diff options
author | Matt A. Tobin <mattatobin@localhost.localdomain> | 2018-02-02 04:16:08 -0500 |
---|---|---|
committer | Matt A. Tobin <mattatobin@localhost.localdomain> | 2018-02-02 04:16:08 -0500 |
commit | 5f8de423f190bbb79a62f804151bc24824fa32d8 (patch) | |
tree | 10027f336435511475e392454359edea8e25895d /gfx/layers/d3d11/CompositorD3D11Shaders.h | |
parent | 49ee0794b5d912db1f95dce6eb52d781dc210db5 (diff) | |
download | UXP-5f8de423f190bbb79a62f804151bc24824fa32d8.tar UXP-5f8de423f190bbb79a62f804151bc24824fa32d8.tar.gz UXP-5f8de423f190bbb79a62f804151bc24824fa32d8.tar.lz UXP-5f8de423f190bbb79a62f804151bc24824fa32d8.tar.xz UXP-5f8de423f190bbb79a62f804151bc24824fa32d8.zip |
Add m-esr52 at 52.6.0
Diffstat (limited to 'gfx/layers/d3d11/CompositorD3D11Shaders.h')
-rwxr-xr-x | gfx/layers/d3d11/CompositorD3D11Shaders.h | 9434 |
1 files changed, 9434 insertions, 0 deletions
diff --git a/gfx/layers/d3d11/CompositorD3D11Shaders.h b/gfx/layers/d3d11/CompositorD3D11Shaders.h new file mode 100755 index 000000000..084dc667a --- /dev/null +++ b/gfx/layers/d3d11/CompositorD3D11Shaders.h @@ -0,0 +1,9434 @@ +struct ShaderBytes { const void* mData; size_t mLength; }; +#if 0
+//
+// Generated by Microsoft (R) HLSL Shader Compiler 10.1
+//
+//
+// Buffer Definitions:
+//
+// cbuffer $Globals
+// {
+//
+// float4x4 mLayerTransform; // Offset: 0 Size: 64
+// float4x4 mProjection; // Offset: 64 Size: 64
+// float4 vRenderTargetOffset; // Offset: 128 Size: 16
+// float4 vTextureCoords; // Offset: 144 Size: 16
+// float4 vLayerQuad; // Offset: 160 Size: 16
+// float4 vMaskQuad; // Offset: 176 Size: 16 [unused]
+// float4x4 mBackdropTransform; // Offset: 192 Size: 64 [unused]
+// float4 fLayerColor; // Offset: 256 Size: 16 [unused]
+// float fLayerOpacity; // Offset: 272 Size: 4 [unused]
+// uint4 iBlendConfig; // Offset: 288 Size: 16 [unused]
+// row_major float3x3 mYuvColorMatrix;// Offset: 304 Size: 44 [unused]
+//
+// }
+//
+//
+// Resource Bindings:
+//
+// Name Type Format Dim HLSL Bind Count
+// ------------------------------ ---------- ------- ----------- -------------- ------
+// $Globals cbuffer NA NA cb0 1
+//
+//
+//
+// Input signature:
+//
+// Name Index Mask Register SysValue Format Used
+// -------------------- ----- ------ -------- -------- ------- ------
+// POSITION 0 xy 0 NONE float xy
+//
+//
+// Output signature:
+//
+// Name Index Mask Register SysValue Format Used
+// -------------------- ----- ------ -------- -------- ------- ------
+// SV_Position 0 xyzw 0 POS float xyzw
+// TEXCOORD 0 xy 1 NONE float xy
+//
+//
+// Constant buffer to DX9 shader constant mappings:
+//
+// Target Reg Buffer Start Reg # of Regs Data Conversion
+// ---------- ------- --------- --------- ----------------------
+// c1 cb0 0 2 ( FLT, FLT, FLT, FLT)
+// c3 cb0 3 8 ( FLT, FLT, FLT, FLT)
+//
+//
+// Runtime generated constant mappings:
+//
+// Target Reg Constant Description
+// ---------- --------------------------------------------------
+// c0 Vertex Shader position offset
+//
+//
+// Level9 shader bytecode:
+//
+ vs_2_x
+ dcl_texcoord v0
+ mad oT0.xy, v0, c9.zwzw, c9
+ mad r0.xy, v0, c10.zwzw, c10
+ mul r1, r0.y, c2
+ mad r0, c1, r0.x, r1
+ add r0, r0, c3
+ rcp r1.x, r0.w
+ mul r0.xyz, r0, r1.x
+ add r0, r0, -c8
+ mul r0.xyz, r0.w, r0
+ mul r1, r0.y, c5
+ mad r1, c4, r0.x, r1
+ mad r1, c6, r0.z, r1
+ mad r0, c7, r0.w, r1
+ mad oPos.xy, r0.w, c0, r0
+ mov oPos.zw, r0
+
+// approximately 15 instruction slots used
+vs_4_0
+dcl_constantbuffer CB0[11], immediateIndexed
+dcl_input v0.xy
+dcl_output_siv o0.xyzw, position
+dcl_output o1.xy
+dcl_temps 2
+mad r0.xy, v0.xyxx, cb0[10].zwzz, cb0[10].xyxx
+mul r1.xyzw, r0.yyyy, cb0[1].xyzw
+mad r0.xyzw, cb0[0].xyzw, r0.xxxx, r1.xyzw
+add r0.xyzw, r0.xyzw, cb0[3].xyzw
+div r0.xyz, r0.xyzx, r0.wwww
+add r0.xyzw, r0.xyzw, -cb0[8].xyzw
+mul r0.xyz, r0.wwww, r0.xyzx
+mul r1.xyzw, r0.yyyy, cb0[5].xyzw
+mad r1.xyzw, cb0[4].xyzw, r0.xxxx, r1.xyzw
+mad r1.xyzw, cb0[6].xyzw, r0.zzzz, r1.xyzw
+mad o0.xyzw, cb0[7].xyzw, r0.wwww, r1.xyzw
+mad o1.xy, v0.xyxx, cb0[9].zwzz, cb0[9].xyxx
+ret
+// Approximately 13 instruction slots used
+#endif
+
+const BYTE LayerQuadVS[] =
+{
+ 68, 88, 66, 67, 250, 65,
+ 94, 205, 254, 155, 52, 90,
+ 43, 147, 203, 201, 141, 74,
+ 80, 143, 1, 0, 0, 0,
+ 68, 7, 0, 0, 6, 0,
+ 0, 0, 56, 0, 0, 0,
+ 152, 1, 0, 0, 160, 3,
+ 0, 0, 28, 4, 0, 0,
+ 184, 6, 0, 0, 236, 6,
+ 0, 0, 65, 111, 110, 57,
+ 88, 1, 0, 0, 88, 1,
+ 0, 0, 0, 2, 254, 255,
+ 24, 1, 0, 0, 64, 0,
+ 0, 0, 2, 0, 36, 0,
+ 0, 0, 60, 0, 0, 0,
+ 60, 0, 0, 0, 36, 0,
+ 1, 0, 60, 0, 0, 0,
+ 0, 0, 2, 0, 1, 0,
+ 0, 0, 0, 0, 0, 0,
+ 3, 0, 8, 0, 3, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 1, 2, 254, 255,
+ 31, 0, 0, 2, 5, 0,
+ 0, 128, 0, 0, 15, 144,
+ 4, 0, 0, 4, 0, 0,
+ 3, 224, 0, 0, 228, 144,
+ 9, 0, 238, 160, 9, 0,
+ 228, 160, 4, 0, 0, 4,
+ 0, 0, 3, 128, 0, 0,
+ 228, 144, 10, 0, 238, 160,
+ 10, 0, 228, 160, 5, 0,
+ 0, 3, 1, 0, 15, 128,
+ 0, 0, 85, 128, 2, 0,
+ 228, 160, 4, 0, 0, 4,
+ 0, 0, 15, 128, 1, 0,
+ 228, 160, 0, 0, 0, 128,
+ 1, 0, 228, 128, 2, 0,
+ 0, 3, 0, 0, 15, 128,
+ 0, 0, 228, 128, 3, 0,
+ 228, 160, 6, 0, 0, 2,
+ 1, 0, 1, 128, 0, 0,
+ 255, 128, 5, 0, 0, 3,
+ 0, 0, 7, 128, 0, 0,
+ 228, 128, 1, 0, 0, 128,
+ 2, 0, 0, 3, 0, 0,
+ 15, 128, 0, 0, 228, 128,
+ 8, 0, 228, 161, 5, 0,
+ 0, 3, 0, 0, 7, 128,
+ 0, 0, 255, 128, 0, 0,
+ 228, 128, 5, 0, 0, 3,
+ 1, 0, 15, 128, 0, 0,
+ 85, 128, 5, 0, 228, 160,
+ 4, 0, 0, 4, 1, 0,
+ 15, 128, 4, 0, 228, 160,
+ 0, 0, 0, 128, 1, 0,
+ 228, 128, 4, 0, 0, 4,
+ 1, 0, 15, 128, 6, 0,
+ 228, 160, 0, 0, 170, 128,
+ 1, 0, 228, 128, 4, 0,
+ 0, 4, 0, 0, 15, 128,
+ 7, 0, 228, 160, 0, 0,
+ 255, 128, 1, 0, 228, 128,
+ 4, 0, 0, 4, 0, 0,
+ 3, 192, 0, 0, 255, 128,
+ 0, 0, 228, 160, 0, 0,
+ 228, 128, 1, 0, 0, 2,
+ 0, 0, 12, 192, 0, 0,
+ 228, 128, 255, 255, 0, 0,
+ 83, 72, 68, 82, 0, 2,
+ 0, 0, 64, 0, 1, 0,
+ 128, 0, 0, 0, 89, 0,
+ 0, 4, 70, 142, 32, 0,
+ 0, 0, 0, 0, 11, 0,
+ 0, 0, 95, 0, 0, 3,
+ 50, 16, 16, 0, 0, 0,
+ 0, 0, 103, 0, 0, 4,
+ 242, 32, 16, 0, 0, 0,
+ 0, 0, 1, 0, 0, 0,
+ 101, 0, 0, 3, 50, 32,
+ 16, 0, 1, 0, 0, 0,
+ 104, 0, 0, 2, 2, 0,
+ 0, 0, 50, 0, 0, 11,
+ 50, 0, 16, 0, 0, 0,
+ 0, 0, 70, 16, 16, 0,
+ 0, 0, 0, 0, 230, 138,
+ 32, 0, 0, 0, 0, 0,
+ 10, 0, 0, 0, 70, 128,
+ 32, 0, 0, 0, 0, 0,
+ 10, 0, 0, 0, 56, 0,
+ 0, 8, 242, 0, 16, 0,
+ 1, 0, 0, 0, 86, 5,
+ 16, 0, 0, 0, 0, 0,
+ 70, 142, 32, 0, 0, 0,
+ 0, 0, 1, 0, 0, 0,
+ 50, 0, 0, 10, 242, 0,
+ 16, 0, 0, 0, 0, 0,
+ 70, 142, 32, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 6, 0, 16, 0, 0, 0,
+ 0, 0, 70, 14, 16, 0,
+ 1, 0, 0, 0, 0, 0,
+ 0, 8, 242, 0, 16, 0,
+ 0, 0, 0, 0, 70, 14,
+ 16, 0, 0, 0, 0, 0,
+ 70, 142, 32, 0, 0, 0,
+ 0, 0, 3, 0, 0, 0,
+ 14, 0, 0, 7, 114, 0,
+ 16, 0, 0, 0, 0, 0,
+ 70, 2, 16, 0, 0, 0,
+ 0, 0, 246, 15, 16, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 9, 242, 0, 16, 0,
+ 0, 0, 0, 0, 70, 14,
+ 16, 0, 0, 0, 0, 0,
+ 70, 142, 32, 128, 65, 0,
+ 0, 0, 0, 0, 0, 0,
+ 8, 0, 0, 0, 56, 0,
+ 0, 7, 114, 0, 16, 0,
+ 0, 0, 0, 0, 246, 15,
+ 16, 0, 0, 0, 0, 0,
+ 70, 2, 16, 0, 0, 0,
+ 0, 0, 56, 0, 0, 8,
+ 242, 0, 16, 0, 1, 0,
+ 0, 0, 86, 5, 16, 0,
+ 0, 0, 0, 0, 70, 142,
+ 32, 0, 0, 0, 0, 0,
+ 5, 0, 0, 0, 50, 0,
+ 0, 10, 242, 0, 16, 0,
+ 1, 0, 0, 0, 70, 142,
+ 32, 0, 0, 0, 0, 0,
+ 4, 0, 0, 0, 6, 0,
+ 16, 0, 0, 0, 0, 0,
+ 70, 14, 16, 0, 1, 0,
+ 0, 0, 50, 0, 0, 10,
+ 242, 0, 16, 0, 1, 0,
+ 0, 0, 70, 142, 32, 0,
+ 0, 0, 0, 0, 6, 0,
+ 0, 0, 166, 10, 16, 0,
+ 0, 0, 0, 0, 70, 14,
+ 16, 0, 1, 0, 0, 0,
+ 50, 0, 0, 10, 242, 32,
+ 16, 0, 0, 0, 0, 0,
+ 70, 142, 32, 0, 0, 0,
+ 0, 0, 7, 0, 0, 0,
+ 246, 15, 16, 0, 0, 0,
+ 0, 0, 70, 14, 16, 0,
+ 1, 0, 0, 0, 50, 0,
+ 0, 11, 50, 32, 16, 0,
+ 1, 0, 0, 0, 70, 16,
+ 16, 0, 0, 0, 0, 0,
+ 230, 138, 32, 0, 0, 0,
+ 0, 0, 9, 0, 0, 0,
+ 70, 128, 32, 0, 0, 0,
+ 0, 0, 9, 0, 0, 0,
+ 62, 0, 0, 1, 83, 84,
+ 65, 84, 116, 0, 0, 0,
+ 13, 0, 0, 0, 2, 0,
+ 0, 0, 0, 0, 0, 0,
+ 3, 0, 0, 0, 12, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 1, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 82, 68, 69, 70,
+ 148, 2, 0, 0, 1, 0,
+ 0, 0, 72, 0, 0, 0,
+ 1, 0, 0, 0, 28, 0,
+ 0, 0, 0, 4, 254, 255,
+ 0, 1, 0, 0, 108, 2,
+ 0, 0, 60, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 1, 0, 0, 0,
+ 0, 0, 0, 0, 36, 71,
+ 108, 111, 98, 97, 108, 115,
+ 0, 171, 171, 171, 60, 0,
+ 0, 0, 11, 0, 0, 0,
+ 96, 0, 0, 0, 96, 1,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 104, 1,
+ 0, 0, 0, 0, 0, 0,
+ 64, 0, 0, 0, 2, 0,
+ 0, 0, 120, 1, 0, 0,
+ 0, 0, 0, 0, 136, 1,
+ 0, 0, 64, 0, 0, 0,
+ 64, 0, 0, 0, 2, 0,
+ 0, 0, 120, 1, 0, 0,
+ 0, 0, 0, 0, 148, 1,
+ 0, 0, 128, 0, 0, 0,
+ 16, 0, 0, 0, 2, 0,
+ 0, 0, 168, 1, 0, 0,
+ 0, 0, 0, 0, 184, 1,
+ 0, 0, 144, 0, 0, 0,
+ 16, 0, 0, 0, 2, 0,
+ 0, 0, 200, 1, 0, 0,
+ 0, 0, 0, 0, 216, 1,
+ 0, 0, 160, 0, 0, 0,
+ 16, 0, 0, 0, 2, 0,
+ 0, 0, 200, 1, 0, 0,
+ 0, 0, 0, 0, 227, 1,
+ 0, 0, 176, 0, 0, 0,
+ 16, 0, 0, 0, 0, 0,
+ 0, 0, 200, 1, 0, 0,
+ 0, 0, 0, 0, 237, 1,
+ 0, 0, 192, 0, 0, 0,
+ 64, 0, 0, 0, 0, 0,
+ 0, 0, 120, 1, 0, 0,
+ 0, 0, 0, 0, 0, 2,
+ 0, 0, 0, 1, 0, 0,
+ 16, 0, 0, 0, 0, 0,
+ 0, 0, 168, 1, 0, 0,
+ 0, 0, 0, 0, 12, 2,
+ 0, 0, 16, 1, 0, 0,
+ 4, 0, 0, 0, 0, 0,
+ 0, 0, 28, 2, 0, 0,
+ 0, 0, 0, 0, 44, 2,
+ 0, 0, 32, 1, 0, 0,
+ 16, 0, 0, 0, 0, 0,
+ 0, 0, 60, 2, 0, 0,
+ 0, 0, 0, 0, 76, 2,
+ 0, 0, 48, 1, 0, 0,
+ 44, 0, 0, 0, 0, 0,
+ 0, 0, 92, 2, 0, 0,
+ 0, 0, 0, 0, 109, 76,
+ 97, 121, 101, 114, 84, 114,
+ 97, 110, 115, 102, 111, 114,
+ 109, 0, 3, 0, 3, 0,
+ 4, 0, 4, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 109, 80, 114, 111, 106, 101,
+ 99, 116, 105, 111, 110, 0,
+ 118, 82, 101, 110, 100, 101,
+ 114, 84, 97, 114, 103, 101,
+ 116, 79, 102, 102, 115, 101,
+ 116, 0, 1, 0, 3, 0,
+ 1, 0, 4, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 118, 84, 101, 120, 116, 117,
+ 114, 101, 67, 111, 111, 114,
+ 100, 115, 0, 171, 1, 0,
+ 3, 0, 1, 0, 4, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 118, 76, 97, 121,
+ 101, 114, 81, 117, 97, 100,
+ 0, 118, 77, 97, 115, 107,
+ 81, 117, 97, 100, 0, 109,
+ 66, 97, 99, 107, 100, 114,
+ 111, 112, 84, 114, 97, 110,
+ 115, 102, 111, 114, 109, 0,
+ 102, 76, 97, 121, 101, 114,
+ 67, 111, 108, 111, 114, 0,
+ 102, 76, 97, 121, 101, 114,
+ 79, 112, 97, 99, 105, 116,
+ 121, 0, 171, 171, 0, 0,
+ 3, 0, 1, 0, 1, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 105, 66, 108, 101,
+ 110, 100, 67, 111, 110, 102,
+ 105, 103, 0, 171, 171, 171,
+ 1, 0, 19, 0, 1, 0,
+ 4, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 109, 89,
+ 117, 118, 67, 111, 108, 111,
+ 114, 77, 97, 116, 114, 105,
+ 120, 0, 2, 0, 3, 0,
+ 3, 0, 3, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 77, 105, 99, 114, 111, 115,
+ 111, 102, 116, 32, 40, 82,
+ 41, 32, 72, 76, 83, 76,
+ 32, 83, 104, 97, 100, 101,
+ 114, 32, 67, 111, 109, 112,
+ 105, 108, 101, 114, 32, 49,
+ 48, 46, 49, 0, 73, 83,
+ 71, 78, 44, 0, 0, 0,
+ 1, 0, 0, 0, 8, 0,
+ 0, 0, 32, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 3, 0, 0, 0,
+ 0, 0, 0, 0, 3, 3,
+ 0, 0, 80, 79, 83, 73,
+ 84, 73, 79, 78, 0, 171,
+ 171, 171, 79, 83, 71, 78,
+ 80, 0, 0, 0, 2, 0,
+ 0, 0, 8, 0, 0, 0,
+ 56, 0, 0, 0, 0, 0,
+ 0, 0, 1, 0, 0, 0,
+ 3, 0, 0, 0, 0, 0,
+ 0, 0, 15, 0, 0, 0,
+ 68, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 3, 0, 0, 0, 1, 0,
+ 0, 0, 3, 12, 0, 0,
+ 83, 86, 95, 80, 111, 115,
+ 105, 116, 105, 111, 110, 0,
+ 84, 69, 88, 67, 79, 79,
+ 82, 68, 0, 171, 171, 171
+};
+ShaderBytes sLayerQuadVS = { LayerQuadVS, sizeof(LayerQuadVS) }; +#if 0
+//
+// Generated by Microsoft (R) HLSL Shader Compiler 10.1
+//
+//
+// Buffer Definitions:
+//
+// cbuffer $Globals
+// {
+//
+// float4 fLayerColor; // Offset: 0 Size: 16
+// float fLayerOpacity; // Offset: 16 Size: 4 [unused]
