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author | Matt A. Tobin <mattatobin@localhost.localdomain> | 2018-02-02 04:16:08 -0500 |
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committer | Matt A. Tobin <mattatobin@localhost.localdomain> | 2018-02-02 04:16:08 -0500 |
commit | 5f8de423f190bbb79a62f804151bc24824fa32d8 (patch) | |
tree | 10027f336435511475e392454359edea8e25895d /js/src/builtin/SIMD.h | |
parent | 49ee0794b5d912db1f95dce6eb52d781dc210db5 (diff) | |
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Add m-esr52 at 52.6.0
Diffstat (limited to 'js/src/builtin/SIMD.h')
-rw-r--r-- | js/src/builtin/SIMD.h | 1219 |
1 files changed, 1219 insertions, 0 deletions
diff --git a/js/src/builtin/SIMD.h b/js/src/builtin/SIMD.h new file mode 100644 index 000000000..393e7df74 --- /dev/null +++ b/js/src/builtin/SIMD.h @@ -0,0 +1,1219 @@ +/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 4 -*- + * vim: set ts=8 sts=4 et sw=4 tw=99: + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#ifndef builtin_SIMD_h +#define builtin_SIMD_h + +#include "jsapi.h" +#include "NamespaceImports.h" + +#include "builtin/TypedObjectConstants.h" +#include "jit/IonTypes.h" +#include "js/Conversions.h" + +/* + * JS SIMD functions. + * Spec matching polyfill: + * https://github.com/tc39/ecmascript_simd/blob/master/src/ecmascript_simd.js + */ + +// Bool8x16. +#define BOOL8X16_UNARY_FUNCTION_LIST(V) \ + V(not, (UnaryFunc<Bool8x16, LogicalNot, Bool8x16>), 1) \ + V(check, (UnaryFunc<Bool8x16, Identity, Bool8x16>), 1) \ + V(splat, (FuncSplat<Bool8x16>), 1) \ + V(allTrue, (AllTrue<Bool8x16>), 1) \ + V(anyTrue, (AnyTrue<Bool8x16>), 1) + +#define BOOL8X16_BINARY_FUNCTION_LIST(V) \ + V(extractLane, (ExtractLane<Bool8x16>), 2) \ + V(and, (BinaryFunc<Bool8x16, And, Bool8x16>), 2) \ + V(or, (BinaryFunc<Bool8x16, Or, Bool8x16>), 2) \ + V(xor, (BinaryFunc<Bool8x16, Xor, Bool8x16>), 2) \ + +#define BOOL8X16_TERNARY_FUNCTION_LIST(V) \ + V(replaceLane, (ReplaceLane<Bool8x16>), 3) + +#define BOOL8X16_FUNCTION_LIST(V) \ + BOOL8X16_UNARY_FUNCTION_LIST(V) \ + BOOL8X16_BINARY_FUNCTION_LIST(V) \ + BOOL8X16_TERNARY_FUNCTION_LIST(V) + +// Bool 16x8. +#define BOOL16X8_UNARY_FUNCTION_LIST(V) \ + V(not, (UnaryFunc<Bool16x8, LogicalNot, Bool16x8>), 1) \ + V(check, (UnaryFunc<Bool16x8, Identity, Bool16x8>), 1) \ + V(splat, (FuncSplat<Bool16x8>), 1) \ + V(allTrue, (AllTrue<Bool16x8>), 1) \ + V(anyTrue, (AnyTrue<Bool16x8>), 1) + +#define BOOL16X8_BINARY_FUNCTION_LIST(V) \ + V(extractLane, (ExtractLane<Bool16x8>), 2) \ + V(and, (BinaryFunc<Bool16x8, And, Bool16x8>), 2) \ + V(or, (BinaryFunc<Bool16x8, Or, Bool16x8>), 2) \ + V(xor, (BinaryFunc<Bool16x8, Xor, Bool16x8>), 2) \ + +#define BOOL16X8_TERNARY_FUNCTION_LIST(V) \ + V(replaceLane, (ReplaceLane<Bool16x8>), 3) + +#define BOOL16X8_FUNCTION_LIST(V) \ + BOOL16X8_UNARY_FUNCTION_LIST(V) \ + BOOL16X8_BINARY_FUNCTION_LIST(V) \ + BOOL16X8_TERNARY_FUNCTION_LIST(V) + +// Bool32x4. +#define BOOL32X4_UNARY_FUNCTION_LIST(V) \ + V(not, (UnaryFunc<Bool32x4, LogicalNot, Bool32x4>), 1) \ + V(check, (UnaryFunc<Bool32x4, Identity, Bool32x4>), 1) \ + V(splat, (FuncSplat<Bool32x4>), 1) \ + V(allTrue, (AllTrue<Bool32x4>), 1) \ + V(anyTrue, (AnyTrue<Bool32x4>), 1) + +#define BOOL32X4_BINARY_FUNCTION_LIST(V) \ + V(extractLane, (ExtractLane<Bool32x4>), 2) \ + V(and, (BinaryFunc<Bool32x4, And, Bool32x4>), 2) \ + V(or, (BinaryFunc<Bool32x4, Or, Bool32x4>), 2) \ + V(xor, (BinaryFunc<Bool32x4, Xor, Bool32x4>), 2) \ + +#define BOOL32X4_TERNARY_FUNCTION_LIST(V) \ + V(replaceLane, (ReplaceLane<Bool32x4>), 3) + +#define BOOL32X4_FUNCTION_LIST(V) \ + BOOL32X4_UNARY_FUNCTION_LIST(V) \ + BOOL32X4_BINARY_FUNCTION_LIST(V) \ + BOOL32X4_TERNARY_FUNCTION_LIST(V) + +// Bool64x2. +#define BOOL64X2_UNARY_FUNCTION_LIST(V) \ + V(not, (UnaryFunc<Bool64x2, LogicalNot, Bool64x2>), 1) \ + V(check, (UnaryFunc<Bool64x2, Identity, Bool64x2>), 1) \ + V(splat, (FuncSplat<Bool64x2>), 1) \ + V(allTrue, (AllTrue<Bool64x2>), 1) \ + V(anyTrue, (AnyTrue<Bool64x2>), 1) + +#define BOOL64X2_BINARY_FUNCTION_LIST(V) \ + V(extractLane, (ExtractLane<Bool64x2>), 2) \ + V(and, (BinaryFunc<Bool64x2, And, Bool64x2>), 2) \ + V(or, (BinaryFunc<Bool64x2, Or, Bool64x2>), 2) \ + V(xor, (BinaryFunc<Bool64x2, Xor, Bool64x2>), 2) \ + +#define BOOL64X2_TERNARY_FUNCTION_LIST(V) \ + V(replaceLane, (ReplaceLane<Bool64x2>), 3) + +#define BOOL64X2_FUNCTION_LIST(V) \ + BOOL64X2_UNARY_FUNCTION_LIST(V) \ + BOOL64X2_BINARY_FUNCTION_LIST(V) \ + BOOL64X2_TERNARY_FUNCTION_LIST(V) + +// Float32x4. +#define FLOAT32X4_UNARY_FUNCTION_LIST(V) \ + V(abs, (UnaryFunc<Float32x4, Abs, Float32x4>), 1) \ + V(check, (UnaryFunc<Float32x4, Identity, Float32x4>), 1) \ + V(fromFloat64x2Bits, (FuncConvertBits<Float64x2, Float32x4>), 1) \ + V(fromInt8x16Bits, (FuncConvertBits<Int8x16, Float32x4>), 1) \ + V(fromInt16x8Bits, (FuncConvertBits<Int16x8, Float32x4>), 1) \ + V(fromInt32x4, (FuncConvert<Int32x4, Float32x4>), 1) \ + V(fromInt32x4Bits, (FuncConvertBits<Int32x4, Float32x4>), 1) \ + V(fromUint8x16Bits, (FuncConvertBits<Uint8x16, Float32x4>), 1) \ + V(fromUint16x8Bits, (FuncConvertBits<Uint16x8, Float32x4>), 1) \ + V(fromUint32x4, (FuncConvert<Uint32x4, Float32x4>), 1) \ + V(fromUint32x4Bits, (FuncConvertBits<Uint32x4, Float32x4>), 1) \ + V(neg, (UnaryFunc<Float32x4, Neg, Float32x4>), 1) \ + V(reciprocalApproximation, (UnaryFunc<Float32x4, RecApprox, Float32x4>), 1) \ + V(reciprocalSqrtApproximation, (UnaryFunc<Float32x4, RecSqrtApprox, Float32x4>), 1) \ + V(splat, (FuncSplat<Float32x4>), 1) \ + V(sqrt, (UnaryFunc<Float32x4, Sqrt, Float32x4>), 1) + +#define FLOAT32X4_BINARY_FUNCTION_LIST(V) \ + V(add, (BinaryFunc<Float32x4, Add, Float32x4>), 2) \ + V(div, (BinaryFunc<Float32x4, Div, Float32x4>), 2) \ + V(equal, (CompareFunc<Float32x4, Equal, Bool32x4>), 2) \ + V(extractLane, (ExtractLane<Float32x4>), 2) \ + V(greaterThan, (CompareFunc<Float32x4, GreaterThan, Bool32x4>), 2) \ + V(greaterThanOrEqual, (CompareFunc<Float32x4, GreaterThanOrEqual, Bool32x4>), 2) \ + V(lessThan, (CompareFunc<Float32x4, LessThan, Bool32x4>), 2) \ + V(lessThanOrEqual, (CompareFunc<Float32x4, LessThanOrEqual, Bool32x4>), 2) \ + V(load, (Load<Float32x4, 4>), 2) \ + V(load3, (Load<Float32x4, 3>), 2) \ + V(load2, (Load<Float32x4, 2>), 2) \ + V(load1, (Load<Float32x4, 1>), 2) \ + V(max, (BinaryFunc<Float32x4, Maximum, Float32x4>), 2) \ + V(maxNum, (BinaryFunc<Float32x4, MaxNum, Float32x4>), 2) \ + V(min, (BinaryFunc<Float32x4, Minimum, Float32x4>), 2) \ + V(minNum, (BinaryFunc<Float32x4, MinNum, Float32x4>), 2) \ + V(mul, (BinaryFunc<Float32x4, Mul, Float32x4>), 2) \ + V(notEqual, (CompareFunc<Float32x4, NotEqual, Bool32x4>), 2) \ + V(sub, (BinaryFunc<Float32x4, Sub, Float32x4>), 2) + +#define FLOAT32X4_TERNARY_FUNCTION_LIST(V) \ + V(replaceLane, (ReplaceLane<Float32x4>), 3) \ + V(select, (Select<Float32x4, Bool32x4>), 3) \ + V(store, (Store<Float32x4, 4>), 3) \ + V(store3, (Store<Float32x4, 3>), 3) \ + V(store2, (Store<Float32x4, 2>), 3) \ + V(store1, (Store<Float32x4, 1>), 3) + +#define FLOAT32X4_SHUFFLE_FUNCTION_LIST(V) \ + V(swizzle, Swizzle<Float32x4>, 5) \ + V(shuffle, Shuffle<Float32x4>, 6) + +#define FLOAT32X4_FUNCTION_LIST(V) \ + FLOAT32X4_UNARY_FUNCTION_LIST(V) \ + FLOAT32X4_BINARY_FUNCTION_LIST(V) \ + FLOAT32X4_TERNARY_FUNCTION_LIST(V) \ + FLOAT32X4_SHUFFLE_FUNCTION_LIST(V) + +// Float64x2. +#define FLOAT64X2_UNARY_FUNCTION_LIST(V) \ + V(abs, (UnaryFunc<Float64x2, Abs, Float64x2>), 1) \ + V(check, (UnaryFunc<Float64x2, Identity, Float64x2>), 1) \ + V(fromFloat32x4Bits, (FuncConvertBits<Float32x4, Float64x2>), 1) \ + V(fromInt8x16Bits, (FuncConvertBits<Int8x16, Float64x2>), 1) \ + V(fromInt16x8Bits, (FuncConvertBits<Int16x8, Float64x2>), 1) \ + V(fromInt32x4Bits, (FuncConvertBits<Int32x4, Float64x2>), 1) \ + V(fromUint8x16Bits, (FuncConvertBits<Uint8x16, Float64x2>), 1) \ + V(fromUint16x8Bits, (FuncConvertBits<Uint16x8, Float64x2>), 1) \ + V(fromUint32x4Bits, (FuncConvertBits<Uint32x4, Float64x2>), 1) \ + V(neg, (UnaryFunc<Float64x2, Neg, Float64x2>), 1) \ + V(reciprocalApproximation, (UnaryFunc<Float64x2, RecApprox, Float64x2>), 1) \ + V(reciprocalSqrtApproximation, (UnaryFunc<Float64x2, RecSqrtApprox, Float64x2>), 1) \ + V(splat, (FuncSplat<Float64x2>), 1) \ + V(sqrt, (UnaryFunc<Float64x2, Sqrt, Float64x2>), 1) + +#define FLOAT64X2_BINARY_FUNCTION_LIST(V) \ + V(add, (BinaryFunc<Float64x2, Add, Float64x2>), 2) \ + V(div, (BinaryFunc<Float64x2, Div, Float64x2>), 2) \ + V(equal, (CompareFunc<Float64x2, Equal, Bool64x2>), 2) \ + V(extractLane, (ExtractLane<Float64x2>), 2) \ + V(greaterThan, (CompareFunc<Float64x2, GreaterThan, Bool64x2>), 2) \ + V(greaterThanOrEqual, (CompareFunc<Float64x2, GreaterThanOrEqual, Bool64x2>), 2) \ + V(lessThan, (CompareFunc<Float64x2, LessThan, Bool64x2>), 2) \ + V(lessThanOrEqual, (CompareFunc<Float64x2, LessThanOrEqual, Bool64x2>), 2) \ + V(load, (Load<Float64x2, 2>), 2) \ + V(load1, (Load<Float64x2, 1>), 2) \ + V(max, (BinaryFunc<Float64x2, Maximum, Float64x2>), 2) \ + V(maxNum, (BinaryFunc<Float64x2, MaxNum, Float64x2>), 2) \ + V(min, (BinaryFunc<Float64x2, Minimum, Float64x2>), 2) \ + V(minNum, (BinaryFunc<Float64x2, MinNum, Float64x2>), 2) \ + V(mul, (BinaryFunc<Float64x2, Mul, Float64x2>), 2) \ + V(notEqual, (CompareFunc<Float64x2, NotEqual, Bool64x2>), 2) \ + V(sub, (BinaryFunc<Float64x2, Sub, Float64x2>), 2) + +#define FLOAT64X2_TERNARY_FUNCTION_LIST(V) \ + V(replaceLane, (ReplaceLane<Float64x2>), 3) \ + V(select, (Select<Float64x2, Bool64x2>), 3) \ + V(store, (Store<Float64x2, 2>), 3) \ + V(store1, (Store<Float64x2, 1>), 3) + +#define FLOAT64X2_SHUFFLE_FUNCTION_LIST(V) \ + V(swizzle, Swizzle<Float64x2>, 3) \ + V(shuffle, Shuffle<Float64x2>, 4) + +#define FLOAT64X2_FUNCTION_LIST(V) \ + FLOAT64X2_UNARY_FUNCTION_LIST(V) \ + FLOAT64X2_BINARY_FUNCTION_LIST(V) \ + FLOAT64X2_TERNARY_FUNCTION_LIST(V) \ + FLOAT64X2_SHUFFLE_FUNCTION_LIST(V) + +// Int8x16. +#define INT8X16_UNARY_FUNCTION_LIST(V) \ + V(check, (UnaryFunc<Int8x16, Identity, Int8x16>), 1) \ + V(fromFloat32x4Bits, (FuncConvertBits<Float32x4, Int8x16>), 1) \ + V(fromFloat64x2Bits, (FuncConvertBits<Float64x2, Int8x16>), 1) \ + V(fromInt16x8Bits, (FuncConvertBits<Int16x8, Int8x16>), 1) \ + V(fromInt32x4Bits, (FuncConvertBits<Int32x4, Int8x16>), 1) \ + V(fromUint8x16Bits, (FuncConvertBits<Uint8x16, Int8x16>), 1) \ + V(fromUint16x8Bits, (FuncConvertBits<Uint16x8, Int8x16>), 1) \ + V(fromUint32x4Bits, (FuncConvertBits<Uint32x4, Int8x16>), 1) \ + V(neg, (UnaryFunc<Int8x16, Neg, Int8x16>), 1) \ + V(not, (UnaryFunc<Int8x16, Not, Int8x16>), 1) \ + V(splat, (FuncSplat<Int8x16>), 1) + +#define INT8X16_BINARY_FUNCTION_LIST(V) \ + V(add, (BinaryFunc<Int8x16, Add, Int8x16>), 2) \ + V(addSaturate, (BinaryFunc<Int8x16, AddSaturate, Int8x16>), 2) \ + V(and, (BinaryFunc<Int8x16, And, Int8x16>), 2) \ + V(equal, (CompareFunc<Int8x16, Equal, Bool8x16>), 2) \ + V(extractLane, (ExtractLane<Int8x16>), 2) \ + V(greaterThan, (CompareFunc<Int8x16, GreaterThan, Bool8x16>), 2) \ + V(greaterThanOrEqual, (CompareFunc<Int8x16, GreaterThanOrEqual, Bool8x16>), 2) \ + V(lessThan, (CompareFunc<Int8x16, LessThan, Bool8x16>), 2) \ + V(lessThanOrEqual, (CompareFunc<Int8x16, LessThanOrEqual, Bool8x16>), 2) \ + V(load, (Load<Int8x16, 16>), 2) \ + V(mul, (BinaryFunc<Int8x16, Mul, Int8x16>), 2) \ + V(notEqual, (CompareFunc<Int8x16, NotEqual, Bool8x16>), 2) \ + V(or, (BinaryFunc<Int8x16, Or, Int8x16>), 2) \ + V(sub, (BinaryFunc<Int8x16, Sub, Int8x16>), 2) \ + V(subSaturate, (BinaryFunc<Int8x16, SubSaturate, Int8x16>), 2) \ + V(shiftLeftByScalar, (BinaryScalar<Int8x16, ShiftLeft>), 2) \ + V(shiftRightByScalar, (BinaryScalar<Int8x16, ShiftRightArithmetic>), 2) \ + V(xor, (BinaryFunc<Int8x16, Xor, Int8x16>), 2) + +#define INT8X16_TERNARY_FUNCTION_LIST(V) \ + V(replaceLane, (ReplaceLane<Int8x16>), 3) \ + V(select, (Select<Int8x16, Bool8x16>), 3) \ + V(store, (Store<Int8x16, 16>), 3) + +#define INT8X16_SHUFFLE_FUNCTION_LIST(V) \ + V(swizzle, Swizzle<Int8x16>, 17) \ + V(shuffle, Shuffle<Int8x16>, 18) + +#define INT8X16_FUNCTION_LIST(V) \ + INT8X16_UNARY_FUNCTION_LIST(V) \ + INT8X16_BINARY_FUNCTION_LIST(V) \ + INT8X16_TERNARY_FUNCTION_LIST(V) \ + INT8X16_SHUFFLE_FUNCTION_LIST(V) + +// Uint8x16. +#define UINT8X16_UNARY_FUNCTION_LIST(V) \ + V(check, (UnaryFunc<Uint8x16, Identity, Uint8x16>), 1) \ + V(fromFloat32x4Bits, (FuncConvertBits<Float32x4, Uint8x16>), 1) \ + V(fromFloat64x2Bits, (FuncConvertBits<Float64x2, Uint8x16>), 1) \ + V(fromInt8x16Bits, (FuncConvertBits<Int8x16, Uint8x16>), 1) \ + V(fromInt16x8Bits, (FuncConvertBits<Int16x8, Uint8x16>), 1) \ + V(fromInt32x4Bits, (FuncConvertBits<Int32x4, Uint8x16>), 1) \ + V(fromUint16x8Bits, (FuncConvertBits<Uint16x8, Uint8x16>), 1) \ + V(fromUint32x4Bits, (FuncConvertBits<Uint32x4, Uint8x16>), 1) \ + V(neg, (UnaryFunc<Uint8x16, Neg, Uint8x16>), 1) \ + V(not, (UnaryFunc<Uint8x16, Not, Uint8x16>), 1) \ + V(splat, (FuncSplat<Uint8x16>), 1) + +#define UINT8X16_BINARY_FUNCTION_LIST(V) \ + V(add, (BinaryFunc<Uint8x16, Add, Uint8x16>), 2) \ + V(addSaturate, (BinaryFunc<Uint8x16, AddSaturate, Uint8x16>), 2) \ + V(and, (BinaryFunc<Uint8x16, And, Uint8x16>), 2) \ + V(equal, (CompareFunc<Uint8x16, Equal, Bool8x16>), 2) \ + V(extractLane, (ExtractLane<Uint8x16>), 2) \ + V(greaterThan, (CompareFunc<Uint8x16, GreaterThan, Bool8x16>), 2) \ + V(greaterThanOrEqual, (CompareFunc<Uint8x16, GreaterThanOrEqual, Bool8x16>), 2) \ + V(lessThan, (CompareFunc<Uint8x16, LessThan, Bool8x16>), 2) \ + V(lessThanOrEqual, (CompareFunc<Uint8x16, LessThanOrEqual, Bool8x16>), 2) \ + V(load, (Load<Uint8x16, 16>), 2) \ + V(mul, (BinaryFunc<Uint8x16, Mul, Uint8x16>), 2) \ + V(notEqual, (CompareFunc<Uint8x16, NotEqual, Bool8x16>), 2) \ + V(or, (BinaryFunc<Uint8x16, Or, Uint8x16>), 2) \ + V(sub, (BinaryFunc<Uint8x16, Sub, Uint8x16>), 2) \ + V(subSaturate, (BinaryFunc<Uint8x16, SubSaturate, Uint8x16>), 2) \ + V(shiftLeftByScalar, (BinaryScalar<Uint8x16, ShiftLeft>), 2) \ + V(shiftRightByScalar, (BinaryScalar<Uint8x16, ShiftRightLogical>), 2) \ + V(xor, (BinaryFunc<Uint8x16, Xor, Uint8x16>), 2) + +#define UINT8X16_TERNARY_FUNCTION_LIST(V) \ + V(replaceLane, (ReplaceLane<Uint8x16>), 3) \ + V(select, (Select<Uint8x16, Bool8x16>), 3) \ + V(store, (Store<Uint8x16, 16>), 3) + +#define UINT8X16_SHUFFLE_FUNCTION_LIST(V) \ + V(swizzle, Swizzle<Uint8x16>, 17) \ + V(shuffle, Shuffle<Uint8x16>, 18) + +#define UINT8X16_FUNCTION_LIST(V) \ + UINT8X16_UNARY_FUNCTION_LIST(V) \ + UINT8X16_BINARY_FUNCTION_LIST(V) \ + UINT8X16_TERNARY_FUNCTION_LIST(V) \ + UINT8X16_SHUFFLE_FUNCTION_LIST(V) + +// Int16x8. +#define INT16X8_UNARY_FUNCTION_LIST(V) \ + V(check, (UnaryFunc<Int16x8, Identity, Int16x8>), 1) \ + V(fromFloat32x4Bits, (FuncConvertBits<Float32x4, Int16x8>), 1) \ + V(fromFloat64x2Bits, (FuncConvertBits<Float64x2, Int16x8>), 1) \ + V(fromInt8x16Bits, (FuncConvertBits<Int8x16, Int16x8>), 1) \ + V(fromInt32x4Bits, (FuncConvertBits<Int32x4, Int16x8>), 1) \ + V(fromUint8x16Bits, (FuncConvertBits<Uint8x16, Int16x8>), 1) \ + V(fromUint16x8Bits, (FuncConvertBits<Uint16x8, Int16x8>), 1) \ + V(fromUint32x4Bits, (FuncConvertBits<Uint32x4, Int16x8>), 1) \ + V(neg, (UnaryFunc<Int16x8, Neg, Int16x8>), 1) \ + V(not, (UnaryFunc<Int16x8, Not, Int16x8>), 1) \ + V(splat, (FuncSplat<Int16x8>), 1) + +#define INT16X8_BINARY_FUNCTION_LIST(V) \ + V(add, (BinaryFunc<Int16x8, Add, Int16x8>), 2) \ + V(addSaturate, (BinaryFunc<Int16x8, AddSaturate, Int16x8>), 2) \ + V(and, (BinaryFunc<Int16x8, And, Int16x8>), 2) \ + V(equal, (CompareFunc<Int16x8, Equal, Bool16x8>), 2) \ + V(extractLane, (ExtractLane<Int16x8>), 2) \ + V(greaterThan, (CompareFunc<Int16x8, GreaterThan, Bool16x8>), 2) \ + V(greaterThanOrEqual, (CompareFunc<Int16x8, GreaterThanOrEqual, Bool16x8>), 2) \ + V(lessThan, (CompareFunc<Int16x8, LessThan, Bool16x8>), 2) \ + V(lessThanOrEqual, (CompareFunc<Int16x8, LessThanOrEqual, Bool16x8>), 2) \ + V(load, (Load<Int16x8, 8>), 2) \ + V(mul, (BinaryFunc<Int16x8, Mul, Int16x8>), 2) \ + V(notEqual, (CompareFunc<Int16x8, NotEqual, Bool16x8>), 2) \ + V(or, (BinaryFunc<Int16x8, Or, Int16x8>), 2) \ + V(sub, (BinaryFunc<Int16x8, Sub, Int16x8>), 2) \ + V(subSaturate, (BinaryFunc<Int16x8, SubSaturate, Int16x8>), 2) \ + V(shiftLeftByScalar, (BinaryScalar<Int16x8, ShiftLeft>), 2) \ + V(shiftRightByScalar, (BinaryScalar<Int16x8, ShiftRightArithmetic>), 2) \ + V(xor, (BinaryFunc<Int16x8, Xor, Int16x8>), 2) + +#define INT16X8_TERNARY_FUNCTION_LIST(V) \ + V(replaceLane, (ReplaceLane<Int16x8>), 3) \ + V(select, (Select<Int16x8, Bool16x8>), 