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authorGaming4JC <g4jc@hyperbola.info>2019-07-13 23:02:36 -0400
committerGaming4JC <g4jc@hyperbola.info>2019-07-18 22:38:41 -0400
commit22dba02b7bcab4d6dfe6b326ecc0a746e5a87191 (patch)
tree63d231709fe5745edef27b7b43bd9844006d7bfc /js/src/frontend/BytecodeEmitter.cpp
parent53e46b1e12ef01ccaabb3256738ea1eac74b7941 (diff)
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1216630 - Rename preludeStart and postludeEnd to toStringStart and toStringEnd and misc fixes.
Diffstat (limited to 'js/src/frontend/BytecodeEmitter.cpp')
-rw-r--r--js/src/frontend/BytecodeEmitter.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/js/src/frontend/BytecodeEmitter.cpp b/js/src/frontend/BytecodeEmitter.cpp
index c788e0086..7582e8df1 100644
--- a/js/src/frontend/BytecodeEmitter.cpp
+++ b/js/src/frontend/BytecodeEmitter.cpp
@@ -7846,8 +7846,8 @@ BytecodeEmitter::emitFunction(ParseNode* pn, bool needsProto)
Rooted<JSObject*> sourceObject(cx, script->sourceObject());
Rooted<JSScript*> script(cx, JSScript::Create(cx, options, sourceObject,
funbox->bufStart, funbox->bufEnd,
- funbox->preludeStart,
- funbox->postludeEnd));
+ funbox->toStringStart,
+ funbox->toStringEnd));
if (!script)
return false;