+// uint4 iBlendConfig; // Offset: 32 Size: 16 [unused]
+// row_major float3x3 mYuvColorMatrix;// Offset: 48 Size: 44 [unused]
+// float4x4 mLayerTransform; // Offset: 96 Size: 64 [unused]
+// float4x4 mProjection; // Offset: 160 Size: 64 [unused]
+// float4 vRenderTargetOffset; // Offset: 224 Size: 16 [unused]
+// float4 vTextureCoords; // Offset: 240 Size: 16 [unused]
+// float4 vLayerQuad; // Offset: 256 Size: 16 [unused]
+// float4 vMaskQuad; // Offset: 272 Size: 16 [unused]
+// float4x4 mBackdropTransform; // Offset: 288 Size: 64 [unused]
+//
+// }
+//
+//
+// Resource Bindings:
+//
+// Name Type Format Dim HLSL Bind Count
+// ------------------------------ ---------- ------- ----------- -------------- ------
+// $Globals cbuffer NA NA cb0 1
+//
+//
+//
+// Input signature:
+//
+// Name Index Mask Register SysValue Format Used
+// -------------------- ----- ------ -------- -------- ------- ------
+// SV_Position 0 xyzw 0 POS float
+// TEXCOORD 0 xy 1 NONE float
+//
+//
+// Output signature:
+//
+// Name Index Mask Register SysValue Format Used
+// -------------------- ----- ------ -------- -------- ------- ------
+// SV_Target 0 xyzw 0 TARGET float xyzw
+//
+//
+// Constant buffer to DX9 shader constant mappings:
+//
+// Target Reg Buffer Start Reg # of Regs Data Conversion
+// ---------- ------- --------- --------- ----------------------
+// c0 cb0 0 1 ( FLT, FLT, FLT, FLT)
+//
+//
+// Level9 shader bytecode:
+//
+ ps_2_x
+ mov oC0, c0
+
+// approximately 1 instruction slot used
+ps_4_0
+dcl_constantbuffer CB0[1], immediateIndexed
+dcl_output o0.xyzw
+mov o0.xyzw, cb0[0].xyzw
+ret
+// Approximately 2 instruction slots used
+#endif
+
+const BYTE SolidColorShader[] =
+{
+ 68, 88, 66, 67, 181, 3,
+ 20, 0, 202, 78, 164, 59,
+ 210, 171, 118, 253, 118, 104,
+ 133, 184, 1, 0, 0, 0,
+ 112, 4, 0, 0, 6, 0,
+ 0, 0, 56, 0, 0, 0,
+ 132, 0, 0, 0, 204, 0,
+ 0, 0, 72, 1, 0, 0,
+ 228, 3, 0, 0, 60, 4,
+ 0, 0, 65, 111, 110, 57,
+ 68, 0, 0, 0, 68, 0,
+ 0, 0, 0, 2, 255, 255,
+ 20, 0, 0, 0, 48, 0,
+ 0, 0, 1, 0, 36, 0,
+ 0, 0, 48, 0, 0, 0,
+ 48, 0, 0, 0, 36, 0,
+ 0, 0, 48, 0, 0, 0,
+ 0, 0, 1, 0, 0, 0,
+ 0, 0, 0, 0, 1, 2,
+ 255, 255, 1, 0, 0, 2,
+ 0, 8, 15, 128, 0, 0,
+ 228, 160, 255, 255, 0, 0,
+ 83, 72, 68, 82, 64, 0,
+ 0, 0, 64, 0, 0, 0,
+ 16, 0, 0, 0, 89, 0,
+ 0, 4, 70, 142, 32, 0,
+ 0, 0, 0, 0, 1, 0,
+ 0, 0, 101, 0, 0, 3,
+ 242, 32, 16, 0, 0, 0,
+ 0, 0, 54, 0, 0, 6,
+ 242, 32, 16, 0, 0, 0,
+ 0, 0, 70, 142, 32, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 62, 0, 0, 1,
+ 83, 84, 65, 84, 116, 0,
+ 0, 0, 2, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 1, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 1, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 1, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 82, 68,
+ 69, 70, 148, 2, 0, 0,
+ 1, 0, 0, 0, 72, 0,
+ 0, 0, 1, 0, 0, 0,
+ 28, 0, 0, 0, 0, 4,
+ 255, 255, 0, 1, 0, 0,
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+ 0, 0, 0, 0, 1, 0,
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+ 108, 115, 0, 171, 171, 171,
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+ 0, 0, 4, 0, 0, 0,
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+ 0, 0, 0, 0, 244, 1,
+ 0, 0, 0, 0, 0, 0,
+ 16, 2, 0, 0, 224, 0,
+ 0, 0, 16, 0, 0, 0,
+ 0, 0, 0, 0, 116, 1,
+ 0, 0, 0, 0, 0, 0,
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+ 0, 0, 0, 0, 52, 2,
+ 0, 0, 0, 0, 0, 0,
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+ 0, 0, 64, 0, 0, 0,
+ 0, 0, 0, 0, 244, 1,
+ 0, 0, 0, 0, 0, 0,
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+ 67, 111, 108, 111, 114, 0,
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+ 0, 0, 0, 0, 102, 76,
+ 97, 121, 101, 114, 79, 112,
+ 97, 99, 105, 116, 121, 0,
+ 171, 171, 0, 0, 3, 0,
+ 1, 0, 1, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 105, 66, 108, 101, 110, 100,
+ 67, 111, 110, 102, 105, 103,
+ 0, 171, 171, 171, 1, 0,
+ 19, 0, 1, 0, 4, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 109, 89, 117, 118,
+ 67, 111, 108, 111, 114, 77,
+ 97, 116, 114, 105, 120, 0,
+ 2, 0, 3, 0, 3, 0,
+ 3, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 109, 76,
+ 97, 121, 101, 114, 84, 114,
+ 97, 110, 115, 102, 111, 114,
+ 109, 0, 3, 0, 3, 0,
+ 4, 0, 4, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 109, 80, 114, 111, 106, 101,
+ 99, 116, 105, 111, 110, 0,
+ 118, 82, 101, 110, 100, 101,
+ 114, 84, 97, 114, 103, 101,
+ 116, 79, 102, 102, 115, 101,
+ 116, 0, 118, 84, 101, 120,
+ 116, 117, 114, 101, 67, 111,
+ 111, 114, 100, 115, 0, 171,
+ 1, 0, 3, 0, 1, 0,
+ 4, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 118, 76,
+ 97, 121, 101, 114, 81, 117,
+ 97, 100, 0, 118, 77, 97,
+ 115, 107, 81, 117, 97, 100,
+ 0, 109, 66, 97, 99, 107,
+ 100, 114, 111, 112, 84, 114,
+ 97, 110, 115, 102, 111, 114,
+ 109, 0, 77, 105, 99, 114,
+ 111, 115, 111, 102, 116, 32,
+ 40, 82, 41, 32, 72, 76,
+ 83, 76, 32, 83, 104, 97,
+ 100, 101, 114, 32, 67, 111,
+ 109, 112, 105, 108, 101, 114,
+ 32, 49, 48, 46, 49, 0,
+ 73, 83, 71, 78, 80, 0,
+ 0, 0, 2, 0, 0, 0,
+ 8, 0, 0, 0, 56, 0,
+ 0, 0, 0, 0, 0, 0,
+ 1, 0, 0, 0, 3, 0,
+ 0, 0, 0, 0, 0, 0,
+ 15, 0, 0, 0, 68, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 3, 0,
+ 0, 0, 1, 0, 0, 0,
+ 3, 0, 0, 0, 83, 86,
+ 95, 80, 111, 115, 105, 116,
+ 105, 111, 110, 0, 84, 69,
+ 88, 67, 79, 79, 82, 68,
+ 0, 171, 171, 171, 79, 83,
+ 71, 78, 44, 0, 0, 0,
+ 1, 0, 0, 0, 8, 0,
+ 0, 0, 32, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 3, 0, 0, 0,
+ 0, 0, 0, 0, 15, 0,
+ 0, 0, 83, 86, 95, 84,
+ 97, 114, 103, 101, 116, 0,
+ 171, 171
+};
+ShaderBytes sSolidColorShader = { SolidColorShader, sizeof(SolidColorShader) }; +#if 0
+//
+// Generated by Microsoft (R) HLSL Shader Compiler 10.1
+//
+//
+// Buffer Definitions:
+//
+// cbuffer $Globals
+// {
+//
+// float4 fLayerColor; // Offset: 0 Size: 16 [unused]
+// float fLayerOpacity; // Offset: 16 Size: 4
+// uint4 iBlendConfig; // Offset: 32 Size: 16 [unused]
+// row_major float3x3 mYuvColorMatrix;// Offset: 48 Size: 44 [unused]
+// float4x4 mLayerTransform; // Offset: 96 Size: 64 [unused]
+// float4x4 mProjection; // Offset: 160 Size: 64 [unused]
+// float4 vRenderTargetOffset; // Offset: 224 Size: 16 [unused]
+// float4 vTextureCoords; // Offset: 240 Size: 16 [unused]
+// float4 vLayerQuad; // Offset: 256 Size: 16 [unused]
+// float4 vMaskQuad; // Offset: 272 Size: 16 [unused]
+// float4x4 mBackdropTransform; // Offset: 288 Size: 64 [unused]
+//
+// }
+//
+//
+// Resource Bindings:
+//
+// Name Type Format Dim HLSL Bind Count
+// ------------------------------ ---------- ------- ----------- -------------- ------
+// sSampler sampler NA NA s0 1
+// tRGB texture float4 2d t0 1
+// $Globals cbuffer NA NA cb0 1
+//
+//
+//
+// Input signature:
+//
+// Name Index Mask Register SysValue Format Used
+// -------------------- ----- ------ -------- -------- ------- ------
+// SV_Position 0 xyzw 0 POS float
+// TEXCOORD 0 xy 1 NONE float xy
+//
+//
+// Output signature:
+//
+// Name Index Mask Register SysValue Format Used
+// -------------------- ----- ------ -------- -------- ------- ------
+// SV_Target 0 xyzw 0 TARGET float xyzw
+//
+//
+// Constant buffer to DX9 shader constant mappings:
+//
+// Target Reg Buffer Start Reg # of Regs Data Conversion
+// ---------- ------- --------- --------- ----------------------
+// c0 cb0 1 1 ( FLT, FLT, FLT, FLT)
+//
+//
+// Sampler/Resource to DX9 shader sampler mappings:
+//
+// Target Sampler Source Sampler Source Resource
+// -------------- --------------- ----------------
+// s0 s0 t0
+//
+//
+// Level9 shader bytecode:
+//
+ ps_2_x
+ dcl t0.xy
+ dcl_2d s0
+ texld r0, t0, s0
+ mul r0.xyz, r0, c0.x
+ mov r0.w, c0.x
+ mov oC0, r0
+
+// approximately 4 instruction slots used (1 texture, 3 arithmetic)
+ps_4_0
+dcl_constantbuffer CB0[2], immediateIndexed
+dcl_sampler s0, mode_default
+dcl_resource_texture2d (float,float,float,float) t0
+dcl_input_ps linear v1.xy
+dcl_output o0.xyzw
+dcl_temps 1
+sample r0.xyzw, v1.xyxx, t0.xyzw, s0
+mul o0.xyz, r0.xyzx, cb0[1].xxxx
+mov o0.w, cb0[1].x
+ret
+// Approximately 4 instruction slots used
+#endif
+
+const BYTE RGBShader[] =
+{
+ 68, 88, 66, 67, 181, 57,
+ 113, 191, 104, 206, 206, 65,
+ 235, 158, 87, 241, 179, 224,
+ 69, 235, 1, 0, 0, 0,
+ 120, 5, 0, 0, 6, 0,
+ 0, 0, 56, 0, 0, 0,
+ 204, 0, 0, 0, 136, 1,
+ 0, 0, 4, 2, 0, 0,
+ 236, 4, 0, 0, 68, 5,
+ 0, 0, 65, 111, 110, 57,
+ 140, 0, 0, 0, 140, 0,
+ 0, 0, 0, 2, 255, 255,
+ 88, 0, 0, 0, 52, 0,
+ 0, 0, 1, 0, 40, 0,
+ 0, 0, 52, 0, 0, 0,
+ 52, 0, 1, 0, 36, 0,
+ 0, 0, 52, 0, 0, 0,
+ 0, 0, 0, 0, 1, 0,
+ 1, 0, 0, 0, 0, 0,
+ 0, 0, 1, 2, 255, 255,
+ 31, 0, 0, 2, 0, 0,
+ 0, 128, 0, 0, 3, 176,
+ 31, 0, 0, 2, 0, 0,
+ 0, 144, 0, 8, 15, 160,
+ 66, 0, 0, 3, 0, 0,
+ 15, 128, 0, 0, 228, 176,
+ 0, 8, 228, 160, 5, 0,
+ 0, 3, 0, 0, 7, 128,
+ 0, 0, 228, 128, 0, 0,
+ 0, 160, 1, 0, 0, 2,
+ 0, 0, 8, 128, 0, 0,
+ 0, 160, 1, 0, 0, 2,
+ 0, 8, 15, 128, 0, 0,
+ 228, 128, 255, 255, 0, 0,
+ 83, 72, 68, 82, 180, 0,
+ 0, 0, 64, 0, 0, 0,
+ 45, 0, 0, 0, 89, 0,
+ 0, 4, 70, 142, 32, 0,
+ 0, 0, 0, 0, 2, 0,
+ 0, 0, 90, 0, 0, 3,
+ 0, 96, 16, 0, 0, 0,
+ 0, 0, 88, 24, 0, 4,
+ 0, 112, 16, 0, 0, 0,
+ 0, 0, 85, 85, 0, 0,
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+ 16, 0, 1, 0, 0, 0,
+ 101, 0, 0, 3, 242, 32,
+ 16, 0, 0, 0, 0, 0,
+ 104, 0, 0, 2, 1, 0,
+ 0, 0, 69, 0, 0, 9,
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+ 0, 0, 70, 16, 16, 0,
+ 1, 0, 0, 0, 70, 126,
+ 16, 0, 0, 0, 0, 0,
+ 0, 96, 16, 0, 0, 0,
+ 0, 0, 56, 0, 0, 8,
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+ 0, 0, 70, 2, 16, 0,
+ 0, 0, 0, 0, 6, 128,
+ 32, 0, 0, 0, 0, 0,
+ 1, 0, 0, 0, 54, 0,
+ 0, 6, 130, 32, 16, 0,
+ 0, 0, 0, 0, 10, 128,
+ 32, 0, 0, 0, 0, 0,
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+ 116, 0, 0, 0, 4, 0,
+ 0, 0, 1, 0, 0, 0,
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+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 82, 68, 69, 70, 224, 2,
+ 0, 0, 1, 0, 0, 0,
+ 148, 0, 0, 0, 3, 0,
+ 0, 0, 28, 0, 0, 0,
+ 0, 4, 255, 255, 0, 1,
+ 0, 0, 184, 2, 0, 0,
+ 124, 0, 0, 0, 3, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 1, 0, 0, 0, 1, 0,
+ 0, 0, 133, 0, 0, 0,
+ 2, 0, 0, 0, 5, 0,
+ 0, 0, 4, 0, 0, 0,
+ 255, 255, 255, 255, 0, 0,
+ 0, 0, 1, 0, 0, 0,
+ 13, 0, 0, 0, 138, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 1, 0,
+ 0, 0, 0, 0, 0, 0,
+ 115, 83, 97, 109, 112, 108,
+ 101, 114, 0, 116, 82, 71,
+ 66, 0, 36, 71, 108, 111,
+ 98, 97, 108, 115, 0, 171,
+ 138, 0, 0, 0, 11, 0,
+ 0, 0, 172, 0, 0, 0,
+ 96, 1, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 180, 1, 0, 0, 0, 0,
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+ 0, 0, 0, 0, 192, 1,
+ 0, 0, 0, 0, 0, 0,
+ 208, 1, 0, 0, 16, 0,
+ 0, 0, 4, 0, 0, 0,
+ 2, 0, 0, 0, 224, 1,
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+ 240, 1, 0, 0, 32, 0,
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+ 0, 0, 0, 0, 0, 0,
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+ 0, 0, 0, 0, 32, 2,
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+ 0, 0, 0, 0, 0, 0,
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+ 0, 0, 64, 0, 0, 0,
+ 0, 0, 0, 0, 64, 2,
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+ 102, 76, 97, 121, 101, 114,
+ 67, 111, 108, 111, 114, 0,
+ 1, 0, 3, 0, 1, 0,
+ 4, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 102, 76,
+ 97, 121, 101, 114, 79, 112,
+ 97, 99, 105, 116, 121, 0,
+ 171, 171, 0, 0, 3, 0,
+ 1, 0, 1, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 105, 66, 108, 101, 110, 100,
+ 67, 111, 110, 102, 105, 103,
+ 0, 171, 171, 171, 1, 0,