3) \ + V(store, (Store<Int16x8, 8>), 3) + +#define INT16X8_SHUFFLE_FUNCTION_LIST(V) \ + V(swizzle, Swizzle<Int16x8>, 9) \ + V(shuffle, Shuffle<Int16x8>, 10) + +#define INT16X8_FUNCTION_LIST(V) \ + INT16X8_UNARY_FUNCTION_LIST(V) \ + INT16X8_BINARY_FUNCTION_LIST(V) \ + INT16X8_TERNARY_FUNCTION_LIST(V) \ + INT16X8_SHUFFLE_FUNCTION_LIST(V) + +// Uint16x8. +#define UINT16X8_UNARY_FUNCTION_LIST(V) \ + V(check, (UnaryFunc<Uint16x8, Identity, Uint16x8>), 1) \ + V(fromFloat32x4Bits, (FuncConvertBits<Float32x4, Uint16x8>), 1) \ + V(fromFloat64x2Bits, (FuncConvertBits<Float64x2, Uint16x8>), 1) \ + V(fromInt8x16Bits, (FuncConvertBits<Int8x16, Uint16x8>), 1) \ + V(fromInt16x8Bits, (FuncConvertBits<Int16x8, Uint16x8>), 1) \ + V(fromInt32x4Bits, (FuncConvertBits<Int32x4, Uint16x8>), 1) \ + V(fromUint8x16Bits, (FuncConvertBits<Uint8x16, Uint16x8>), 1) \ + V(fromUint32x4Bits, (FuncConvertBits<Uint32x4, Uint16x8>), 1) \ + V(neg, (UnaryFunc<Uint16x8, Neg, Uint16x8>), 1) \ + V(not, (UnaryFunc<Uint16x8, Not, Uint16x8>), 1) \ + V(splat, (FuncSplat<Uint16x8>), 1) + +#define UINT16X8_BINARY_FUNCTION_LIST(V) \ + V(add, (BinaryFunc<Uint16x8, Add, Uint16x8>), 2) \ + V(addSaturate, (BinaryFunc<Uint16x8, AddSaturate, Uint16x8>), 2) \ + V(and, (BinaryFunc<Uint16x8, And, Uint16x8>), 2) \ + V(equal, (CompareFunc<Uint16x8, Equal, Bool16x8>), 2) \ + V(extractLane, (ExtractLane<Uint16x8>), 2) \ + V(greaterThan, (CompareFunc<Uint16x8, GreaterThan, Bool16x8>), 2) \ + V(greaterThanOrEqual, (CompareFunc<Uint16x8, GreaterThanOrEqual, Bool16x8>), 2) \ + V(lessThan, (CompareFunc<Uint16x8, LessThan, Bool16x8>), 2) \ + V(lessThanOrEqual, (CompareFunc<Uint16x8, LessThanOrEqual, Bool16x8>), 2) \ + V(load, (Load<Uint16x8, 8>), 2) \ + V(mul, (BinaryFunc<Uint16x8, Mul, Uint16x8>), 2) \ + V(notEqual, (CompareFunc<Uint16x8, NotEqual, Bool16x8>), 2) \ + V(or, (BinaryFunc<Uint16x8, Or, Uint16x8>), 2) \ + V(sub, (BinaryFunc<Uint16x8, Sub, Uint16x8>), 2) \ + V(subSaturate, (BinaryFunc<Uint16x8, SubSaturate, Uint16x8>), 2) \ + V(shiftLeftByScalar, (BinaryScalar<Uint16x8, ShiftLeft>), 2) \ + V(shiftRightByScalar, (BinaryScalar<Uint16x8, ShiftRightLogical>), 2) \ + V(xor, (BinaryFunc<Uint16x8, Xor, Uint16x8>), 2) + +#define UINT16X8_TERNARY_FUNCTION_LIST(V) \ + V(replaceLane, (ReplaceLane<Uint16x8>), 3) \ + V(select, (Select<Uint16x8, Bool16x8>), 3) \ + V(store, (Store<Uint16x8, 8>), 3) + +#define UINT16X8_SHUFFLE_FUNCTION_LIST(V) \ + V(swizzle, Swizzle<Uint16x8>, 9) \ + V(shuffle, Shuffle<Uint16x8>, 10) + +#define UINT16X8_FUNCTION_LIST(V) \ + UINT16X8_UNARY_FUNCTION_LIST(V) \ + UINT16X8_BINARY_FUNCTION_LIST(V) \ + UINT16X8_TERNARY_FUNCTION_LIST(V) \ + UINT16X8_SHUFFLE_FUNCTION_LIST(V) + +// Int32x4. +#define INT32X4_UNARY_FUNCTION_LIST(V) \ + V(check, (UnaryFunc<Int32x4, Identity, Int32x4>), 1) \ + V(fromFloat32x4, (FuncConvert<Float32x4, Int32x4>), 1) \ + V(fromFloat32x4Bits, (FuncConvertBits<Float32x4, Int32x4>), 1) \ + V(fromFloat64x2Bits, (FuncConvertBits<Float64x2, Int32x4>), 1) \ + V(fromInt8x16Bits, (FuncConvertBits<Int8x16, Int32x4>), 1) \ + V(fromInt16x8Bits, (FuncConvertBits<Int16x8, Int32x4>), 1) \ + V(fromUint8x16Bits, (FuncConvertBits<Uint8x16, Int32x4>), 1) \ + V(fromUint16x8Bits, (FuncConvertBits<Uint16x8, Int32x4>), 1) \ + V(fromUint32x4Bits, (FuncConvertBits<Uint32x4, Int32x4>), 1) \ + V(neg, (UnaryFunc<Int32x4, Neg, Int32x4>), 1) \ + V(not, (UnaryFunc<Int32x4, Not, Int32x4>), 1) \ + V(splat, (FuncSplat<Int32x4>), 0) + +#define INT32X4_BINARY_FUNCTION_LIST(V) \ + V(add, (BinaryFunc<Int32x4, Add, Int32x4>), 2) \ + V(and, (BinaryFunc<Int32x4, And, Int32x4>), 2) \ + V(equal, (CompareFunc<Int32x4, Equal, Bool32x4>), 2) \ + V(extractLane, (ExtractLane<Int32x4>), 2) \ + V(greaterThan, (CompareFunc<Int32x4, GreaterThan, Bool32x4>), 2) \ + V(greaterThanOrEqual, (CompareFunc<Int32x4, GreaterThanOrEqual, Bool32x4>), 2) \ + V(lessThan, (CompareFunc<Int32x4, LessThan, Bool32x4>), 2) \ + V(lessThanOrEqual, (CompareFunc<Int32x4, LessThanOrEqual, Bool32x4>), 2) \ + V(load, (Load<Int32x4, 4>), 2) \ + V(load3, (Load<Int32x4, 3>), 2) \ + V(load2, (Load<Int32x4, 2>), 2) \ + V(load1, (Load<Int32x4, 1>), 2) \ + V(mul, (BinaryFunc<Int32x4, Mul, Int32x4>), 2) \ + V(notEqual, (CompareFunc<Int32x4, NotEqual, Bool32x4>), 2) \ + V(or, (BinaryFunc<Int32x4, Or, Int32x4>), 2) \ + V(sub, (BinaryFunc<Int32x4, Sub, Int32x4>), 2) \ + V(shiftLeftByScalar, (BinaryScalar<Int32x4, ShiftLeft>), 2) \ + V(shiftRightByScalar, (BinaryScalar<Int32x4, ShiftRightArithmetic>), 2) \ + V(xor, (BinaryFunc<Int32x4, Xor, Int32x4>), 2) + +#define INT32X4_TERNARY_FUNCTION_LIST(V) \ + V(replaceLane, (ReplaceLane<Int32x4>), 3) \ + V(select, (Select<Int32x4, Bool32x4>), 3) \ + V(store, (Store<Int32x4, 4>), 3) \ + V(store3, (Store<Int32x4, 3>), 3) \ + V(store2, (Store<Int32x4, 2>), 3) \ + V(store1, (Store<Int32x4, 1>), 3) + +#define INT32X4_SHUFFLE_FUNCTION_LIST(V) \ + V(swizzle, Swizzle<Int32x4>, 5) \ + V(shuffle, Shuffle<Int32x4>, 6) + +#define INT32X4_FUNCTION_LIST(V) \ + INT32X4_UNARY_FUNCTION_LIST(V) \ + INT32X4_BINARY_FUNCTION_LIST(V) \ + INT32X4_TERNARY_FUNCTION_LIST(V) \ + INT32X4_SHUFFLE_FUNCTION_LIST(V) + +// Uint32x4. +#define UINT32X4_UNARY_FUNCTION_LIST(V) \ + V(check, (UnaryFunc<Uint32x4, Identity, Uint32x4>), 1) \ + V(fromFloat32x4, (FuncConvert<Float32x4, Uint32x4>), 1) \ + V(fromFloat32x4Bits, (FuncConvertBits<Float32x4, Uint32x4>), 1) \ + V(fromFloat64x2Bits, (FuncConvertBits<Float64x2, Uint32x4>), 1) \ + V(fromInt8x16Bits, (FuncConvertBits<Int8x16, Uint32x4>), 1) \ + V(fromInt16x8Bits, (FuncConvertBits<Int16x8, Uint32x4>), 1) \ + V(fromInt32x4Bits, (FuncConvertBits<Int32x4, Uint32x4>), 1) \ + V(fromUint8x16Bits, (FuncConvertBits<Uint8x16, Uint32x4>), 1) \ + V(fromUint16x8Bits, (FuncConvertBits<Uint16x8, Uint32x4>), 1) \ + V(neg, (UnaryFunc<Uint32x4, Neg, Uint32x4>), 1) \ + V(not, (UnaryFunc<Uint32x4, Not, Uint32x4>), 1) \ + V(splat, (FuncSplat<Uint32x4>), 0) + +#define UINT32X4_BINARY_FUNCTION_LIST(V) \ + V(add, (BinaryFunc<Uint32x4, Add, Uint32x4>), 2) \ + V(and, (BinaryFunc<Uint32x4, And, Uint32x4>), 2) \ + V(equal, (CompareFunc<Uint32x4, Equal, Bool32x4>), 2) \ + V(extractLane, (ExtractLane<Uint32x4>), 2) \ + V(greaterThan, (CompareFunc<Uint32x4, GreaterThan, Bool32x4>), 2) \ + V(greaterThanOrEqual, (CompareFunc<Uint32x4, GreaterThanOrEqual, Bool32x4>), 2) \ + V(lessThan, (CompareFunc<Uint32x4, LessThan, Bool32x4>), 2) \ + V(lessThanOrEqual, (CompareFunc<Uint32x4, LessThanOrEqual, Bool32x4>), 2) \ + V(load, (Load<Uint32x4, 4>), 2) \ + V(load3, (Load<Uint32x4, 3>), 2) \ + V(load2, (Load<Uint32x4, 2>), 2) \ + V(load1, (Load<Uint32x4, 1>), 2) \ + V(mul, (BinaryFunc<Uint32x4, Mul, Uint32x4>), 2) \ + V(notEqual, (CompareFunc<Uint32x4, NotEqual, Bool32x4>), 2) \ + V(or, (BinaryFunc<Uint32x4, Or, Uint32x4>), 2) \ + V(sub, (BinaryFunc<Uint32x4, Sub, Uint32x4>), 2) \ + V(shiftLeftByScalar, (BinaryScalar<Uint32x4, ShiftLeft>), 2) \ + V(shiftRightByScalar, (BinaryScalar<Uint32x4, ShiftRightLogical>), 2) \ + V(xor, (BinaryFunc<Uint32x4, Xor, Uint32x4>), 2) + +#define UINT32X4_TERNARY_FUNCTION_LIST(V) \ + V(replaceLane, (ReplaceLane<Uint32x4>), 3) \ + V(select, (Select<Uint32x4, Bool32x4>), 3) \ + V(store, (Store<Uint32x4, 4>), 3) \ + V(store3, (Store<Uint32x4, 3>), 3) \ + V(store2, (Store<Uint32x4, 2>), 3) \ + V(store1, (Store<Uint32x4, 1>), 3) + +#define UINT32X4_SHUFFLE_FUNCTION_LIST(V) \ + V(swizzle, Swizzle<Uint32x4>, 5) \ + V(shuffle, Shuffle<Uint32x4>, 6) + +#define UINT32X4_FUNCTION_LIST(V) \ + UINT32X4_UNARY_FUNCTION_LIST(V) \ + UINT32X4_BINARY_FUNCTION_LIST(V) \ + UINT32X4_TERNARY_FUNCTION_LIST(V) \ + UINT32X4_SHUFFLE_FUNCTION_LIST(V) + +/* + * The FOREACH macros below partition all of the SIMD operations into disjoint + * sets. + */ + +// Operations available on all SIMD types. Mixed arity. +#define FOREACH_COMMON_SIMD_OP(_) \ + _(extractLane) \ + _(replaceLane) \ + _(check) \ + _(splat) + +// Lanewise operations available on numeric SIMD types. +// Include lane-wise select here since it is not arithmetic and defined on +// numeric types too. +#define FOREACH_LANE_SIMD_OP(_) \ + _(select) \ + _(swizzle) \ + _(shuffle) + +// Memory operations available on numeric SIMD types. +#define FOREACH_MEMORY_SIMD_OP(_) \ + _(load) \ + _(store) + +// Memory operations available on numeric X4 SIMD types. +#define FOREACH_MEMORY_X4_SIMD_OP(_) \ + _(load1) \ + _(load2) \ + _(load3) \ + _(store1) \ + _(store2) \ + _(store3) + +// Unary operations on Bool vectors. +#define FOREACH_BOOL_SIMD_UNOP(_) \ + _(allTrue) \ + _(anyTrue) + +// Unary bitwise SIMD operators defined on all integer and boolean SIMD types. +#define FOREACH_BITWISE_SIMD_UNOP(_) \ + _(not) + +// Binary bitwise SIMD operators defined on all integer and boolean SIMD types. +#define FOREACH_BITWISE_SIMD_BINOP(_) \ + _(and) \ + _(or) \ + _(xor) + +// Bitwise shifts defined on integer SIMD types. +#define FOREACH_SHIFT_SIMD_OP(_) \ + _(shiftLeftByScalar) \ + _(shiftRightByScalar) + +// Unary arithmetic operators defined on numeric SIMD types. +#define FOREACH_NUMERIC_SIMD_UNOP(_) \ + _(neg) + +// Binary arithmetic operators defined on numeric SIMD types. +#define FOREACH_NUMERIC_SIMD_BINOP(_) \ + _(add) \ + _(sub) \ + _(mul) + +// Unary arithmetic operators defined on floating point SIMD types. +#define FOREACH_FLOAT_SIMD_UNOP(_) \ + _(abs) \ + _(sqrt) \ + _(reciprocalApproximation) \ + _(reciprocalSqrtApproximation) + +// Binary arithmetic operators defined on floating point SIMD types. +#define FOREACH_FLOAT_SIMD_BINOP(_) \ + _(div) \ + _(max) \ + _(min) \ + _(maxNum) \ + _(minNum) + +// Binary operations on small integer (< 32 bits) vectors. +#define FOREACH_SMINT_SIMD_BINOP(_) \ + _(addSaturate) \ + _(subSaturate) + +// Comparison operators defined on numeric SIMD types. +#define FOREACH_COMP_SIMD_OP(_) \ + _(lessThan) \ + _(lessThanOrEqual) \ + _(equal) \ + _(notEqual) \ + _(greaterThan) \ + _(greaterThanOrEqual) + +/* + * All SIMD operations, excluding casts. + */ +#define FORALL_SIMD_NONCAST_OP(_) \ + FOREACH_COMMON_SIMD_OP(_) \ + FOREACH_LANE_SIMD_OP(_) \ + FOREACH_MEMORY_SIMD_OP(_) \ + FOREACH_MEMORY_X4_SIMD_OP(_) \ + FOREACH_BOOL_SIMD_UNOP(_) \ + FOREACH_BITWISE_SIMD_UNOP(_) \ + FOREACH_BITWISE_SIMD_BINOP(_) \ + FOREACH_SHIFT_SIMD_OP(_) \ + FOREACH_NUMERIC_SIMD_UNOP(_) \ + FOREACH_NUMERIC_SIMD_BINOP(_) \ + FOREACH_FLOAT_SIMD_UNOP(_) \ + FOREACH_FLOAT_SIMD_BINOP(_) \ + FOREACH_SMINT_SIMD_BINOP(_) \ + FOREACH_COMP_SIMD_OP(_) + +/* + * All operations on integer SIMD types, excluding casts and + * FOREACH_MEMORY_X4_OP. + */ +#define FORALL_INT_SIMD_OP(_) \ + FOREACH_COMMON_SIMD_OP(_) \ + FOREACH_LANE_SIMD_OP(_) \ + FOREACH_MEMORY_SIMD_OP(_) \ + FOREACH_BITWISE_SIMD_UNOP(_) \ + FOREACH_BITWISE_SIMD_BINOP(_) \ + FOREACH_SHIFT_SIMD_OP(_) \ + FOREACH_NUMERIC_SIMD_UNOP(_) \ + FOREACH_NUMERIC_SIMD_BINOP(_) \ + FOREACH_COMP_SIMD_OP(_) + +/* + * All operations on floating point SIMD types, excluding casts and + * FOREACH_MEMORY_X4_OP. + */ +#define