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author | Matt A. Tobin <mattatobin@localhost.localdomain> | 2018-02-02 04:16:08 -0500 |
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committer | Matt A. Tobin <mattatobin@localhost.localdomain> | 2018-02-02 04:16:08 -0500 |
commit | 5f8de423f190bbb79a62f804151bc24824fa32d8 (patch) | |
tree | 10027f336435511475e392454359edea8e25895d /js/src/jit/CompileInfo.h | |
parent | 49ee0794b5d912db1f95dce6eb52d781dc210db5 (diff) | |
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Add m-esr52 at 52.6.0
Diffstat (limited to 'js/src/jit/CompileInfo.h')
-rw-r--r-- | js/src/jit/CompileInfo.h | 560 |
1 files changed, 560 insertions, 0 deletions
diff --git a/js/src/jit/CompileInfo.h b/js/src/jit/CompileInfo.h new file mode 100644 index 000000000..44848890c --- /dev/null +++ b/js/src/jit/CompileInfo.h @@ -0,0 +1,560 @@ +/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 4 -*- + * vim: set ts=8 sts=4 et sw=4 tw=99: + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#ifndef jit_CompileInfo_h +#define jit_CompileInfo_h + +#include "mozilla/Maybe.h" + +#include "jsfun.h" + +#include "jit/JitAllocPolicy.h" +#include "jit/JitFrames.h" +#include "jit/Registers.h" +#include "vm/EnvironmentObject.h" + +namespace js { +namespace jit { + +class TrackedOptimizations; + +inline unsigned +StartArgSlot(JSScript* script) +{ + // Reserved slots: + // Slot 0: Environment chain. + // Slot 1: Return value. + + // When needed: + // Slot 2: Argumentsobject. + + // Note: when updating this, please also update the assert in SnapshotWriter::startFrame + return 2 + (script->argumentsHasVarBinding() ? 1 : 0); +} + +inline unsigned +CountArgSlots(JSScript* script, JSFunction* fun) +{ + // Slot x + 0: This value. + // Slot x + 1: Argument 1. + // ... + // Slot x + n: Argument n. + + // Note: when updating this, please also update the assert in SnapshotWriter::startFrame + return StartArgSlot(script) + (fun ? fun->nargs() + 1 : 0); +} + + +// The compiler at various points needs to be able to store references to the +// current inline path (the sequence of scripts and call-pcs that lead to the +// current function being inlined). +// +// To support this, the top-level IonBuilder keeps a tree that records the +// inlinings done during compilation. +class InlineScriptTree { + // InlineScriptTree for the caller + InlineScriptTree* caller_; + + // PC in the caller corresponding to this script. + jsbytecode* callerPc_; + + // Script for this entry. + JSScript* script_; + + // Child entries (linked together by nextCallee pointer) + InlineScriptTree* children_; + InlineScriptTree* nextCallee_; + + public: + InlineScriptTree(InlineScriptTree* caller, jsbytecode* callerPc, JSScript* script) + : caller_(caller), callerPc_(callerPc), script_(script), + children_(nullptr), nextCallee_(nullptr) + {} + + static InlineScriptTree* New(TempAllocator* allocator, InlineScriptTree* caller, + jsbytecode* callerPc, JSScript* script); + + InlineScriptTree* addCallee(TempAllocator* allocator, jsbytecode* callerPc, + JSScript* calleeScript); + + InlineScriptTree* caller() const { + return caller_; + } + + bool isOutermostCaller() const { + return caller_ == nullptr; + } + bool hasCaller() const { + return caller_ != nullptr; + } + InlineScriptTree* outermostCaller() { + if (isOutermostCaller()) + return this; + return caller_->outermostCaller(); + } + + jsbytecode* callerPc() const { + return callerPc_; + } + + JSScript* script() const { + return script_; + } + + bool hasChildren() const { + return children_ != nullptr; + } + InlineScriptTree* firstChild() const { + MOZ_ASSERT(hasChildren()); + return children_; + } + + bool hasNextCallee() const { + return nextCallee_ != nullptr; + } + InlineScriptTree* nextCallee() const { + MOZ_ASSERT(hasNextCallee()); + return nextCallee_; + } + + unsigned depth() const { + if (isOutermostCaller()) + return 1; + return 1 + caller_->depth(); + } +}; + +class BytecodeSite : public TempObject +{ + // InlineScriptTree identifying innermost active function at site. + InlineScriptTree* tree_; + + // Bytecode address within innermost active function. + jsbytecode* pc_; + + // Optimization information at the pc. + TrackedOptimizations* optimizations_; + + public: + BytecodeSite() + : tree_(nullptr), pc_(nullptr), optimizations_(nullptr) + {} + + BytecodeSite(InlineScriptTree* tree, jsbytecode* pc) + : tree_(tree), pc_(pc), optimizations_(nullptr) + { + MOZ_ASSERT(tree_ != nullptr); + MOZ_ASSERT(pc_ != nullptr); + } + + InlineScriptTree* tree() const { + return tree_; + } + + jsbytecode* pc() const { + return pc_; + } + + JSScript* script() const { + return tree_ ? tree_->script() : nullptr; + } + + bool hasOptimizations() const { + return !!optimizations_; + } + + TrackedOptimizations* optimizations() const { + MOZ_ASSERT(hasOptimizations()); + return optimizations_; + } + + void setOptimizations(TrackedOptimizations* optimizations) { + optimizations_ = optimizations; + } +}; + +enum AnalysisMode { + /* JavaScript execution, not analysis. */ + Analysis_None, + + /* + * MIR analysis performed when invoking 'new' on a script, to determine + * definite properties. Used by the optimizing JIT. + */ + Analysis_DefiniteProperties, + + /* + * MIR analysis performed when executing a script which uses its arguments, + * when it is not known whether a lazy arguments value can be used. + */ + Analysis_ArgumentsUsage +}; + +// Contains information about the compilation source for IR being generated. +class CompileInfo +{ + public: + CompileInfo(JSScript* script, JSFunction* fun, jsbytecode* osrPc, + AnalysisMode analysisMode, bool scriptNeedsArgsObj, + InlineScriptTree* inlineScriptTree) + : script_(script), fun_(fun), osrPc_(osrPc), + analysisMode_(analysisMode), scriptNeedsArgsObj_(scriptNeedsArgsObj), + hadOverflowBailout_(script->hadOverflowBailout()), + mayReadFrameArgsDirectly_(script->mayReadFrameArgsDirectly()), + inlineScriptTree_(inlineScriptTree) + { + MOZ_ASSERT_IF(osrPc, JSOp(*osrPc) == JSOP_LOOPENTRY); + + // The function here can flow in from anywhere so look up the canonical + // function to ensure that we do not try to embed a nursery pointer in + // jit-code. Precisely because it can flow in from anywhere, it's not + // guaranteed to be non-lazy. Hence, don't access its script! + if (fun_) { + fun_ = fun_->nonLazyScript()->functionNonDelazifying(); + MOZ_ASSERT(fun_->isTenured()); + } + + nimplicit_ = StartArgSlot(script) /* env chain and argument obj */ + + (fun ? 1 : 0); /* this */ + nargs_ = fun ? fun->nargs() : 0; + nlocals_ = script->nfixed(); + + // An extra slot is needed for global scopes because INITGLEXICAL (stack + // depth 1) is compiled as a SETPROP (stack depth 2) on the global lexical + // scope. + uint32_t extra = script->isGlobalCode() ? 1 : 0; + nstack_ = Max<unsigned>(script->nslots() - script->nfixed(), MinJITStackSize) + extra; + nslots_ = nimplicit_ + nargs_ + nlocals_ + nstack_; + + // For derived class constructors, find and cache the frame slot for + // the .this binding. This slot is assumed to be always + // observable. See isObservableFrameSlot. + if (script->isDerivedClassConstructor()) { + MOZ_ASSERT(script->functionHasThisBinding()); + CompileRuntime* runtime = GetJitContext()->runtime; + for (BindingIter bi(script); bi; bi++) { + if (bi.name() != runtime->names().dotThis) + continue; + BindingLocation loc = bi.location(); + if (loc.kind() == BindingLocation::Kind::Frame) { + thisSlotForDerivedClassConstructor_ = mozilla::Some(localSlot(loc.slot())); + break; + } + } + } + } + + explicit CompileInfo(unsigned nlocals) + : script_(nullptr), fun_(nullptr), osrPc_(nullptr), + analysisMode_(Analysis_None), scriptNeedsArgsObj_(false), + mayReadFrameArgsDirectly_(false), inlineScriptTree_(nullptr) + { + nimplicit_ = 0; + nargs_ = 0; + nlocals_ = nlocals; + nstack_ = 1; /* For FunctionCompiler::pushPhiInput/popPhiOutput */ + nslots_ = nlocals_ + nstack_; + } + + JSScript* script() const { + return