+ 19, 0, 1, 0, 4, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 109, 89, 117, 118,
+ 67, 111, 108, 111, 114, 77,
+ 97, 116, 114, 105, 120, 0,
+ 2, 0, 3, 0, 3, 0,
+ 3, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 109, 76,
+ 97, 121, 101, 114, 84, 114,
+ 97, 110, 115, 102, 111, 114,
+ 109, 0, 3, 0, 3, 0,
+ 4, 0, 4, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 109, 80, 114, 111, 106, 101,
+ 99, 116, 105, 111, 110, 0,
+ 118, 82, 101, 110, 100, 101,
+ 114, 84, 97, 114, 103, 101,
+ 116, 79, 102, 102, 115, 101,
+ 116, 0, 118, 84, 101, 120,
+ 116, 117, 114, 101, 67, 111,
+ 111, 114, 100, 115, 0, 171,
+ 1, 0, 3, 0, 1, 0,
+ 4, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 118, 76,
+ 97, 121, 101, 114, 81, 117,
+ 97, 100, 0, 118, 77, 97,
+ 115, 107, 81, 117, 97, 100,
+ 0, 109, 66, 97, 99, 107,
+ 100, 114, 111, 112, 84, 114,
+ 97, 110, 115, 102, 111, 114,
+ 109, 0, 77, 105, 99, 114,
+ 111, 115, 111, 102, 116, 32,
+ 40, 82, 41, 32, 72, 76,
+ 83, 76, 32, 83, 104, 97,
+ 100, 101, 114, 32, 67, 111,
+ 109, 112, 105, 108, 101, 114,
+ 32, 49, 48, 46, 49, 0,
+ 73, 83, 71, 78, 80, 0,
+ 0, 0, 2, 0, 0, 0,
+ 8, 0, 0, 0, 56, 0,
+ 0, 0, 0, 0, 0, 0,
+ 1, 0, 0, 0, 3, 0,
+ 0, 0, 0, 0, 0, 0,
+ 15, 0, 0, 0, 68, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 3, 0,
+ 0, 0, 1, 0, 0, 0,
+ 3, 3, 0, 0, 83, 86,
+ 95, 80, 111, 115, 105, 116,
+ 105, 111, 110, 0, 84, 69,
+ 88, 67, 79, 79, 82, 68,
+ 0, 171, 171, 171, 79, 83,
+ 71, 78, 44, 0, 0, 0,
+ 1, 0, 0, 0, 8, 0,
+ 0, 0, 32, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 3, 0, 0, 0,
+ 0, 0, 0, 0, 15, 0,
+ 0, 0, 83, 86, 95, 84,
+ 97, 114, 103, 101, 116, 0,
+ 171, 171
+};
+ShaderBytes sRGBShader = { RGBShader, sizeof(RGBShader) }; +#if 0
+//
+// Generated by Microsoft (R) HLSL Shader Compiler 10.1
+//
+//
+// Buffer Definitions:
+//
+// cbuffer $Globals
+// {
+//
+// float4 fLayerColor; // Offset: 0 Size: 16 [unused]
+// float fLayerOpacity; // Offset: 16 Size: 4
+// uint4 iBlendConfig; // Offset: 32 Size: 16 [unused]
+// row_major float3x3 mYuvColorMatrix;// Offset: 48 Size: 44 [unused]
+// float4x4 mLayerTransform; // Offset: 96 Size: 64 [unused]
+// float4x4 mProjection; // Offset: 160 Size: 64 [unused]
+// float4 vRenderTargetOffset; // Offset: 224 Size: 16 [unused]
+// float4 vTextureCoords; // Offset: 240 Size: 16 [unused]
+// float4 vLayerQuad; // Offset: 256 Size: 16 [unused]
+// float4 vMaskQuad; // Offset: 272 Size: 16 [unused]
+// float4x4 mBackdropTransform; // Offset: 288 Size: 64 [unused]
+//
+// }
+//
+//
+// Resource Bindings:
+//
+// Name Type Format Dim HLSL Bind Count
+// ------------------------------ ---------- ------- ----------- -------------- ------
+// sSampler sampler NA NA s0 1
+// tRGB texture float4 2d t0 1
+// $Globals cbuffer NA NA cb0 1
+//
+//
+//
+// Input signature:
+//
+// Name Index Mask Register SysValue Format Used
+// -------------------- ----- ------ -------- -------- ------- ------
+// SV_Position 0 xyzw 0 POS float
+// TEXCOORD 0 xy 1 NONE float xy
+//
+//
+// Output signature:
+//
+// Name Index Mask Register SysValue Format Used
+// -------------------- ----- ------ -------- -------- ------- ------
+// SV_Target 0 xyzw 0 TARGET float xyzw
+//
+//
+// Constant buffer to DX9 shader constant mappings:
+//
+// Target Reg Buffer Start Reg # of Regs Data Conversion
+// ---------- ------- --------- --------- ----------------------
+// c0 cb0 1 1 ( FLT, FLT, FLT, FLT)
+//
+//
+// Sampler/Resource to DX9 shader sampler mappings:
+//
+// Target Sampler Source Sampler Source Resource
+// -------------- --------------- ----------------
+// s0 s0 t0
+//
+//
+// Level9 shader bytecode:
+//
+ ps_2_x
+ dcl t0.xy
+ dcl_2d s0
+ texld r0, t0, s0
+ mul r0, r0, c0.x
+ mov oC0, r0
+
+// approximately 3 instruction slots used (1 texture, 2 arithmetic)
+ps_4_0
+dcl_constantbuffer CB0[2], immediateIndexed
+dcl_sampler s0, mode_default
+dcl_resource_texture2d (float,float,float,float) t0
+dcl_input_ps linear v1.xy
+dcl_output o0.xyzw
+dcl_temps 1
+sample r0.xyzw, v1.xyxx, t0.xyzw, s0
+mul o0.xyzw, r0.xyzw, cb0[1].xxxx
+ret
+// Approximately 3 instruction slots used
+#endif
+
+const BYTE RGBAShader[] =
+{
+ 68, 88, 66, 67, 0, 64,
+ 93, 222, 73, 216, 128, 20,
+ 42, 69, 82, 179, 209, 122,
+ 136, 190, 1, 0, 0, 0,
+ 84, 5, 0, 0, 6, 0,
+ 0, 0, 56, 0, 0, 0,
+ 192, 0, 0, 0, 100, 1,
+ 0, 0, 224, 1, 0, 0,
+ 200, 4, 0, 0, 32, 5,
+ 0, 0, 65, 111, 110, 57,
+ 128, 0, 0, 0, 128, 0,
+ 0, 0, 0, 2, 255, 255,
+ 76, 0, 0, 0, 52, 0,
+ 0, 0, 1, 0, 40, 0,
+ 0, 0, 52, 0, 0, 0,
+ 52, 0, 1, 0, 36, 0,
+ 0, 0, 52, 0, 0, 0,
+ 0, 0, 0, 0, 1, 0,
+ 1, 0, 0, 0, 0, 0,
+ 0, 0, 1, 2, 255, 255,
+ 31, 0, 0, 2, 0, 0,
+ 0, 128, 0, 0, 3, 176,
+ 31, 0, 0, 2, 0, 0,
+ 0, 144, 0, 8, 15, 160,
+ 66, 0, 0, 3, 0, 0,
+ 15, 128, 0, 0, 228, 176,
+ 0, 8, 228, 160, 5, 0,
+ 0, 3, 0, 0, 15, 128,
+ 0, 0, 228, 128, 0, 0,
+ 0, 160, 1, 0, 0, 2,
+ 0, 8, 15, 128, 0, 0,
+ 228, 128, 255, 255, 0, 0,
+ 83, 72, 68, 82, 156, 0,
+ 0, 0, 64, 0, 0, 0,
+ 39, 0, 0, 0, 89, 0,
+ 0, 4, 70, 142, 32, 0,
+ 0, 0, 0, 0, 2, 0,
+ 0, 0, 90, 0, 0, 3,
+ 0, 96, 16, 0, 0, 0,
+ 0, 0, 88, 24, 0, 4,
+ 0, 112, 16, 0, 0, 0,
+ 0, 0, 85, 85, 0, 0,
+ 98, 16, 0, 3, 50, 16,
+ 16, 0, 1, 0, 0, 0,
+ 101, 0, 0, 3, 242, 32,
+ 16, 0, 0, 0, 0, 0,
+ 104, 0, 0, 2, 1, 0,
+ 0, 0, 69, 0, 0, 9,
+ 242, 0, 16, 0, 0, 0,
+ 0, 0, 70, 16, 16, 0,
+ 1, 0, 0, 0, 70, 126,
+ 16, 0, 0, 0, 0, 0,
+ 0, 96, 16, 0, 0, 0,
+ 0, 0, 56, 0, 0, 8,
+ 242, 32, 16, 0, 0, 0,
+ 0, 0, 70, 14, 16, 0,
+ 0, 0, 0, 0, 6, 128,
+ 32, 0, 0, 0, 0, 0,
+ 1, 0, 0, 0, 62, 0,
+ 0, 1, 83, 84, 65, 84,
+ 116, 0, 0, 0, 3, 0,
+ 0, 0, 1, 0, 0, 0,
+ 0, 0, 0, 0, 2, 0,
+ 0, 0, 1, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 1, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 1, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 82, 68, 69, 70, 224, 2,
+ 0, 0, 1, 0, 0, 0,
+ 148, 0, 0, 0, 3, 0,
+ 0, 0, 28, 0, 0, 0,
+ 0, 4, 255, 255, 0, 1,
+ 0, 0, 184, 2, 0, 0,
+ 124, 0, 0, 0, 3, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 1, 0, 0, 0, 1, 0,
+ 0, 0, 133, 0, 0, 0,
+ 2, 0, 0, 0, 5, 0,
+ 0, 0, 4, 0, 0, 0,
+ 255, 255, 255, 255, 0, 0,
+ 0, 0, 1, 0, 0, 0,
+ 13, 0, 0, 0, 138, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 1, 0,
+ 0, 0, 0, 0, 0, 0,
+ 115, 83, 97, 109, 112, 108,
+ 101, 114, 0, 116, 82, 71,
+ 66, 0, 36, 71, 108, 111,
+ 98, 97, 108, 115, 0, 171,
+ 138, 0, 0, 0, 11, 0,
+ 0, 0, 172, 0, 0, 0,
+ 96, 1, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 180, 1, 0, 0, 0, 0,
+ 0, 0, 16, 0, 0, 0,
+ 0, 0, 0, 0, 192, 1,
+ 0, 0, 0, 0, 0, 0,
+ 208, 1, 0, 0, 16, 0,
+ 0, 0, 4, 0, 0, 0,
+ 2, 0, 0, 0, 224, 1,
+ 0, 0, 0, 0, 0, 0,
+ 240, 1, 0, 0, 32, 0,
+ 0, 0, 16, 0, 0, 0,
+ 0, 0, 0, 0, 0, 2,
+ 0, 0, 0, 0, 0, 0,
+ 16, 2, 0, 0, 48, 0,
+ 0, 0, 44, 0, 0, 0,
+ 0, 0, 0, 0, 32, 2,
+ 0, 0, 0, 0, 0, 0,
+ 48, 2, 0, 0, 96, 0,
+ 0, 0, 64, 0, 0, 0,
+ 0, 0, 0, 0, 64, 2,
+ 0, 0, 0, 0, 0, 0,
+ 80, 2, 0, 0, 160, 0,
+ 0, 0, 64, 0, 0, 0,
+ 0, 0, 0, 0, 64, 2,
+ 0, 0, 0, 0, 0, 0,
+ 92, 2, 0, 0, 224, 0,
+ 0, 0, 16, 0, 0, 0,
+ 0, 0, 0, 0, 192, 1,
+ 0, 0, 0, 0, 0, 0,
+ 112, 2, 0, 0, 240, 0,
+ 0, 0, 16, 0, 0, 0,
+ 0, 0, 0, 0, 128, 2,
+ 0, 0, 0, 0, 0, 0,
+ 144, 2, 0, 0, 0, 1,
+ 0, 0, 16, 0, 0, 0,
+ 0, 0, 0, 0, 128, 2,
+ 0, 0, 0, 0, 0, 0,
+ 155, 2, 0, 0, 16, 1,
+ 0, 0, 16, 0, 0, 0,
+ 0, 0, 0, 0, 128, 2,
+ 0, 0, 0, 0, 0, 0,
+ 165, 2, 0, 0, 32, 1,
+ 0, 0, 64, 0, 0, 0,
+ 0, 0, 0, 0, 64, 2,
+ 0, 0, 0, 0, 0, 0,
+ 102, 76, 97, 121, 101, 114,
+ 67, 111, 108, 111, 114, 0,
+ 1, 0, 3, 0, 1, 0,
+ 4, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 102, 76,
+ 97, 121, 101, 114, 79, 112,
+ 97, 99, 105, 116, 121, 0,
+ 171, 171, 0, 0, 3, 0,
+ 1, 0, 1, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 105, 66, 108, 101, 110, 100,
+ 67, 111, 110, 102, 105, 103,
+ 0, 171, 171, 171, 1, 0,
+ 19, 0, 1, 0, 4, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 109, 89, 117, 118,
+ 67, 111, 108, 111, 114, 77,
+ 97, 116, 114, 105, 120, 0,
+ 2, 0, 3, 0, 3, 0,
+ 3, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 109, 76,
+ 97, 121, 101, 114, 84, 114,
+ 97, 110, 115, 102, 111, 114,
+ 109, 0, 3, 0, 3, 0,
+ 4, 0, 4, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 109, 80, 114, 111, 106, 101,
+ 99, 116, 105, 111, 110, 0,
+ 118, 82, 101, 110, 100, 101,
+ 114, 84, 97, 114, 103, 101,
+ 116, 79, 102, 102, 115, 101,
+ 116, 0, 118, 84, 101, 120,
+ 116, 117, 114, 101, 67, 111,
+ 111, 114, 100, 115, 0, 171,
+ 1, 0, 3, 0, 1, 0,
+ 4, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 118, 76,
+ 97, 121, 101, 114, 81, 117,
+ 97, 100, 0, 118, 77, 97,
+ 115, 107, 81, 117, 97, 100,
+ 0, 109, 66, 97, 99, 107,
+ 100, 114, 111, 112, 84, 114,
+ 97, 110, 115, 102, 111, 114,
+ 109, 0, 77, 105, 99, 114,
+ 111, 115, 111, 102, 116, 32,
+ 40, 82, 41, 32, 72, 76,
+ 83, 76, 32, 83, 104, 97,
+ 100, 101, 114, 32, 67, 111,
+ 109, 112, 105, 108, 101, 114,
+ 32, 49, 48, 46, 49, 0,
+ 73, 83, 71, 78, 80, 0,
+ 0, 0, 2, 0, 0, 0,
+ 8, 0, 0, 0, 56, 0,
+ 0, 0, 0, 0, 0, 0,
+ 1, 0, 0, 0, 3, 0,
+ 0, 0, 0, 0, 0, 0,
+ 15, 0, 0, 0, 68, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 3, 0,
+ 0, 0, 1, 0, 0, 0,
+ 3, 3, 0, 0, 83, 86,
+ 95, 80, 111, 115, 105, 116,
+ 105, 111, 110, 0, 84, 69,
+ 88, 67, 79, 79, 82, 68,
+ 0, 171, 171, 171, 79, 83,
+ 71, 78, 44, 0, 0, 0,
+ 1, 0, 0, 0, 8, 0,
+ 0, 0, 32, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 3, 0, 0, 0,
+ 0, 0, 0, 0, 15, 0,
+ 0, 0, 83, 86, 95, 84,
+ 97, 114, 103, 101, 116, 0,
+ 171, 171
+};
+ShaderBytes sRGBAShader = { RGBAShader, sizeof(RGBAShader) }; +#if 0
+//
+// Generated by Microsoft (R) HLSL Shader Compiler 10.1
+//
+//
+// Buffer Definitions:
+//
+// cbuffer $Globals
+// {
+//
+// float4 fLayerColor; // Offset: 0 Size: 16 [unused]
+// float fLayerOpacity; // Offset: 16 Size: 4
+// uint4 iBlendConfig; // Offset: 32 Size: 16 [unused]
+// row_major float3x3 mYuvColorMatrix;// Offset: 48 Size: 44 [unused]
+// float4x4 mLayerTransform; // Offset: 96 Size: 64 [unused]
+// float4x4 mProjection; // Offset: 160 Size: 64 [unused]
+// float4 vRenderTargetOffset; // Offset: 224 Size: 16 [unused]
+// float4 vTextureCoords; // Offset: 240 Size: 16 [unused]
+// float4 vLayerQuad; // Offset: 256 Size: 16 [unused]
+// float4 vMaskQuad; // Offset: 272 Size: 16 [unused]
+// float4x4 mBackdropTransform; // Offset: 288 Size: 64 [unused]
+//
+// }
+//
+//
+// Resource Bindings:
+//
+// Name Type Format Dim HLSL Bind Count
+// ------------------------------ ---------- ------- ----------- -------------- ------
+// sSampler sampler NA NA s0 1
+// tRGB texture float4 2d t0 1
+// tRGBWhite texture float4 2d t4 1
+// $Globals cbuffer NA NA cb0 1
+//
+//
+//
+// Input signature:
+//
+// Name Index Mask Register SysValue Format Used
+// -------------------- ----- ------ -------- -------- ------- ------
+// SV_Position 0 xyzw 0 POS float
+// TEXCOORD 0 xy 1 NONE float xy
+//
+//
+// Output signature:
+//
+// Name Index Mask Register SysValue Format Used
+// -------------------- ----- ------ -------- -------- ------- ------
+// SV_Target 0 xyzw 0 TARGET float xyzw
+// SV_Target 1 xyzw 1 TARGET float xyzw
+//
+//
+// Constant buffer to DX9 shader constant mappings:
+//
+// Target Reg Buffer Start Reg # of Regs Data Conversion
+// ---------- ------- --------- --------- ----------------------
+// c0 cb0 1 1 ( FLT, FLT, FLT, FLT)
+//
+//
+// Sampler/Resource to DX9 shader sampler mappings:
+//
+// Target Sampler Source Sampler Source Resource
+// -------------- --------------- ----------------
+// s0 s0 t0
+// s1 s0 t4
+//
+//
+// Level9 shader bytecode:
+//
+ ps_2_x
+ def c1, 1, 0, 0, 0
+ dcl t0.xy
+ dcl_2d s0
+ dcl_2d s1
+ texld r0, t0, s0
+ texld r1, t0, s1
+ add r1, r0, -r1
+ add r1, r1, c1.x
+ mov r0.w, r1.y
