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author | Matt A. Tobin <mattatobin@localhost.localdomain> | 2018-02-02 04:16:08 -0500 |
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committer | Matt A. Tobin <mattatobin@localhost.localdomain> | 2018-02-02 04:16:08 -0500 |
commit | 5f8de423f190bbb79a62f804151bc24824fa32d8 (patch) | |
tree | 10027f336435511475e392454359edea8e25895d /intl/icu/source/common/propname.h | |
parent | 49ee0794b5d912db1f95dce6eb52d781dc210db5 (diff) | |
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Add m-esr52 at 52.6.0
Diffstat (limited to 'intl/icu/source/common/propname.h')
-rw-r--r-- | intl/icu/source/common/propname.h | 212 |
1 files changed, 212 insertions, 0 deletions
diff --git a/intl/icu/source/common/propname.h b/intl/icu/source/common/propname.h new file mode 100644 index 000000000..c93d3d750 --- /dev/null +++ b/intl/icu/source/common/propname.h @@ -0,0 +1,212 @@ +// Copyright (C) 2016 and later: Unicode, Inc. and others. +// License & terms of use: http://www.unicode.org/copyright.html +/* +********************************************************************** +* Copyright (c) 2002-2011, International Business Machines +* Corporation and others. All Rights Reserved. +********************************************************************** +* Author: Alan Liu +* Created: October 30 2002 +* Since: ICU 2.4 +* 2010nov19 Markus Scherer Rewrite for formatVersion 2. +********************************************************************** +*/ +#ifndef PROPNAME_H +#define PROPNAME_H + +#include "unicode/utypes.h" +#include "unicode/bytestrie.h" +#include "unicode/uchar.h" +#include "udataswp.h" +#include "uprops.h" + +/* + * This header defines the in-memory layout of the property names data + * structure representing the UCD data files PropertyAliases.txt and + * PropertyValueAliases.txt. It is used by: + * propname.cpp - reads data + * genpname - creates data + */ + +/* low-level char * property name comparison -------------------------------- */ + +U_CDECL_BEGIN + +/** + * \var uprv_comparePropertyNames + * Unicode property names and property value names are compared "loosely". + * + * UCD.html 4.0.1 says: + * For all property names, property value names, and for property values for + * Enumerated, Binary, or Catalog properties, use the following + * loose matching rule: + * + * LM3. Ignore case, whitespace, underscore ('_'), and hyphens. + * + * This function does just that, for (char *) name strings. + * It is almost identical to ucnv_compareNames() but also ignores + * C0 White_Space characters (U+0009..U+000d, and U+0085 on EBCDIC). + * + * @internal + */ + +U_CAPI int32_t U_EXPORT2 +uprv_compareASCIIPropertyNames(const char *name1, const char *name2); + +U_CAPI int32_t U_EXPORT2 +uprv_compareEBCDICPropertyNames(const char *name1, const char *name2); + +#if U_CHARSET_FAMILY==U_ASCII_FAMILY +# define uprv_comparePropertyNames uprv_compareASCIIPropertyNames +#elif U_CHARSET_FAMILY==U_EBCDIC_FAMILY +# define uprv_comparePropertyNames uprv_compareEBCDICPropertyNames +#else +# error U_CHARSET_FAMILY is not valid +#endif + +U_CDECL_END + +/* UDataMemory structure and signatures ------------------------------------- */ + +#define PNAME_DATA_NAME "pnames" +#define PNAME_DATA_TYPE "icu" + +/* Fields in UDataInfo: */ + +/* PNAME_SIG[] is encoded as numeric literals for compatibility with the HP compiler */ +#define PNAME_SIG_0 ((uint8_t)0x70) /* p */ +#define PNAME_SIG_1 ((uint8_t)0x6E) /* n */ +#define PNAME_SIG_2 ((uint8_t)0x61) /* a */ +#define PNAME_SIG_3 ((uint8_t)0x6D) /* m */ + +U_NAMESPACE_BEGIN + +class PropNameData { +public: + enum { + // Byte offsets from the start of the data, after the generic header. + IX_VALUE_MAPS_OFFSET, + IX_BYTE_TRIES_OFFSET, + IX_NAME_GROUPS_OFFSET, + IX_RESERVED3_OFFSET, + IX_RESERVED4_OFFSET, + IX_TOTAL_SIZE, + + // Other values. + IX_MAX_NAME_LENGTH, + IX_RESERVED7, + IX_COUNT + }; + + static const char *getPropertyName(int32_t property, int32_t nameChoice); + static const char *getPropertyValueName(int32_t property, int32_t value, int32_t nameChoice); + + static int32_t getPropertyEnum(const char *alias); + static int32_t getPropertyValueEnum(int32_t property, const char *alias); + +private: + static int32_t findProperty(int32_t property); + static int32_t findPropertyValueNameGroup(int32_t valueMapIndex, int32_t value); + static const char *getName(const char *nameGroup, int32_t nameIndex); + static UBool containsName(BytesTrie &trie, const char *name); + + static int32_t getPropertyOrValueEnum(int32_t bytesTrieOffset, const char *alias); + + static const int32_t indexes[]; + static const int32_t valueMaps[]; + static const uint8_t bytesTries[]; + static const char nameGroups[]; +}; + +/* + * pnames.icu formatVersion 2 + * + * formatVersion 2 is new in ICU 4.8. + * In ICU 4.8, the pnames.icu data file is used only in ICU4J. + * ICU4C 4.8 has the same data structures hardcoded in source/common/propname_data.h. + * + * For documentation of pnames.icu formatVersion 1 see ICU4C 4.6 (2010-dec-01) + * or earlier versions of this header file (source/common/propname.h). + * + * The pnames.icu begins with the standard ICU DataHeader/UDataInfo. + * After that: + * + * int32_t indexes[8]; + * + * (See the PropNameData::IX_... constants.) + * + * The first 6 indexes are byte offsets from the beginning of the data + * (beginning of indexes[]) to following structures. + * The length of each structure is the difference between its offset + * and the next one. + * All offsets are filled in: Where there is no data between two offsets, + * those two offsets are the same. + * The last offset (indexes[PropNameData::IX_TOTAL_SIZE]) indicates the + * total number of bytes in the file. (Not counting the standard headers.) + * + * The sixth index (indexes[PropNameData::IX_MAX_NAME_LENGTH]) has the + * maximum length of any Unicode property (or property value) alias. + * (Without normalization, that is, including underscores etc.) + * + * int32_t valueMaps[]; + * + * The valueMaps[] begins with a map from UProperty enums to properties, + * followed by the per-property value maps from property values to names, + * for those properties that have named values. + * (Binary & enumerated, plus General_Category_Mask.) + * + * valueMaps[0] contains the number of UProperty enum ranges. + * For each range: + * int32_t start, limit -- first and last+1 UProperty enum of a dense range + * Followed by (limit-start) pairs of + * int32_t nameGroupOffset; + * Offset into nameGroups[] for the property's names/aliases. + * int32_t valueMapIndex; + * Offset of the property's value map in the valueMaps[] array. + * If the valueMapIndex is 0, then the property does not have named values. + * + * For each property's value map: + * int32_t bytesTrieOffset; -- Offset into bytesTries[] for name->value mapping. + * int32_t numRanges; + * If numRanges is in the range 1..15, then that many ranges of values follow. + * Per range: + * int32_t start, limit -- first and last+1 UProperty enum of a range + * Followed by (limit-start) entries of + * int32_t nameGroupOffset; + * Offset into nameGroups[] for the property value's names/aliases. + * If the nameGroupOffset is 0, then this is not a named value for this property. + * (That is, the ranges need not be dense.) + * If numRanges is >=0x10, then (numRanges-0x10) sorted values + * and then (numRanges-0x10) corresponding nameGroupOffsets follow. + * Values are sorted as signed integers. + * In this case, the set of values is dense; no nameGroupOffset will be 0. + * + * For both properties and property values, ranges are sorted by their start/limit values. + * + * uint8_t bytesTries[]; + * + * This is a sequence of BytesTrie structures, byte-serialized tries for + * mapping from names/aliases to values. + * The first one maps from property names/aliases to UProperty enum constants. + * The following ones are indexed by property value map bytesTrieOffsets + * for mapping each property's names/aliases to their property values. + * + * char nameGroups[]; + * + * This is a sequence of property name groups. + * Each group is a list of names/aliases (invariant-character strings) for + * one property or property value, in the order of UCharNameChoice. + * The first byte of each group is the number of names in the group. + * It is followed by that many NUL-terminated strings. + * The first string is for the short name; if there is no short name, + * then the first string is empty. + * The second string is the long name. Further strings are additional aliases. + * + * The first name group is for a property rather than a property value, + * so that a nameGroupOffset of 0 can be used to indicate "no value" + * in a property's sparse value ranges. + */ + +U_NAMESPACE_END + +#endif |