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author | Matt A. Tobin <mattatobin@localhost.localdomain> | 2018-02-02 04:16:08 -0500 |
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committer | Matt A. Tobin <mattatobin@localhost.localdomain> | 2018-02-02 04:16:08 -0500 |
commit | 5f8de423f190bbb79a62f804151bc24824fa32d8 (patch) | |
tree | 10027f336435511475e392454359edea8e25895d /gfx/layers/opengl/MacIOSurfaceTextureHostOGL.h | |
parent | 49ee0794b5d912db1f95dce6eb52d781dc210db5 (diff) | |
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Add m-esr52 at 52.6.0
Diffstat (limited to 'gfx/layers/opengl/MacIOSurfaceTextureHostOGL.h')
-rw-r--r-- | gfx/layers/opengl/MacIOSurfaceTextureHostOGL.h | 114 |
1 files changed, 114 insertions, 0 deletions
diff --git a/gfx/layers/opengl/MacIOSurfaceTextureHostOGL.h b/gfx/layers/opengl/MacIOSurfaceTextureHostOGL.h new file mode 100644 index 000000000..55e2f5019 --- /dev/null +++ b/gfx/layers/opengl/MacIOSurfaceTextureHostOGL.h @@ -0,0 +1,114 @@ +/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*- + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#ifndef MOZILLA_GFX_MACIOSURFACETEXTUREHOSTOGL_H +#define MOZILLA_GFX_MACIOSURFACETEXTUREHOSTOGL_H + +#include "mozilla/layers/CompositorOGL.h" +#include "mozilla/layers/TextureHostOGL.h" + +class MacIOSurface; + +namespace mozilla { +namespace layers { + +/** + * A texture source meant for use with MacIOSurfaceTextureHostOGL. + * + * It does not own any GL texture, and attaches its shared handle to one of + * the compositor's temporary textures when binding. + */ +class MacIOSurfaceTextureSourceOGL : public TextureSource + , public TextureSourceOGL +{ +public: + MacIOSurfaceTextureSourceOGL(CompositorOGL* aCompositor, + MacIOSurface* aSurface); + virtual ~MacIOSurfaceTextureSourceOGL(); + + virtual const char* Name() const override { return "MacIOSurfaceTextureSourceOGL"; } + + virtual TextureSourceOGL* AsSourceOGL() override { return this; } + + virtual void BindTexture(GLenum activetex, + gfx::SamplingFilter aSamplingFilter) override; + + virtual bool IsValid() const override { return !!gl(); } + + virtual gfx::IntSize GetSize() const override; + + virtual gfx::SurfaceFormat GetFormat() const override; + + virtual GLenum GetTextureTarget() const override { return LOCAL_GL_TEXTURE_RECTANGLE_ARB; } + + virtual GLenum GetWrapMode() const override { return LOCAL_GL_CLAMP_TO_EDGE; } + + // MacIOSurfaceTextureSourceOGL doesn't own any gl texture + virtual void DeallocateDeviceData() override {} + + virtual void SetCompositor(Compositor* aCompositor) override; + + gl::GLContext* gl() const; + +protected: + RefPtr<CompositorOGL> mCompositor; + RefPtr<MacIOSurface> mSurface; +}; + +/** + * A TextureHost for shared MacIOSurface + * + * Most of the logic actually happens in MacIOSurfaceTextureSourceOGL. + */ +class MacIOSurfaceTextureHostOGL : public TextureHost +{ +public: + MacIOSurfaceTextureHostOGL(TextureFlags aFlags, + const SurfaceDescriptorMacIOSurface& aDescriptor); + virtual ~MacIOSurfaceTextureHostOGL(); + + // MacIOSurfaceTextureSourceOGL doesn't own any GL texture + virtual void DeallocateDeviceData() override {} + + virtual void SetCompositor(Compositor* aCompositor) override; + + virtual Compositor* GetCompositor() override { return mCompositor; } + + virtual bool Lock() override; + + virtual gfx::SurfaceFormat GetFormat() const override; + virtual gfx::SurfaceFormat GetReadFormat() const override; + + virtual bool BindTextureSource(CompositableTextureSourceRef& aTexture) override + { + aTexture = mTextureSource; + return !!aTexture; + } + + virtual already_AddRefed<gfx::DataSourceSurface> GetAsSurface() override + { + return nullptr; // XXX - implement this (for MOZ_DUMP_PAINTING) + } + + gl::GLContext* gl() const; + + virtual gfx::IntSize GetSize() const override; + +#ifdef MOZ_LAYERS_HAVE_LOG + virtual const char* Name() override { return "MacIOSurfaceTextureHostOGL"; } +#endif + +protected: + GLTextureSource* CreateTextureSourceForPlane(size_t aPlane); + + RefPtr<CompositorOGL> mCompositor; + RefPtr<GLTextureSource> mTextureSource; + RefPtr<MacIOSurface> mSurface; +}; + +} // namespace layers +} // namespace mozilla + +#endif // MOZILLA_GFX_MACIOSURFACETEXTUREHOSTOGL_H |