+ mul r1, r1, c0.x
+ mov oC1, r1
+ mul r0, r0, c0.x
+ mov oC0, r0
+
+// approximately 9 instruction slots used (2 texture, 7 arithmetic)
+ps_4_0
+dcl_constantbuffer CB0[2], immediateIndexed
+dcl_sampler s0, mode_default
+dcl_resource_texture2d (float,float,float,float) t0
+dcl_resource_texture2d (float,float,float,float) t4
+dcl_input_ps linear v1.xy
+dcl_output o0.xyzw
+dcl_output o1.xyzw
+dcl_temps 2
+sample r0.xyzw, v1.xyxx, t4.xyzw, s0
+sample r1.xyzw, v1.xyxx, t0.xyzw, s0
+add r0.xyzw, -r0.xyzw, r1.xyzw
+add r0.xyzw, r0.xyzw, l(1.000000, 1.000000, 1.000000, 1.000000)
+mov r1.w, r0.y
+mul o1.xyzw, r0.xyzw, cb0[1].xxxx
+mul o0.xyzw, r1.xyzw, cb0[1].xxxx
+ret
+// Approximately 8 instruction slots used
+#endif
+
+const BYTE ComponentAlphaShader[] =
+{
+ 68, 88, 66, 67, 168, 127,
+ 203, 56, 125, 182, 211, 23,
+ 166, 215, 189, 218, 181, 48,
+ 227, 73, 1, 0, 0, 0,
+ 212, 6, 0, 0, 6, 0,
+ 0, 0, 56, 0, 0, 0,
+ 64, 1, 0, 0, 160, 2,
+ 0, 0, 28, 3, 0, 0,
+ 48, 6, 0, 0, 136, 6,
+ 0, 0, 65, 111, 110, 57,
+ 0, 1, 0, 0, 0, 1,
+ 0, 0, 0, 2, 255, 255,
+ 200, 0, 0, 0, 56, 0,
+ 0, 0, 1, 0, 44, 0,
+ 0, 0, 56, 0, 0, 0,
+ 56, 0, 2, 0, 36, 0,
+ 0, 0, 56, 0, 0, 0,
+ 0, 0, 4, 0, 1, 0,
+ 0, 0, 1, 0, 1, 0,
+ 0, 0, 0, 0, 0, 0,
+ 1, 2, 255, 255, 81, 0,
+ 0, 5, 1, 0, 15, 160,
+ 0, 0, 128, 63, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 31, 0,
+ 0, 2, 0, 0, 0, 128,
+ 0, 0, 3, 176, 31, 0,
+ 0, 2, 0, 0, 0, 144,
+ 0, 8, 15, 160, 31, 0,
+ 0, 2, 0, 0, 0, 144,
+ 1, 8, 15, 160, 66, 0,
+ 0, 3, 0, 0, 15, 128,
+ 0, 0, 228, 176, 0, 8,
+ 228, 160, 66, 0, 0, 3,
+ 1, 0, 15, 128, 0, 0,
+ 228, 176, 1, 8, 228, 160,
+ 2, 0, 0, 3, 1, 0,
+ 15, 128, 0, 0, 228, 128,
+ 1, 0, 228, 129, 2, 0,
+ 0, 3, 1, 0, 15, 128,
+ 1, 0, 228, 128, 1, 0,
+ 0, 160, 1, 0, 0, 2,
+ 0, 0, 8, 128, 1, 0,
+ 85, 128, 5, 0, 0, 3,
+ 1, 0, 15, 128, 1, 0,
+ 228, 128, 0, 0, 0, 160,
+ 1, 0, 0, 2, 1, 8,
+ 15, 128, 1, 0, 228, 128,
+ 5, 0, 0, 3, 0, 0,
+ 15, 128, 0, 0, 228, 128,
+ 0, 0, 0, 160, 1, 0,
+ 0, 2, 0, 8, 15, 128,
+ 0, 0, 228, 128, 255, 255,
+ 0, 0, 83, 72, 68, 82,
+ 88, 1, 0, 0, 64, 0,
+ 0, 0, 86, 0, 0, 0,
+ 89, 0, 0, 4, 70, 142,
+ 32, 0, 0, 0, 0, 0,
+ 2, 0, 0, 0, 90, 0,
+ 0, 3, 0, 96, 16, 0,
+ 0, 0, 0, 0, 88, 24,
+ 0, 4, 0, 112, 16, 0,
+ 0, 0, 0, 0, 85, 85,
+ 0, 0, 88, 24, 0, 4,
+ 0, 112, 16, 0, 4, 0,
+ 0, 0, 85, 85, 0, 0,
+ 98, 16, 0, 3, 50, 16,
+ 16, 0, 1, 0, 0, 0,
+ 101, 0, 0, 3, 242, 32,
+ 16, 0, 0, 0, 0, 0,
+ 101, 0, 0, 3, 242, 32,
+ 16, 0, 1, 0, 0, 0,
+ 104, 0, 0, 2, 2, 0,
+ 0, 0, 69, 0, 0, 9,
+ 242, 0, 16, 0, 0, 0,
+ 0, 0, 70, 16, 16, 0,
+ 1, 0, 0, 0, 70, 126,
+ 16, 0, 4, 0, 0, 0,
+ 0, 96, 16, 0, 0, 0,
+ 0, 0, 69, 0, 0, 9,
+ 242, 0, 16, 0, 1, 0,
+ 0, 0, 70, 16, 16, 0,
+ 1, 0, 0, 0, 70, 126,
+ 16, 0, 0, 0, 0, 0,
+ 0, 96, 16, 0, 0, 0,
+ 0, 0, 0, 0, 0, 8,
+ 242, 0, 16, 0, 0, 0,
+ 0, 0, 70, 14, 16, 128,
+ 65, 0, 0, 0, 0, 0,
+ 0, 0, 70, 14, 16, 0,
+ 1, 0, 0, 0, 0, 0,
+ 0, 10, 242, 0, 16, 0,
+ 0, 0, 0, 0, 70, 14,
+ 16, 0, 0, 0, 0, 0,
+ 2, 64, 0, 0, 0, 0,
+ 128, 63, 0, 0, 128, 63,
+ 0, 0, 128, 63, 0, 0,
+ 128, 63, 54, 0, 0, 5,
+ 130, 0, 16, 0, 1, 0,
+ 0, 0, 26, 0, 16, 0,
+ 0, 0, 0, 0, 56, 0,
+ 0, 8, 242, 32, 16, 0,
+ 1, 0, 0, 0, 70, 14,
+ 16, 0, 0, 0, 0, 0,
+ 6, 128, 32, 0, 0, 0,
+ 0, 0, 1, 0, 0, 0,
+ 56, 0, 0, 8, 242, 32,
+ 16, 0, 0, 0, 0, 0,
+ 70, 14, 16, 0, 1, 0,
+ 0, 0, 6, 128, 32, 0,
+ 0, 0, 0, 0, 1, 0,
+ 0, 0, 62, 0, 0, 1,
+ 83, 84, 65, 84, 116, 0,
+ 0, 0, 8, 0, 0, 0,
+ 2, 0, 0, 0, 0, 0,
+ 0, 0, 3, 0, 0, 0,
+ 4, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 1, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 2, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 1, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 82, 68,
+ 69, 70, 12, 3, 0, 0,
+ 1, 0, 0, 0, 192, 0,
+ 0, 0, 4, 0, 0, 0,
+ 28, 0, 0, 0, 0, 4,
+ 255, 255, 0, 1, 0, 0,
+ 228, 2, 0, 0, 156, 0,
+ 0, 0, 3, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 1, 0,
+ 0, 0, 1, 0, 0, 0,
+ 165, 0, 0, 0, 2, 0,
+ 0, 0, 5, 0, 0, 0,
+ 4, 0, 0, 0, 255, 255,
+ 255, 255, 0, 0, 0, 0,
+ 1, 0, 0, 0, 13, 0,
+ 0, 0, 170, 0, 0, 0,
+ 2, 0, 0, 0, 5, 0,
+ 0, 0, 4, 0, 0, 0,
+ 255, 255, 255, 255, 4, 0,
+ 0, 0, 1, 0, 0, 0,
+ 13, 0, 0, 0, 180, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 1, 0,
+ 0, 0, 0, 0, 0, 0,
+ 115, 83, 97, 109, 112, 108,
+ 101, 114, 0, 116, 82, 71,
+ 66, 0, 116, 82, 71, 66,
+ 87, 104, 105, 116, 101, 0,
+ 36, 71, 108, 111, 98, 97,
+ 108, 115, 0, 171, 171, 171,
+ 180, 0, 0, 0, 11, 0,
+ 0, 0, 216, 0, 0, 0,
+ 96, 1, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 224, 1, 0, 0, 0, 0,
+ 0, 0, 16, 0, 0, 0,
+ 0, 0, 0, 0, 236, 1,
+ 0, 0, 0, 0, 0, 0,
+ 252, 1, 0, 0, 16, 0,
+ 0, 0, 4, 0, 0, 0,
+ 2, 0, 0, 0, 12, 2,
+ 0, 0, 0, 0, 0, 0,
+ 28, 2, 0, 0, 32, 0,
+ 0, 0, 16, 0, 0, 0,
+ 0, 0, 0, 0, 44, 2,
+ 0, 0, 0, 0, 0, 0,
+ 60, 2, 0, 0, 48, 0,
+ 0, 0, 44, 0, 0, 0,
+ 0, 0, 0, 0, 76, 2,
+ 0, 0, 0, 0, 0, 0,
+ 92, 2, 0, 0, 96, 0,
+ 0, 0, 64, 0, 0, 0,
+ 0, 0, 0, 0, 108, 2,
+ 0, 0, 0, 0, 0, 0,
+ 124, 2, 0, 0, 160, 0,
+ 0, 0, 64, 0, 0, 0,
+ 0, 0, 0, 0, 108, 2,
+ 0, 0, 0, 0, 0, 0,
+ 136, 2, 0, 0, 224, 0,
+ 0, 0, 16, 0, 0, 0,
+ 0, 0, 0, 0, 236, 1,
+ 0, 0, 0, 0, 0, 0,
+ 156, 2, 0, 0, 240, 0,
+ 0, 0, 16, 0, 0, 0,
+ 0, 0, 0, 0, 172, 2,
+ 0, 0, 0, 0, 0, 0,
+ 188, 2, 0, 0, 0, 1,
+ 0, 0, 16, 0, 0, 0,
+ 0, 0, 0, 0, 172, 2,
+ 0, 0, 0, 0, 0, 0,
+ 199, 2, 0, 0, 16, 1,
+ 0, 0, 16, 0, 0, 0,
+ 0, 0, 0, 0, 172, 2,
+ 0, 0, 0, 0, 0, 0,
+ 209, 2, 0, 0, 32, 1,
+ 0, 0, 64, 0, 0, 0,
+ 0, 0, 0, 0, 108, 2,
+ 0, 0, 0, 0, 0, 0,
+ 102, 76, 97, 121, 101, 114,
+ 67, 111, 108, 111, 114, 0,
+ 1, 0, 3, 0, 1, 0,
+ 4, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 102, 76,
+ 97, 121, 101, 114, 79, 112,
+ 97, 99, 105, 116, 121, 0,
+ 171, 171, 0, 0, 3, 0,
+ 1, 0, 1, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 105, 66, 108, 101, 110, 100,
+ 67, 111, 110, 102, 105, 103,
+ 0, 171, 171, 171, 1, 0,
+ 19, 0, 1, 0, 4, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 109, 89, 117, 118,
+ 67, 111, 108, 111, 114, 77,
+ 97, 116, 114, 105, 120, 0,
+ 2, 0, 3, 0, 3, 0,
+ 3, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 109, 76,
+ 97, 121, 101, 114, 84, 114,
+ 97, 110, 115, 102, 111, 114,
+ 109, 0, 3, 0, 3, 0,
+ 4, 0, 4, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 109, 80, 114, 111, 106, 101,
+ 99, 116, 105, 111, 110, 0,
+ 118, 82, 101, 110, 100, 101,
+ 114, 84, 97, 114, 103, 101,
+ 116, 79, 102, 102, 115, 101,
+ 116, 0, 118, 84, 101, 120,
+ 116, 117, 114, 101, 67, 111,
+ 111, 114, 100, 115, 0, 171,
+ 1, 0, 3, 0, 1, 0,
+ 4, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 118, 76,
+ 97, 121, 101, 114, 81, 117,
+ 97, 100, 0, 118, 77, 97,
+ 115, 107, 81, 117, 97, 100,
+ 0, 109, 66, 97, 99, 107,
+ 100, 114, 111, 112, 84, 114,
+ 97, 110, 115, 102, 111, 114,
+ 109, 0, 77, 105, 99, 114,
+ 111, 115, 111, 102, 116, 32,
+ 40, 82, 41, 32, 72, 76,
+ 83, 76, 32, 83, 104, 97,
+ 100, 101, 114, 32, 67, 111,
+ 109, 112, 105, 108, 101, 114,
+ 32, 49, 48, 46, 49, 0,
+ 73, 83, 71, 78, 80, 0,
+ 0, 0, 2, 0, 0, 0,
+ 8, 0, 0, 0, 56, 0,
+ 0, 0, 0, 0, 0, 0,
+ 1, 0, 0, 0, 3, 0,
+ 0, 0, 0, 0, 0, 0,
+ 15, 0, 0, 0, 68, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 3, 0,
+ 0, 0, 1, 0, 0, 0,
+ 3, 3, 0, 0, 83, 86,
+ 95, 80, 111, 115, 105, 116,
+ 105, 111, 110, 0, 84, 69,
+ 88, 67, 79, 79, 82, 68,
+ 0, 171, 171, 171, 79, 83,
+ 71, 78, 68, 0, 0, 0,
+ 2, 0, 0, 0, 8, 0,
+ 0, 0, 56, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 3, 0, 0, 0,
+ 0, 0, 0, 0, 15, 0,
+ 0, 0, 56, 0, 0, 0,
+ 1, 0, 0, 0, 0, 0,
+ 0, 0, 3, 0, 0, 0,
+ 1, 0, 0, 0, 15, 0,
+ 0, 0, 83, 86, 95, 84,
+ 97, 114, 103, 101, 116, 0,
+ 171, 171
+};
+ShaderBytes sComponentAlphaShader = { ComponentAlphaShader, sizeof(ComponentAlphaShader) }; +#if 0
+//
+// Generated by Microsoft (R) HLSL Shader Compiler 10.1
+//
+//
+// Buffer Definitions:
+//
+// cbuffer $Globals
+// {
+//
+// float4 fLayerColor; // Offset: 0 Size: 16 [unused]
+// float fLayerOpacity; // Offset: 16 Size: 4
+// uint4 iBlendConfig; // Offset: 32 Size: 16 [unused]
+// row_major float3x3 mYuvColorMatrix;// Offset: 48 Size: 44
+// float4x4 mLayerTransform; // Offset: 96 Size: 64 [unused]
+// float4x4 mProjection; // Offset: 160 Size: 64 [unused]
+// float4 vRenderTargetOffset; // Offset: 224 Size: 16 [unused]
+// float4 vTextureCoords; // Offset: 240 Size: 16 [unused]
+// float4 vLayerQuad; // Offset: 256 Size: 16 [unused]
+// float4 vMaskQuad; // Offset: 272 Size: 16 [unused]
+// float4x4 mBackdropTransform; // Offset: 288 Size: 64 [unused]
+//
+// }
+//
+//
+// Resource Bindings:
+//
+// Name Type Format Dim HLSL Bind Count
+// ------------------------------ ---------- ------- ----------- -------------- ------
+// sSampler sampler NA NA s0 1
+// tY texture float4 2d t1 1
+// tCb texture float4 2d t2 1
+// tCr texture float4 2d t3 1
+// $Globals cbuffer NA NA cb0 1
+//
+//
+//
+// Input signature:
+//
+// Name Index Mask Register SysValue Format Used
+// -------------------- ----- ------ -------- -------- ------- ------
+// SV_Position 0 xyzw 0 POS float
+// TEXCOORD 0 xy 1 NONE float xy
+//
+//
+// Output signature:
+//
+// Name Index Mask Register SysValue Format Used
+// -------------------- ----- ------ -------- -------- ------- ------
+// SV_Target 0 xyzw 0 TARGET float xyzw
+//
+//
+// Constant buffer to DX9 shader constant mappings:
+//
+// Target Reg Buffer Start Reg # of Regs Data Conversion
+// ---------- ------- --------- --------- ----------------------
+// c0 cb0 1 1 ( FLT, FLT, FLT, FLT)
+// c1 cb0 3 3 ( FLT, FLT, FLT, FLT)
+//
+//
+// Sampler/Resource to DX9 shader sampler mappings:
+//
+// Target Sampler Source Sampler Source Resource
+// -------------- --------------- ----------------
+// s0 s0 t1
+// s1 s0 t2
+// s2 s0 t3
+//
+//
+// Level9 shader bytecode:
+//
+ ps_2_x
+ def c4, -0.0627499968, -0.50195998, 1, 0
+ dcl t0.xy
+ dcl_2d s0
+ dcl_2d s1
+ dcl_2d s2
+ mov r0.w, c4.z
+ texld r1, t0, s1
+ texld r2, t0, s0
+ add r2.x, r2.x, c4.x
+ add r2.y, r1.x, c4.y
+ texld r1, t0, s2
+ add r2.z, r1.x, c4.y
+ dp3 r0.x, c1, r2
+ dp3 r0.y, c2, r2
+ dp3 r0.z, c3, r2
+ mul r0, r0, c0.x
+ mov oC0, r0
+
+// approximately 12 instruction slots used (3 texture, 9 arithmetic)
+ps_4_0
+dcl_constantbuffer CB0[6], immediateIndexed
+dcl_sampler s0, mode_default
+dcl_resource_texture2d (float,float,float,float) t1
+dcl_resource_texture2d (float,float,float,float) t2
+dcl_resource_texture2d (float,float,float,float) t3
+dcl_input_ps linear v1.xy
+dcl_output o0.xyzw
+dcl_temps 3
+mov r0.w, l(1.000000)
+sample r1.xyzw, v1.xyxx, t1.xyzw, s0
+add r1.x, r1.x, l(-0.062750)
+sample r2.xyzw, v1.xyxx, t2.xyzw, s0
+add r1.y, r2.x, l(-0.501960)
+sample r2.xyzw, v1.xyxx, t3.xyzw, s0
+add r1.z, r2.x, l(-0.501960)
+dp3 r0.x, cb0[3].xyzx, r1.xyzx
+dp3 r0.y, cb0[4].xyzx, r1.xyzx
+dp3 r0.z, cb0[5].xyzx, r1.xyzx
+mul o0.xyzw, r0.xyzw, cb0[1].xxxx
+ret
+// Approximately 12 instruction slots used
+#endif
+
+const BYTE YCbCrShader[] =
+{
+ 68, 88, 66, 67, 56, 199,
+ 91, 5, 215, 233, 204, 14,
+ 193, 166, 163, 11, 246, 123,
+ 165, 88, 1, 0, 0, 0,
+ 156, 7, 0, 0, 6, 0,
+ 0, 0, 56, 0, 0, 0,
+ 144, 1, 0, 0, 100, 3,
+ 0, 0, 224, 3, 0, 0,
+ 16, 7, 0, 0, 104, 7,
+ 0, 0, 65, 111, 110, 57,
+ 80, 1, 0, 0, 80, 1,
+ 0, 0, 0, 2, 255, 255,
+ 8, 1, 0, 0, 72, 0,
+ 0, 0, 2, 0, 48, 0,
+ 0, 0, 72, 0, 0, 0,
+ 72, 0, 3, 0, 36, 0,
+ 0, 0, 72, 0, 1, 0,
+ 0, 0, 2, 0, 1, 0,
+ 3, 0, 2, 0, 0, 0,
+ 1, 0, 1, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 3, 0, 3, 0, 1, 0,
+ 0, 0, 0, 0, 1, 2,
+ 255, 255, 81, 0, 0, 5,
+ 4, 0, 15, 160, 18, 131,
+ 128, 189, 115, 128, 0, 191,
+ 0, 0, 128, 63, 0, 0,
+ 0, 0, 31, 0, 0, 2,
+ 0, 0, 0, 128, 0, 0,
+ 3, 176, 31, 0, 0, 2,
+ 0, 0, 0, 144, 0, 8,
+ 15, 160, 31, 0, 0, 2,
+ 0, 0, 0, 144, 1, 8,
