n1);
+ imm2 = no_n1;
+ } else {
+ imm2 = ((imm >> (32 - imm2shift)) | (imm << imm2shift)) & 0xff;
+ MOZ_ASSERT( ((no_n1 >> (32 - imm2shift)) | (no_n1 << imm2shift)) ==
+ imm2);
+ }
+ MOZ_ASSERT((imm1shift & 0x1) == 0);
+ MOZ_ASSERT((imm2shift & 0x1) == 0);
+ return TwoImm8mData(datastore::Imm8mData(imm1, imm1shift >> 1),
+ datastore::Imm8mData(imm2, imm2shift >> 1));
+ }
+
+ // Either it wraps, or it does not fit. If we initially chopped off more
+ // than 8 bits, then it won't fit.
+ if (left >= 8)
+ return TwoImm8mData();
+
+ int right = 32 - (CountLeadingZeroes32(no_n2) & 30);
+ // All remaining set bits *must* fit into the lower 8 bits.
+ // The right == 8 case should be handled by the previous case.
+ if (right > 8)
+ return TwoImm8mData();
+
+ // Make sure the initial bits that we removed for no_n1 fit into the
+ // 8-(32-right) leftmost bits.
+ if (((imm & (0xff << (24 - left))) << (8 - right)) != 0) {
+ // BUT we may have removed more bits than we needed to for no_n1
+ // 0x04104001 e.g. we can encode 0x104 with a single op, then 0x04000001
+ // with a second, but we try to encode 0x0410000 and find that we need a
+ // second op for 0x4000, and 0x1 cannot be included in the encoding of
+ // 0x04100000.
+ no_n1 = imm & ~((0xff >> (8 - right)) | (0xff << (24 + right)));
+ mid = CountLeadingZeroes32(no_n1) & 30;
+ no_n2 = no_n1 & ~((0xff << ((24 - mid)&31)) | 0xff >> ((8 + mid)&31));
+ if (no_n2 != 0)
+ return TwoImm8mData();
+ }
+
+ // Now assemble all of this information into a two coherent constants it is
+ // a rotate right from the lower 8 bits.
+ int imm1shift = 8 - right;
+ imm1 = 0xff & ((imm << imm1shift) | (imm >> (32 - imm1shift)));
+ MOZ_ASSERT((imm1shift & ~0x1e) == 0);
+ // left + 8 + mid is the position of the leftmost bit of n_2.
+ // We needed to rotate 0x000000ab right by 8 in order to get 0xab000000,
+ // then shift again by the leftmost bit in order to get the constant that we
+ // care about.
+ int imm2shift = mid + 8;
+ imm2 = ((imm >> (32 - imm2shift)) | (imm << imm2shift)) & 0xff;
+ MOZ_ASSERT((imm1shift & 0x1) == 0);
+ MOZ_ASSERT((imm2shift & 0x1) == 0);
+ return TwoImm8mData(datastore::Imm8mData(imm1, imm1shift >> 1),
+ datastore::Imm8mData(imm2, imm2shift >> 1));
+}
+
+ALUOp
+jit::ALUNeg(ALUOp op, Register dest, Register scratch, Imm32* imm, Register* negDest)
+{
+ // Find an alternate ALUOp to get the job done, and use a different imm.
+ *negDest = dest;
+ switch (op) {
+ case OpMov:
+ *imm = Imm32(~imm->value);
+ return OpMvn;
+ case OpMvn:
+ *imm = Imm32(~imm->value);
+ return OpMov;
+ case OpAnd:
+ *imm = Imm32(~imm->value);
+ return OpBic;
+ case OpBic:
+ *imm = Imm32(~imm->value);
+ return OpAnd;
+ case OpAdd:
+ *imm = Imm32(-imm->value);
+ return OpSub;
+ case OpSub:
+ *imm = Imm32(-imm->value);
+ return OpAdd;
+ case OpCmp:
+ *imm = Imm32(-imm->value);
+ return OpCmn;
+ case OpCmn:
+ *imm = Imm32(-imm->value);
+ return OpCmp;
+ case OpTst:
+ MOZ_ASSERT(dest == InvalidReg);
+ *imm = Imm32(~imm->value);
+ *negDest = scratch;
+ return OpBic;
+ // orr has orn on thumb2 only.
+ default:
+ return OpInvalid;
+ }
+}
+
+bool
+jit::can_dbl(ALUOp op)
+{
+ // Some instructions can't be processed as two separate instructions such as
+ // and, and possibly add (when we're setting ccodes). There is also some
+ // hilarity with *reading* condition codes. For example, adc dest, src1,
+ // 0xfff; (add with carry) can be split up into adc dest, src1, 0xf00; add
+ // dest, dest, 0xff, since "reading" the condition code increments the
+ // result by one conditionally, that only needs to be done on one of the two
+ // instructions.
+ switch (op) {
+ case OpBic:
+ case OpAdd:
+ case OpSub:
+ case OpEor:
+ case OpOrr:
+ return true;
+ default:
+ return false;
+ }
+}
+
+bool
+jit::condsAreSafe(ALUOp op) {
+ // Even when we are setting condition codes, sometimes we can get away with
+ // splitting an operation into two. For example, if our immediate is
+ // 0x00ff00ff, and the operation is eors we can split this in half, since x
+ // ^ 0x00ff0000 ^ 0x000000ff should set all of its condition codes exactly
+ // the same as x ^ 0x00ff00ff. However, if the operation were adds, we
+ // cannot split this in half. If the source on the add is 0xfff00ff0, the
+ // result sholud be 0xef10ef, but do we set the overflow bit or not?
+ // Depending on which half is performed first (0x00ff0000 or 0x000000ff) the
+ // V bit will be set differently, and *not* updating the V bit would be
+ // wrong. Theoretically, the following should work:
+ // adds r0, r1, 0x00ff0000;
+ // addsvs r0, r1, 0x000000ff;
+ // addvc r0, r1, 0x000000ff;
+ // But this is 3 instructions, and at that point, we might as well use
+ // something else.
+ switch(op) {
+ case OpBic:
+ case OpOrr:
+ case OpEor:
+ return true;
+ default:
+ return false;
+ }
+}
+
+ALUOp
+jit::getDestVariant(ALUOp op)
+{
+ // All of the compare operations are dest-less variants of a standard
+ // operation. Given the dest-less variant, return the dest-ful variant.
+ switch (op) {
+ case OpCmp:
+ return OpSub;
+ case OpCmn:
+ return OpAdd;
+ case OpTst:
+ return OpAnd;
+ case OpTeq:
+ return OpEor;
+ default:
+ return op;
+ }
+}
+
+O2RegImmShift
+jit::O2Reg(Register r) {
+ return O2RegImmShift(r, LSL, 0);
+}
+
+O2RegImmShift
+jit::lsl(Register r, int amt)
+{
+ MOZ_ASSERT(0 <= amt && amt <= 31);
+ return O2RegImmShift(r, LSL, amt);
+}
+
+O2RegImmShift
+jit::lsr(Register r, int amt)
+{
+ MOZ_ASSERT(1 <= amt && amt <= 32);
+ return O2RegImmShift(r, LSR, amt);
+}
+
+O2RegImmShift
+jit::ror(Register r, int amt)
+{
+ MOZ_ASSERT(1 <= amt && amt <= 31);
+ return O2RegImmShift(r, ROR, amt);
+}
+O2RegImmShift
+jit::rol(Register r, int amt)
+{
+ MOZ_ASSERT(1 <= amt && amt <= 31);
+ return O2RegImmShift(r, ROR, 32 - amt);
+}
+
+O2RegImmShift
+jit::asr(Register r, int amt)
+{
+ MOZ_ASSERT(1 <= amt && amt <= 32);
+ return O2RegImmShift(r, ASR, amt);
+}
+
+
+O2RegRegShift
+jit::lsl(Register r, Register amt)
+{
+ return O2RegRegShift(r, LSL, amt);
+}
+
+O2RegRegShift
+jit::lsr(Register r, Register amt)
+{
+ return O2RegRegShift(r, LSR, amt);
+}
+
+O2RegRegShift
+jit::ror(Register r, Register amt)
+{
+ return O2RegRegShift(r, ROR, amt);
+}
+
+O2RegRegShift
+jit::asr(Register r, Register amt)
+{
+ return O2RegRegShift(r, ASR, amt);
+}
+
+static js::jit::DoubleEncoder doubleEncoder;
+
+/* static */ const js::jit::VFPImm js::jit::VFPImm::One(0x3FF00000);
+
+js::jit::VFPImm::VFPImm(uint32_t top)
+{
+ data_ = -1;
+ datastore::Imm8VFPImmData tmp;
+ if (doubleEncoder.lookup(top, &tmp))
+ data_ = tmp.encode();
+}
+
+BOffImm::BOffImm(const Instruction& inst)
+ : data_(inst.encode() & 0x00ffffff)
+{
+}
+
+Instruction*
+BOffImm::getDest(Instruction* src) const
+{
+ // TODO: It is probably worthwhile to verify that src is actually a branch.
+ // NOTE: This does not explicitly shift the offset of the destination left by 2,
+ // since it is indexing into an array of instruction sized objects.
+ return &src[((int32_t(data_) << 8) >> 8) + 2];
+}
+
+const js::jit::DoubleEncoder::DoubleEntry js::jit::DoubleEncoder::table[256] = {
+#include "jit/arm/DoubleEntryTable.tbl"
+};
+
+// VFPRegister implementation
+VFPRegister
+VFPRegister::doubleOverlay(unsigned int which) const
+{
+ MOZ_ASSERT(!_isInvalid);
+ MOZ_ASSERT(which == 0);
+ if (kind != Double)
+ return VFPRegister(code_ >> 1, Double);
+ return *this;
+}
+VFPRegister
+VFPRegister::singleOverlay(unsigned int which) const
+{
+ MOZ_ASSERT(!_isInvalid);
+ if (kind == Double) {
+ // There are no corresponding float registers for d16-d31.
+ MOZ_ASSERT(code_ < 16);
+ MOZ_ASSERT(which < 2);
+ return VFPRegister((code_ << 1) + which, Single);
+ }
+ MOZ_ASSERT(which == 0);
+ return VFPRegister(code_, Single);
+}
+
+VFPRegister
+VFPRegister::sintOverlay(unsigned int which) const
+{
+ MOZ_ASSERT(!_isInvalid);
+ if (kind == Double) {
+ // There are no corresponding float registers for d16-d31.
+ MOZ_ASSERT(code_ < 16);
+ MOZ_ASSERT(which < 2);
+ return VFPRegister((code_ << 1) + which, Int);
+ }
+ MOZ_ASSERT(which == 0);
+ return VFPRegister(code_, Int);
+}
+VFPRegister
+VFPRegister::uintOverlay(unsigned int which) const
+{
+ MOZ_ASSERT(!_isInvalid);
+ if (kind == Double) {
+ // There are no corresponding float registers for d16-d31.