script_; + } + bool compilingWasm() const { + return script() == nullptr; + } + JSFunction* funMaybeLazy() const { + return fun_; + } + ModuleObject* module() const { + return script_->module(); + } + jsbytecode* osrPc() const { + return osrPc_; + } + InlineScriptTree* inlineScriptTree() const { + return inlineScriptTree_; + } + + bool hasOsrAt(jsbytecode* pc) const { + MOZ_ASSERT(JSOp(*pc) == JSOP_LOOPENTRY); + return pc == osrPc(); + } + + jsbytecode* startPC() const { + return script_->code(); + } + jsbytecode* limitPC() const { + return script_->codeEnd(); + } + + const char* filename() const { + return script_->filename(); + } + + unsigned lineno() const { + return script_->lineno(); + } + unsigned lineno(jsbytecode* pc) const { + return PCToLineNumber(script_, pc); + } + + // Script accessors based on PC. + + JSAtom* getAtom(jsbytecode* pc) const { + return script_->getAtom(GET_UINT32_INDEX(pc)); + } + + PropertyName* getName(jsbytecode* pc) const { + return script_->getName(GET_UINT32_INDEX(pc)); + } + + inline RegExpObject* getRegExp(jsbytecode* pc) const; + + JSObject* getObject(jsbytecode* pc) const { + return script_->getObject(GET_UINT32_INDEX(pc)); + } + + inline JSFunction* getFunction(jsbytecode* pc) const; + + const Value& getConst(jsbytecode* pc) const { + return script_->getConst(GET_UINT32_INDEX(pc)); + } + + jssrcnote* getNote(GSNCache& gsn, jsbytecode* pc) const { + return GetSrcNote(gsn, script(), pc); + } + + // Total number of slots: args, locals, and stack. + unsigned nslots() const { + return nslots_; + } + + // Number of slots needed for env chain, return value, + // maybe argumentsobject and this value. + unsigned nimplicit() const { + return nimplicit_; + } + // Number of arguments (without counting this value). + unsigned nargs() const { + return nargs_; + } + // Number of slots needed for all local variables. This includes "fixed + // vars" (see above) and also block-scoped locals. + unsigned nlocals() const { + return nlocals_; + } + unsigned ninvoke() const { + return nslots_ - nstack_; + } + + uint32_t environmentChainSlot() const { + MOZ_ASSERT(script()); + return 0; + } + uint32_t returnValueSlot() const { + MOZ_ASSERT(script()); + return 1; + } + uint32_t argsObjSlot() const { + MOZ_ASSERT(hasArguments()); + return 2; + } + uint32_t thisSlot() const { + MOZ_ASSERT(funMaybeLazy()); + MOZ_ASSERT(nimplicit_ > 0); + return nimplicit_ - 1; + } + uint32_t firstArgSlot() const { + return nimplicit_; + } + uint32_t argSlotUnchecked(uint32_t i) const { + // During initialization, some routines need to get at arg + // slots regardless of how regular argument access is done. + MOZ_ASSERT(i < nargs_); + return nimplicit_ + i; + } + uint32_t argSlot(uint32_t i) const { + // This should only be accessed when compiling functions for + // which argument accesses don't need to go through the + // argument object. + MOZ_ASSERT(!argsObjAliasesFormals()); + return argSlotUnchecked(i); + } + uint32_t firstLocalSlot() const { + return nimplicit_ + nargs_; + } + uint32_t localSlot(uint32_t i) const { + return firstLocalSlot() + i; + } + uint32_t firstStackSlot() const { + return firstLocalSlot() + nlocals(); + } + uint32_t stackSlot(uint32_t i) const { + return firstStackSlot() + i; + } + + uint32_t startArgSlot() const { + MOZ_ASSERT(script()); + return StartArgSlot(script()); + } + uint32_t endArgSlot() const { + MOZ_ASSERT(script()); + return CountArgSlots(script(), funMaybeLazy()); + } + + uint32_t totalSlots() const { + MOZ_ASSERT(script() && funMaybeLazy()); + return nimplicit() + nargs() + nlocals(); + } + + bool isSlotAliased(uint32_t index) const { + MOZ_ASSERT(index >= startArgSlot()); + uint32_t arg = index - firstArgSlot(); + if (arg < nargs()) + return script()->formalIsAliased(arg); + return false; + } + + bool hasArguments() const { + return script()->argumentsHasVarBinding(); + } + bool argumentsAliasesFormals() const { + return script()->argumentsAliasesFormals(); + } + bool needsArgsObj() const { + return scriptNeedsArgsObj_; + } + bool argsObjAliasesFormals() const { + return scriptNeedsArgsObj_ && script()->hasMappedArgsObj(); + } + + AnalysisMode analysisMode() const { + return analysisMode_; + } + + bool isAnalysis() const { + return analysisMode_ != Analysis_None; + } + + // Returns true if a slot can be observed out-side the current frame while + // the frame is active on the stack. This implies that these definitions + // would have to be executed and that they cannot be removed even if they + // are unused. + bool isObservableSlot(uint32_t slot) const { + if (isObservableFrameSlot(slot)) + return true; + + if (isObservableArgumentSlot(slot)) + return true; + + return false; + } + + bool isObservableFrameSlot(uint32_t slot) const { + if (!funMaybeLazy()) + return false; + + // The |this| value must always be observable. + if (slot == thisSlot()) + return true; + + // The |this| frame slot in derived class constructors should never be + // optimized out, as a Debugger might need to perform TDZ checks on it + // via, e.g., an exceptionUnwind handler. The TDZ check is required + // for correctness if the handler decides to continue execution. + if (thisSlotForDerivedClassConstructor_ && *thisSlotForDerivedClassConstructor_ == slot) + return true; + + if (funMaybeLazy()->needsSomeEnvironmentObject() && slot == environmentChainSlot()) + return true; + + // If the function may need an arguments object, then make sure to + // preserve the env chain, because it may be needed to construct the + // arguments object during bailout. If we've already created an + // arguments object (or got one via OSR), preserve that as well. + if (hasArguments() && (slot == environmentChainSlot() || slot == argsObjSlot())) + return true; + + return false; + } + + bool isObservableArgumentSlot(uint32_t slot) const { + if (!funMaybeLazy()) + return false; + + // Function.arguments can be used to access all arguments in non-strict + // scripts, so we can't optimize out any arguments. + if ((hasArguments() || !script()->strict()) && + firstArgSlot() <= slot && slot - firstArgSlot() < nargs()) + { + return true; + } + + return false; + } + + // Returns true if a slot can be recovered before or during a bailout. A + // definition which can be observed and recovered, implies that this + // definition can be optimized away as long as we can compute its values. + bool isRecoverableOperand(uint32_t slot) const { + // If this script is not a function, then none of the slots are + // observable. If it this |slot| is not observable, thus we can always + // recover it. + if (!funMaybeLazy()) + return true; + + // The |this| and the |envChain| values can be recovered. + if (slot == thisSlot() || slot == environmentChainSlot()) + return true; + + if (isObservableFrameSlot(slot)) + return false; + + if (needsArgsObj() && isObservableArgumentSlot(slot)) + return false; + + return true; + } + + // Check previous bailout states to prevent doing the same bailout in the + // next compilation. + bool hadOverflowBailout() const { + return hadOverflowBailout_; + } + bool mayReadFrameArgsDirectly() const { + return mayReadFrameArgsDirectly_; + } + + private: + unsigned nimplicit_; + unsigned nargs_; + unsigned nlocals_; + unsigned nstack_; + unsigned nslots_; + mozilla::Maybe<unsigned> thisSlotForDerivedClassConstructor_; + JSScript* script_; + JSFunction* fun_; + jsbytecode* osrPc_; + AnalysisMode analysisMode_; + + // Whether a script needs an arguments object is unstable over compilation + // since the arguments optimization could be marked as failed on the main + // thread, so cache a value here and use it throughout for consistency. + bool scriptNeedsArgsObj_; + + // Record the state of previous bailouts in order to prevent compiling the + // same function identically the next time. + bool hadOverflowBailout_; + + bool mayReadFrameArgsDirectly_; + + InlineScriptTree* inlineScriptTree_; +}; + +} // namespace jit +} // namespace js + +#endif /* jit_CompileInfo_h */ |