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author | Matt A. Tobin <mattatobin@localhost.localdomain> | 2018-02-02 04:16:08 -0500 |
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committer | Matt A. Tobin <mattatobin@localhost.localdomain> | 2018-02-02 04:16:08 -0500 |
commit | 5f8de423f190bbb79a62f804151bc24824fa32d8 (patch) | |
tree | 10027f336435511475e392454359edea8e25895d /intl/icu/source/common/charstr.h | |
parent | 49ee0794b5d912db1f95dce6eb52d781dc210db5 (diff) | |
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Add m-esr52 at 52.6.0
Diffstat (limited to 'intl/icu/source/common/charstr.h')
-rw-r--r-- | intl/icu/source/common/charstr.h | 141 |
1 files changed, 141 insertions, 0 deletions
diff --git a/intl/icu/source/common/charstr.h b/intl/icu/source/common/charstr.h new file mode 100644 index 000000000..9758c5c54 --- /dev/null +++ b/intl/icu/source/common/charstr.h @@ -0,0 +1,141 @@ +// Copyright (C) 2016 and later: Unicode, Inc. and others. +// License & terms of use: http://www.unicode.org/copyright.html +/* +********************************************************************** +* Copyright (c) 2001-2015, International Business Machines +* Corporation and others. All Rights Reserved. +********************************************************************** +* Date Name Description +* 11/19/2001 aliu Creation. +* 05/19/2010 markus Rewritten from scratch +********************************************************************** +*/ + +#ifndef CHARSTRING_H +#define CHARSTRING_H + +#include "unicode/utypes.h" +#include "unicode/unistr.h" +#include "unicode/uobject.h" +#include "cmemory.h" + +U_NAMESPACE_BEGIN + +// Windows needs us to DLL-export the MaybeStackArray template specialization, +// but MacOS X cannot handle it. Same as in digitlst.h. +#if !U_PLATFORM_IS_DARWIN_BASED +template class U_COMMON_API MaybeStackArray<char, 40>; +#endif + +/** + * ICU-internal char * string class. + * This class does not assume or enforce any particular character encoding. + * Raw bytes can be stored. The string object owns its characters. + * A terminating NUL is stored, but the class does not prevent embedded NUL characters. + * + * This class wants to be convenient but is also deliberately minimalist. + * Please do not add methods if they only add minor convenience. + * For example: + * cs.data()[5]='a'; // no need for setCharAt(5, 'a') + */ +class U_COMMON_API CharString : public UMemory { +public: + CharString() : len(0) { buffer[0]=0; } + CharString(StringPiece s, UErrorCode &errorCode) : len(0) { + buffer[0]=0; + append(s, errorCode); + } + CharString(const CharString &s, UErrorCode &errorCode) : len(0) { + buffer[0]=0; + append(s, errorCode); + } + CharString(const char *s, int32_t sLength, UErrorCode &errorCode) : len(0) { + buffer[0]=0; + append(s, sLength, errorCode); + } + ~CharString() {} + + /** + * Replaces this string's contents with the other string's contents. + * CharString does not support the standard copy constructor nor + * the assignment operator, to make copies explicit and to + * use a UErrorCode where memory allocations might be needed. + */ + CharString ©From(const CharString &other, UErrorCode &errorCode); + + UBool isEmpty() const { return len==0; } + int32_t length() const { return len; } + char operator[](int32_t index) const { return buffer[index]; } + StringPiece toStringPiece() const { return StringPiece(buffer.getAlias(), len); } + + const char *data() const { return buffer.getAlias(); } + char *data() { return buffer.getAlias(); } + + /** @return last index of c, or -1 if c is not in this string */ + int32_t lastIndexOf(char c) const; + + CharString &clear() { len=0; buffer[0]=0; return *this; } + CharString &truncate(int32_t newLength); + + CharString &append(char c, UErrorCode &errorCode); + CharString &append(StringPiece s, UErrorCode &errorCode) { + return append(s.data(), s.length(), errorCode); + } + CharString &append(const CharString &s, UErrorCode &errorCode) { + return append(s.data(), s.length(), errorCode); + } + CharString &append(const char *s, int32_t sLength, UErrorCode &status); + /** + * Returns a writable buffer for appending and writes the buffer's capacity to + * resultCapacity. Guarantees resultCapacity>=minCapacity if U_SUCCESS(). + * There will additionally be space for a terminating NUL right at resultCapacity. + * (This function is similar to ByteSink.GetAppendBuffer().) + * + * The returned buffer is only valid until the next write operation + * on this string. + * + * After writing at most resultCapacity bytes, call append() with the + * pointer returned from this function and the number of bytes written. + * + * @param minCapacity required minimum capacity of the returned buffer; + * must be non-negative + * @param desiredCapacityHint desired capacity of the returned buffer; + * must be non-negative + * @param resultCapacity will be set to the capacity of the returned buffer + * @param errorCode in/out error code + * @return a buffer with resultCapacity>=min_capacity + */ + char *getAppendBuffer(int32_t minCapacity, + int32_t desiredCapacityHint, + int32_t &resultCapacity, + UErrorCode &errorCode); + + CharString &appendInvariantChars(const UnicodeString &s, UErrorCode &errorCode); + + /** + * Appends a filename/path part, e.g., a directory name. + * First appends a U_FILE_SEP_CHAR if necessary. + * Does nothing if s is empty. + */ + CharString &appendPathPart(StringPiece s, UErrorCode &errorCode); + + /** + * Appends a U_FILE_SEP_CHAR if this string is not empty + * and does not already end with a U_FILE_SEP_CHAR or U_FILE_ALT_SEP_CHAR. + */ + CharString &ensureEndsWithFileSeparator(UErrorCode &errorCode); + +private: + MaybeStackArray<char, 40> buffer; + int32_t len; + + UBool ensureCapacity(int32_t capacity, int32_t desiredCapacityHint, UErrorCode &errorCode); + + CharString(const CharString &other); // forbid copying of this class + CharString &operator=(const CharString &other); // forbid copying of this class +}; + +U_NAMESPACE_END + +#endif +//eof |