+ MOZ_ASSERT(code_ < 16);
+ MOZ_ASSERT(which < 2);
+ return VFPRegister((code_ << 1) + which, UInt);
+ }
+ MOZ_ASSERT(which == 0);
+ return VFPRegister(code_, UInt);
+}
+
+bool
+VFPRegister::isInvalid() const
+{
+ return _isInvalid;
+}
+
+bool
+VFPRegister::isMissing() const
+{
+ MOZ_ASSERT(!_isInvalid);
+ return _isMissing;
+}
+
+
+bool
+Assembler::oom() const
+{
+ return AssemblerShared::oom() ||
+ m_buffer.oom() ||
+ jumpRelocations_.oom() ||
+ dataRelocations_.oom() ||
+ preBarriers_.oom();
+}
+
+// Size of the instruction stream, in bytes. Including pools. This function
+// expects all pools that need to be placed have been placed. If they haven't
+// then we need to go an flush the pools :(
+size_t
+Assembler::size() const
+{
+ return m_buffer.size();
+}
+// Size of the relocation table, in bytes.
+size_t
+Assembler::jumpRelocationTableBytes() const
+{
+ return jumpRelocations_.length();
+}
+size_t
+Assembler::dataRelocationTableBytes() const
+{
+ return dataRelocations_.length();
+}
+
+size_t
+Assembler::preBarrierTableBytes() const
+{
+ return preBarriers_.length();
+}
+
+// Size of the data table, in bytes.
+size_t
+Assembler::bytesNeeded() const
+{
+ return size() +
+ jumpRelocationTableBytes() +
+ dataRelocationTableBytes() +
+ preBarrierTableBytes();
+}
+
+#ifdef JS_DISASM_ARM
+
+void
+Assembler::spewInst(Instruction* i)
+{
+ disasm::NameConverter converter;
+ disasm::Disassembler dasm(converter);
+ disasm::EmbeddedVector<char, disasm::ReasonableBufferSize> buffer;
+ uint8_t* loc = reinterpret_cast<uint8_t*>(const_cast<uint32_t*>(i->raw()));
+ dasm.InstructionDecode(buffer, loc);
+ printf(" %08x %s\n", reinterpret_cast<uint32_t>(loc), buffer.start());
+}
+
+// Labels are named as they are encountered by adding names to a
+// table, using the Label address as the key. This is made tricky by
+// the (memory for) Label objects being reused, but reused label
+// objects are recognizable from being marked as not used or not
+// bound. See spewResolve().
+//
+// In a number of cases there is no information about the target, and
+// we just end up printing "patchable constant load to PC". This is
+// true especially for jumps to bailout handlers (which have no
+// names). See spewData() and its callers. In some cases (loop back
+// edges) some information about the intended target may be propagated
+// from higher levels, and if so it's printed here.
+
+void
+Assembler::spew(Instruction* i)
+{
+ if (spewDisabled() || !i)
+ return;
+ disasm::NameConverter converter;
+ disasm::Disassembler dasm(converter);
+ disasm::EmbeddedVector<char, disasm::ReasonableBufferSize> buffer;
+ uint8_t* loc = reinterpret_cast<uint8_t*>(const_cast<uint32_t*>(i->raw()));
+ dasm.InstructionDecode(buffer, loc);
+ spew(" %08x %s", reinterpret_cast<uint32_t>(loc), buffer.start());
+}
+
+void
+Assembler::spewTarget(Label* target)
+{
+ if (spewDisabled())
+ return;
+ spew(" -> %d%s", spewResolve(target), !target->bound() ? "f" : "");
+}
+
+// If a target label is known, always print that and do not attempt to
+// disassemble the branch operands, as they will often be encoding
+// metainformation (pointers for a chain of jump instructions), and
+// not actual branch targets.
+
+void
+Assembler::spewBranch(Instruction* i, Label* target /* may be nullptr */)
+{
+ if (spewDisabled() || !i)
+ return;
+ disasm::NameConverter converter;
+ disasm::Disassembler dasm(converter);
+ disasm::EmbeddedVector<char, disasm::ReasonableBufferSize> buffer;
+ uint8_t* loc = reinterpret_cast<uint8_t*>(const_cast<uint32_t*>(i->raw()));
+ dasm.InstructionDecode(buffer, loc);
+ char labelBuf[128];
+ labelBuf[0] = 0;
+ if (!target)
+ snprintf(labelBuf, sizeof(labelBuf), " -> (link-time target)");
+ if (InstBranchImm::IsTHIS(*i)) {
+ InstBranchImm* bimm = InstBranchImm::AsTHIS(*i);
+ BOffImm destOff;
+ bimm->extractImm(&destOff);
+ if (destOff.isInvalid() || target) {
+ // The target information in the instruction is likely garbage, so remove it.
+ // The target label will in any case be printed if we have it.
+ //
+ // The format of the instruction disassembly is [0-9a-f]{8}\s+\S+\s+.*,
+ // where the \S+ string is the opcode. Strip everything after the opcode,
+ // and attach the label if we have it.
+ int i;
+ for ( i=8 ; i < buffer.length() && buffer[i] == ' ' ; i++ )
+ ;
+ for ( ; i < buffer.length() && buffer[i] != ' ' ; i++ )
+ ;
+ buffer[i] = 0;
+ if (target) {
+ snprintf(labelBuf, sizeof(labelBuf), " -> %d%s", spewResolve(target),
+ !target->bound() ? "f" : "");
+ target = nullptr;
+ }
+ }
+ }
+ spew(" %08x %s%s", reinterpret_cast<uint32_t>(loc), buffer.start(), labelBuf);
+ if (target)
+ spewTarget(target);
+}
+
+void
+Assembler::spewLabel(Label* l)
+{
+ if (spewDisabled())
+ return;
+ spew(" %d:", spewResolve(l));
+}
+
+void
+Assembler::spewRetarget(Label* label, Label* target)
+{
+ if (spewDisabled())
+ return;
+ spew(" %d: .retarget -> %d%s",
+ spewResolve(label), spewResolve(target), !target->bound() ? "f" : "");
+}
+
+void
+Assembler::spewData(BufferOffset addr, size_t numInstr, bool loadToPC)
+{
+ if (spewDisabled())
+ return;
+ Instruction* inst = m_buffer.getInstOrNull(addr);
+ if (!inst)
+ return;
+ uint32_t *instr = reinterpret_cast<uint32_t*>(inst);
+ for ( size_t k=0 ; k < numInstr ; k++ ) {
+ spew(" %08x %08x (patchable constant load%s)",
+ reinterpret_cast<uint32_t>(instr+k), *(instr+k), loadToPC ? " to PC" : "");
+ }
+}
+
+bool
+Assembler::spewDisabled()
+{
+ return !(JitSpewEnabled(JitSpew_Codegen) || printer_);
+}
+
+void
+Assembler::spew(const char* fmt, ...)
+{
+ va_list args;
+ va_start(args, fmt);
+ spew(fmt, args);
+ va_end(args);
+}
+
+void
+Assembler::spew(const char* fmt, va_list va)
+{
+ if (printer_) {
+ printer_->vprintf(fmt, va);
+ printer_->put("\n");
+ }
+ js::jit::JitSpewVA(js::jit::JitSpew_Codegen, fmt, va);
+}
+
+uint32_t
+Assembler::spewResolve(Label* l)
+{
+ // Note, spewResolve will sometimes return 0 when it is triggered
+ // by the profiler and not by a full disassembly, since in that
+ // case a label can be used or bound but not previously have been
+ // defined.
+ return l->used() || l->bound() ? spewProbe(l) : spewDefine(l);
+}
+
+uint32_t
+Assembler::spewProbe(Label* l)
+{
+ uint32_t key = reinterpret_cast<uint32_t>(l);
+ uint32_t value = 0;
+ spewNodes_.lookup(key, &value);
+ return value;
+}
+
+uint32_t
+Assembler::spewDefine(Label* l)
+{
+ uint32_t key = reinterpret_cast<uint32_t>(l);
+ spewNodes_.remove(key);
+ uint32_t value = spewNext_++;
+ if (!spewNodes_.add(key, value))
+ return 0;
+ return value;
+}
+
+Assembler::SpewNodes::~SpewNodes()
+{
+ Node* p = nodes;
+ while (p) {
+ Node* victim = p;
+ p = p->next;
+ js_free(victim);
+ }
+}
+
+bool
+Assembler::SpewNodes::lookup(uint32_t key, uint32_t* value)
+{
+ for ( Node* p = nodes ; p ; p = p->next ) {
+ if (p->key == key) {
+ *value = p->value;
+ return true;
+ }
+ }
+ return false;
+}
+
+bool
+Assembler::SpewNodes::add(uint32_t key, uint32_t value)
+{
+ Node* node = (Node*)js_malloc(sizeof(Node));
+ if (!node)
+ return false;
+ node->key = key;
+ node->value = value;
+ node->next = nodes;
+ nodes = node;
+ return true;
+}
+
+bool
+Assembler::SpewNodes::remove(uint32_t key)
+{
+ for ( Node* p = nodes, *pp = nullptr ; p ; pp = p, p = p->next ) {
+ if (p->key == key) {
+ if (pp)
+ pp->next = p->next;
+ else
+ nodes = p->next;
+ js_free(p);
+ return true;
+ }
+ }
+ return false;
+}
+
+#endif // JS_DISASM_ARM
+
+// Write a blob of binary into the instruction stream.
+BufferOffset
+Assembler::writeInst(uint32_t x)
+{
+ BufferOffset offs = m_buffer.putInt(x);
+#ifdef JS_DISASM_ARM
+ spew(m_buffer.getInstOrNull(offs));
+#endif
+ return offs;
+}
+
+BufferOffset
+Assembler::writeBranchInst(uint32_t x, Label* documentation)
+{
+ BufferOffset offs = m_buffer.putInt(x, /* markAsBranch = */ true);
+#ifdef JS_DISASM_ARM
+ spewBranch(m_buffer.getInstOrNull(offs), documentation);
+#endif
+ return offs;
+}
+
+// Allocate memory for a branch instruction, it will be overwritten
+// subsequently and should not be disassembled.
+
+BufferOffset
+Assembler::allocBranchInst()
+{
+ return m_buffer.putInt(Always | InstNOP::NopInst, /* markAsBranch = */ true);
+}
+
+void
+Assembler::WriteInstStatic(uint32_t x, uint32_t* dest)
+{
+ MOZ_ASSERT(dest != nullptr);
+ *dest = x;
+}
+
+void
+Assembler::haltingAlign(int alignment)
+{
+ // TODO: Implement a proper halting align.
