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author | Moonchild <moonchild@palemoon.org> | 2020-05-04 20:49:56 +0000 |
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committer | wolfbeast <mcwerewolf@wolfbeast.com> | 2020-05-06 19:14:17 +0200 |
commit | e008deb88bc6768fd6e85dc0d8d77973a8f83f50 (patch) | |
tree | addf4b63fc0ee0a95a330e01a2a6c99e7c90f4e0 /gfx/layers/d3d9/DeviceManagerD3D9.h | |
parent | 56cb90a482737ae5252ac8b7ccbc0aff0b309410 (diff) | |
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Issue #1450 - Remove NVidia 3D-Vision utils
Legacy, unmaintained and untested D3D9 stereo
output behind a hidden pref that nobody ever uses... :P
'nuf said. Resolves #1450
Diffstat (limited to 'gfx/layers/d3d9/DeviceManagerD3D9.h')
-rw-r--r-- | gfx/layers/d3d9/DeviceManagerD3D9.h | 9 |
1 files changed, 0 insertions, 9 deletions
diff --git a/gfx/layers/d3d9/DeviceManagerD3D9.h b/gfx/layers/d3d9/DeviceManagerD3D9.h index d27b679ab..394f84d9c 100644 --- a/gfx/layers/d3d9/DeviceManagerD3D9.h +++ b/gfx/layers/d3d9/DeviceManagerD3D9.h @@ -18,7 +18,6 @@ namespace mozilla { namespace layers { class DeviceManagerD3D9; -class Nv3DVUtils; class Layer; class TextureSourceD3D9; @@ -179,11 +178,6 @@ public: // returns the register to be used for the mask texture, if appropriate uint32_t SetShaderMode(ShaderMode aMode, MaskType aMaskType); - /** - * Return pointer to the Nv3DVUtils instance - */ - Nv3DVUtils *GetNv3DVUtils() { return mNv3DVUtils; } - /** * Returns true if this device was removed. */ @@ -338,9 +332,6 @@ private: /* If this device was removed */ bool mDeviceWasRemoved; - /* Nv3DVUtils instance */ - nsAutoPtr<Nv3DVUtils> mNv3DVUtils; - /** * Verifies all required device capabilities are present. */ |