FORALL_FLOAT_SIMD_OP(_) \ + FOREACH_COMMON_SIMD_OP(_) \ + FOREACH_LANE_SIMD_OP(_) \ + FOREACH_MEMORY_SIMD_OP(_) \ + FOREACH_NUMERIC_SIMD_UNOP(_) \ + FOREACH_NUMERIC_SIMD_BINOP(_) \ + FOREACH_FLOAT_SIMD_UNOP(_) \ + FOREACH_FLOAT_SIMD_BINOP(_) \ + FOREACH_COMP_SIMD_OP(_) + +/* + * All operations on Bool SIMD types. + * + * These types don't have casts, so no need to specialize. + */ +#define FORALL_BOOL_SIMD_OP(_) \ + FOREACH_COMMON_SIMD_OP(_) \ + FOREACH_BOOL_SIMD_UNOP(_) \ + FOREACH_BITWISE_SIMD_UNOP(_) \ + FOREACH_BITWISE_SIMD_BINOP(_) + +/* + * The sets of cast operations are listed per type below. + * + * These sets are not disjoint. + */ + +#define FOREACH_INT8X16_SIMD_CAST(_) \ + _(fromFloat32x4Bits) \ + _(fromFloat64x2Bits) \ + _(fromInt16x8Bits) \ + _(fromInt32x4Bits) + +#define FOREACH_INT16X8_SIMD_CAST(_) \ + _(fromFloat32x4Bits) \ + _(fromFloat64x2Bits) \ + _(fromInt8x16Bits) \ + _(fromInt32x4Bits) + +#define FOREACH_INT32X4_SIMD_CAST(_) \ + _(fromFloat32x4) \ + _(fromFloat32x4Bits) \ + _(fromFloat64x2Bits) \ + _(fromInt8x16Bits) \ + _(fromInt16x8Bits) + +#define FOREACH_FLOAT32X4_SIMD_CAST(_)\ + _(fromFloat64x2Bits) \ + _(fromInt8x16Bits) \ + _(fromInt16x8Bits) \ + _(fromInt32x4) \ + _(fromInt32x4Bits) + +#define FOREACH_FLOAT64X2_SIMD_CAST(_)\ + _(fromFloat32x4Bits) \ + _(fromInt8x16Bits) \ + _(fromInt16x8Bits) \ + _(fromInt32x4Bits) + +// All operations on Int32x4. +#define FORALL_INT32X4_SIMD_OP(_) \ + FORALL_INT_SIMD_OP(_) \ + FOREACH_MEMORY_X4_SIMD_OP(_) \ + FOREACH_INT32X4_SIMD_CAST(_) + +// All operations on Float32X4 +#define FORALL_FLOAT32X4_SIMD_OP(_) \ + FORALL_FLOAT_SIMD_OP(_) \ + FOREACH_MEMORY_X4_SIMD_OP(_) \ + FOREACH_FLOAT32X4_SIMD_CAST(_) + +/* + * All SIMD operations assuming only 32x4 types exist. + * This is used in the current asm.js impl. + */ +#define FORALL_SIMD_ASMJS_OP(_) \ + FORALL_SIMD_NONCAST_OP(_) \ + _(fromFloat32x4) \ + _(fromFloat32x4Bits) \ + _(fromInt8x16Bits) \ + _(fromInt16x8Bits) \ + _(fromInt32x4) \ + _(fromInt32x4Bits) \ + _(fromUint8x16Bits) \ + _(fromUint16x8Bits) \ + _(fromUint32x4) \ + _(fromUint32x4Bits) + +// All operations on Int8x16 or Uint8x16 in the asm.js world. +// Note: this does not include conversions and casts to/from Uint8x16 because +// this list is shared between Int8x16 and Uint8x16. +#define FORALL_INT8X16_ASMJS_OP(_) \ + FORALL_INT_SIMD_OP(_) \ + FOREACH_SMINT_SIMD_BINOP(_) \ + _(fromInt16x8Bits) \ + _(fromInt32x4Bits) \ + _(fromFloat32x4Bits) + +// All operations on Int16x8 or Uint16x8 in the asm.js world. +// Note: this does not include conversions and casts to/from Uint16x8 because +// this list is shared between Int16x8 and Uint16x8. +#define FORALL_INT16X8_ASMJS_OP(_) \ + FORALL_INT_SIMD_OP(_) \ + FOREACH_SMINT_SIMD_BINOP(_) \ + _(fromInt8x16Bits) \ + _(fromInt32x4Bits) \ + _(fromFloat32x4Bits) + +// All operations on Int32x4 or Uint32x4 in the asm.js world. +// Note: this does not include conversions and casts to/from Uint32x4 because +// this list is shared between Int32x4 and Uint32x4. +#define FORALL_INT32X4_ASMJS_OP(_) \ + FORALL_INT_SIMD_OP(_) \ + FOREACH_MEMORY_X4_SIMD_OP(_) \ + _(fromInt8x16Bits) \ + _(fromInt16x8Bits) \ + _(fromFloat32x4) \ + _(fromFloat32x4Bits) + +// All operations on Float32X4 in the asm.js world. +#define FORALL_FLOAT32X4_ASMJS_OP(_) \ + FORALL_FLOAT_SIMD_OP(_) \ + FOREACH_MEMORY_X4_SIMD_OP(_) \ + _(fromInt8x16Bits) \ + _(fromInt16x8Bits) \ + _(fromInt32x4Bits) \ + _(fromInt32x4) \ + _(fromUint32x4) + +namespace js { + +// Complete set of SIMD types. +// It must be kept in sync with the enumeration of values in +// TypedObjectConstants.h; in particular we need to ensure that Count is +// appropriately set with respect to the number of actual types. +enum class SimdType { + Int8x16 = JS_SIMDTYPEREPR_INT8X16, + Int16x8 = JS_SIMDTYPEREPR_INT16X8, + Int32x4 = JS_SIMDTYPEREPR_INT32X4, + Uint8x16 = JS_SIMDTYPEREPR_UINT8X16, + Uint16x8 = JS_SIMDTYPEREPR_UINT16X8, + Uint32x4 = JS_SIMDTYPEREPR_UINT32X4, + Float32x4 = JS_SIMDTYPEREPR_FLOAT32X4, + Float64x2 = JS_SIMDTYPEREPR_FLOAT64X2, + Bool8x16 = JS_SIMDTYPEREPR_BOOL8X16, + Bool16x8 = JS_SIMDTYPEREPR_BOOL16X8, + Bool32x4 = JS_SIMDTYPEREPR_BOOL32X4, + Bool64x2 = JS_SIMDTYPEREPR_BOOL64X2, + Count +}; + +// The integer SIMD types have a lot of operations that do the exact same thing +// for signed and unsigned integer types. Sometimes it is simpler to treat +// signed and unsigned integer SIMD types as the same type, using a SimdSign to +// distinguish the few cases where there is a difference. +enum class SimdSign { + // Signedness is not applicable to this type. (i.e., Float or Bool). + NotApplicable, + // Treat as an unsigned integer with a range 0 .. 