+ 15, 160, 31, 0, 0, 2,
+ 0, 0, 0, 144, 2, 8,
+ 15, 160, 1, 0, 0, 2,
+ 0, 0, 8, 128, 4, 0,
+ 170, 160, 66, 0, 0, 3,
+ 1, 0, 15, 128, 0, 0,
+ 228, 176, 1, 8, 228, 160,
+ 66, 0, 0, 3, 2, 0,
+ 15, 128, 0, 0, 228, 176,
+ 0, 8, 228, 160, 2, 0,
+ 0, 3, 2, 0, 1, 128,
+ 2, 0, 0, 128, 4, 0,
+ 0, 160, 2, 0, 0, 3,
+ 2, 0, 2, 128, 1, 0,
+ 0, 128, 4, 0, 85, 160,
+ 66, 0, 0, 3, 1, 0,
+ 15, 128, 0, 0, 228, 176,
+ 2, 8, 228, 160, 2, 0,
+ 0, 3, 2, 0, 4, 128,
+ 1, 0, 0, 128, 4, 0,
+ 85, 160, 8, 0, 0, 3,
+ 0, 0, 1, 128, 1, 0,
+ 228, 160, 2, 0, 228, 128,
+ 8, 0, 0, 3, 0, 0,
+ 2, 128, 2, 0, 228, 160,
+ 2, 0, 228, 128, 8, 0,
+ 0, 3, 0, 0, 4, 128,
+ 3, 0, 228, 160, 2, 0,
+ 228, 128, 5, 0, 0, 3,
+ 0, 0, 15, 128, 0, 0,
+ 228, 128, 0, 0, 0, 160,
+ 1, 0, 0, 2, 0, 8,
+ 15, 128, 0, 0, 228, 128,
+ 255, 255, 0, 0, 83, 72,
+ 68, 82, 204, 1, 0, 0,
+ 64, 0, 0, 0, 115, 0,
+ 0, 0, 89, 0, 0, 4,
+ 70, 142, 32, 0, 0, 0,
+ 0, 0, 6, 0, 0, 0,
+ 90, 0, 0, 3, 0, 96,
+ 16, 0, 0, 0, 0, 0,
+ 88, 24, 0, 4, 0, 112,
+ 16, 0, 1, 0, 0, 0,
+ 85, 85, 0, 0, 88, 24,
+ 0, 4, 0, 112, 16, 0,
+ 2, 0, 0, 0, 85, 85,
+ 0, 0, 88, 24, 0, 4,
+ 0, 112, 16, 0, 3, 0,
+ 0, 0, 85, 85, 0, 0,
+ 98, 16, 0, 3, 50, 16,
+ 16, 0, 1, 0, 0, 0,
+ 101, 0, 0, 3, 242, 32,
+ 16, 0, 0, 0, 0, 0,
+ 104, 0, 0, 2, 3, 0,
+ 0, 0, 54, 0, 0, 5,
+ 130, 0, 16, 0, 0, 0,
+ 0, 0, 1, 64, 0, 0,
+ 0, 0, 128, 63, 69, 0,
+ 0, 9, 242, 0, 16, 0,
+ 1, 0, 0, 0, 70, 16,
+ 16, 0, 1, 0, 0, 0,
+ 70, 126, 16, 0, 1, 0,
+ 0, 0, 0, 96, 16, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 7, 18, 0, 16, 0,
+ 1, 0, 0, 0, 10, 0,
+ 16, 0, 1, 0, 0, 0,
+ 1, 64, 0, 0, 18, 131,
+ 128, 189, 69, 0, 0, 9,
+ 242, 0, 16, 0, 2, 0,
+ 0, 0, 70, 16, 16, 0,
+ 1, 0, 0, 0, 70, 126,
+ 16, 0, 2, 0, 0, 0,
+ 0, 96, 16, 0, 0, 0,
+ 0, 0, 0, 0, 0, 7,
+ 34, 0, 16, 0, 1, 0,
+ 0, 0, 10, 0, 16, 0,
+ 2, 0, 0, 0, 1, 64,
+ 0, 0, 115, 128, 0, 191,
+ 69, 0, 0, 9, 242, 0,
+ 16, 0, 2, 0, 0, 0,
+ 70, 16, 16, 0, 1, 0,
+ 0, 0, 70, 126, 16, 0,
+ 3, 0, 0, 0, 0, 96,
+ 16, 0, 0, 0, 0, 0,
+ 0, 0, 0, 7, 66, 0,
+ 16, 0, 1, 0, 0, 0,
+ 10, 0, 16, 0, 2, 0,
+ 0, 0, 1, 64, 0, 0,
+ 115, 128, 0, 191, 16, 0,
+ 0, 8, 18, 0, 16, 0,
+ 0, 0, 0, 0, 70, 130,
+ 32, 0, 0, 0, 0, 0,
+ 3, 0, 0, 0, 70, 2,
+ 16, 0, 1, 0, 0, 0,
+ 16, 0, 0, 8, 34, 0,
+ 16, 0, 0, 0, 0, 0,
+ 70, 130, 32, 0, 0, 0,
+ 0, 0, 4, 0, 0, 0,
+ 70, 2, 16, 0, 1, 0,
+ 0, 0, 16, 0, 0, 8,
+ 66, 0, 16, 0, 0, 0,
+ 0, 0, 70, 130, 32, 0,
+ 0, 0, 0, 0, 5, 0,
+ 0, 0, 70, 2, 16, 0,
+ 1, 0, 0, 0, 56, 0,
+ 0, 8, 242, 32, 16, 0,
+ 0, 0, 0, 0, 70, 14,
+ 16, 0, 0, 0, 0, 0,
+ 6, 128, 32, 0, 0, 0,
+ 0, 0, 1, 0, 0, 0,
+ 62, 0, 0, 1, 83, 84,
+ 65, 84, 116, 0, 0, 0,
+ 12, 0, 0, 0, 3, 0,
+ 0, 0, 0, 0, 0, 0,
+ 2, 0, 0, 0, 7, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 1, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 3, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 1, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 82, 68, 69, 70,
+ 40, 3, 0, 0, 1, 0,
+ 0, 0, 220, 0, 0, 0,
+ 5, 0, 0, 0, 28, 0,
+ 0, 0, 0, 4, 255, 255,
+ 0, 1, 0, 0, 0, 3,
+ 0, 0, 188, 0, 0, 0,
+ 3, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 1, 0, 0, 0,
+ 1, 0, 0, 0, 197, 0,
+ 0, 0, 2, 0, 0, 0,
+ 5, 0, 0, 0, 4, 0,
+ 0, 0, 255, 255, 255, 255,
+ 1, 0, 0, 0, 1, 0,
+ 0, 0, 13, 0, 0, 0,
+ 200, 0, 0, 0, 2, 0,
+ 0, 0, 5, 0, 0, 0,
+ 4, 0, 0, 0, 255, 255,
+ 255, 255, 2, 0, 0, 0,
+ 1, 0, 0, 0, 13, 0,
+ 0, 0, 204, 0, 0, 0,
+ 2, 0, 0, 0, 5, 0,
+ 0, 0, 4, 0, 0, 0,
+ 255, 255, 255, 255, 3, 0,
+ 0, 0, 1, 0, 0, 0,
+ 13, 0, 0, 0, 208, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 1, 0,
+ 0, 0, 0, 0, 0, 0,
+ 115, 83, 97, 109, 112, 108,
+ 101, 114, 0, 116, 89, 0,
+ 116, 67, 98, 0, 116, 67,
+ 114, 0, 36, 71, 108, 111,
+ 98, 97, 108, 115, 0, 171,
+ 171, 171, 208, 0, 0, 0,
+ 11, 0, 0, 0, 244, 0,
+ 0, 0, 96, 1, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 252, 1, 0, 0,
+ 0, 0, 0, 0, 16, 0,
+ 0, 0, 0, 0, 0, 0,
+ 8, 2, 0, 0, 0, 0,
+ 0, 0, 24, 2, 0, 0,
+ 16, 0, 0, 0, 4, 0,
+ 0, 0, 2, 0, 0, 0,
+ 40, 2, 0, 0, 0, 0,
+ 0, 0, 56, 2, 0, 0,
+ 32, 0, 0, 0, 16, 0,
+ 0, 0, 0, 0, 0, 0,
+ 72, 2, 0, 0, 0, 0,
+ 0, 0, 88, 2, 0, 0,
+ 48, 0, 0, 0, 44, 0,
+ 0, 0, 2, 0, 0, 0,
+ 104, 2, 0, 0, 0, 0,
+ 0, 0, 120, 2, 0, 0,
+ 96, 0, 0, 0, 64, 0,
+ 0, 0, 0, 0, 0, 0,
+ 136, 2, 0, 0, 0, 0,
+ 0, 0, 152, 2, 0, 0,
+ 160, 0, 0, 0, 64, 0,
+ 0, 0, 0, 0, 0, 0,
+ 136, 2, 0, 0, 0, 0,
+ 0, 0, 164, 2, 0, 0,
+ 224, 0, 0, 0, 16, 0,
+ 0, 0, 0, 0, 0, 0,
+ 8, 2, 0, 0, 0, 0,
+ 0, 0, 184, 2, 0, 0,
+ 240, 0, 0, 0, 16, 0,
+ 0, 0, 0, 0, 0, 0,
+ 200, 2, 0, 0, 0, 0,
+ 0, 0, 216, 2, 0, 0,
+ 0, 1, 0, 0, 16, 0,
+ 0, 0, 0, 0, 0, 0,
+ 200, 2, 0, 0, 0, 0,
+ 0, 0, 227, 2, 0, 0,
+ 16, 1, 0, 0, 16, 0,
+ 0, 0, 0, 0, 0, 0,
+ 200, 2, 0, 0, 0, 0,
+ 0, 0, 237, 2, 0, 0,
+ 32, 1, 0, 0, 64, 0,
+ 0, 0, 0, 0, 0, 0,
+ 136, 2, 0, 0, 0, 0,
+ 0, 0, 102, 76, 97, 121,
+ 101, 114, 67, 111, 108, 111,
+ 114, 0, 1, 0, 3, 0,
+ 1, 0, 4, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 102, 76, 97, 121, 101, 114,
+ 79, 112, 97, 99, 105, 116,
+ 121, 0, 171, 171, 0, 0,
+ 3, 0, 1, 0, 1, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 105, 66, 108, 101,
+ 110, 100, 67, 111, 110, 102,
+ 105, 103, 0, 171, 171, 171,
+ 1, 0, 19, 0, 1, 0,
+ 4, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 109, 89,
+ 117, 118, 67, 111, 108, 111,
+ 114, 77, 97, 116, 114, 105,
+ 120, 0, 2, 0, 3, 0,
+ 3, 0, 3, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 109, 76, 97, 121, 101, 114,
+ 84, 114, 97, 110, 115, 102,
+ 111, 114, 109, 0, 3, 0,
+ 3, 0, 4, 0, 4, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 109, 80, 114, 111,
+ 106, 101, 99, 116, 105, 111,
+ 110, 0, 118, 82, 101, 110,
+ 100, 101, 114, 84, 97, 114,
+ 103, 101, 116, 79, 102, 102,
+ 115, 101, 116, 0, 118, 84,
+ 101, 120, 116, 117, 114, 101,
+ 67, 111, 111, 114, 100, 115,
+ 0, 171, 1, 0, 3, 0,
+ 1, 0, 4, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 118, 76, 97, 121, 101, 114,
+ 81, 117, 97, 100, 0, 118,
+ 77, 97, 115, 107, 81, 117,
+ 97, 100, 0, 109, 66, 97,
+ 99, 107, 100, 114, 111, 112,
+ 84, 114, 97, 110, 115, 102,
+ 111, 114, 109, 0, 77, 105,
+ 99, 114, 111, 115, 111, 102,
+ 116, 32, 40, 82, 41, 32,
+ 72, 76, 83, 76, 32, 83,
+ 104, 97, 100, 101, 114, 32,
+ 67, 111, 109, 112, 105, 108,
+ 101, 114, 32, 49, 48, 46,
+ 49, 0, 73, 83, 71, 78,
+ 80, 0, 0, 0, 2, 0,
+ 0, 0, 8, 0, 0, 0,
+ 56, 0, 0, 0, 0, 0,
+ 0, 0, 1, 0, 0, 0,
+ 3, 0, 0, 0, 0, 0,
+ 0, 0, 15, 0, 0, 0,
+ 68, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 3, 0, 0, 0, 1, 0,
+ 0, 0, 3, 3, 0, 0,
+ 83, 86, 95, 80, 111, 115,
+ 105, 116, 105, 111, 110, 0,
+ 84, 69, 88, 67, 79, 79,
+ 82, 68, 0, 171, 171, 171,
+ 79, 83, 71, 78, 44, 0,
+ 0, 0, 1, 0, 0, 0,
+ 8, 0, 0, 0, 32, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 3, 0,
+ 0, 0, 0, 0, 0, 0,
+ 15, 0, 0, 0, 83, 86,
+ 95, 84, 97, 114, 103, 101,
+ 116, 0, 171, 171
+};
+ShaderBytes sYCbCrShader = { YCbCrShader, sizeof(YCbCrShader) }; +#if 0
+//
+// Generated by Microsoft (R) HLSL Shader Compiler 10.1
+//
+//
+// Buffer Definitions:
+//
+// cbuffer $Globals
+// {
+//
+// float4x4 mLayerTransform; // Offset: 0 Size: 64
+// float4x4 mProjection; // Offset: 64 Size: 64
+// float4 vRenderTargetOffset; // Offset: 128 Size: 16
+// float4 vTextureCoords; // Offset: 144 Size: 16
+// float4 vLayerQuad; // Offset: 160 Size: 16
+// float4 vMaskQuad; // Offset: 176 Size: 16
+// float4x4 mBackdropTransform; // Offset: 192 Size: 64 [unused]
+// float4 fLayerColor; // Offset: 256 Size: 16 [unused]
+// float fLayerOpacity; // Offset: 272 Size: 4 [unused]
+// uint4 iBlendConfig; // Offset: 288 Size: 16 [unused]
+// row_major float3x3 mYuvColorMatrix;// Offset: 304 Size: 44 [unused]
+//
+// }
+//
+//
+// Resource Bindings:
+//
+// Name Type Format Dim HLSL Bind Count
+// ------------------------------ ---------- ------- ----------- -------------- ------
+// $Globals cbuffer NA NA cb0 1
+//
+//
+//
+// Input signature:
+//
+// Name Index Mask Register SysValue Format Used
+// -------------------- ----- ------ -------- -------- ------- ------
+// POSITION 0 xy 0 NONE float xy
+//
+//
+// Output signature:
+//
+// Name Index Mask Register SysValue Format Used
+// -------------------- ----- ------ -------- -------- ------- ------
+// SV_Position 0 xyzw 0 POS float xyzw
+// TEXCOORD 0 xy 1 NONE float xy
+// TEXCOORD 1 xyz 2 NONE float xyz
+//
+//
+// Constant buffer to DX9 shader constant mappings:
+//
+// Target Reg Buffer Start Reg # of Regs Data Conversion
+// ---------- ------- --------- --------- ----------------------
+// c1 cb0 0 2 ( FLT, FLT, FLT, FLT)
+// c3 cb0 3 9 ( FLT, FLT, FLT, FLT)
+//
+//
+// Runtime generated constant mappings:
+//
+// Target Reg Constant Description
+// ---------- --------------------------------------------------
+// c0 Vertex Shader position offset
+//
+//
+// Level9 shader bytecode:
+//
+ vs_2_x
+ def c12, 1, 0, 0, 0
+ dcl_texcoord v0
+ mov r0.z, c12.x
+ rcp r0.w, c11.z
+ mad r1.xy, v0, c10.zwzw, c10
+ mul r2, r1.y, c2
+ mad r1, c1, r1.x, r2
+ add r1, r1, c3
+ add r2.xy, r1, -c11
+ mul r0.x, r0.w, r2.x
+ rcp r0.w, c11.w
+ mul r0.y, r0.w, r2.y
+ mul oT1.xyz, r0, r1.w
+ mad oT0.xy, v0, c9.zwzw, c9
+ rcp r0.x, r1.w
+ mul r1.xyz, r0.x, r1
+ add r0, r1, -c8
+ mul r0.xyz, r0.w, r0
+ mul r1, r0.y, c5
+ mad r1, c4, r0.x, r1
+ mad r1, c6, r0.z, r1
+ mad r0, c7, r0.w, r1
+ mad oPos.xy, r0.w, c0, r0
+ mov oPos.zw, r0
+
+// approximately 22 instruction slots used
+vs_4_0
+dcl_constantbuffer CB0[12], immediateIndexed
+dcl_input v0.xy
+dcl_output_siv o0.xyzw, position
+dcl_output o1.xy
+dcl_output o2.xyz
+dcl_temps 4
+mad r0.xy, v0.xyxx, cb0[10].zwzz, cb0[10].xyxx
+mul r1.xyzw, r0.yyyy, cb0[1].xyzw
+mad r0.xyzw, cb0[0].xyzw, r0.xxxx, r1.xyzw
+add r0.xyzw, r0.xyzw, cb0[3].xyzw
+div r1.xyz, r0.xyzx, r0.wwww
+mov r1.w, r0.w
+add r2.xyzw, r1.xyzw, -cb0[8].xyzw
+mul r1.xyz, r2.wwww, r2.xyzx
+mul r3.xyzw, r1.yyyy, cb0[5].xyzw
+mad r3.xyzw, cb0[4].xyzw, r1.xxxx, r3.xyzw
+mad r3.xyzw, cb0[6].xyzw, r1.zzzz, r3.xyzw
+mad o0.xyzw, cb0[7].xyzw, r2.wwww, r3.xyzw
+mad o1.xy, v0.xyxx, cb0[9].zwzz, cb0[9].xyxx
+add r0.xy, r0.xyxx, -cb0[11].xyxx
+div r0.xy, r0.xyxx, cb0[11].zwzz
+mov r0.z, l(1.000000)
+mul o2.xyz, r1.wwww, r0.xyzx
+ret
+// Approximately 18 instruction slots used
+#endif
+
+const BYTE LayerQuadMaskVS[] =
+{
+ 68, 88, 66, 67, 47, 28,
+ 196, 228, 98, 79, 27, 152,
+ 192, 25, 215, 128, 59, 234,
+ 245, 240, 1, 0, 0, 0,
+ 108, 8, 0, 0, 6, 0,
+ 0, 0, 56, 0, 0, 0,
+ 20, 2, 0, 0, 176, 4,
+ 0, 0, 44, 5, 0, 0,
+ 200, 7, 0, 0, 252, 7,
+ 0, 0, 65, 111, 110, 57,
+ 212, 1, 0, 0, 212, 1,
+ 0, 0, 0, 2, 254, 255,
+ 148, 1, 0, 0, 64, 0,
+ 0, 0, 2, 0, 36, 0,
+ 0, 0, 60, 0, 0, 0,
+ 60, 0, 0, 0, 36, 0,
+ 1, 0, 60, 0, 0, 0,
+ 0, 0, 2, 0, 1, 0,
+ 0, 0, 0, 0, 0, 0,
+ 3, 0, 9, 0, 3, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 1, 2, 254, 255,
+ 81, 0, 0, 5, 12, 0,
+ 15, 160, 0, 0, 128, 63,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 31, 0, 0, 2, 5, 0,
+ 0, 128, 0, 0, 15, 144,
+ 1, 0, 0, 2, 0, 0,
+ 4, 128, 12, 0, 0, 160,
+ 6, 0, 0, 2, 0, 0,
+ 8, 128, 11, 0, 170, 160,
+ 4, 0, 0, 4, 1, 0,
+ 3, 128, 0, 0, 228, 144,
+ 10, 0, 238, 160, 10, 0,
+ 228, 160, 5, 0, 0, 3,
+ 2, 0, 15, 128, 1, 0,
+ 85, 128, 2, 0, 228, 160,
+ 4, 0, 0, 4, 1, 0,
+ 15, 128, 1, 0, 228, 160,
+ 1, 0, 0, 128, 2, 0,
+ 228, 128, 2, 0, 0, 3,
+ 1, 0, 15, 128, 1, 0,
+ 228, 128, 3, 0, 228, 160,
+ 2, 0, 0, 3, 2, 0,
+ 3, 128, 1, 0, 228, 128,
+ 11, 0, 228, 161, 5, 0,
+ 0, 3, 0, 0, 1, 128,
+ 0, 0, 255, 128, 2, 0,
+ 0, 128, 6, 0, 0, 2,
+ 0, 0, 8, 128, 11, 0,
+ 255, 160, 5, 0, 0, 3,
+ 0, 0, 2, 128, 0, 0,
+ 255, 128, 2, 0, 85, 128,
+ 5, 0, 0, 3, 1, 0,
+ 7, 224, 0, 0, 228, 128,
+ 1, 0, 255, 128, 4, 0,
+ 0, 4, 0, 0, 3, 224,
+ 0, 0, 228, 144, 9, 0,