+ nopAlign(alignment);
+}
+
+void
+Assembler::nopAlign(int alignment)
+{
+ m_buffer.align(alignment);
+}
+
+BufferOffset
+Assembler::as_nop()
+{
+ return writeInst(0xe320f000);
+}
+
+static uint32_t
+EncodeAlu(Register dest, Register src1, Operand2 op2, ALUOp op, SBit s, Assembler::Condition c)
+{
+ return (int)op | (int)s | (int)c | op2.encode() |
+ ((dest == InvalidReg) ? 0 : RD(dest)) |
+ ((src1 == InvalidReg) ? 0 : RN(src1));
+}
+
+BufferOffset
+Assembler::as_alu(Register dest, Register src1, Operand2 op2,
+ ALUOp op, SBit s, Condition c)
+{
+ return writeInst(EncodeAlu(dest, src1, op2, op, s, c));
+}
+
+BufferOffset
+Assembler::as_mov(Register dest, Operand2 op2, SBit s, Condition c)
+{
+ return as_alu(dest, InvalidReg, op2, OpMov, s, c);
+}
+
+/* static */ void
+Assembler::as_alu_patch(Register dest, Register src1, Operand2 op2, ALUOp op, SBit s,
+ Condition c, uint32_t* pos)
+{
+ WriteInstStatic(EncodeAlu(dest, src1, op2, op, s, c), pos);
+}
+
+/* static */ void
+Assembler::as_mov_patch(Register dest, Operand2 op2, SBit s, Condition c, uint32_t* pos)
+{
+ as_alu_patch(dest, InvalidReg, op2, OpMov, s, c, pos);
+}
+
+BufferOffset
+Assembler::as_mvn(Register dest, Operand2 op2, SBit s, Condition c)
+{
+ return as_alu(dest, InvalidReg, op2, OpMvn, s, c);
+}
+
+// Logical operations.
+BufferOffset
+Assembler::as_and(Register dest, Register src1, Operand2 op2, SBit s, Condition c)
+{
+ return as_alu(dest, src1, op2, OpAnd, s, c);
+}
+BufferOffset
+Assembler::as_bic(Register dest, Register src1, Operand2 op2, SBit s, Condition c)
+{
+ return as_alu(dest, src1, op2, OpBic, s, c);
+}
+BufferOffset
+Assembler::as_eor(Register dest, Register src1, Operand2 op2, SBit s, Condition c)
+{
+ return as_alu(dest, src1, op2, OpEor, s, c);
+}
+BufferOffset
+Assembler::as_orr(Register dest, Register src1, Operand2 op2, SBit s, Condition c)
+{
+ return as_alu(dest, src1, op2, OpOrr, s, c);
+}
+
+// Mathematical operations.
+BufferOffset
+Assembler::as_adc(Register dest, Register src1, Operand2 op2, SBit s, Condition c)
+{
+ return as_alu(dest, src1, op2, OpAdc, s, c);
+}
+BufferOffset
+Assembler::as_add(Register dest, Register src1, Operand2 op2, SBit s, Condition c)
+{
+ return as_alu(dest, src1, op2, OpAdd, s, c);
+}
+BufferOffset
+Assembler::as_sbc(Register dest, Register src1, Operand2 op2, SBit s, Condition c)
+{
+ return as_alu(dest, src1, op2, OpSbc, s, c);
+}
+BufferOffset
+Assembler::as_sub(Register dest, Register src1, Operand2 op2, SBit s, Condition c)
+{
+ return as_alu(dest, src1, op2, OpSub, s, c);
+}
+BufferOffset
+Assembler::as_rsb(Register dest, Register src1, Operand2 op2, SBit s, Condition c)
+{
+ return as_alu(dest, src1, op2, OpRsb, s, c);
+}
+BufferOffset
+Assembler::as_rsc(Register dest, Register src1, Operand2 op2, SBit s, Condition c)
+{
+ return as_alu(dest, src1, op2, OpRsc, s, c);
+}
+
+// Test operations.
+BufferOffset
+Assembler::as_cmn(Register src1, Operand2 op2, Condition c)
+{
+ return as_alu(InvalidReg, src1, op2, OpCmn, SetCC, c);
+}
+BufferOffset
+Assembler::as_cmp(Register src1, Operand2 op2, Condition c)
+{
+ return as_alu(InvalidReg, src1, op2, OpCmp, SetCC, c);
+}
+BufferOffset
+Assembler::as_teq(Register src1, Operand2 op2, Condition c)
+{
+ return as_alu(InvalidReg, src1, op2, OpTeq, SetCC, c);
+}
+BufferOffset
+Assembler::as_tst(Register src1, Operand2 op2, Condition c)
+{
+ return as_alu(InvalidReg, src1, op2, OpTst, SetCC, c);
+}
+
+static constexpr Register NoAddend = { Registers::pc };
+
+static const int SignExtend = 0x06000070;
+
+enum SignExtend {
+ SxSxtb = 10 << 20,
+ SxSxth = 11 << 20,
+ SxUxtb = 14 << 20,
+ SxUxth = 15 << 20
+};
+
+// Sign extension operations.
+BufferOffset
+Assembler::as_sxtb(Register dest, Register src, int rotate, Condition c)
+{
+ return writeInst((int)c | SignExtend | SxSxtb | RN(NoAddend) | RD(dest) | ((rotate & 3) << 10) | src.code());
+}
+BufferOffset
+Assembler::as_sxth(Register dest, Register src, int rotate, Condition c)
+{
+ return writeInst((int)c | SignExtend | SxSxth | RN(NoAddend) | RD(dest) | ((rotate & 3) << 10) | src.code());
+}
+BufferOffset
+Assembler::as_uxtb(Register dest, Register src, int rotate, Condition c)
+{
+ return writeInst((int)c | SignExtend | SxUxtb | RN(NoAddend) | RD(dest) | ((rotate & 3) << 10) | src.code());
+}
+BufferOffset
+Assembler::as_uxth(Register dest, Register src, int rotate, Condition c)
+{
+ return writeInst((int)c | SignExtend | SxUxth | RN(NoAddend) | RD(dest) | ((rotate & 3) << 10) | src.code());
+}
+
+static uint32_t
+EncodeMovW(Register dest, Imm16 imm, Assembler::Condition c)
+{
+ MOZ_ASSERT(HasMOVWT());
+ return 0x03000000 | c | imm.encode() | RD(dest);
+}
+
+static uint32_t
+EncodeMovT(Register dest, Imm16 imm, Assembler::Condition c)
+{
+ MOZ_ASSERT(HasMOVWT());
+ return 0x03400000 | c | imm.encode() | RD(dest);
+}
+
+// Not quite ALU worthy, but these are useful none the less. These also have
+// the isue of these being formatted completly differently from the standard ALU
+// operations.
+BufferOffset
+Assembler::as_movw(Register dest, Imm16 imm, Condition c)
+{
+ return writeInst(EncodeMovW(dest, imm, c));
+}
+
+/* static */ void
+Assembler::as_movw_patch(Register dest, Imm16 imm, Condition c, Instruction* pos)
+{
+ WriteInstStatic(EncodeMovW(dest, imm, c), (uint32_t*)pos);
+}
+
+BufferOffset
+Assembler::as_movt(Register dest, Imm16 imm, Condition c)
+{
+ return writeInst(EncodeMovT(dest, imm, c));
+}
+
+/* static */ void
+Assembler::as_movt_patch(Register dest, Imm16 imm, Condition c, Instruction* pos)
+{
+ WriteInstStatic(EncodeMovT(dest, imm, c), (uint32_t*)pos);
+}
+
+static const int mull_tag = 0x90;
+
+BufferOffset
+Assembler::as_genmul(Register dhi, Register dlo, Register rm, Register rn,
+ MULOp op, SBit s, Condition c)
+{
+
+ return writeInst(RN(dhi) | maybeRD(dlo) | RM(rm) | rn.code() | op | s | c | mull_tag);
+}
+BufferOffset
+Assembler::as_mul(Register dest, Register src1, Register src2, SBit s, Condition c)
+{
+ return as_genmul(dest, InvalidReg, src1, src2, OpmMul, s, c);
+}
+BufferOffset
+Assembler::as_mla(Register dest, Register acc, Register src1, Register src2,
+ SBit s, Condition c)
+{
+ return as_genmul(dest, acc, src1, src2, OpmMla, s, c);
+}
+BufferOffset
+Assembler::as_umaal(Register destHI, Register destLO, Register src1, Register src2, Condition c)
+{
+ return as_genmul(destHI, destLO, src1, src2, OpmUmaal, LeaveCC, c);
+}
+BufferOffset
+Assembler::as_mls(Register dest, Register acc, Register src1, Register src2, Condition c)
+{
+ return as_genmul(dest, acc, src1, src2, OpmMls, LeaveCC, c);
+}
+
+BufferOffset
+Assembler::as_umull(Register destHI, Register destLO, Register src1, Register src2,
+ SBit s, Condition c)
+{
+ return as_genmul(destHI, destLO, src1, src2, OpmUmull, s, c);
+}
+
+BufferOffset
+Assembler::as_umlal(Register destHI, Register destLO, Register src1, Register src2,
+ SBit s, Condition c)
+{
+ return as_genmul(destHI, destLO, src1, src2, OpmUmlal, s, c);
+}
+
+BufferOffset
+Assembler::as_smull(Register destHI, Register destLO, Register src1, Register src2,
+ SBit s, Condition c)
+{
+ return as_genmul(destHI, destLO, src1, src2, OpmSmull, s, c);
+}
+
+BufferOffset
+Assembler::as_smlal(Register destHI, Register destLO, Register src1, Register src2,
+ SBit s, Condition c)
+{
+ return as_genmul(destHI, destLO, src1, src2, OpmSmlal, s, c);
+}
+
+BufferOffset
+Assembler::as_sdiv(Register rd, Register rn, Register rm, Condition c)
+{
+ return writeInst(0x0710f010 | c | RN(rd) | RM(rm) | rn.code());
+}
+
+BufferOffset
+Assembler::as_udiv(Register rd, Register rn, Register rm, Condition c)
+{
+ return writeInst(0x0730f010 | c | RN(rd) | RM(rm) | rn.code());
+}
+
+BufferOffset
+Assembler::as_clz(Register dest, Register src, Condition c)
+{
+ MOZ_ASSERT(src != pc && dest != pc);
+ return writeInst(RD(dest) | src.code() | c | 0x016f0f10);
+}
+
+// Data transfer instructions: ldr, str, ldrb, strb. Using an int to
+// differentiate between 8 bits and 32 bits is overkill, but meh.
