diff options
author | Matt A. Tobin <mattatobin@localhost.localdomain> | 2018-02-02 04:16:08 -0500 |
---|---|---|
committer | Matt A. Tobin <mattatobin@localhost.localdomain> | 2018-02-02 04:16:08 -0500 |
commit | 5f8de423f190bbb79a62f804151bc24824fa32d8 (patch) | |
tree | 10027f336435511475e392454359edea8e25895d /gfx/layers/d3d9/genshaders.sh | |
parent | 49ee0794b5d912db1f95dce6eb52d781dc210db5 (diff) | |
download | UXP-5f8de423f190bbb79a62f804151bc24824fa32d8.tar UXP-5f8de423f190bbb79a62f804151bc24824fa32d8.tar.gz UXP-5f8de423f190bbb79a62f804151bc24824fa32d8.tar.lz UXP-5f8de423f190bbb79a62f804151bc24824fa32d8.tar.xz UXP-5f8de423f190bbb79a62f804151bc24824fa32d8.zip |
Add m-esr52 at 52.6.0
Diffstat (limited to 'gfx/layers/d3d9/genshaders.sh')
-rw-r--r-- | gfx/layers/d3d9/genshaders.sh | 35 |
1 files changed, 35 insertions, 0 deletions
diff --git a/gfx/layers/d3d9/genshaders.sh b/gfx/layers/d3d9/genshaders.sh new file mode 100644 index 000000000..f85762450 --- /dev/null +++ b/gfx/layers/d3d9/genshaders.sh @@ -0,0 +1,35 @@ +# This Source Code Form is subject to the terms of the Mozilla Public +# License, v. 2.0. If a copy of the MPL was not distributed with this +# file, You can obtain one at http://mozilla.org/MPL/2.0/. + +tempfile=tmpShaderHeader +rm LayerManagerD3D9Shaders.h +fxc LayerManagerD3D9Shaders.hlsl -ELayerQuadVS -nologo -Fh$tempfile -VnLayerQuadVS +cat $tempfile >> LayerManagerD3D9Shaders.h +fxc LayerManagerD3D9Shaders.hlsl -ERGBAShader -nologo -Tps_2_0 -Fh$tempfile -VnRGBAShaderPS +cat $tempfile >> LayerManagerD3D9Shaders.h +fxc LayerManagerD3D9Shaders.hlsl -EComponentPass1Shader -nologo -Tps_2_0 -Fh$tempfile -VnComponentPass1ShaderPS +cat $tempfile >> LayerManagerD3D9Shaders.h +fxc LayerManagerD3D9Shaders.hlsl -EComponentPass2Shader -nologo -Tps_2_0 -Fh$tempfile -VnComponentPass2ShaderPS +cat $tempfile >> LayerManagerD3D9Shaders.h +fxc LayerManagerD3D9Shaders.hlsl -ERGBShader -nologo -Tps_2_0 -Fh$tempfile -VnRGBShaderPS +cat $tempfile >> LayerManagerD3D9Shaders.h +fxc LayerManagerD3D9Shaders.hlsl -EYCbCrShader -nologo -Tps_2_0 -Fh$tempfile -VnYCbCrShaderPS +cat $tempfile >> LayerManagerD3D9Shaders.h +fxc LayerManagerD3D9Shaders.hlsl -ESolidColorShader -nologo -Tps_2_0 -Fh$tempfile -VnSolidColorShaderPS +cat $tempfile >> LayerManagerD3D9Shaders.h +fxc LayerManagerD3D9Shaders.hlsl -ELayerQuadVSMask -nologo -Fh$tempfile -VnLayerQuadVSMask +cat $tempfile >> LayerManagerD3D9Shaders.h +fxc LayerManagerD3D9Shaders.hlsl -ERGBAShaderMask -nologo -Tps_2_0 -Fh$tempfile -VnRGBAShaderPSMask +cat $tempfile >> LayerManagerD3D9Shaders.h +fxc LayerManagerD3D9Shaders.hlsl -EComponentPass1ShaderMask -nologo -Tps_2_0 -Fh$tempfile -VnComponentPass1ShaderPSMask +cat $tempfile >> LayerManagerD3D9Shaders.h +fxc LayerManagerD3D9Shaders.hlsl -EComponentPass2ShaderMask -nologo -Tps_2_0 -Fh$tempfile -VnComponentPass2ShaderPSMask +cat $tempfile >> LayerManagerD3D9Shaders.h +fxc LayerManagerD3D9Shaders.hlsl -ERGBShaderMask -nologo -Tps_2_0 -Fh$tempfile -VnRGBShaderPSMask +cat $tempfile >> LayerManagerD3D9Shaders.h +fxc LayerManagerD3D9Shaders.hlsl -EYCbCrShaderMask -nologo -Tps_2_0 -Fh$tempfile -VnYCbCrShaderPSMask +cat $tempfile >> LayerManagerD3D9Shaders.h +fxc LayerManagerD3D9Shaders.hlsl -ESolidColorShaderMask -nologo -Tps_2_0 -Fh$tempfile -VnSolidColorShaderPSMask +cat $tempfile >> LayerManagerD3D9Shaders.h +rm $tempfile |