+ 238, 160, 9, 0, 228, 160,
+ 6, 0, 0, 2, 0, 0,
+ 1, 128, 1, 0, 255, 128,
+ 5, 0, 0, 3, 1, 0,
+ 7, 128, 0, 0, 0, 128,
+ 1, 0, 228, 128, 2, 0,
+ 0, 3, 0, 0, 15, 128,
+ 1, 0, 228, 128, 8, 0,
+ 228, 161, 5, 0, 0, 3,
+ 0, 0, 7, 128, 0, 0,
+ 255, 128, 0, 0, 228, 128,
+ 5, 0, 0, 3, 1, 0,
+ 15, 128, 0, 0, 85, 128,
+ 5, 0, 228, 160, 4, 0,
+ 0, 4, 1, 0, 15, 128,
+ 4, 0, 228, 160, 0, 0,
+ 0, 128, 1, 0, 228, 128,
+ 4, 0, 0, 4, 1, 0,
+ 15, 128, 6, 0, 228, 160,
+ 0, 0, 170, 128, 1, 0,
+ 228, 128, 4, 0, 0, 4,
+ 0, 0, 15, 128, 7, 0,
+ 228, 160, 0, 0, 255, 128,
+ 1, 0, 228, 128, 4, 0,
+ 0, 4, 0, 0, 3, 192,
+ 0, 0, 255, 128, 0, 0,
+ 228, 160, 0, 0, 228, 128,
+ 1, 0, 0, 2, 0, 0,
+ 12, 192, 0, 0, 228, 128,
+ 255, 255, 0, 0, 83, 72,
+ 68, 82, 148, 2, 0, 0,
+ 64, 0, 1, 0, 165, 0,
+ 0, 0, 89, 0, 0, 4,
+ 70, 142, 32, 0, 0, 0,
+ 0, 0, 12, 0, 0, 0,
+ 95, 0, 0, 3, 50, 16,
+ 16, 0, 0, 0, 0, 0,
+ 103, 0, 0, 4, 242, 32,
+ 16, 0, 0, 0, 0, 0,
+ 1, 0, 0, 0, 101, 0,
+ 0, 3, 50, 32, 16, 0,
+ 1, 0, 0, 0, 101, 0,
+ 0, 3, 114, 32, 16, 0,
+ 2, 0, 0, 0, 104, 0,
+ 0, 2, 4, 0, 0, 0,
+ 50, 0, 0, 11, 50, 0,
+ 16, 0, 0, 0, 0, 0,
+ 70, 16, 16, 0, 0, 0,
+ 0, 0, 230, 138, 32, 0,
+ 0, 0, 0, 0, 10, 0,
+ 0, 0, 70, 128, 32, 0,
+ 0, 0, 0, 0, 10, 0,
+ 0, 0, 56, 0, 0, 8,
+ 242, 0, 16, 0, 1, 0,
+ 0, 0, 86, 5, 16, 0,
+ 0, 0, 0, 0, 70, 142,
+ 32, 0, 0, 0, 0, 0,
+ 1, 0, 0, 0, 50, 0,
+ 0, 10, 242, 0, 16, 0,
+ 0, 0, 0, 0, 70, 142,
+ 32, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 6, 0,
+ 16, 0, 0, 0, 0, 0,
+ 70, 14, 16, 0, 1, 0,
+ 0, 0, 0, 0, 0, 8,
+ 242, 0, 16, 0, 0, 0,
+ 0, 0, 70, 14, 16, 0,
+ 0, 0, 0, 0, 70, 142,
+ 32, 0, 0, 0, 0, 0,
+ 3, 0, 0, 0, 14, 0,
+ 0, 7, 114, 0, 16, 0,
+ 1, 0, 0, 0, 70, 2,
+ 16, 0, 0, 0, 0, 0,
+ 246, 15, 16, 0, 0, 0,
+ 0, 0, 54, 0, 0, 5,
+ 130, 0, 16, 0, 1, 0,
+ 0, 0, 58, 0, 16, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 9, 242, 0, 16, 0,
+ 2, 0, 0, 0, 70, 14,
+ 16, 0, 1, 0, 0, 0,
+ 70, 142, 32, 128, 65, 0,
+ 0, 0, 0, 0, 0, 0,
+ 8, 0, 0, 0, 56, 0,
+ 0, 7, 114, 0, 16, 0,
+ 1, 0, 0, 0, 246, 15,
+ 16, 0, 2, 0, 0, 0,
+ 70, 2, 16, 0, 2, 0,
+ 0, 0, 56, 0, 0, 8,
+ 242, 0, 16, 0, 3, 0,
+ 0, 0, 86, 5, 16, 0,
+ 1, 0, 0, 0, 70, 142,
+ 32, 0, 0, 0, 0, 0,
+ 5, 0, 0, 0, 50, 0,
+ 0, 10, 242, 0, 16, 0,
+ 3, 0, 0, 0, 70, 142,
+ 32, 0, 0, 0, 0, 0,
+ 4, 0, 0, 0, 6, 0,
+ 16, 0, 1, 0, 0, 0,
+ 70, 14, 16, 0, 3, 0,
+ 0, 0, 50, 0, 0, 10,
+ 242, 0, 16, 0, 3, 0,
+ 0, 0, 70, 142, 32, 0,
+ 0, 0, 0, 0, 6, 0,
+ 0, 0, 166, 10, 16, 0,
+ 1, 0, 0, 0, 70, 14,
+ 16, 0, 3, 0, 0, 0,
+ 50, 0, 0, 10, 242, 32,
+ 16, 0, 0, 0, 0, 0,
+ 70, 142, 32, 0, 0, 0,
+ 0, 0, 7, 0, 0, 0,
+ 246, 15, 16, 0, 2, 0,
+ 0, 0, 70, 14, 16, 0,
+ 3, 0, 0, 0, 50, 0,
+ 0, 11, 50, 32, 16, 0,
+ 1, 0, 0, 0, 70, 16,
+ 16, 0, 0, 0, 0, 0,
+ 230, 138, 32, 0, 0, 0,
+ 0, 0, 9, 0, 0, 0,
+ 70, 128, 32, 0, 0, 0,
+ 0, 0, 9, 0, 0, 0,
+ 0, 0, 0, 9, 50, 0,
+ 16, 0, 0, 0, 0, 0,
+ 70, 0, 16, 0, 0, 0,
+ 0, 0, 70, 128, 32, 128,
+ 65, 0, 0, 0, 0, 0,
+ 0, 0, 11, 0, 0, 0,
+ 14, 0, 0, 8, 50, 0,
+ 16, 0, 0, 0, 0, 0,
+ 70, 0, 16, 0, 0, 0,
+ 0, 0, 230, 138, 32, 0,
+ 0, 0, 0, 0, 11, 0,
+ 0, 0, 54, 0, 0, 5,
+ 66, 0, 16, 0, 0, 0,
+ 0, 0, 1, 64, 0, 0,
+ 0, 0, 128, 63, 56, 0,
+ 0, 7, 114, 32, 16, 0,
+ 2, 0, 0, 0, 246, 15,
+ 16, 0, 1, 0, 0, 0,
+ 70, 2, 16, 0, 0, 0,
+ 0, 0, 62, 0, 0, 1,
+ 83, 84, 65, 84, 116, 0,
+ 0, 0, 18, 0, 0, 0,
+ 4, 0, 0, 0, 0, 0,
+ 0, 0, 4, 0, 0, 0,
+ 15, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 1, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 2, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 82, 68,
+ 69, 70, 148, 2, 0, 0,
+ 1, 0, 0, 0, 72, 0,
+ 0, 0, 1, 0, 0, 0,
+ 28, 0, 0, 0, 0, 4,
+ 254, 255, 0, 1, 0, 0,
+ 108, 2, 0, 0, 60, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 1, 0,
+ 0, 0, 0, 0, 0, 0,
+ 36, 71, 108, 111, 98, 97,
+ 108, 115, 0, 171, 171, 171,
+ 60, 0, 0, 0, 11, 0,
+ 0, 0, 96, 0, 0, 0,
+ 96, 1, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 104, 1, 0, 0, 0, 0,
+ 0, 0, 64, 0, 0, 0,
+ 2, 0, 0, 0, 120, 1,
+ 0, 0, 0, 0, 0, 0,
+ 136, 1, 0, 0, 64, 0,
+ 0, 0, 64, 0, 0, 0,
+ 2, 0, 0, 0, 120, 1,
+ 0, 0, 0, 0, 0, 0,
+ 148, 1, 0, 0, 128, 0,
+ 0, 0, 16, 0, 0, 0,
+ 2, 0, 0, 0, 168, 1,
+ 0, 0, 0, 0, 0, 0,
+ 184, 1, 0, 0, 144, 0,
+ 0, 0, 16, 0, 0, 0,
+ 2, 0, 0, 0, 200, 1,
+ 0, 0, 0, 0, 0, 0,
+ 216, 1, 0, 0, 160, 0,
+ 0, 0, 16, 0, 0, 0,
+ 2, 0, 0, 0, 200, 1,
+ 0, 0, 0, 0, 0, 0,
+ 227, 1, 0, 0, 176, 0,
+ 0, 0, 16, 0, 0, 0,
+ 2, 0, 0, 0, 200, 1,
+ 0, 0, 0, 0, 0, 0,
+ 237, 1, 0, 0, 192, 0,
+ 0, 0, 64, 0, 0, 0,
+ 0, 0, 0, 0, 120, 1,
+ 0, 0, 0, 0, 0, 0,
+ 0, 2, 0, 0, 0, 1,
+ 0, 0, 16, 0, 0, 0,
+ 0, 0, 0, 0, 168, 1,
+ 0, 0, 0, 0, 0, 0,
+ 12, 2, 0, 0, 16, 1,
+ 0, 0, 4, 0, 0, 0,
+ 0, 0, 0, 0, 28, 2,
+ 0, 0, 0, 0, 0, 0,
+ 44, 2, 0, 0, 32, 1,
+ 0, 0, 16, 0, 0, 0,
+ 0, 0, 0, 0, 60, 2,
+ 0, 0, 0, 0, 0, 0,
+ 76, 2, 0, 0, 48, 1,
+ 0, 0, 44, 0, 0, 0,
+ 0, 0, 0, 0, 92, 2,
+ 0, 0, 0, 0, 0, 0,
+ 109, 76, 97, 121, 101, 114,
+ 84, 114, 97, 110, 115, 102,
+ 111, 114, 109, 0, 3, 0,
+ 3, 0, 4, 0, 4, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 109, 80, 114, 111,
+ 106, 101, 99, 116, 105, 111,
+ 110, 0, 118, 82, 101, 110,
+ 100, 101, 114, 84, 97, 114,
+ 103, 101, 116, 79, 102, 102,
+ 115, 101, 116, 0, 1, 0,
+ 3, 0, 1, 0, 4, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 118, 84, 101, 120,
+ 116, 117, 114, 101, 67, 111,
+ 111, 114, 100, 115, 0, 171,
+ 1, 0, 3, 0, 1, 0,
+ 4, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 118, 76,
+ 97, 121, 101, 114, 81, 117,
+ 97, 100, 0, 118, 77, 97,
+ 115, 107, 81, 117, 97, 100,
+ 0, 109, 66, 97, 99, 107,
+ 100, 114, 111, 112, 84, 114,
+ 97, 110, 115, 102, 111, 114,
+ 109, 0, 102, 76, 97, 121,
+ 101, 114, 67, 111, 108, 111,
+ 114, 0, 102, 76, 97, 121,
+ 101, 114, 79, 112, 97, 99,
+ 105, 116, 121, 0, 171, 171,
+ 0, 0, 3, 0, 1, 0,
+ 1, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 105, 66,
+ 108, 101, 110, 100, 67, 111,
+ 110, 102, 105, 103, 0, 171,
+ 171, 171, 1, 0, 19, 0,
+ 1, 0, 4, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 109, 89, 117, 118, 67, 111,
+ 108, 111, 114, 77, 97, 116,
+ 114, 105, 120, 0, 2, 0,
+ 3, 0, 3, 0, 3, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 77, 105, 99, 114,
+ 111, 115, 111, 102, 116, 32,
+ 40, 82, 41, 32, 72, 76,
+ 83, 76, 32, 83, 104, 97,
+ 100, 101, 114, 32, 67, 111,
+ 109, 112, 105, 108, 101, 114,
+ 32, 49, 48, 46, 49, 0,
+ 73, 83, 71, 78, 44, 0,
+ 0, 0, 1, 0, 0, 0,
+ 8, 0, 0, 0, 32, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 3, 0,
+ 0, 0, 0, 0, 0, 0,
+ 3, 3, 0, 0, 80, 79,
+ 83, 73, 84, 73, 79, 78,
+ 0, 171, 171, 171, 79, 83,
+ 71, 78, 104, 0, 0, 0,
+ 3, 0, 0, 0, 8, 0,
+ 0, 0, 80, 0, 0, 0,
+ 0, 0, 0, 0, 1, 0,
+ 0, 0, 3, 0, 0, 0,
+ 0, 0, 0, 0, 15, 0,
+ 0, 0, 92, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 3, 0, 0, 0,
+ 1, 0, 0, 0, 3, 12,
+ 0, 0, 92, 0, 0, 0,
+ 1, 0, 0, 0, 0, 0,
+ 0, 0, 3, 0, 0, 0,
+ 2, 0, 0, 0, 7, 8,
+ 0, 0, 83, 86, 95, 80,
+ 111, 115, 105, 116, 105, 111,
+ 110, 0, 84, 69, 88, 67,
+ 79, 79, 82, 68, 0, 171,
+ 171, 171
+};
+ShaderBytes sLayerQuadMaskVS = { LayerQuadMaskVS, sizeof(LayerQuadMaskVS) }; +#if 0
+//
+// Generated by Microsoft (R) HLSL Shader Compiler 10.1
+//
+//
+// Buffer Definitions:
+//
+// cbuffer $Globals
+// {
+//
+// float4 fLayerColor; // Offset: 0 Size: 16
+// float fLayerOpacity; // Offset: 16 Size: 4 [unused]
+// uint4 iBlendConfig; // Offset: 32 Size: 16 [unused]
+// row_major float3x3 mYuvColorMatrix;// Offset: 48 Size: 44 [unused]
+// float4x4 mLayerTransform; // Offset: 96 Size: 64 [unused]
+// float4x4 mProjection; // Offset: 160 Size: 64 [unused]
+// float4 vRenderTargetOffset; // Offset: 224 Size: 16 [unused]
+// float4 vTextureCoords; // Offset: 240 Size: 16 [unused]
+// float4 vLayerQuad; // Offset: 256 Size: 16 [unused]
+// float4 vMaskQuad; // Offset: 272 Size: 16 [unused]
+// float4x4 mBackdropTransform; // Offset: 288 Size: 64 [unused]
+//
+// }
+//
+//
+// Resource Bindings:
+//
+// Name Type Format Dim HLSL Bind Count
+// ------------------------------ ---------- ------- ----------- -------------- ------
+// sSampler sampler NA NA s0 1
+// tMask texture float4 2d t5 1
+// $Globals cbuffer NA NA cb0 1
+//
+//
+//
+// Input signature:
+//
+// Name Index Mask Register SysValue Format Used
+// -------------------- ----- ------ -------- -------- ------- ------
+// SV_Position 0 xyzw 0 POS float
+// TEXCOORD 0 xy 1 NONE float
+// TEXCOORD 1 xyz 2 NONE float xyz
+//
+//
+// Output signature:
+//
+// Name Index Mask Register SysValue Format Used
+// -------------------- ----- ------ -------- -------- ------- ------
+// SV_Target 0 xyzw 0 TARGET float xyzw
+//
+//
+// Constant buffer to DX9 shader constant mappings:
+//
+// Target Reg Buffer Start Reg # of Regs Data Conversion
+// ---------- ------- --------- --------- ----------------------
+// c0 cb0 0 1 ( FLT, FLT, FLT, FLT)
+//
+//
+// Sampler/Resource to DX9 shader sampler mappings:
+//
+// Target Sampler Source Sampler Source Resource
+// -------------- --------------- ----------------
+// s0 s0 t5
+//
+//
+// Level9 shader bytecode:
+//
+ ps_2_x
+ dcl t1.xyz
+ dcl_2d s0
+ rcp r0.w, t1.z
+ mul r0.xy, r0.w, t1
+ texld r0, r0, s0
+ mul r0, r0.x, c0
+ mov oC0, r0
+
+// approximately 5 instruction slots used (1 texture, 4 arithmetic)
+ps_4_0
+dcl_constantbuffer CB0[1], immediateIndexed
+dcl_sampler s0, mode_default
+dcl_resource_texture2d (float,float,float,float) t5
+dcl_input_ps linear v2.xyz
+dcl_output o0.xyzw
+dcl_temps 1
+div r0.xy, v2.xyxx, v2.zzzz
+sample r0.xyzw, r0.xyxx, t5.xyzw, s0
+mul o0.xyzw, r0.xxxx, cb0[0].xyzw
+ret
+// Approximately 4 instruction slots used
+#endif
+
+const BYTE SolidColorShaderMask[] =
+{
+ 68, 88, 66, 67, 11, 0,
+ 43, 127, 123, 42, 253, 228,
+ 4, 220, 7, 130, 11, 94,
+ 213, 177, 1, 0, 0, 0,
+ 164, 5, 0, 0, 6, 0,
+ 0, 0, 56, 0, 0, 0,
+ 220, 0, 0, 0, 156, 1,
+ 0, 0, 24, 2, 0, 0,
+ 0, 5, 0, 0, 112, 5,
+ 0, 0, 65, 111, 110, 57,
+ 156, 0, 0, 0, 156, 0,
+ 0, 0, 0, 2, 255, 255,
+ 104, 0, 0, 0, 52, 0,
+ 0, 0, 1, 0, 40, 0,
+ 0, 0, 52, 0, 0, 0,
+ 52, 0, 1, 0, 36, 0,
+ 0, 0, 52, 0, 5, 0,
+ 0, 0, 0, 0, 0, 0,
+ 1, 0, 0, 0, 0, 0,
+ 0, 0, 1, 2, 255, 255,
+ 31, 0, 0, 2, 0, 0,
+ 0, 128, 1, 0, 7, 176,
+ 31, 0, 0, 2, 0, 0,
+ 0, 144, 0, 8, 15, 160,
+ 6, 0, 0, 2, 0, 0,
+ 8, 128, 1, 0, 170, 176,
+ 5, 0, 0, 3, 0, 0,
+ 3, 128, 0, 0, 255, 128,
+ 1, 0, 228, 176, 66, 0,
+ 0, 3, 0, 0, 15, 128,
+ 0, 0, 228, 128, 0, 8,
+ 228, 160, 5, 0, 0, 3,
+ 0, 0, 15, 128, 0, 0,
+ 0, 128, 0, 0, 228, 160,
+ 1, 0, 0, 2, 0, 8,
+ 15, 128, 0, 0, 228, 128,
+ 255, 255, 0, 0, 83, 72,
+ 68, 82, 184, 0, 0, 0,
+ 64, 0, 0, 0, 46, 0,
+ 0, 0, 89, 0, 0, 4,
+ 70, 142, 32, 0, 0, 0,
+ 0, 0, 1, 0, 0, 0,
+ 90, 0, 0, 3, 0, 96,
+ 16, 0, 0, 0, 0, 0,
+ 88, 24, 0, 4, 0, 112,
+ 16, 0, 5, 0, 0, 0,
+ 85, 85, 0, 0, 98, 16,
+ 0, 3, 114, 16, 16, 0,
+ 2, 0, 0, 0, 101, 0,
+ 0, 3, 242, 32, 16, 0,
+ 0, 0, 0, 0, 104, 0,
+ 0, 2, 1, 0, 0, 0,
+ 14, 0, 0, 7, 50, 0,
+ 16, 0, 0, 0, 0, 0,
+ 70, 16, 16, 0, 2, 0,
+ 0, 0, 166, 26, 16, 0,
+ 2, 0, 0, 0, 69, 0,
+ 0, 9, 242, 0, 16, 0,
+ 0, 0, 0, 0, 70, 0,
+ 16, 0, 0, 0, 0, 0,
+ 70, 126, 16, 0, 5, 0,
+ 0, 0, 0, 96, 16, 0,
+ 0, 0, 0, 0, 56, 0,
+ 0, 8, 242, 32, 16, 0,
+ 0, 0, 0, 0, 6, 0,
+ 16, 0, 0, 0, 0, 0,
+ 70, 142, 32, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 62, 0, 0, 1, 83, 84,
+ 65, 84, 116, 0, 0, 0,
+ 4, 0, 0, 0, 1, 0,
+ 0, 0, 0, 0, 0, 0,
+ 2, 0, 0, 0, 2, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 1, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 1, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 82, 68, 69, 70,
+ 224, 2, 0, 0, 1, 0,
+ 0, 0, 148, 0, 0, 0,
+ 3, 0, 0, 0, 28, 0,
+ 0, 0, 0, 4, 255, 255,
+ 0, 1, 0, 0, 184, 2,
+ 0, 0, 124, 0, 0, 0,
+ 3, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 1, 0, 0, 0,