+
+static uint32_t
+EncodeDtr(LoadStore ls, int size, Index mode, Register rt, DTRAddr addr, Assembler::Condition c)
+{
+ MOZ_ASSERT(mode == Offset || (rt != addr.getBase() && pc != addr.getBase()));
+ MOZ_ASSERT(size == 32 || size == 8);
+ return 0x04000000 | ls | (size == 8 ? 0x00400000 : 0) | mode | c | RT(rt) | addr.encode();
+}
+
+BufferOffset
+Assembler::as_dtr(LoadStore ls, int size, Index mode, Register rt, DTRAddr addr, Condition c)
+{
+ return writeInst(EncodeDtr(ls, size, mode, rt, addr, c));
+}
+
+/* static */ void
+Assembler::as_dtr_patch(LoadStore ls, int size, Index mode, Register rt, DTRAddr addr, Condition c,
+ uint32_t* dest)
+{
+ WriteInstStatic(EncodeDtr(ls, size, mode, rt, addr, c), dest);
+}
+
+class PoolHintData
+{
+ public:
+ enum LoadType {
+ // Set 0 to bogus, since that is the value most likely to be
+ // accidentally left somewhere.
+ PoolBOGUS = 0,
+ PoolDTR = 1,
+ PoolBranch = 2,
+ PoolVDTR = 3
+ };
+
+ private:
+ uint32_t index_ : 16;
+ uint32_t cond_ : 4;
+ LoadType loadType_ : 2;
+ uint32_t destReg_ : 5;
+ uint32_t destType_ : 1;
+ uint32_t ONES : 4;
+
+ static const uint32_t ExpectedOnes = 0xfu;
+
+ public:
+ void init(uint32_t index, Assembler::Condition cond, LoadType lt, Register destReg) {
+ index_ = index;
+ MOZ_ASSERT(index_ == index);
+ cond_ = cond >> 28;
+ MOZ_ASSERT(cond_ == cond >> 28);
+ loadType_ = lt;
+ ONES = ExpectedOnes;
+ destReg_ = destReg.code();
+ destType_ = 0;
+ }
+ void init(uint32_t index, Assembler::Condition cond, LoadType lt, const VFPRegister& destReg) {
+ MOZ_ASSERT(destReg.isFloat());
+ index_ = index;
+ MOZ_ASSERT(index_ == index);
+ cond_ = cond >> 28;
+ MOZ_ASSERT(cond_ == cond >> 28);
+ loadType_ = lt;
+ ONES = ExpectedOnes;
+ destReg_ = destReg.id();
+ destType_ = destReg.isDouble();
+ }
+ Assembler::Condition getCond() const {
+ return Assembler::Condition(cond_ << 28);
+ }
+
+ Register getReg() const {
+ return Register::FromCode(destReg_);
+ }
+ VFPRegister getVFPReg() const {
+ VFPRegister r = VFPRegister(destReg_, destType_ ? VFPRegister::Double : VFPRegister::Single);
+ return r;
+ }
+
+ int32_t getIndex() const {
+ return index_;
+ }
+ void setIndex(uint32_t index) {
+ MOZ_ASSERT(ONES == ExpectedOnes && loadType_ != PoolBOGUS);
+ index_ = index;
+ MOZ_ASSERT(index_ == index);
+ }
+
+ LoadType getLoadType() const {
+ // If this *was* a PoolBranch, but the branch has already been bound
+ // then this isn't going to look like a real poolhintdata, but we still
+ // want to lie about it so everyone knows it *used* to be a branch.
+ if (ONES != ExpectedOnes)
+ return PoolHintData::PoolBranch;
+ return loadType_;
+ }
+
+ bool isValidPoolHint() const {
+ // Most instructions cannot have a condition that is 0xf. Notable
+ // exceptions are blx and the entire NEON instruction set. For the
+ // purposes of pool loads, and possibly patched branches, the possible
+ // instructions are ldr and b, neither of which can have a condition
+ // code of 0xf.
+ return ONES == ExpectedOnes;
+ }
+};
+
+union PoolHintPun
+{
+ PoolHintData phd;
+ uint32_t raw;
+};
+
+// Handles all of the other integral data transferring functions: ldrsb, ldrsh,
+// ldrd, etc. The size is given in bits.
+BufferOffset
+Assembler::as_extdtr(LoadStore ls, int size, bool IsSigned, Index mode,
+ Register rt, EDtrAddr addr, Condition c)
+{
+ int extra_bits2 = 0;
+ int extra_bits1 = 0;
+ switch(size) {
+ case 8:
+ MOZ_ASSERT(IsSigned);
+ MOZ_ASSERT(ls != IsStore);
+ extra_bits1 = 0x1;
+ extra_bits2 = 0x2;
+ break;
+ case 16:
+ // 'case 32' doesn't need to be handled, it is handled by the default
+ // ldr/str.
+ extra_bits2 = 0x01;
+ extra_bits1 = (ls == IsStore) ? 0 : 1;
+ if (IsSigned) {
+ MOZ_ASSERT(ls != IsStore);
+ extra_bits2 |= 0x2;
+ }
+ break;
+ case 64:
+ extra_bits2 = (ls == IsStore) ? 0x3 : 0x2;
+ extra_bits1 = 0;
+ break;
+ default:
+ MOZ_CRASH("unexpected size in as_extdtr");
+ }
+ return writeInst(extra_bits2 << 5 | extra_bits1 << 20 | 0x90 |
+ addr.encode() | RT(rt) | mode | c);
+}
+
+BufferOffset
+Assembler::as_dtm(LoadStore ls, Register rn, uint32_t mask,
+ DTMMode mode, DTMWriteBack wb, Condition c)
+{
+ return writeInst(0x08000000 | RN(rn) | ls | mode | mask | c | wb);
+}
+
+// Note, it's possible for markAsBranch and loadToPC to disagree,
+// because some loads to the PC are not necessarily encoding
+// instructions that should be marked as branches: only patchable
+// near branch instructions should be marked.
+
+BufferOffset
+Assembler::allocEntry(size_t numInst, unsigned numPoolEntries,
+ uint8_t* inst, uint8_t* data, ARMBuffer::PoolEntry* pe,
+ bool markAsBranch, bool loadToPC)
+{
+ BufferOffset offs = m_buffer.allocEntry(numInst, numPoolEntries, inst, data, pe, markAsBranch);
+ propagateOOM(offs.assigned());
+#ifdef JS_DISASM_ARM
+ spewData(offs, numInst, loadToPC);
+#endif
+ return offs;
+}
+
+// This is also used for instructions that might be resolved into branches,
+// or might not. If dest==pc then it is effectively a branch.
+
+BufferOffset
+Assembler::as_Imm32Pool(Register dest, uint32_t value, Condition c)
+{
+ PoolHintPun php;
+ php.phd.init(0, c, PoolHintData::PoolDTR, dest);
+ BufferOffset offs = allocEntry(1, 1, (uint8_t*)&php.raw, (uint8_t*)&value, nullptr, false,
+ dest == pc);
+ return offs;
+}
+
+/* static */ void
+Assembler::WritePoolEntry(Instruction* addr, Condition c, uint32_t data)
+{
+ MOZ_ASSERT(addr->is<InstLDR>());
+ *addr->as<InstLDR>()->dest() = data;
+ MOZ_ASSERT(addr->extractCond() == c);
+}
+
+BufferOffset
+Assembler::as_BranchPool(uint32_t value, RepatchLabel* label, ARMBuffer::PoolEntry* pe, Condition c,
+ Label* documentation)
+{
+ PoolHintPun php;
+ php.phd.init(0, c, PoolHintData::PoolBranch, pc);
+ BufferOffset ret = allocEntry(1, 1, (uint8_t*)&php.raw, (uint8_t*)&value, pe,
+ /* markAsBranch = */ true, /* loadToPC = */ true);
+ // If this label is already bound, then immediately replace the stub load
+ // with a correct branch.
+ if (label->bound()) {
+ BufferOffset dest(label);
+ BOffImm offset = dest.diffB<BOffImm>(ret);
+ if (offset.isInvalid()) {
+ m_buffer.fail_bail();
+ return ret;
+ }
+ as_b(offset, c, ret);
+ } else if (!oom()) {
+ label->use(ret.getOffset());
+ }
+#ifdef JS_DISASM_ARM
+ if (documentation)
+ spewTarget(documentation);
+#endif
+ return ret;
+}
+
+BufferOffset
+Assembler::as_FImm64Pool(VFPRegister dest, wasm::RawF64 value, Condition c)
+{
+ MOZ_ASSERT(dest.isDouble());
+ PoolHintPun php;
+ php.phd.init(0, c, PoolHintData::PoolVDTR, dest);
+ uint64_t d = value.bits();
+ return allocEntry(1, 2, (uint8_t*)&php.raw, (uint8_t*)&d);
+}
+
+BufferOffset
+Assembler::as_FImm32Pool(VFPRegister dest, wasm::RawF32 value, Condition c)
+{
+ // Insert floats into the double pool as they have the same limitations on
+ // immediate offset. This wastes 4 bytes padding per float. An alternative
+ // would be to have a separate pool for floats.
+ MOZ_ASSERT(dest.isSingle());
+ PoolHintPun php;
+ php.phd.init(0, c, PoolHintData::PoolVDTR, dest);
+ uint32_t f = value.bits();
+ return allocEntry(1, 1, (uint8_t*)&php.raw, (uint8_t*)&f);
+}
+
+// Pool callbacks stuff:
+void
+Assembler::InsertIndexIntoTag(uint8_t* load_, uint32_t index)
+{
+ uint32_t* load = (uint32_t*)load_;
+ PoolHintPun php;
+ php.raw = *load;
+ php.phd.setIndex(index);
+ *load = php.raw;
+}
+
+// patchConstantPoolLoad takes the address of the instruction that wants to be
+// patched, and the address of the start of the constant pool, and figures
+// things out from there.
+void
+Assembler::PatchConstantPoolLoad(void* loadAddr, void* constPoolAddr)
+{
+ PoolHintData data = *(PoolHintData*)loadAddr;
+ uint32_t* instAddr = (uint32_t*) loadAddr;
+ int offset = (char*)constPoolAddr - (char*)loadAddr;
+ switch(data.getLoadType()) {
+ case PoolHintData::PoolBOGUS:
+ MOZ_CRASH("bogus load type!");
+ case PoolHintData::PoolDTR:
+ Assembler::as_dtr_patch(IsLoad, 32, Offset, data.getReg(),
+ DTRAddr(pc, DtrOffImm(offset+4*data.getIndex() - 8)),
+ data.getCond(), instAddr);
+ break;
+ case PoolHintData::PoolBranch:
+ // Either this used to be a poolBranch, and the label was already bound,
+ // so it was replaced with a real branch, or this may happen in the
+ // future. If this is going to happen in the future, then the actual
+ // bits that are written here don't matter (except the condition code,
+ // since that is always preserved across patchings) but if it does not
+ // get bound later, then we want to make sure this is a load from the
+ // pool entry (and the pool entry should be nullptr so it will crash).
