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author | Matt A. Tobin <mattatobin@localhost.localdomain> | 2018-02-02 04:16:08 -0500 |
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committer | Matt A. Tobin <mattatobin@localhost.localdomain> | 2018-02-02 04:16:08 -0500 |
commit | 5f8de423f190bbb79a62f804151bc24824fa32d8 (patch) | |
tree | 10027f336435511475e392454359edea8e25895d /gfx/vr/ipc/VRManagerParent.cpp | |
parent | 49ee0794b5d912db1f95dce6eb52d781dc210db5 (diff) | |
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Add m-esr52 at 52.6.0
Diffstat (limited to 'gfx/vr/ipc/VRManagerParent.cpp')
-rw-r--r-- | gfx/vr/ipc/VRManagerParent.cpp | 332 |
1 files changed, 332 insertions, 0 deletions
diff --git a/gfx/vr/ipc/VRManagerParent.cpp b/gfx/vr/ipc/VRManagerParent.cpp new file mode 100644 index 000000000..725d7dd1d --- /dev/null +++ b/gfx/vr/ipc/VRManagerParent.cpp @@ -0,0 +1,332 @@ +/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- + * vim: sw=2 ts=8 et : + */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#include "VRManagerParent.h" +#include "ipc/VRLayerParent.h" +#include "mozilla/gfx/PVRManagerParent.h" +#include "mozilla/ipc/ProtocolTypes.h" +#include "mozilla/ipc/ProtocolUtils.h" // for IToplevelProtocol +#include "mozilla/TimeStamp.h" // for TimeStamp +#include "mozilla/layers/CompositorThread.h" +#include "mozilla/Unused.h" +#include "VRManager.h" + +namespace mozilla { +using namespace layers; +namespace gfx { + +VRManagerParent::VRManagerParent(ProcessId aChildProcessId, bool aIsContentChild) + : HostIPCAllocator() + , mHaveEventListener(false) + , mIsContentChild(aIsContentChild) +{ + MOZ_COUNT_CTOR(VRManagerParent); + MOZ_ASSERT(NS_IsMainThread()); + + SetOtherProcessId(aChildProcessId); +} + +VRManagerParent::~VRManagerParent() +{ + MOZ_ASSERT(!mVRManagerHolder); + + MOZ_COUNT_DTOR(VRManagerParent); +} + +PTextureParent* +VRManagerParent::AllocPTextureParent(const SurfaceDescriptor& aSharedData, + const LayersBackend& aLayersBackend, + const TextureFlags& aFlags, + const uint64_t& aSerial) +{ + return layers::TextureHost::CreateIPDLActor(this, aSharedData, aLayersBackend, aFlags, aSerial); +} + +bool +VRManagerParent::DeallocPTextureParent(PTextureParent* actor) +{ + return layers::TextureHost::DestroyIPDLActor(actor); +} + +PVRLayerParent* +VRManagerParent::AllocPVRLayerParent(const uint32_t& aDisplayID, + const float& aLeftEyeX, + const float& aLeftEyeY, + const float& aLeftEyeWidth, + const float& aLeftEyeHeight, + const float& aRightEyeX, + const float& aRightEyeY, + const float& aRightEyeWidth, + const float& aRightEyeHeight) +{ + RefPtr<VRLayerParent> layer; + layer = new VRLayerParent(aDisplayID, + Rect(aLeftEyeX, aLeftEyeY, aLeftEyeWidth, aLeftEyeHeight), + Rect(aRightEyeX, aRightEyeY, aRightEyeWidth, aRightEyeHeight)); + VRManager* vm = VRManager::Get(); + RefPtr<gfx::VRDisplayHost> display = vm->GetDisplay(aDisplayID); + if (display) { + display->AddLayer(layer); + } + return layer.forget().take(); +} + +bool +VRManagerParent::DeallocPVRLayerParent(PVRLayerParent* actor) +{ + gfx::VRLayerParent* layer = static_cast<gfx::VRLayerParent*>(actor); + + VRManager* vm = VRManager::Get(); + RefPtr<gfx::VRDisplayHost> display = vm->GetDisplay(layer->GetDisplayID()); + if (display) { + display->RemoveLayer(layer); + } + + delete actor; + return true; +} + +bool +VRManagerParent::AllocShmem(size_t aSize, + ipc::SharedMemory::SharedMemoryType aType, + ipc::Shmem* aShmem) +{ + return PVRManagerParent::AllocShmem(aSize, aType, aShmem); +} + +bool +VRManagerParent::AllocUnsafeShmem(size_t aSize, + ipc::SharedMemory::SharedMemoryType aType, + ipc::Shmem* aShmem) +{ + return PVRManagerParent::AllocUnsafeShmem(aSize, aType, aShmem); +} + +void +VRManagerParent::DeallocShmem(ipc::Shmem& aShmem) +{ + PVRManagerParent::DeallocShmem(aShmem); +} + +bool +VRManagerParent::IsSameProcess() const +{ + return OtherPid() == base::GetCurrentProcId(); +} + +void +VRManagerParent::NotifyNotUsed(PTextureParent* aTexture, uint64_t aTransactionId) +{ + MOZ_ASSERT_UNREACHABLE("unexpected to be called"); +} + +void +VRManagerParent::SendAsyncMessage(const InfallibleTArray<AsyncParentMessageData>& aMessage) +{ + MOZ_ASSERT_UNREACHABLE("unexpected to be called"); +} + +base::ProcessId +VRManagerParent::GetChildProcessId() +{ + return OtherPid(); +} + +void +VRManagerParent::RegisterWithManager() +{ + VRManager* vm = VRManager::Get(); + vm->AddVRManagerParent(this); + mVRManagerHolder = vm; +} + +void +VRManagerParent::UnregisterFromManager() +{ + VRManager* vm = VRManager::Get(); + vm->RemoveVRManagerParent(this); + mVRManagerHolder = nullptr; +} + +/* static */ bool +VRManagerParent::CreateForContent(Endpoint<PVRManagerParent>&& aEndpoint) +{ + MessageLoop* loop = layers::CompositorThreadHolder::Loop(); + + RefPtr<VRManagerParent> vmp = new VRManagerParent(aEndpoint.OtherPid(), true); + loop->PostTask(NewRunnableMethod<Endpoint<PVRManagerParent>&&>( + vmp, &VRManagerParent::Bind, Move(aEndpoint))); + + return true; +} + +void +VRManagerParent::Bind(Endpoint<PVRManagerParent>&& aEndpoint) +{ + if (!aEndpoint.Bind(this)) { + return; + } + mSelfRef = this; + + RegisterWithManager(); +} + +/*static*/ void +VRManagerParent::RegisterVRManagerInCompositorThread(VRManagerParent* aVRManager) +{ + aVRManager->RegisterWithManager(); +} + +/*static*/ VRManagerParent* +VRManagerParent::CreateSameProcess() +{ + MessageLoop* loop = mozilla::layers::CompositorThreadHolder::Loop(); + RefPtr<VRManagerParent> vmp = new VRManagerParent(base::GetCurrentProcId(), false); + vmp->mCompositorThreadHolder = layers::CompositorThreadHolder::GetSingleton(); + vmp->mSelfRef = vmp; + loop->PostTask(NewRunnableFunction(RegisterVRManagerInCompositorThread, vmp.get())); + return vmp.get(); +} + +bool +VRManagerParent::CreateForGPUProcess(Endpoint<PVRManagerParent>&& aEndpoint) +{ + MessageLoop* loop = mozilla::layers::CompositorThreadHolder::Loop(); + + RefPtr<VRManagerParent> vmp = new VRManagerParent(aEndpoint.OtherPid(), false); + vmp->mCompositorThreadHolder = layers::CompositorThreadHolder::GetSingleton(); + loop->PostTask(NewRunnableMethod<Endpoint<PVRManagerParent>&&>( + vmp, &VRManagerParent::Bind, Move(aEndpoint))); + return true; +} + +void +VRManagerParent::DeferredDestroy() +{ + mCompositorThreadHolder = nullptr; + mSelfRef = nullptr; +} + +void +VRManagerParent::ActorDestroy(ActorDestroyReason why) +{ + UnregisterFromManager(); + MessageLoop::current()->PostTask(NewRunnableMethod(this, &VRManagerParent::DeferredDestroy)); +} + +void +VRManagerParent::OnChannelConnected(int32_t aPid) +{ + mCompositorThreadHolder = layers::CompositorThreadHolder::GetSingleton(); +} + +bool +VRManagerParent::RecvRefreshDisplays() +{ + // This is called to refresh the VR Displays for Navigator.GetVRDevices(). + // We must pass "true" to VRManager::RefreshVRDisplays() + // to ensure that the promise returned by Navigator.GetVRDevices + // can resolve even if there are no changes to the VR Displays. + VRManager* vm = VRManager::Get(); + vm->RefreshVRDisplays(true); + + return true; +} + +bool +VRManagerParent::RecvGetDisplays(nsTArray<VRDisplayInfo> *aDisplays) +{ + VRManager* vm = VRManager::Get(); + vm->GetVRDisplayInfo(*aDisplays); + return true; +} + +bool +VRManagerParent::RecvResetSensor(const uint32_t& aDisplayID) +{ + VRManager* vm = VRManager::Get(); + RefPtr<gfx::VRDisplayHost> display = vm->GetDisplay(aDisplayID); + if (display != nullptr) { + display->ZeroSensor(); + } + + return true; +} + +bool +VRManagerParent::RecvGetSensorState(const uint32_t& aDisplayID, VRHMDSensorState* aState) +{ + VRManager* vm = VRManager::Get(); + RefPtr<gfx::VRDisplayHost> display = vm->GetDisplay(aDisplayID); + if (display != nullptr) { + *aState = display->GetSensorState(); + } + return true; +} + +bool +VRManagerParent::RecvGetImmediateSensorState(const uint32_t& aDisplayID, VRHMDSensorState* aState) +{ + VRManager* vm = VRManager::Get(); + RefPtr<gfx::VRDisplayHost> display = vm->GetDisplay(aDisplayID); + if (display != nullptr) { + *aState = display->GetImmediateSensorState(); + } + return true; +} + +bool +VRManagerParent::HaveEventListener() +{ + return mHaveEventListener; +} + +bool +VRManagerParent::RecvSetHaveEventListener(const bool& aHaveEventListener) +{ + mHaveEventListener = aHaveEventListener; + return true; +} + +bool +VRManagerParent::RecvControllerListenerAdded() +{ + VRManager* vm = VRManager::Get(); + // Ask the connected gamepads to be added to GamepadManager + vm->ScanForDevices(); + + return true; +} + +bool +VRManagerParent::RecvControllerListenerRemoved() +{ + return true; +} + +bool +VRManagerParent::RecvGetControllers(nsTArray<VRControllerInfo> *aControllers) +{ + VRManager* vm = VRManager::Get(); + vm->GetVRControllerInfo(*aControllers); + return true; +} + +bool +VRManagerParent::SendGamepadUpdate(const GamepadChangeEvent& aGamepadEvent) +{ + // GamepadManager only exists at the content process + // or the same process in non-e10s mode. + if (mIsContentChild || IsSameProcess()) { + return PVRManagerParent::SendGamepadUpdate(aGamepadEvent); + } else { + return true; + } +} + +} // namespace gfx +} // namespace mozilla |