+ 1, 0, 0, 0, 133, 0,
+ 0, 0, 2, 0, 0, 0,
+ 5, 0, 0, 0, 4, 0,
+ 0, 0, 255, 255, 255, 255,
+ 5, 0, 0, 0, 1, 0,
+ 0, 0, 13, 0, 0, 0,
+ 139, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 1, 0, 0, 0, 0, 0,
+ 0, 0, 115, 83, 97, 109,
+ 112, 108, 101, 114, 0, 116,
+ 77, 97, 115, 107, 0, 36,
+ 71, 108, 111, 98, 97, 108,
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+ 0, 2, 0, 0, 0, 0,
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+ 0, 0, 0, 0, 0, 0,
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+ 1, 0, 4, 0, 0, 0,
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+ 79, 112, 97, 99, 105, 116,
+ 121, 0, 171, 171, 0, 0,
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+ 110, 100, 67, 111, 110, 102,
+ 105, 103, 0, 171, 171, 171,
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+ 4, 0, 0, 0, 0, 0,
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+ 117, 118, 67, 111, 108, 111,
+ 114, 77, 97, 116, 114, 105,
+ 120, 0, 2, 0, 3, 0,
+ 3, 0, 3, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 109, 76, 97, 121, 101, 114,
+ 84, 114, 97, 110, 115, 102,
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+ 3, 0, 4, 0, 4, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 109, 80, 114, 111,
+ 106, 101, 99, 116, 105, 111,
+ 110, 0, 118, 82, 101, 110,
+ 100, 101, 114, 84, 97, 114,
+ 103, 101, 116, 79, 102, 102,
+ 115, 101, 116, 0, 118, 84,
+ 101, 120, 116, 117, 114, 101,
+ 67, 111, 111, 114, 100, 115,
+ 0, 171, 1, 0, 3, 0,
+ 1, 0, 4, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 118, 76, 97, 121, 101, 114,
+ 81, 117, 97, 100, 0, 118,
+ 77, 97, 115, 107, 81, 117,
+ 97, 100, 0, 109, 66, 97,
+ 99, 107, 100, 114, 111, 112,
+ 84, 114, 97, 110, 115, 102,
+ 111, 114, 109, 0, 77, 105,
+ 99, 114, 111, 115, 111, 102,
+ 116, 32, 40, 82, 41, 32,
+ 72, 76, 83, 76, 32, 83,
+ 104, 97, 100, 101, 114, 32,
+ 67, 111, 109, 112, 105, 108,
+ 101, 114, 32, 49, 48, 46,
+ 49, 0, 73, 83, 71, 78,
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+ 0, 0, 3, 0, 0, 0,
+ 92, 0, 0, 0, 1, 0,
+ 0, 0, 0, 0, 0, 0,
+ 3, 0, 0, 0, 2, 0,
+ 0, 0, 7, 7, 0, 0,
+ 83, 86, 95, 80, 111, 115,
+ 105, 116, 105, 111, 110, 0,
+ 84, 69, 88, 67, 79, 79,
+ 82, 68, 0, 171, 171, 171,
+ 79, 83, 71, 78, 44, 0,
+ 0, 0, 1, 0, 0, 0,
+ 8, 0, 0, 0, 32, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 3, 0,
+ 0, 0, 0, 0, 0, 0,
+ 15, 0, 0, 0, 83, 86,
+ 95, 84, 97, 114, 103, 101,
+ 116, 0, 171, 171
+};
+ShaderBytes sSolidColorShaderMask = { SolidColorShaderMask, sizeof(SolidColorShaderMask) }; +#if 0
+//
+// Generated by Microsoft (R) HLSL Shader Compiler 10.1
+//
+//
+// Buffer Definitions:
+//
+// cbuffer $Globals
+// {
+//
+// float4 fLayerColor; // Offset: 0 Size: 16 [unused]
+// float fLayerOpacity; // Offset: 16 Size: 4
+// uint4 iBlendConfig; // Offset: 32 Size: 16 [unused]
+// row_major float3x3 mYuvColorMatrix;// Offset: 48 Size: 44 [unused]
+// float4x4 mLayerTransform; // Offset: 96 Size: 64 [unused]
+// float4x4 mProjection; // Offset: 160 Size: 64 [unused]
+// float4 vRenderTargetOffset; // Offset: 224 Size: 16 [unused]
+// float4 vTextureCoords; // Offset: 240 Size: 16 [unused]
+// float4 vLayerQuad; // Offset: 256 Size: 16 [unused]
+// float4 vMaskQuad; // Offset: 272 Size: 16 [unused]
+// float4x4 mBackdropTransform; // Offset: 288 Size: 64 [unused]
+//
+// }
+//
+//
+// Resource Bindings:
+//
+// Name Type Format Dim HLSL Bind Count
+// ------------------------------ ---------- ------- ----------- -------------- ------
+// sSampler sampler NA NA s0 1
+// tRGB texture float4 2d t0 1
+// tMask texture float4 2d t5 1
+// $Globals cbuffer NA NA cb0 1
+//
+//
+//
+// Input signature:
+//
+// Name Index Mask Register SysValue Format Used
+// -------------------- ----- ------ -------- -------- ------- ------
+// SV_Position 0 xyzw 0 POS float
+// TEXCOORD 0 xy 1 NONE float xy
+// TEXCOORD 1 xyz 2 NONE float xyz
+//
+//
+// Output signature:
+//
+// Name Index Mask Register SysValue Format Used
+// -------------------- ----- ------ -------- -------- ------- ------
+// SV_Target 0 xyzw 0 TARGET float xyzw
+//
+//
+// Constant buffer to DX9 shader constant mappings:
+//
+// Target Reg Buffer Start Reg # of Regs Data Conversion
+// ---------- ------- --------- --------- ----------------------
+// c0 cb0 1 1 ( FLT, FLT, FLT, FLT)
+//
+//
+// Sampler/Resource to DX9 shader sampler mappings:
+//
+// Target Sampler Source Sampler Source Resource
+// -------------- --------------- ----------------
+// s0 s0 t0
+// s1 s0 t5
+//
+//
+// Level9 shader bytecode:
+//
+ ps_2_x
+ dcl t0.xy
+ dcl t1.xyz
+ dcl_2d s0
+ dcl_2d s1
+ rcp r0.w, t1.z
+ mul r0.xy, r0.w, t1
+ texld r1, t0, s0
+ texld r0, r0, s1
+ mul r1.xyz, r1, c0.x
+ mov r1.w, c0.x
+ mul r0, r0.x, r1
+ mov oC0, r0
+
+// approximately 8 instruction slots used (2 texture, 6 arithmetic)
+ps_4_0
+dcl_constantbuffer CB0[2], immediateIndexed
+dcl_sampler s0, mode_default
+dcl_resource_texture2d (float,float,float,float) t0
+dcl_resource_texture2d (float,float,float,float) t5
+dcl_input_ps linear v1.xy
+dcl_input_ps linear v2.xyz
+dcl_output o0.xyzw
+dcl_temps 2
+sample r0.xyzw, v1.xyxx, t0.xyzw, s0
+mul r0.xyz, r0.xyzx, cb0[1].xxxx
+div r1.xy, v2.xyxx, v2.zzzz
+sample r1.xyzw, r1.xyxx, t5.xyzw, s0
+mov r0.w, cb0[1].x
+mul o0.xyzw, r0.xyzw, r1.xxxx
+ret
+// Approximately 7 instruction slots used
+#endif
+
+const BYTE RGBShaderMask[] =
+{
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+ 15, 22, 232, 140, 114, 122,
+ 200, 15, 217, 125, 153, 18,
+ 224, 0, 1, 0, 0, 0,
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+ 0, 0, 56, 0, 0, 0,
+ 36, 1, 0, 0, 88, 2,
+ 0, 0, 212, 2, 0, 0,
+ 228, 5, 0, 0, 84, 6,
+ 0, 0, 65, 111, 110, 57,
+ 228, 0, 0, 0, 228, 0,
+ 0, 0, 0, 2, 255, 255,
+ 172, 0, 0, 0, 56, 0,
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+ 0, 0, 56, 0, 0, 0,
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+ 0, 0, 56, 0, 0, 0,
+ 0, 0, 5, 0, 1, 0,
+ 0, 0, 1, 0, 1, 0,
+ 0, 0, 0, 0, 0, 0,
+ 1, 2, 255, 255, 31, 0,
+ 0, 2, 0, 0, 0, 128,
+ 0, 0, 3, 176, 31, 0,
+ 0, 2, 0, 0, 0, 128,
+ 1, 0, 7, 176, 31, 0,
+ 0, 2, 0, 0, 0, 144,
+ 0, 8, 15, 160, 31, 0,
+ 0, 2, 0, 0, 0, 144,
+ 1, 8, 15, 160, 6, 0,
+ 0, 2, 0, 0, 8, 128,
+ 1, 0, 170, 176, 5, 0,
+ 0, 3, 0, 0, 3, 128,
+ 0, 0, 255, 128, 1, 0,
+ 228, 176, 66, 0, 0, 3,
+ 1, 0, 15, 128, 0, 0,
+ 228, 176, 0, 8, 228, 160,
+ 66, 0, 0, 3, 0, 0,
+ 15, 128, 0, 0, 228, 128,
+ 1, 8, 228, 160, 5, 0,
+ 0, 3, 1, 0, 7, 128,
+ 1, 0, 228, 128, 0, 0,
+ 0, 160, 1, 0, 0, 2,
+ 1, 0, 8, 128, 0, 0,
+ 0, 160, 5, 0, 0, 3,
+ 0, 0, 15, 128, 0, 0,
+ 0, 128, 1, 0, 228, 128,
+ 1, 0, 0, 2, 0, 8,
+ 15, 128, 0, 0, 228, 128,
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+ 16, 0, 0, 0, 0, 0,
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+ 0, 4, 0, 112, 16, 0,
+ 5, 0, 0, 0, 85, 85,
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+ 2, 0, 0, 0, 5, 0,
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+ 255, 255, 255, 255, 5, 0,
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+ 0, 0, 205, 2, 0, 0,
+ 32, 1, 0, 0, 64, 0,
+ 0, 0, 0, 0, 0, 0,
+ 104, 2, 0, 0, 0, 0,
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+ 101, 114, 67, 111, 108, 111,
+ 114, 0, 1, 0, 3, 0,
+ 1, 0, 4, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 102, 76, 97, 121, 101, 114,
+ 79, 112, 97, 99, 105, 116,
+ 121, 0, 171, 171, 0, 0,
+ 3, 0, 1, 0, 1, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 105, 66, 108, 101,
+ 110, 100, 67, 111, 110, 102,
+ 105, 103, 0, 171, 171, 171,
+ 1, 0, 19, 0, 1, 0,
+ 4, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 109, 89,
+ 117, 118, 67, 111, 108, 111,
+ 114, 77, 97, 116, 114, 105,
+ 120, 0, 2, 0, 3, 0,
+ 3, 0, 3, 0, 0, 0,
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+ 109, 76, 97, 121, 101, 114,
+ 84, 114, 97, 110, 115, 102,
+ 111, 114, 109, 0, 3, 0,
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+ 106, 101, 99, 116, 105, 111,
+ 110, 0, 118, 82, 101, 110,
+ 100, 101, 114, 84, 97, 114,
+ 103, 101, 116, 79, 102, 102,
+ 115, 101, 116, 0, 118, 84,
+ 101, 120, 116, 117, 114, 101,
+ 67, 111, 111, 114, 100, 115,
+ 0, 171, 1, 0, 3, 0,
+ 1, 0, 4, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 118, 76, 97, 121, 101, 114,
+ 81, 117, 97, 100, 0, 118,
+ 77, 97, 115, 107, 81, 117,
+ 97, 100, 0, 109, 66, 97,
+ 99, 107, 100, 114, 111, 112,
+ 84, 114, 97, 110, 115, 102,
+ 111, 114, 109, 0, 77, 105,
+ 99, 114, 111, 115, 111, 102,
+ 116, 32, 40, 82, 41, 32,
+ 72, 76, 83, 76, 32, 83,
+ 104, 97, 100, 101, 114, 32,
+ 67, 111, 109, 112, 105, 108,
+ 101, 114, 32, 49, 48, 46,
+ 49, 0, 73, 83, 71, 78,
+ 104, 0, 0, 0, 3, 0,
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+ 80, 0, 0, 0, 0, 0,
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+ 3, 0, 0, 0, 0, 0,
+ 0, 0, 15, 0, 0, 0,
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+ 3, 0, 0, 0, 1, 0,
+ 0, 0, 3, 3, 0, 0,
+ 92, 0, 0, 0, 1, 0,
+ 0, 0, 0, 0, 0, 0,
+ 3, 0, 0, 0, 2, 0,
+ 0, 0, 7, 7, 0, 0,
+ 83, 86, 95, 80, 111, 115,
+ 105, 116, 105, 111, 110, 0,
+ 84, 69, 88, 67, 79, 79,
+ 82, 68, 0, 171, 171, 171,
+ 79, 83, 71, 78, 44, 0,
+ 0, 0, 1, 0, 0, 0,
+ 8, 0, 0, 0, 32, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 3, 0,
+ 0, 0, 0, 0, 0, 0,
+ 15, 0, 0, 0, 83, 86,
+ 95, 84, 97, 114, 103, 101,
+ 116, 0, 171, 171
+};
+ShaderBytes sRGBShaderMask = { RGBShaderMask, sizeof(RGBShaderMask) }; +#if 0
+//
+// Generated by Microsoft (R) HLSL Shader Compiler 10.1
+//
+//
+// Buffer Definitions:
+//
+// cbuffer $Globals
+// {
+//
+// float4 fLayerColor; // Offset: 0 Size: 16 [unused]
+// float fLayerOpacity; // Offset: 16 Size: 4
+// uint4 iBlendConfig; // Offset: 32 Size: 16 [unused]
+// row_major float3x3 mYuvColorMatrix;// Offset: 48 Size: 44 [unused]
+// float4x4 mLayerTransform; // Offset: 96 Size: 64 [unused]
+// float4x4 mProjection; // Offset: 160 Size: 64 [unused]
+// float4 vRenderTargetOffset; // Offset: 224 Size: 16 [unused]
+// float4 vTextureCoords; // Offset: 240 Size: 16 [unused]
+// float4 vLayerQuad; // Offset: 256 Size: 16 [unused]
+// float4 vMaskQuad; // Offset: 272 Size: 16 [unused]
+// float4x4 mBackdropTransform; // Offset: 288 Size: 64 [unused]
+//
+// }
+//
+//
+// Resource Bindings:
+//
+// Name Type Format Dim HLSL Bind Count
+// ------------------------------ ---------- ------- ----------- -------------- ------
+// sSampler sampler NA NA s0 1
+// tRGB texture float4 2d t0 1
+// tMask texture float4 2d t5 1
+// $Globals cbuffer NA NA cb0 1
+//
+//
+//
+// Input signature:
+//
+// Name Index Mask Register SysValue Format Used
+// -------------------- ----- ------ -------- -------- ------- ------
+// SV_Position 0 xyzw 0 POS float
+// TEXCOORD 0 xy 1 NONE float xy
+// TEXCOORD 1 xyz 2 NONE float xyz
+//
+//
+// Output signature:
+//
+// Name Index Mask Register SysValue Format Used
+// -------------------- ----- ------ -------- -------- ------- ------
+// SV_Target 0 xyzw 0 TARGET float xyzw
+//
+//
+// Constant buffer to DX9 shader constant mappings:
+//
+// Target Reg Buffer Start Reg # of Regs Data Conversion
+// ---------- ------- --------- --------- ----------------------
+// c0 cb0 1 1 ( FLT, FLT, FLT, FLT)
+//
+//
+// Sampler/Resource to DX9 shader sampler mappings:
+//
+// Target Sampler Source Sampler Source Resource
+// -------------- --------------- ----------------
+// s0 s0 t0
+// s1 s0 t5
+//
+//
+// Level9 shader bytecode:
+//
+ ps_2_x
+ dcl t0.xy
+ dcl t1.xyz
+ dcl_2d s0
+ dcl_2d s1
+ rcp r0.w, t1.z
+ mul r0.xy, r0.w, t1
+ texld r1, t0, s0
+ texld r0, r0, s1
+ mul r1, r1, c0.x
+ mul r0, r0.x, r1
+ mov oC0, r0
+
+// approximately 7 instruction slots used (2 texture, 5 arithmetic)