+ if (data.isValidPoolHint()) {
+ Assembler::as_dtr_patch(IsLoad, 32, Offset, pc,
+ DTRAddr(pc, DtrOffImm(offset+4*data.getIndex() - 8)),
+ data.getCond(), instAddr);
+ }
+ break;
+ case PoolHintData::PoolVDTR: {
+ VFPRegister dest = data.getVFPReg();
+ int32_t imm = offset + (data.getIndex() * 4) - 8;
+ MOZ_ASSERT(-1024 < imm && imm < 1024);
+ Assembler::as_vdtr_patch(IsLoad, dest, VFPAddr(pc, VFPOffImm(imm)), data.getCond(),
+ instAddr);
+ break;
+ }
+ }
+}
+
+// Atomic instruction stuff:
+
+BufferOffset
+Assembler::as_ldrex(Register rt, Register rn, Condition c)
+{
+ return writeInst(0x01900f9f | (int)c | RT(rt) | RN(rn));
+}
+
+BufferOffset
+Assembler::as_ldrexh(Register rt, Register rn, Condition c)
+{
+ return writeInst(0x01f00f9f | (int)c | RT(rt) | RN(rn));
+}
+
+BufferOffset
+Assembler::as_ldrexb(Register rt, Register rn, Condition c)
+{
+ return writeInst(0x01d00f9f | (int)c | RT(rt) | RN(rn));
+}
+
+BufferOffset
+Assembler::as_strex(Register rd, Register rt, Register rn, Condition c)
+{
+ MOZ_ASSERT(rd != rn && rd != rt); // True restriction on Cortex-A7 (RPi2)
+ return writeInst(0x01800f90 | (int)c | RD(rd) | RN(rn) | rt.code());
+}
+
+BufferOffset
+Assembler::as_strexh(Register rd, Register rt, Register rn, Condition c)
+{
+ MOZ_ASSERT(rd != rn && rd != rt); // True restriction on Cortex-A7 (RPi2)
+ return writeInst(0x01e00f90 | (int)c | RD(rd) | RN(rn) | rt.code());
+}
+
+BufferOffset
+Assembler::as_strexb(Register rd, Register rt, Register rn, Condition c)
+{
+ MOZ_ASSERT(rd != rn && rd != rt); // True restriction on Cortex-A7 (RPi2)
+ return writeInst(0x01c00f90 | (int)c | RD(rd) | RN(rn) | rt.code());
+}
+
+// Memory barrier stuff:
+
+BufferOffset
+Assembler::as_dmb(BarrierOption option)
+{
+ return writeInst(0xf57ff050U | (int)option);
+}
+BufferOffset
+Assembler::as_dsb(BarrierOption option)
+{
+ return writeInst(0xf57ff040U | (int)option);
+}
+BufferOffset
+Assembler::as_isb()
+{
+ return writeInst(0xf57ff06fU); // option == SY
+}
+BufferOffset
+Assembler::as_dsb_trap()
+{
+ // DSB is "mcr 15, 0, r0, c7, c10, 4".
+ // See eg https://bugs.kde.org/show_bug.cgi?id=228060.
+ // ARMv7 manual, "VMSA CP15 c7 register summary".
+ // Flagged as "legacy" starting with ARMv8, may be disabled on chip, see
+ // ARMv8 manual E2.7.3 and G3.18.16.
+ return writeInst(0xee070f9a);
+}
+BufferOffset
+Assembler::as_dmb_trap()
+{
+ // DMB is "mcr 15, 0, r0, c7, c10, 5".
+ // ARMv7 manual, "VMSA CP15 c7 register summary".
+ // Flagged as "legacy" starting with ARMv8, may be disabled on chip, see
+ // ARMv8 manual E2.7.3 and G3.18.16.
+ return writeInst(0xee070fba);
+}
+BufferOffset
+Assembler::as_isb_trap()
+{
+ // ISB is "mcr 15, 0, r0, c7, c5, 4".
+ // ARMv7 manual, "VMSA CP15 c7 register summary".
+ // Flagged as "legacy" starting with ARMv8, may be disabled on chip, see
+ // ARMv8 manual E2.7.3 and G3.18.16.
+ return writeInst(0xee070f94);
+}
+
+// Control flow stuff:
+
+// bx can *only* branch to a register, never to an immediate.
+BufferOffset
+Assembler::as_bx(Register r, Condition c)
+{
+ BufferOffset ret = writeInst(((int) c) | OpBx | r.code());
+ return ret;
+}
+
+void
+Assembler::WritePoolGuard(BufferOffset branch, Instruction* dest, BufferOffset afterPool)
+{
+ BOffImm off = afterPool.diffB<BOffImm>(branch);
+ if (off.isInvalid())
+ MOZ_CRASH("BOffImm invalid");
+ *dest = InstBImm(off, Always);
+}
+
+// Branch can branch to an immediate *or* to a register.
+// Branches to immediates are pc relative, branches to registers are absolute.
+BufferOffset
+Assembler::as_b(BOffImm off, Condition c, Label* documentation)
+{
+ BufferOffset ret = writeBranchInst(((int)c) | OpB | off.encode(), documentation);
+ return ret;
+}
+
+BufferOffset
+Assembler::as_b(Label* l, Condition c)
+{
+ if (l->bound()) {
+ // Note only one instruction is emitted here, the NOP is overwritten.
+ BufferOffset ret = allocBranchInst();
+ if (oom())
+ return BufferOffset();
+
+ as_b(BufferOffset(l).diffB<BOffImm>(ret), c, ret);
+#ifdef JS_DISASM_ARM
+ spewBranch(m_buffer.getInstOrNull(ret), l);
+#endif
+ return ret;
+ }
+
+ if (oom())
+ return BufferOffset();
+
+ int32_t old;
+ BufferOffset ret;
+ if (l->used()) {
+ old = l->offset();
+ // This will currently throw an assertion if we couldn't actually
+ // encode the offset of the branch.
+ if (!BOffImm::IsInRange(old)) {
+ m_buffer.fail_bail();
+ return ret;
+ }
+ ret = as_b(BOffImm(old), c, l);
+ } else {
+ old = LabelBase::INVALID_OFFSET;
+ BOffImm inv;
+ ret = as_b(inv, c, l);
+ }
+
+ if (oom())
+ return BufferOffset();
+
+ DebugOnly<int32_t> check = l->use(ret.getOffset());
+ MOZ_ASSERT(check == old);
+ return ret;
+}
+
+BufferOffset
+Assembler::as_b(wasm::TrapDesc target, Condition c)
+{
+ Label l;
+ BufferOffset ret = as_b(&l, c);
+ bindLater(&l, target);
+ return ret;
+}
+
+BufferOffset
+Assembler::as_b(BOffImm off, Condition c, BufferOffset inst)
+{
+ // JS_DISASM_ARM NOTE: Can't disassemble here, because numerous callers use this to
+ // patchup old code. Must disassemble in caller where it makes sense. Not many callers.
+ *editSrc(inst) = InstBImm(off, c);
+ return inst;
+}
+
+// blx can go to either an immediate or a register.
+// When blx'ing to a register, we change processor state depending on the low
+// bit of the register when blx'ing to an immediate, we *always* change
+// processor state.
+
+BufferOffset
+Assembler::as_blx(Register r, Condition c)
+{
+ return writeInst(((int) c) | OpBlx | r.code());
+}
+
+// bl can only branch to an pc-relative immediate offset
+// It cannot change the processor state.
+BufferOffset
+Assembler::as_bl(BOffImm off, Condition c, Label* documentation)
+{
+ return writeBranchInst(((int)c) | OpBl | off.encode(), documentation);
+}
+
+BufferOffset
+Assembler::as_bl(Label* l, Condition c)
+{
+ if (l->bound()) {
+ // Note only one instruction is emitted here, the NOP is overwritten.
+ BufferOffset ret = allocBranchInst();
+ if (oom())
+ return BufferOffset();
+
+ BOffImm offset = BufferOffset(l).diffB<BOffImm>(ret);
+ if (offset.isInvalid()) {
+ m_buffer.fail_bail();
+ return BufferOffset();
+ }
+
+ as_bl(offset, c, ret);
+#ifdef JS_DISASM_ARM
+ spewBranch(m_buffer.getInstOrNull(ret), l);
+#endif
+ return ret;
+ }
+
+ if (oom())
+ return BufferOffset();
+
+ int32_t old;
+ BufferOffset ret;
+ // See if the list was empty :(
+ if (l->used()) {
+ // This will currently throw an assertion if we couldn't actually encode
+ // the offset of the branch.
+ old = l->offset();
+ if (!BOffImm::IsInRange(old)) {
+ m_buffer.fail_bail();
+ return ret;
+ }
+ ret = as_bl(BOffImm(old), c, l);
+ } else {
+ old = LabelBase::INVALID_OFFSET;
+ BOffImm inv;
+ ret = as_bl(inv, c, l);
+ }
+
+ if (oom())
+ return BufferOffset();
+
+ DebugOnly<int32_t> check = l->use(ret.getOffset());
+ MOZ_ASSERT(check == old);
+ return ret;
+}
+
+BufferOffset
+Assembler::as_bl(BOffImm off, Condition c, BufferOffset inst)
+{
+ *editSrc(inst) = InstBLImm(off, c);
+ return inst;
+}
+
+BufferOffset
+Assembler::as_mrs(Register r, Condition c)
+{
+ return writeInst(0x010f0000 | int(c) | RD(r));
+}
+
+BufferOffset
+Assembler::as_msr(Register r, Condition c)
+{
+ // Hardcode the 'mask' field to 0b11 for now. It is bits 18 and 19, which
+ // are the two high bits of the 'c' in this constant.
+ MOZ_ASSERT((r.code() & ~0xf) == 0);
+ return writeInst(0x012cf000 | int(c) | r.code());
+}
+
+// VFP instructions!
+enum vfp_tags {
+ VfpTag = 0x0C000A00,
+ VfpArith = 0x02000000
+};
+
+BufferOffset
+Assembler::writeVFPInst(vfp_size sz, uint32_t blob)
+{
+ MOZ_ASSERT((sz & blob) == 0);
+ MOZ_ASSERT((VfpTag & blob) == 0);
+ return writeInst(VfpTag | sz | blob);
+}
+
+/* static */ void
+Assembler::WriteVFPInstStatic(vfp_size sz, uint32_t blob, uint32_t* dest)
+{
+ MOZ_ASSERT((sz & blob) == 0);
+ MOZ_ASSERT((VfpTag & blob) == 0);
+ WriteInstStatic(VfpTag | sz | blob, dest);
+}
+
+// Unityped variants: all registers hold the same (ieee754 single/double)
+// notably not included are vcvt; vmov vd, #imm; vmov rt, vn.
+BufferOffset
+Assembler::as_vfp_float(VFPRegister vd, VFPRegister vn, VFPRegister vm,
+ VFPOp op, Condition c)
+{
+ // Make sure we believe that all of our operands are the same kind.