2^N-1. + Unsigned, + // Treat as a signed integer in two's complement encoding. + Signed, +}; + +// Get the signedness of a SIMD type. +inline SimdSign +GetSimdSign(SimdType t) +{ + switch(t) { + case SimdType::Int8x16: + case SimdType::Int16x8: + case SimdType::Int32x4: + return SimdSign::Signed; + + case SimdType::Uint8x16: + case SimdType::Uint16x8: + case SimdType::Uint32x4: + return SimdSign::Unsigned; + + default: + return SimdSign::NotApplicable; + } +} + +inline bool +IsSignedIntSimdType(SimdType type) +{ + return GetSimdSign(type) == SimdSign::Signed; +} + +// Get the boolean SIMD type with the same shape as t. +// +// This is the result type of a comparison operation, and it can also be used to +// identify the geometry of a SIMD type. +inline SimdType +GetBooleanSimdType(SimdType t) +{ + switch(t) { + case SimdType::Int8x16: + case SimdType::Uint8x16: + case SimdType::Bool8x16: + return SimdType::Bool8x16; + + case SimdType::Int16x8: + case SimdType::Uint16x8: + case SimdType::Bool16x8: + return SimdType::Bool16x8; + + case SimdType::Int32x4: + case SimdType::Uint32x4: + case SimdType::Float32x4: + case SimdType::Bool32x4: + return SimdType::Bool32x4; + + case SimdType::Float64x2: + case SimdType::Bool64x2: + return SimdType::Bool64x2; + + case SimdType::Count: + break; + } + MOZ_MAKE_COMPILER_ASSUME_IS_UNREACHABLE("Bad SIMD type"); +} + +// Get the number of lanes in a SIMD type. +inline unsigned +GetSimdLanes(SimdType t) +{ + switch(t) { + case SimdType::Int8x16: + case SimdType::Uint8x16: + case SimdType::Bool8x16: + return 16; + + case SimdType::Int16x8: + case SimdType::Uint16x8: + case SimdType::Bool16x8: + return 8; + + case SimdType::Int32x4: + case SimdType::Uint32x4: + case SimdType::Float32x4: + case SimdType::Bool32x4: + return 4; + + case SimdType::Float64x2: + case SimdType::Bool64x2: + return 2; + + case SimdType::Count: + break; + } + MOZ_MAKE_COMPILER_ASSUME_IS_UNREACHABLE("Bad SIMD type"); +} + +// Complete set of SIMD operations. +// +// No SIMD types implement all of these operations. +// +// C++ defines keywords and/or/xor/not, so prepend Fn_ to all named functions to +// avoid clashes. +// +// Note: because of a gcc < v4.8's compiler bug, uint8_t can't be used as the +// storage class here. See bug 1243810. See also +// https://gcc.gnu.org/bugzilla/show_bug.cgi?id=64037 . +enum class SimdOperation { + // The constructor call. No Fn_ prefix here. + Constructor, + + // All the operations, except for casts. +#define DEFOP(x) Fn_##x, + FORALL_SIMD_NONCAST_OP(DEFOP) +#undef DEFOP + + // Int <-> Float conversions. + Fn_fromInt32x4, + Fn_fromUint32x4, + Fn_fromFloat32x4, + + // Bitcasts. One for each type with a memory representation. + Fn_fromInt8x16Bits, + Fn_fromInt16x8Bits, + Fn_fromInt32x4Bits, + Fn_fromUint8x16Bits, + Fn_fromUint16x8Bits, + Fn_fromUint32x4Bits, + Fn_fromFloat32x4Bits, + Fn_fromFloat64x2Bits, + + Last = Fn_fromFloat64x2Bits +}; + +// These classes implement the concept containing the following constraints: +// - requires typename Elem: this is the scalar lane type, stored in each lane +// of the SIMD vector. +// - requires static const unsigned lanes: this is the number of lanes (length) +// of the SIMD vector. +// - requires static const SimdType type: this is the SimdType enum value +// corresponding to the SIMD type. +// - requires static bool Cast(JSContext*, JS::HandleValue, Elem*): casts a +// given Value to the current scalar lane type and saves it in the Elem +// out-param. +// - requires static Value ToValue(Elem): returns a Value of the right type +// containing the given value. +// +// This concept is used in the templates above to define the functions +// associated to a given type and in their implementations, to avoid code +// redundancy. + +struct Float32x4 { + typedef float Elem; + static const unsigned lanes = 4; + static const SimdType type = SimdType::Float32x4; + static MOZ_MUST_USE bool Cast(JSContext* cx, JS::HandleValue v, Elem* out) { + double d; + if (!ToNumber(cx, v, &d)) + return false; + *out = float(d); + return true; + } + static Value ToValue(Elem value) { + return DoubleValue(JS::CanonicalizeNaN(value)); + } +}; + +struct Float64x2 { + typedef double Elem; + static const unsigned lanes = 2; + static const SimdType type = SimdType::Float64x2; + static MOZ_MUST_USE bool Cast(JSContext* cx, JS::HandleValue v, Elem* out) { + return ToNumber(cx, v, out); + } + static Value ToValue(Elem value) { + return DoubleValue(JS::CanonicalizeNaN(value)); + } +}; + +struct Int8x16 { + typedef int8_t Elem; + static const unsigned lanes = 16; + static const SimdType type = SimdType::Int8x16; + static MOZ_MUST_USE bool Cast(JSContext* cx, JS::HandleValue v, Elem* out) { + return ToInt8(cx, v, out); + } + static Value ToValue(Elem value) { + return NumberValue(value); + } +}; + +struct Int16x8 { + typedef int16_t Elem; + static const unsigned lanes = 8; + static const SimdType type = SimdType::Int16x8; + static MOZ_MUST_USE bool Cast(JSContext* cx, JS::HandleValue v, Elem* out) { + return ToInt16(cx, v, out); + } + static Value ToValue(Elem value) { + return NumberValue(value); + } +}; + +struct Int32x4 { + typedef int32_t Elem; + static const unsigned lanes = 4; + static const SimdType type = SimdType::Int32x4; + static MOZ_MUST_USE bool Cast(JSContext* cx, JS::HandleValue v, Elem* out) { + return ToInt32(cx, v, out); + } + static Value ToValue(Elem value) { + return NumberValue(value); + } +}; + +struct Uint8x16 { + typedef uint8_t Elem; + static const unsigned lanes = 16; + static const SimdType type = SimdType::Uint8x16; + static MOZ_MUST_USE bool Cast(JSContext* cx, JS::HandleValue v, Elem* out) { + return ToUint8(cx, v, out); + } + static Value ToValue(Elem value) { + return NumberValue(value); + } +}; + +struct Uint16x8 { + typedef uint16_t Elem; + static const unsigned lanes = 8; + static const SimdType type = SimdType::Uint16x8; + static MOZ_MUST_USE bool Cast(JSContext* cx, JS::HandleValue v, Elem* out) { + return ToUint16(cx, v, out); + } + static Value ToValue(Elem value) { + return NumberValue(value); + } +}; + +struct Uint32x4 { + typedef uint32_t Elem; + static const unsigned lanes = 4; + static const SimdType type = SimdType::Uint32x4; + static MOZ_MUST_USE bool