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authorMoonchild <moonchild@palemoon.org>2020-05-04 20:49:56 +0000
committerwolfbeast <mcwerewolf@wolfbeast.com>2020-05-06 19:14:17 +0200
commite008deb88bc6768fd6e85dc0d8d77973a8f83f50 (patch)
treeaddf4b63fc0ee0a95a330e01a2a6c99e7c90f4e0 /gfx/thebes/gfxPrefs.h
parent56cb90a482737ae5252ac8b7ccbc0aff0b309410 (diff)
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Issue #1450 - Remove NVidia 3D-Vision utils
Legacy, unmaintained and untested D3D9 stereo output behind a hidden pref that nobody ever uses... :P 'nuf said. Resolves #1450
Diffstat (limited to 'gfx/thebes/gfxPrefs.h')
-rw-r--r--gfx/thebes/gfxPrefs.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/gfx/thebes/gfxPrefs.h b/gfx/thebes/gfxPrefs.h
index d02f15699..c38352c0d 100644
--- a/gfx/thebes/gfxPrefs.h
+++ b/gfx/thebes/gfxPrefs.h
@@ -511,7 +511,6 @@ private:
DECL_GFX_PREF(Live, "layers.progressive-paint", ProgressivePaint, bool, false);
DECL_GFX_PREF(Live, "layers.shared-buffer-provider.enabled", PersistentBufferProviderSharedEnabled, bool, false);
DECL_GFX_PREF(Live, "layers.single-tile.enabled", LayersSingleTileEnabled, bool, true);
- DECL_GFX_PREF(Once, "layers.stereo-video.enabled", StereoVideoEnabled, bool, false);
// We allow for configurable and rectangular tile size to avoid wasting memory on devices whose
// screen size does not align nicely to the default tile size. Although layers can be any size,