+ MOZ_ASSERT_IF(!vn.isMissing(), vd.equiv(vn));
+ MOZ_ASSERT_IF(!vm.isMissing(), vd.equiv(vm));
+ vfp_size sz = vd.isDouble() ? IsDouble : IsSingle;
+ return writeVFPInst(sz, VD(vd) | VN(vn) | VM(vm) | op | VfpArith | c);
+}
+
+BufferOffset
+Assembler::as_vadd(VFPRegister vd, VFPRegister vn, VFPRegister vm, Condition c)
+{
+ return as_vfp_float(vd, vn, vm, OpvAdd, c);
+}
+
+BufferOffset
+Assembler::as_vdiv(VFPRegister vd, VFPRegister vn, VFPRegister vm, Condition c)
+{
+ return as_vfp_float(vd, vn, vm, OpvDiv, c);
+}
+
+BufferOffset
+Assembler::as_vmul(VFPRegister vd, VFPRegister vn, VFPRegister vm, Condition c)
+{
+ return as_vfp_float(vd, vn, vm, OpvMul, c);
+}
+
+BufferOffset
+Assembler::as_vnmul(VFPRegister vd, VFPRegister vn, VFPRegister vm, Condition c)
+{
+ return as_vfp_float(vd, vn, vm, OpvMul, c);
+}
+
+BufferOffset
+Assembler::as_vnmla(VFPRegister vd, VFPRegister vn, VFPRegister vm, Condition c)
+{
+ MOZ_CRASH("Feature NYI");
+}
+
+BufferOffset
+Assembler::as_vnmls(VFPRegister vd, VFPRegister vn, VFPRegister vm, Condition c)
+{
+ MOZ_CRASH("Feature NYI");
+}
+
+BufferOffset
+Assembler::as_vneg(VFPRegister vd, VFPRegister vm, Condition c)
+{
+ return as_vfp_float(vd, NoVFPRegister, vm, OpvNeg, c);
+}
+
+BufferOffset
+Assembler::as_vsqrt(VFPRegister vd, VFPRegister vm, Condition c)
+{
+ return as_vfp_float(vd, NoVFPRegister, vm, OpvSqrt, c);
+}
+
+BufferOffset
+Assembler::as_vabs(VFPRegister vd, VFPRegister vm, Condition c)
+{
+ return as_vfp_float(vd, NoVFPRegister, vm, OpvAbs, c);
+}
+
+BufferOffset
+Assembler::as_vsub(VFPRegister vd, VFPRegister vn, VFPRegister vm, Condition c)
+{
+ return as_vfp_float(vd, vn, vm, OpvSub, c);
+}
+
+BufferOffset
+Assembler::as_vcmp(VFPRegister vd, VFPRegister vm, Condition c)
+{
+ return as_vfp_float(vd, NoVFPRegister, vm, OpvCmp, c);
+}
+
+BufferOffset
+Assembler::as_vcmpz(VFPRegister vd, Condition c)
+{
+ return as_vfp_float(vd, NoVFPRegister, NoVFPRegister, OpvCmpz, c);
+}
+
+// Specifically, a move between two same sized-registers.
+BufferOffset
+Assembler::as_vmov(VFPRegister vd, VFPRegister vsrc, Condition c)
+{
+ return as_vfp_float(vd, NoVFPRegister, vsrc, OpvMov, c);
+}
+
+// Transfer between Core and VFP.
+
+// Unlike the next function, moving between the core registers and vfp registers
+// can't be *that* properly typed. Namely, since I don't want to munge the type
+// VFPRegister to also include core registers. Thus, the core and vfp registers
+// are passed in based on their type, and src/dest is determined by the
+// float2core.
+
+BufferOffset
+Assembler::as_vxfer(Register vt1, Register vt2, VFPRegister vm, FloatToCore_ f2c,
+ Condition c, int idx)
+{
+ vfp_size sz = IsSingle;
+ if (vm.isDouble()) {
+ // Technically, this can be done with a vmov à la ARM ARM under vmov
+ // however, that requires at least an extra bit saying if the operation
+ // should be performed on the lower or upper half of the double. Moving
+ // a single to/from 2N/2N+1 isn't equivalent, since there are 32 single
+ // registers, and 32 double registers so there is no way to encode the
+ // last 16 double registers.
+ sz = IsDouble;
+ MOZ_ASSERT(idx == 0 || idx == 1);
+ // If we are transferring a single half of the double then it must be
+ // moving a VFP reg to a core reg.
+ MOZ_ASSERT_IF(vt2 == InvalidReg, f2c == FloatToCore);
+ idx = idx << 21;
+ } else {
+ MOZ_ASSERT(idx == 0);
+ }
+
+ if (vt2 == InvalidReg)
+ return writeVFPInst(sz, WordTransfer | f2c | c | RT(vt1) | maybeRN(vt2) | VN(vm) | idx);
+
+ // We are doing a 64 bit transfer.
+ return writeVFPInst(sz, DoubleTransfer | f2c | c | RT(vt1) | maybeRN(vt2) | VM(vm) | idx);
+}
+
+enum vcvt_destFloatness {
+ VcvtToInteger = 1 << 18,
+ VcvtToFloat = 0 << 18
+};
+enum vcvt_toZero {
+ VcvtToZero = 1 << 7, // Use the default rounding mode, which rounds truncates.
+ VcvtToFPSCR = 0 << 7 // Use whatever rounding mode the fpscr specifies.
+};
+enum vcvt_Signedness {
+ VcvtToSigned = 1 << 16,
+ VcvtToUnsigned = 0 << 16,
+ VcvtFromSigned = 1 << 7,
+ VcvtFromUnsigned = 0 << 7
+};
+
+// Our encoding actually allows just the src and the dest (and their types) to
+// uniquely specify the encoding that we are going to use.
+BufferOffset
+Assembler::as_vcvt(VFPRegister vd, VFPRegister vm, bool useFPSCR,
+ Condition c)
+{
+ // Unlike other cases, the source and dest types cannot be the same.
+ MOZ_ASSERT(!vd.equiv(vm));
+ vfp_size sz = IsDouble;
+ if (vd.isFloat() && vm.isFloat()) {
+ // Doing a float -> float conversion.
+ if (vm.isSingle())
+ sz = IsSingle;
+ return writeVFPInst(sz, c | 0x02B700C0 | VM(vm) | VD(vd));
+ }
+
+ // At least one of the registers should be a float.
+ vcvt_destFloatness destFloat;
+ vcvt_Signedness opSign;
+ vcvt_toZero doToZero = VcvtToFPSCR;
+ MOZ_ASSERT(vd.isFloat() || vm.isFloat());
+ if (vd.isSingle() || vm.isSingle())
+ sz = IsSingle;
+
+ if (vd.isFloat()) {
+ destFloat = VcvtToFloat;
+ opSign = (vm.isSInt()) ? VcvtFromSigned : VcvtFromUnsigned;
+ } else {
+ destFloat = VcvtToInteger;
+ opSign = (vd.isSInt()) ? VcvtToSigned : VcvtToUnsigned;
+ doToZero = useFPSCR ? VcvtToFPSCR : VcvtToZero;
+ }
+ return writeVFPInst(sz, c | 0x02B80040 | VD(vd) | VM(vm) | destFloat | opSign | doToZero);
+}
+
+BufferOffset
+Assembler::as_vcvtFixed(VFPRegister vd, bool isSigned, uint32_t fixedPoint, bool toFixed, Condition c)
+{
+ MOZ_ASSERT(vd.isFloat());
+ uint32_t sx = 0x1;
+ vfp_size sf = vd.isDouble() ? IsDouble : IsSingle;
+ int32_t imm5 = fixedPoint;
+ imm5 = (sx ? 32 : 16) - imm5;
+ MOZ_ASSERT(imm5 >= 0);
+ imm5 = imm5 >> 1 | (imm5 & 1) << 5;
+ return writeVFPInst(sf, 0x02BA0040 | VD(vd) | toFixed << 18 | sx << 7 |
+ (!isSigned) << 16 | imm5 | c);
+}
+
+// Transfer between VFP and memory.
+static uint32_t
+EncodeVdtr(LoadStore ls, VFPRegister vd, VFPAddr addr, Assembler::Condition c)
+{
+ return ls | 0x01000000 | addr.encode() | VD(vd) | c;
+}
+
+BufferOffset
+Assembler::as_vdtr(LoadStore ls, VFPRegister vd, VFPAddr addr,
+ Condition c /* vfp doesn't have a wb option */)
+{
+ vfp_size sz = vd.isDouble() ? IsDouble : IsSingle;
+ return writeVFPInst(sz, EncodeVdtr(ls, vd, addr, c));
+}
+
+/* static */ void
+Assembler::as_vdtr_patch(LoadStore ls, VFPRegister vd, VFPAddr addr, Condition c, uint32_t* dest)
+{
+ vfp_size sz = vd.isDouble() ? IsDouble : IsSingle;
+ WriteVFPInstStatic(sz, EncodeVdtr(ls, vd, addr, c), dest);
+}
+
+// VFP's ldm/stm work differently from the standard arm ones. You can only
+// transfer a range.
+
+BufferOffset
+Assembler::as_vdtm(LoadStore st, Register rn, VFPRegister vd, int length,
+ /* also has update conditions */ Condition c)
+{
+ MOZ_ASSERT(length <= 16 && length >= 0);
+ vfp_size sz = vd.isDouble() ? IsDouble : IsSingle;
+
+ if (vd.isDouble())
+ length *= 2;
+
+ return writeVFPInst(sz, dtmLoadStore | RN(rn) | VD(vd) | length |
+ dtmMode | dtmUpdate | dtmCond);
+}
+
+BufferOffset
+Assembler::as_vimm(VFPRegister vd, VFPImm imm, Condition c)
+{
+ MOZ_ASSERT(imm.isValid());
+ vfp_size sz = vd.isDouble() ? IsDouble : IsSingle;
+ return writeVFPInst(sz, c | imm.encode() | VD(vd) | 0x02B00000);
+
+}
+
+BufferOffset
+Assembler::as_vmrs(Register r, Condition c)
+{
+ return writeInst(c | 0x0ef10a10 | RT(r));
+}
+
+BufferOffset
+Assembler::as_vmsr(Register r, Condition c)
+{
+ return writeInst(c | 0x0ee10a10 | RT(r));
+}
+
+bool
+Assembler::nextLink(BufferOffset b, BufferOffset* next)
+{
+ Instruction branch = *editSrc(b);
+ MOZ_ASSERT(branch.is<InstBranchImm>());
+
+ BOffImm destOff;
+ branch.as<InstBranchImm>()->extractImm(&destOff);
+ if (destOff.isInvalid())
+ return false;
+
+ // Propagate the next link back to the caller, by constructing a new
+ // BufferOffset into the space they provided.