Cast(JSContext* cx, JS::HandleValue v, Elem* out) { + return ToUint32(cx, v, out); + } + static Value ToValue(Elem value) { + return NumberValue(value); + } +}; + +struct Bool8x16 { + typedef int8_t Elem; + static const unsigned lanes = 16; + static const SimdType type = SimdType::Bool8x16; + static MOZ_MUST_USE bool Cast(JSContext* cx, JS::HandleValue v, Elem* out) { + *out = ToBoolean(v) ? -1 : 0; + return true; + } + static Value ToValue(Elem value) { + return BooleanValue(value); + } +}; + +struct Bool16x8 { + typedef int16_t Elem; + static const unsigned lanes = 8; + static const SimdType type = SimdType::Bool16x8; + static MOZ_MUST_USE bool Cast(JSContext* cx, JS::HandleValue v, Elem* out) { + *out = ToBoolean(v) ? -1 : 0; + return true; + } + static Value ToValue(Elem value) { + return BooleanValue(value); + } +}; + +struct Bool32x4 { + typedef int32_t Elem; + static const unsigned lanes = 4; + static const SimdType type = SimdType::Bool32x4; + static MOZ_MUST_USE bool Cast(JSContext* cx, JS::HandleValue v, Elem* out) { + *out = ToBoolean(v) ? -1 : 0; + return true; + } + static Value ToValue(Elem value) { + return BooleanValue(value); + } +}; + +struct Bool64x2 { + typedef int64_t Elem; + static const unsigned lanes = 2; + static const SimdType type = SimdType::Bool64x2; + static MOZ_MUST_USE bool Cast(JSContext* cx, JS::HandleValue v, Elem* out) { + *out = ToBoolean(v) ? -1 : 0; + return true; + } + static Value ToValue(Elem value) { + return BooleanValue(value); + } +}; + +// Get the well known name of the SIMD.* object corresponding to type. +PropertyName* SimdTypeToName(const JSAtomState& atoms, SimdType type); + +// Check if name is the well known name of a SIMD type. +// Returns true and sets *type iff name is known. +bool IsSimdTypeName(const JSAtomState& atoms, const PropertyName* name, SimdType* type); + +const char* SimdTypeToString(SimdType type); + +template<typename V> +JSObject* CreateSimd(JSContext* cx, const typename V::Elem* data); + +template<typename V> +bool IsVectorObject(HandleValue v); + +template<typename V> +MOZ_MUST_USE bool ToSimdConstant(JSContext* cx, HandleValue v, jit::SimdConstant* out); + +JSObject* +InitSimdClass(JSContext* cx, HandleObject obj); + +namespace jit { + +extern const JSJitInfo JitInfo_SimdInt32x4_extractLane; +extern const JSJitInfo JitInfo_SimdFloat32x4_extractLane; + +} // namespace jit + +#define DECLARE_SIMD_FLOAT32X4_FUNCTION(Name, Func, Operands) \ +extern MOZ_MUST_USE bool \ +simd_float32x4_##Name(JSContext* cx, unsigned argc, Value* vp); +FLOAT32X4_FUNCTION_LIST(DECLARE_SIMD_FLOAT32X4_FUNCTION) +#undef DECLARE_SIMD_FLOAT32X4_FUNCTION + +#define DECLARE_SIMD_FLOAT64X2_FUNCTION(Name, Func, Operands) \ +extern MOZ_MUST_USE bool \ +simd_float64x2_##Name(JSContext* cx, unsigned argc, Value* vp); +FLOAT64X2_FUNCTION_LIST(DECLARE_SIMD_FLOAT64X2_FUNCTION) +#undef DECLARE_SIMD_FLOAT64X2_FUNCTION + +#define DECLARE_SIMD_INT8X16_FUNCTION(Name, Func, Operands) \ +extern MOZ_MUST_USE bool \ +simd_int8x16_##Name(JSContext* cx, unsigned argc, Value* vp); +INT8X16_FUNCTION_LIST(DECLARE_SIMD_INT8X16_FUNCTION) +#undef DECLARE_SIMD_INT8X16_FUNCTION + +#define DECLARE_SIMD_INT16X8_FUNCTION(Name, Func, Operands) \ +extern MOZ_MUST_USE bool \ +simd_int16x8_##Name(JSContext* cx, unsigned argc, Value* vp); +INT16X8_FUNCTION_LIST(DECLARE_SIMD_INT16X8_FUNCTION) +#undef DECLARE_SIMD_INT16X8_FUNCTION + +#define DECLARE_SIMD_INT32X4_FUNCTION(Name, Func, Operands) \ +extern MOZ_MUST_USE bool \ +simd_int32x4_##Name(JSContext* cx, unsigned argc, Value* vp); +INT32X4_FUNCTION_LIST(DECLARE_SIMD_INT32X4_FUNCTION) +#undef DECLARE_SIMD_INT32X4_FUNCTION + +#define DECLARE_SIMD_UINT8X16_FUNCTION(Name, Func, Operands) \ +extern MOZ_MUST_USE bool \ +simd_uint8x16_##Name(JSContext* cx, unsigned argc, Value* vp); +UINT8X16_FUNCTION_LIST(DECLARE_SIMD_UINT8X16_FUNCTION) +#undef DECLARE_SIMD_UINT8X16_FUNCTION + +#define DECLARE_SIMD_UINT16X8_FUNCTION(Name, Func, Operands) \ +extern MOZ_MUST_USE bool \ +simd_uint16x8_##Name(JSContext* cx, unsigned argc, Value* vp); +UINT16X8_FUNCTION_LIST(DECLARE_SIMD_UINT16X8_FUNCTION) +#undef DECLARE_SIMD_UINT16X8_FUNCTION + +#define DECLARE_SIMD_UINT32X4_FUNCTION(Name, Func, Operands) \ +extern MOZ_MUST_USE bool \ +simd_uint32x4_##Name(JSContext* cx, unsigned argc, Value* vp); +UINT32X4_FUNCTION_LIST(DECLARE_SIMD_UINT32X4_FUNCTION) +#undef DECLARE_SIMD_UINT32X4_FUNCTION + +#define DECLARE_SIMD_BOOL8X16_FUNCTION(Name, Func, Operands) \ +extern MOZ_MUST_USE bool \ +simd_bool8x16_##Name(JSContext* cx, unsigned argc, Value* vp); +BOOL8X16_FUNCTION_LIST(DECLARE_SIMD_BOOL8X16_FUNCTION) +#undef DECLARE_SIMD_BOOL8X16_FUNCTION + +#define DECLARE_SIMD_BOOL16X8_FUNCTION(Name, Func, Operands) \ +extern MOZ_MUST_USE bool \ +simd_bool16x8_##Name(JSContext* cx, unsigned argc, Value* vp); +BOOL16X8_FUNCTION_LIST(DECLARE_SIMD_BOOL16X8_FUNCTION) +#undef DECLARE_SIMD_BOOL16X8_FUNCTION + +#define DECLARE_SIMD_BOOL32X4_FUNCTION(Name, Func, Operands) \ +extern MOZ_MUST_USE bool \ +simd_bool32x4_##Name(JSContext* cx, unsigned argc, Value* vp); +BOOL32X4_FUNCTION_LIST(DECLARE_SIMD_BOOL32X4_FUNCTION) +#undef DECLARE_SIMD_BOOL32X4_FUNCTION + +#define DECLARE_SIMD_BOOL64X2_FUNCTION(Name, Func, Operands) \ +extern MOZ_MUST_USE bool \ +simd_bool64x2_##Name(JSContext* cx, unsigned argc, Value* vp); +BOOL64X2_FUNCTION_LIST(DECLARE_SIMD_BOOL64X2_FUNCTION) +#undef DECLARE_SIMD_BOOL64X2_FUNCTION + +} /* namespace js */ + +#endif /* builtin_SIMD_h */ |