+ new (next) BufferOffset(destOff.decode());
+ return true;
+}
+
+void
+Assembler::bind(Label* label, BufferOffset boff)
+{
+#ifdef JS_DISASM_ARM
+ spewLabel(label);
+#endif
+ if (oom()) {
+ // Ensure we always bind the label. This matches what we do on
+ // x86/x64 and silences the assert in ~Label.
+ label->bind(0);
+ return;
+ }
+
+ if (label->used()) {
+ bool more;
+ // If our caller didn't give us an explicit target to bind to then we
+ // want to bind to the location of the next instruction.
+ BufferOffset dest = boff.assigned() ? boff : nextOffset();
+ BufferOffset b(label);
+ do {
+ BufferOffset next;
+ more = nextLink(b, &next);
+ Instruction branch = *editSrc(b);
+ Condition c = branch.extractCond();
+ BOffImm offset = dest.diffB<BOffImm>(b);
+ if (offset.isInvalid()) {
+ m_buffer.fail_bail();
+ return;
+ }
+ if (branch.is<InstBImm>())
+ as_b(offset, c, b);
+ else if (branch.is<InstBLImm>())
+ as_bl(offset, c, b);
+ else
+ MOZ_CRASH("crazy fixup!");
+ b = next;
+ } while (more);
+ }
+ label->bind(nextOffset().getOffset());
+ MOZ_ASSERT(!oom());
+}
+
+void
+Assembler::bindLater(Label* label, wasm::TrapDesc target)
+{
+ if (label->used()) {
+ BufferOffset b(label);
+ do {
+ append(wasm::TrapSite(target, b.getOffset()));
+ } while (nextLink(b, &b));
+ }
+ label->reset();
+}
+
+void
+Assembler::bind(RepatchLabel* label)
+{
+ // It does not seem to be useful to record this label for
+ // disassembly, as the value that is bound to the label is often
+ // effectively garbage and is replaced by something else later.
+ BufferOffset dest = nextOffset();
+ if (label->used() && !oom()) {
+ // If the label has a use, then change this use to refer to the bound
+ // label.
+ BufferOffset branchOff(label->offset());
+ // Since this was created with a RepatchLabel, the value written in the
+ // instruction stream is not branch shaped, it is PoolHintData shaped.
+ Instruction* branch = editSrc(branchOff);
+ PoolHintPun p;
+ p.raw = branch->encode();
+ Condition cond;
+ if (p.phd.isValidPoolHint())
+ cond = p.phd.getCond();
+ else
+ cond = branch->extractCond();
+
+ BOffImm offset = dest.diffB<BOffImm>(branchOff);
+ if (offset.isInvalid()) {
+ m_buffer.fail_bail();
+ return;
+ }
+ as_b(offset, cond, branchOff);
+ }
+ label->bind(dest.getOffset());
+}
+
+void
+Assembler::retarget(Label* label, Label* target)
+{
+#ifdef JS_DISASM_ARM
+ spewRetarget(label, target);
+#endif
+ if (label->used() && !oom()) {
+ if (target->bound()) {
+ bind(label, BufferOffset(target));
+ } else if (target->used()) {
+ // The target is not bound but used. Prepend label's branch list
+ // onto target's.
+ BufferOffset labelBranchOffset(label);
+ BufferOffset next;
+
+ // Find the head of the use chain for label.
+ while (nextLink(labelBranchOffset, &next))
+ labelBranchOffset = next;
+
+ // Then patch the head of label's use chain to the tail of target's
+ // use chain, prepending the entire use chain of target.
+ Instruction branch = *editSrc(labelBranchOffset);
+ Condition c = branch.extractCond();
+ int32_t prev = target->use(label->offset());
+ if (branch.is<InstBImm>())
+ as_b(BOffImm(prev), c, labelBranchOffset);
+ else if (branch.is<InstBLImm>())
+ as_bl(BOffImm(prev), c, labelBranchOffset);
+ else
+ MOZ_CRASH("crazy fixup!");
+ } else {
+ // The target is unbound and unused. We can just take the head of
+ // the list hanging off of label, and dump that into target.
+ DebugOnly<uint32_t> prev = target->use(label->offset());
+ MOZ_ASSERT((int32_t)prev == Label::INVALID_OFFSET);
+ }
+ }
+ label->reset();
+
+}
+
+static int stopBKPT = -1;
+void
+Assembler::as_bkpt()
+{
+ // This is a count of how many times a breakpoint instruction has been
+ // generated. It is embedded into the instruction for debugging
+ // purposes. Gdb will print "bkpt xxx" when you attempt to dissassemble a
+ // breakpoint with the number xxx embedded into it. If this breakpoint is
+ // being hit, then you can run (in gdb):
+ // >b dbg_break
+ // >b main
+ // >commands
+ // >set stopBKPT = xxx
+ // >c
+ // >end
+ // which will set a breakpoint on the function dbg_break above set a
+ // scripted breakpoint on main that will set the (otherwise unmodified)
+ // value to the number of the breakpoint, so dbg_break will actuall be
+ // called and finally, when you run the executable, execution will halt when
+ // that breakpoint is generated.
+ static int hit = 0;
+ if (stopBKPT == hit)
+ dbg_break();
+ writeInst(0xe1200070 | (hit & 0xf) | ((hit & 0xfff0) << 4));
+ hit++;
+}
+
+void
+Assembler::flushBuffer()
+{
+ m_buffer.flushPool();
+}
+
+void
+Assembler::enterNoPool(size_t maxInst)
+{
+ m_buffer.enterNoPool(maxInst);
+}
+
+void
+Assembler::leaveNoPool()
+{
+ m_buffer.leaveNoPool();
+}
+
+ptrdiff_t
+Assembler::GetBranchOffset(const Instruction* i_)
+{
+ MOZ_ASSERT(i_->is<InstBranchImm>());
+ InstBranchImm* i = i_->as<InstBranchImm>();
+ BOffImm dest;
+ i->extractImm(&dest);
+ return dest.decode();
+}
+
+void
+Assembler::RetargetNearBranch(Instruction* i, int offset, bool final)
+{
+ Assembler::Condition c = i->extractCond();
+ RetargetNearBranch(i, offset, c, final);
+}
+
+void
+Assembler::RetargetNearBranch(Instruction* i, int offset, Condition cond, bool final)
+{
+ // Retargeting calls is totally unsupported!
+ MOZ_ASSERT_IF(i->is<InstBranchImm>(), i->is<InstBImm>() || i->is<InstBLImm>());
+ if (i->is<InstBLImm>())
+ new (i) InstBLImm(BOffImm(offset), cond);
+ else
+ new (i) InstBImm(BOffImm(offset), cond);
+
+ // Flush the cache, since an instruction was overwritten.
+ if (final)
+ AutoFlushICache::flush(uintptr_t(i), 4);
+}
+
+void
+Assembler::RetargetFarBranch(Instruction* i, uint8_t** slot, uint8_t* dest, Condition cond)
+{
+ int32_t offset = reinterpret_cast<uint8_t*>(slot) - reinterpret_cast<uint8_t*>(i);
+ if (!i->is<InstLDR>()) {
+ new (i) InstLDR(Offset, pc, DTRAddr(pc, DtrOffImm(offset - 8)), cond);
+ AutoFlushICache::flush(uintptr_t(i), 4);
+ }
+ *slot = dest;
+}
+
+struct PoolHeader : Instruction
+{
+ struct Header
+ {
+ // The size should take into account the pool header.
+ // The size is in units of Instruction (4 bytes), not byte.
+ uint32_t size : 15;
+ bool isNatural : 1;
+ uint32_t ONES : 16;
+
+ Header(int size_, bool isNatural_)
+ : size(size_),
+ isNatural(isNatural_),
+ ONES(0xffff)
+ { }
+
+ Header(const Instruction* i) {
+ JS_STATIC_ASSERT(sizeof(Header) == sizeof(uint32_t));
+ memcpy(this, i, sizeof(Header));
+ MOZ_ASSERT(ONES == 0xffff);
+ }
+
+ uint32_t raw() const {
+ JS_STATIC_ASSERT(sizeof(Header) == sizeof(uint32_t));
+ uint32_t dest;
+ memcpy(&dest, this, sizeof(Header));
+ return dest;
+ }
+ };
+
+ PoolHeader(int size_, bool isNatural_)
+ : Instruction(Header(size_, isNatural_).raw(), true)
+ { }
+
+ uint32_t size() const {
+ Header tmp(this);
+ return tmp.size;
+ }
+ uint32_t isNatural() const {
+ Header tmp(this);
+ return tmp.isNatural;
+ }
+
+ static bool IsTHIS(const Instruction& i) {
+ return (*i.raw() & 0xffff0000) == 0xffff0000;
+ }
+ static const PoolHeader* AsTHIS(const Instruction& i) {
+ if (!IsTHIS(i))
+ return nullptr;
+ return static_cast<const PoolHeader*>(&i);
+ }
+};
+
+void
+Assembler::WritePoolHeader(uint8_t* start, Pool* p, bool isNatural)
+{
+ static_assert(sizeof(PoolHeader) == 4, "PoolHandler must have the correct size.");
+ uint8_t* pool = start + 4;
+ // Go through the usual rigmarole to get the size of the pool.
+ pool += p->getPoolSize();
+ uint32_t size = pool - start;
+ MOZ_ASSERT((size & 3) == 0);
+ size = size >> 2;
+ MOZ_ASSERT(size < (1 << 15));
+ PoolHeader header(size, isNatural);
+ *(PoolHeader*)start = header;
+}
+
+// The size of an arbitrary 32-bit call in the instruction stream. On ARM this
+// sequence is |pc = ldr pc - 4; imm32| given that we never reach the imm32.
+uint32_t
+Assembler::PatchWrite_NearCallSize()
+{
+ return sizeof(uint32_t);
+}
+
+void
+Assembler::PatchWrite_NearCall(CodeLocationLabel start, CodeLocationLabel toCall)
+{
+ Instruction* inst = (Instruction*) start.raw();
+ // Overwrite whatever instruction used to be here with a call. Since the
+ // destination is in the same function, it will be within range of the
+ // 24 << 2 byte bl instruction.
+ uint8_t* dest = toCall.raw();
+ new (inst) InstBLImm(BOffImm(dest - (uint8_t*)inst) , Always);
+ // Ensure everyone sees the code that was just written into memory.
+ AutoFlushICache::flush(uintptr_t(inst), 4);
+}
+
+void
+Assembler::PatchDataWithValueCheck(CodeLocationLabel label, PatchedImmPtr newValue,
+ PatchedImmPtr expectedValue)
+{
+ Instruction* ptr = reinterpret_cast<Instruction*>(label.raw());
+ InstructionIterator iter(ptr);
+ Register dest;
+ Assembler::RelocStyle rs;
+
+ DebugOnly<const uint32_t*> val = GetPtr32Target(&iter, &dest, &rs);
+ MOZ_ASSERT(uint32_t((const uint32_t*)val) == uint32_t(expectedValue.value));
+
+ MacroAssembler::ma_mov_patch(Imm32(int32_t(newValue.value)), dest, Always, rs, ptr);
+
+ // L_LDR won't cause any instructions to be updated.
+ if (rs != L_LDR) {
+ AutoFlushICache::flush(uintptr_t(ptr), 4);
+ AutoFlushICache::flush(uintptr_t(ptr->next()), 4);
+ }
+}
+
+void
+Assembler::PatchDataWithValueCheck(CodeLocationLabel label, ImmPtr newValue, ImmPtr expectedValue)
+{
+ PatchDataWithValueCheck(label,
+ PatchedImmPtr(newValue.value),
+ PatchedImmPtr(expectedValue.value));
+}
+
+// This just stomps over memory with 32 bits of raw data. Its purpose is to
+// overwrite the call of JITed code with 32 bits worth of an offset. This will
+// is only meant to function on code that has been invalidated, so it should be
+// totally safe. Since that instruction will never be executed again, a ICache
+// flush should not be necessary
+void
+Assembler::PatchWrite_Imm32(CodeLocationLabel label, Imm32 imm) {
+ // Raw is going to be the return address.
+ uint32_t* raw = (uint32_t*)label.raw();
+ // Overwrite the 4 bytes before the return address, which will end up being
+ // the call instruction.
+ *(raw - 1) = imm.value;
+}
+
+uint8_t*
+Assembler::NextInstruction(uint8_t* inst_, uint32_t* count)
+{
+ Instruction* inst = reinterpret_cast<Instruction*>(inst_);
+ if (count != nullptr)
+ *count += sizeof(Instruction);
+ return reinterpret_cast<uint8_t*>(inst->next());
+}
+
+static bool
+InstIsGuard(Instruction* inst, const PoolHeader** ph)
+{
+ Assembler::Condition c = inst->extractCond();
+ if (c != Assembler::Always)
+ return false;
+ if (!(inst->is<InstBXReg>() || inst->is<InstBImm>()))
+ return false;
+ // See if the next instruction is a pool header.
+ *ph = (inst + 1)->as<const PoolHeader>();
+ return *ph != nullptr;
+}
+
+static bool
+InstIsBNop(Instruction* inst)
+{
+ // In some special situations, it is necessary to insert a NOP into the
+ // instruction stream that nobody knows about, since nobody should know
+ // about it, make sure it gets skipped when Instruction::next() is called.
+ // this generates a very specific nop, namely a branch to the next
+ // instruction.
+ Assembler::Condition c = inst->extractCond();
+ if (c != Assembler::Always)
+ return false;
+ if (!inst->is<InstBImm>())
+ return false;
+ InstBImm* b = inst->as<InstBImm>();
+ BOffImm offset;
+ b->extractImm(&offset);
+ return offset.decode() == 4;
+}
+
+static bool
+InstIsArtificialGuard(Instruction* inst, const PoolHeader** ph)
+{
+ if (!InstIsGuard(inst, ph))
+ return false;
+ return !(*ph)->isNatural();
+}
+
+// If the instruction points to a artificial pool guard then skip the pool.
+Instruction*
+Instruction::skipPool()
+{
+ const PoolHeader* ph;
+ // If this is a guard, and the next instruction is a header, always work
+ // around the pool. If it isn't a guard, then start looking ahead.
+ if (InstIsGuard(this, &ph)) {
+ // Don't skip a natural guard.
+ if (ph->isNatural())
+ return this;
+ return (this + 1 + ph->size())->skipPool();
+ }
+ if (InstIsBNop(this))
+ return (this + 1)->skipPool();
+ return this;
+}
+
+// Cases to be handled:
+// 1) no pools or branches in sight => return this+1
+// 2) branch to next instruction => return this+2, because a nop needed to be inserted into the stream.
+// 3) this+1 is an artificial guard for a pool => return first instruction after the pool
+// 4) this+1 is a natural guard => return the branch
+// 5) this is a branch, right before a pool => return first instruction after the pool
+// in assembly form:
+// 1) add r0, r0, r0 <= this
+// add r1, r1, r1 <= returned value
+// add r2, r2, r2
+//
+// 2) add r0, r0, r0 <= this
+// b foo
+// foo:
+// add r2, r2, r2 <= returned value
+//
+// 3) add r0, r0, r0 <= this
+// b after_pool;
+// .word 0xffff0002 # bit 15 being 0 indicates that the branch was not requested by the assembler
+// 0xdeadbeef # the 2 indicates that there is 1 pool entry, and the pool header
+// add r4, r4, r4 <= returned value
+// 4) add r0, r0, r0 <= this
+// b after_pool <= returned value
+// .word 0xffff8002 # bit 15 being 1 indicates that the branch was requested by the assembler
+// 0xdeadbeef
+// add r4, r4, r4
+// 5) b after_pool <= this
+// .word 0xffff8002 # bit 15 has no bearing on the returned value
+// 0xdeadbeef
+// add r4, r4, r4 <= returned value
+
+Instruction*
+Instruction::next()
+{
+ Instruction* ret = this+1;
+ const PoolHeader* ph;
+ // If this is a guard, and the next instruction is a header, always work
+ // around the pool. If it isn't a guard, then start looking ahead.
+ if (InstIsGuard(this, &ph))
+ return (ret + ph->size())->skipPool();
+ if (InstIsArtificialGuard(ret, &ph))
+ return (ret + 1 + ph->size())->skipPool();
+ return ret->skipPool();
+}
+
+void
+Assembler::ToggleToJmp(CodeLocationLabel inst_)
+{
+ uint32_t* ptr = (uint32_t*)inst_.raw();
+
+ DebugOnly<Instruction*> inst = (Instruction*)inst_.raw();
+ MOZ_ASSERT(inst->is<InstCMP>());
+
+ // Zero bits 20-27, then set 24-27 to be correct for a branch.
+ // 20-23 will be party of the B's immediate, and should be 0.
+ *ptr = (*ptr & ~(0xff << 20)) | (0xa0 << 20);
+ AutoFlushICache::flush(uintptr_t(ptr), 4);
+}
+
+void
+Assembler::ToggleToCmp(CodeLocationLabel inst_)
+{
+ uint32_t* ptr = (uint32_t*)inst_.raw();
+
+ DebugOnly<Instruction*> inst = (Instruction*)inst_.raw();
+ MOZ_ASSERT(inst->is<InstBImm>());
+
+ // Ensure that this masking operation doesn't affect the offset of the
+ // branch instruction when it gets toggled back.
+ MOZ_ASSERT((*ptr & (0xf << 20)) == 0);
+
+ // Also make sure that the CMP is valid. Part of having a valid CMP is that
+ // all of the bits describing the destination in most ALU instructions are
+ // all unset (looks like it is encoding r0).
+ MOZ_ASSERT(toRD(*inst) == r0);
+
+ // Zero out bits 20-27, then set them to be correct for a compare.
+ *ptr = (*ptr & ~(0xff << 20)) | (0x35 << 20);
+
+ AutoFlushICache::flush(uintptr_t(ptr), 4);
+}
+
+void
+Assembler::ToggleCall(CodeLocationLabel inst_, bool enabled)
+{
+ Instruction* inst = (Instruction*)inst_.raw();
+ // Skip a pool with an artificial guard.
+ inst = inst->skipPool();
+ MOZ_ASSERT(inst->is<InstMovW>() || inst->is<InstLDR>());
+
+ if (inst->is<InstMovW>()) {
+ // If it looks like the start of a movw/movt sequence, then make sure we
+ // have all of it (and advance the iterator past the full sequence).
+ inst = inst->next();
+ MOZ_ASSERT(inst->is<InstMovT>());
+ }
+
+ inst = inst->next();
+ MOZ_ASSERT(inst->is<InstNOP>() || inst->is<InstBLXReg>());
+
+ if (enabled == inst->is<InstBLXReg>()) {
+ // Nothing to do.
+ return;
+ }
+
+ if (enabled)
+ *inst = InstBLXReg(ScratchRegister, Always);
+ else
+ *inst = InstNOP();
+
+ AutoFlushICache::flush(uintptr_t(inst), 4);
+}
+
+size_t
+Assembler::ToggledCallSize(uint8_t* code)
+{
+ Instruction* inst = (Instruction*)code;
+ // Skip a pool with an artificial guard.
+ inst = inst->skipPool();
+ MOZ_ASSERT(inst->is<InstMovW>() || inst->is<InstLDR>());
+
+ if (inst->is<InstMovW>()) {
+ // If it looks like the start of a movw/movt sequence, then make sure we
+ // have all of it (and advance the iterator past the full sequence).
+ inst = inst->next();
+ MOZ_ASSERT(inst->is<InstMovT>());
+ }
+
+ inst = inst->next();
+ MOZ_ASSERT(inst->is<InstNOP>() || inst->is<InstBLXReg>());
+ return uintptr_t(inst) + 4 - uintptr_t(code);
+}
+
+uint8_t*
+Assembler::BailoutTableStart(uint8_t* code)
+{
+ Instruction* inst = (Instruction*)code;
+ // Skip a pool with an artificial guard or NOP fill.
+ inst = inst->skipPool();
+ MOZ_ASSERT(inst->is<InstBLImm>());
+ return (uint8_t*) inst;
+}
+
+InstructionIterator::InstructionIterator(Instruction* i_)
+ : i(i_)
+{
+ // Work around pools with an artificial pool guard and around nop-fill.
+ i = i->skipPool();
+}
+
+uint32_t Assembler::NopFill = 0;
+
+uint32_t
+Assembler::GetNopFill()
+{
+ static bool isSet = false;
+ if (!isSet) {
+ char* fillStr = getenv("ARM_ASM_NOP_FILL");
+ uint32_t fill;
+ if (fillStr && sscanf(fillStr, "%u", &fill) == 1)
+ NopFill = fill;
+ if (NopFill > 8)
+ MOZ_CRASH("Nop fill > 8 is not supported");
+ isSet = true;
+ }
+ return NopFill;
+}
+
+uint32_t Assembler::AsmPoolMaxOffset = 1024;
+
+uint32_t
+Assembler::GetPoolMaxOffset()
+{
+ static bool isSet = false;
+ if (!isSet) {
+ char* poolMaxOffsetStr = getenv("ASM_POOL_MAX_OFFSET");
+ uint32_t poolMaxOffset;
+ if (poolMaxOffsetStr && sscanf(poolMaxOffsetStr, "%u", &poolMaxOffset) == 1)
+ AsmPoolMaxOffset = poolMaxOffset;
+ isSet = true;
+ }
+ return AsmPoolMaxOffset;
+}
+
+SecondScratchRegisterScope::SecondScratchRegisterScope(MacroAssembler &masm)
+ : AutoRegisterScope(masm, masm.getSecondScratchReg())
+{
+}