+ps_4_0
+dcl_constantbuffer CB0[2], immediateIndexed
+dcl_sampler s0, mode_default
+dcl_resource_texture2d (float,float,float,float) t0
+dcl_resource_texture2d (float,float,float,float) t5
+dcl_input_ps linear v1.xy
+dcl_input_ps linear v2.xyz
+dcl_output o0.xyzw
+dcl_temps 2
+div r0.xy, v2.xyxx, v2.zzzz
+sample r0.xyzw, r0.xyxx, t5.xyzw, s0
+sample r1.xyzw, v1.xyxx, t0.xyzw, s0
+mul r1.xyzw, r1.xyzw, cb0[1].xxxx
+mul o0.xyzw, r0.xxxx, r1.xyzw
+ret
+// Approximately 6 instruction slots used
+#endif
+
+const BYTE RGBAShaderMask[] =
+{
+ 68, 88, 66, 67, 195, 236,
+ 129, 118, 244, 48, 247, 117,
+ 155, 208, 5, 31, 9, 224,
+ 75, 19, 1, 0, 0, 0,
+ 100, 6, 0, 0, 6, 0,
+ 0, 0, 56, 0, 0, 0,
+ 24, 1, 0, 0, 52, 2,
+ 0, 0, 176, 2, 0, 0,
+ 192, 5, 0, 0, 48, 6,
+ 0, 0, 65, 111, 110, 57,
+ 216, 0, 0, 0, 216, 0,
+ 0, 0, 0, 2, 255, 255,
+ 160, 0, 0, 0, 56, 0,
+ 0, 0, 1, 0, 44, 0,
+ 0, 0, 56, 0, 0, 0,
+ 56, 0, 2, 0, 36, 0,
+ 0, 0, 56, 0, 0, 0,
+ 0, 0, 5, 0, 1, 0,
+ 0, 0, 1, 0, 1, 0,
+ 0, 0, 0, 0, 0, 0,
+ 1, 2, 255, 255, 31, 0,
+ 0, 2, 0, 0, 0, 128,
+ 0, 0, 3, 176, 31, 0,
+ 0, 2, 0, 0, 0, 128,
+ 1, 0, 7, 176, 31, 0,
+ 0, 2, 0, 0, 0, 144,
+ 0, 8, 15, 160, 31, 0,
+ 0, 2, 0, 0, 0, 144,
+ 1, 8, 15, 160, 6, 0,
+ 0, 2, 0, 0, 8, 128,
+ 1, 0, 170, 176, 5, 0,
+ 0, 3, 0, 0, 3, 128,
+ 0, 0, 255, 128, 1, 0,
+ 228, 176, 66, 0, 0, 3,
+ 1, 0, 15, 128, 0, 0,
+ 228, 176, 0, 8, 228, 160,
+ 66, 0, 0, 3, 0, 0,
+ 15, 128, 0, 0, 228, 128,
+ 1, 8, 228, 160, 5, 0,
+ 0, 3, 1, 0, 15, 128,
+ 1, 0, 228, 128, 0, 0,
+ 0, 160, 5, 0, 0, 3,
+ 0, 0, 15, 128, 0, 0,
+ 0, 128, 1, 0, 228, 128,
+ 1, 0, 0, 2, 0, 8,
+ 15, 128, 0, 0, 228, 128,
+ 255, 255, 0, 0, 83, 72,
+ 68, 82, 20, 1, 0, 0,
+ 64, 0, 0, 0, 69, 0,
+ 0, 0, 89, 0, 0, 4,
+ 70, 142, 32, 0, 0, 0,
+ 0, 0, 2, 0, 0, 0,
+ 90, 0, 0, 3, 0, 96,
+ 16, 0, 0, 0, 0, 0,
+ 88, 24, 0, 4, 0, 112,
+ 16, 0, 0, 0, 0, 0,
+ 85, 85, 0, 0, 88, 24,
+ 0, 4, 0, 112, 16, 0,
+ 5, 0, 0, 0, 85, 85,
+ 0, 0, 98, 16, 0, 3,
+ 50, 16, 16, 0, 1, 0,
+ 0, 0, 98, 16, 0, 3,
+ 114, 16, 16, 0, 2, 0,
+ 0, 0, 101, 0, 0, 3,
+ 242, 32, 16, 0, 0, 0,
+ 0, 0, 104, 0, 0, 2,
+ 2, 0, 0, 0, 14, 0,
+ 0, 7, 50, 0, 16, 0,
+ 0, 0, 0, 0, 70, 16,
+ 16, 0, 2, 0, 0, 0,
+ 166, 26, 16, 0, 2, 0,
+ 0, 0, 69, 0, 0, 9,
+ 242, 0, 16, 0, 0, 0,
+ 0, 0, 70, 0, 16, 0,
+ 0, 0, 0, 0, 70, 126,
+ 16, 0, 5, 0, 0, 0,
+ 0, 96, 16, 0, 0, 0,
+ 0, 0, 69, 0, 0, 9,
+ 242, 0, 16, 0, 1, 0,
+ 0, 0, 70, 16, 16, 0,
+ 1, 0, 0, 0, 70, 126,
+ 16, 0, 0, 0, 0, 0,
+ 0, 96, 16, 0, 0, 0,
+ 0, 0, 56, 0, 0, 8,
+ 242, 0, 16, 0, 1, 0,
+ 0, 0, 70, 14, 16, 0,
+ 1, 0, 0, 0, 6, 128,
+ 32, 0, 0, 0, 0, 0,
+ 1, 0, 0, 0, 56, 0,
+ 0, 7, 242, 32, 16, 0,
+ 0, 0, 0, 0, 6, 0,
+ 16, 0, 0, 0, 0, 0,
+ 70, 14, 16, 0, 1, 0,
+ 0, 0, 62, 0, 0, 1,
+ 83, 84, 65, 84, 116, 0,
+ 0, 0, 6, 0, 0, 0,
+ 2, 0, 0, 0, 0, 0,
+ 0, 0, 3, 0, 0, 0,
+ 3, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 1, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 2, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 82, 68,
+ 69, 70, 8, 3, 0, 0,
+ 1, 0, 0, 0, 188, 0,
+ 0, 0, 4, 0, 0, 0,
+ 28, 0, 0, 0, 0, 4,
+ 255, 255, 0, 1, 0, 0,
+ 224, 2, 0, 0, 156, 0,
+ 0, 0, 3, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 1, 0,
+ 0, 0, 1, 0, 0, 0,
+ 165, 0, 0, 0, 2, 0,
+ 0, 0, 5, 0, 0, 0,
+ 4, 0, 0, 0, 255, 255,
+ 255, 255, 0, 0, 0, 0,
+ 1, 0, 0, 0, 13, 0,
+ 0, 0, 170, 0, 0, 0,
+ 2, 0, 0, 0, 5, 0,
+ 0, 0, 4, 0, 0, 0,
+ 255, 255, 255, 255, 5, 0,
+ 0, 0, 1, 0, 0, 0,
+ 13, 0, 0, 0, 176, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 1, 0,
+ 0, 0, 0, 0, 0, 0,
+ 115, 83, 97, 109, 112, 108,
+ 101, 114, 0, 116, 82, 71,
+ 66, 0, 116, 77, 97, 115,
+ 107, 0, 36, 71, 108, 111,
+ 98, 97, 108, 115, 0, 171,
+ 171, 171, 176, 0, 0, 0,
+ 11, 0, 0, 0, 212, 0,
+ 0, 0, 96, 1, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 220, 1, 0, 0,
+ 0, 0, 0, 0, 16, 0,
+ 0, 0, 0, 0, 0, 0,
+ 232, 1, 0, 0, 0, 0,
+ 0, 0, 248, 1, 0, 0,
+ 16, 0, 0, 0, 4, 0,
+ 0, 0, 2, 0, 0, 0,
+ 8, 2, 0, 0, 0, 0,
+ 0, 0, 24, 2, 0, 0,
+ 32, 0, 0, 0, 16, 0,
+ 0, 0, 0, 0, 0, 0,
+ 40, 2, 0, 0, 0, 0,
+ 0, 0, 56, 2, 0, 0,
+ 48, 0, 0, 0, 44, 0,
+ 0, 0, 0, 0, 0, 0,
+ 72, 2, 0, 0, 0, 0,
+ 0, 0, 88, 2, 0, 0,
+ 96, 0, 0, 0, 64, 0,
+ 0, 0, 0, 0, 0, 0,
+ 104, 2, 0, 0, 0, 0,
+ 0, 0, 120, 2, 0, 0,
+ 160, 0, 0, 0, 64, 0,
+ 0, 0, 0, 0, 0, 0,
+ 104, 2, 0, 0, 0, 0,
+ 0, 0, 132, 2, 0, 0,
+ 224, 0, 0, 0, 16, 0,
+ 0, 0, 0, 0, 0, 0,
+ 232, 1, 0, 0, 0, 0,
+ 0, 0, 152, 2, 0, 0,
+ 240, 0, 0, 0, 16, 0,
+ 0, 0, 0, 0, 0, 0,
+ 168, 2, 0, 0, 0, 0,
+ 0, 0, 184, 2, 0, 0,
+ 0, 1, 0, 0, 16, 0,
+ 0, 0, 0, 0, 0, 0,
+ 168, 2, 0, 0, 0, 0,
+ 0, 0, 195, 2, 0, 0,
+ 16, 1, 0, 0, 16, 0,
+ 0, 0, 0, 0, 0, 0,
+ 168, 2, 0, 0, 0, 0,
+ 0, 0, 205, 2, 0, 0,
+ 32, 1, 0, 0, 64, 0,
+ 0, 0, 0, 0, 0, 0,
+ 104, 2, 0, 0, 0, 0,
+ 0, 0, 102, 76, 97, 121,
+ 101, 114, 67, 111, 108, 111,
+ 114, 0, 1, 0, 3, 0,
+ 1, 0, 4, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 102, 76, 97, 121, 101, 114,
+ 79, 112, 97, 99, 105, 116,
+ 121, 0, 171, 171, 0, 0,
+ 3, 0, 1, 0, 1, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 105, 66, 108, 101,
+ 110, 100, 67, 111, 110, 102,
+ 105, 103, 0, 171, 171, 171,
+ 1, 0, 19, 0, 1, 0,
+ 4, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 109, 89,
+ 117, 118, 67, 111, 108, 111,
+ 114, 77, 97, 116, 114, 105,
+ 120, 0, 2, 0, 3, 0,
+ 3, 0, 3, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 109, 76, 97, 121, 101, 114,
+ 84, 114, 97, 110, 115, 102,
+ 111, 114, 109, 0, 3, 0,
+ 3, 0, 4, 0, 4, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 109, 80, 114, 111,
+ 106, 101, 99, 116, 105, 111,
+ 110, 0, 118, 82, 101, 110,
+ 100, 101, 114, 84, 97, 114,
+ 103, 101, 116, 79, 102, 102,
+ 115, 101, 116, 0, 118, 84,
+ 101, 120, 116, 117, 114, 101,
+ 67, 111, 111, 114, 100, 115,
+ 0, 171, 1, 0, 3, 0,
+ 1, 0, 4, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 118, 76, 97, 121, 101, 114,
+ 81, 117, 97, 100, 0, 118,
+ 77, 97, 115, 107, 81, 117,
+ 97, 100, 0, 109, 66, 97,
+ 99, 107, 100, 114, 111, 112,
+ 84, 114, 97, 110, 115, 102,
+ 111, 114, 109, 0, 77, 105,
+ 99, 114, 111, 115, 111, 102,
+ 116, 32, 40, 82, 41, 32,
+ 72, 76, 83, 76, 32, 83,
+ 104, 97, 100, 101, 114, 32,
+ 67, 111, 109, 112, 105, 108,
+ 101, 114, 32, 49, 48, 46,
+ 49, 0, 73, 83, 71, 78,
+ 104, 0, 0, 0, 3, 0,
+ 0, 0, 8, 0, 0, 0,
+ 80, 0, 0, 0, 0, 0,
+ 0, 0, 1, 0, 0, 0,
+ 3, 0, 0, 0, 0, 0,
+ 0, 0, 15, 0, 0, 0,
+ 92, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 3, 0, 0, 0, 1, 0,
+ 0, 0, 3, 3, 0, 0,
+ 92, 0, 0, 0, 1, 0,
+ 0, 0, 0, 0, 0, 0,
+ 3, 0, 0, 0, 2, 0,
+ 0, 0, 7, 7, 0, 0,
+ 83, 86, 95, 80, 111, 115,
+ 105, 116, 105, 111, 110, 0,
+ 84, 69, 88, 67, 79, 79,
+ 82, 68, 0, 171, 171, 171,
+ 79, 83, 71, 78, 44, 0,
+ 0, 0, 1, 0, 0, 0,
+ 8, 0, 0, 0, 32, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 3, 0,
+ 0, 0, 0, 0, 0, 0,
+ 15, 0, 0, 0, 83, 86,
+ 95, 84, 97, 114, 103, 101,
+ 116, 0, 171, 171
+};
+ShaderBytes sRGBAShaderMask = { RGBAShaderMask, sizeof(RGBAShaderMask) }; +#if 0
+//
+// Generated by Microsoft (R) HLSL Shader Compiler 10.1
+//
+//
+// Buffer Definitions:
+//
+// cbuffer $Globals
+// {
+//
+// float4 fLayerColor; // Offset: 0 Size: 16 [unused]
+// float fLayerOpacity; // Offset: 16 Size: 4
+// uint4 iBlendConfig; // Offset: 32 Size: 16 [unused]
+// row_major float3x3 mYuvColorMatrix;// Offset: 48 Size: 44
+// float4x4 mLayerTransform; // Offset: 96 Size: 64 [unused]
+// float4x4 mProjection; // Offset: 160 Size: 64 [unused]
+// float4 vRenderTargetOffset; // Offset: 224 Size: 16 [unused]
+// float4 vTextureCoords; // Offset: 240 Size: 16 [unused]
+// float4 vLayerQuad; // Offset: 256 Size: 16 [unused]
+// float4 vMaskQuad; // Offset: 272 Size: 16 [unused]
+// float4x4 mBackdropTransform; // Offset: 288 Size: 64 [unused]
+//
+// }
+//
+//
+// Resource Bindings:
+//
+// Name Type Format Dim HLSL Bind Count
+// ------------------------------ ---------- ------- ----------- -------------- ------
+// sSampler sampler NA NA s0 1
+// tY texture float4 2d t1 1
+// tCb texture float4 2d t2 1
+// tCr texture float4 2d t3 1
+// tMask texture float4 2d t5 1
+// $Globals cbuffer NA NA cb0 1
+//
+//
+//
+// Input signature:
+//
+// Name Index Mask Register SysValue Format Used
+// -------------------- ----- ------ -------- -------- ------- ------
+// SV_Position 0 xyzw 0 POS float
+// TEXCOORD 0 xy 1 NONE float xy
+// TEXCOORD 1 xyz 2 NONE float xyz
+//
+//
+// Output signature:
+//
+// Name Index Mask Register SysValue Format Used
+// -------------------- ----- ------ -------- -------- ------- ------
+// SV_Target 0 xyzw 0 TARGET float xyzw
+//
+//
+// Constant buffer to DX9 shader constant mappings:
+//
+// Target Reg Buffer Start Reg # of Regs Data Conversion
+// ---------- ------- --------- --------- ----------------------
+// c0 cb0 1 1 ( FLT, FLT, FLT, FLT)
+// c1 cb0 3 3 ( FLT, FLT, FLT, FLT)
+//
+//
+// Sampler/Resource to DX9 shader sampler mappings:
+//
+// Target Sampler Source Sampler Source Resource
+// -------------- --------------- ----------------
+// s0 s0 t1
+// s1 s0 t2
+// s2 s0 t3
+// s3 s0 t5
+//
+//
+// Level9 shader bytecode:
+//
+ ps_2_x
+ def c4, -0.0627499968, -0.50195998, 1, 0
+ dcl t0.xy
+ dcl t1.xyz
+ dcl_2d s0
+ dcl_2d s1
+ dcl_2d s2
+ dcl_2d s3
+ mov r0.w, c4.z
+ texld r1, t0, s1
+ texld r2, t0, s0
+ add r2.x, r2.x, c4.x
+ add r2.y, r1.x, c4.y
+ rcp r2.w, t1.z
+ mul r1.xy, r2.w, t1
+ texld r3, t0, s2
+ texld r1, r1, s3
+ add r2.z, r3.x, c4.y
+ dp3 r0.x, c1, r2
+ dp3 r0.y, c2, r2
+ dp3 r0.z, c3, r2
+ mul r0, r0, c0.x
+ mul r0, r1.x, r0
+ mov oC0, r0
+
+// approximately 16 instruction slots used (4 texture, 12 arithmetic)
+ps_4_0
+dcl_constantbuffer CB0[6], immediateIndexed
+dcl_sampler s0, mode_default
+dcl_resource_texture2d (float,float,float,float) t1
+dcl_resource_texture2d (float,float,float,float) t2
+dcl_resource_texture2d (float,float,float,float) t3
+dcl_resource_texture2d (float,float,float,float) t5
+dcl_input_ps linear v1.xy
+dcl_input_ps linear v2.xyz
+dcl_output o0.xyzw
+dcl_temps 3
+mov r0.w, l(1.000000)
+sample r1.xyzw, v1.xyxx, t1.xyzw, s0
+add r1.x, r1.x, l(-0.062750)
+sample r2.xyzw, v1.xyxx, t2.xyzw, s0
+add r1.y, r2.x, l(-0.501960)
+sample r2.xyzw, v1.xyxx, t3.xyzw, s0
+add r1.z, r2.x, l(-0.501960)
+dp3 r0.x, cb0[3].xyzx, r1.xyzx
+dp3 r0.y, cb0[4].xyzx, r1.xyzx
+dp3 r0.z, cb0[5].xyzx, r1.xyzx
+mul r0.xyzw, r0.xyzw, cb0[1].xxxx
+div r1.xy, v2.xyxx, v2.zzzz
+sample r1.xyzw, r1.xyxx, t5.xyzw, s0
+mul o0.xyzw, r0.xyzw, r1.xxxx
+ret
+// Approximately 15 instruction slots used
+#endif
+
+const BYTE YCbCrShaderMask[] =
+{
+ 68, 88, 66, 67, 239, 174,
+ 189, 163, 31, 16, 244, 108,
+ 86, 227, 23, 8, 28, 147,
+ 43, 62, 1, 0, 0, 0,
+ 168, 8, 0, 0, 6, 0,
+ 0, 0, 56, 0, 0, 0,
+ 232, 1, 0, 0, 52, 4,
+ 0, 0, 176, 4, 0, 0,
+ 4, 8, 0, 0, 116, 8,
+ 0, 0, 65, 111, 110, 57,
+ 168, 1, 0, 0, 168, 1,
+ 0, 0, 0, 2, 255, 255,
+ 92, 1, 0, 0, 76, 0,
+ 0, 0, 2, 0, 52, 0,
+ 0, 0, 76, 0, 0, 0,
+ 76, 0, 4, 0, 36, 0,
+ 0, 0, 76, 0, 1, 0,
+ 0, 0, 2, 0, 1, 0,
+ 3, 0, 2, 0, 5, 0,
+ 3, 0, 0, 0, 1, 0,
+ 1, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 3, 0,
+ 3, 0, 1, 0, 0, 0,
+ 0, 0, 1, 2, 255, 255,
+ 81, 0, 0, 5, 4, 0,
+ 15, 160, 18, 131, 128, 189,
+ 115, 128, 0, 191, 0, 0,
+ 128, 63, 0, 0, 0, 0,
+ 31, 0, 0, 2, 0, 0,
+ 0, 128, 0, 0, 3, 176,
+ 31, 0, 0, 2, 0, 0,
+ 0, 128, 1, 0, 7, 176,
+ 31, 0, 0, 2, 0, 0,
+ 0, 144, 0, 8, 15, 160,
+ 31, 0, 0, 2, 0, 0,
+ 0, 144, 1, 8, 15, 160,
+ 31, 0, 0, 2, 0, 0,
+ 0, 144, 2, 8, 15, 160,
+ 31, 0, 0, 2, 0, 0,
+ 0, 144, 3, 8, 15, 160,
+ 1, 0, 0, 2, 0, 0,
+ 8, 128, 4, 0, 170, 160,
+ 66, 0, 0, 3, 1, 0,
+ 15, 128, 0, 0, 228, 176,
+ 1, 8, 228, 160, 66, 0,
+ 0, 3, 2, 0, 15, 128,
+ 0, 0, 228, 176, 0, 8,
+ 228, 160, 2, 0, 0, 3,
+ 2, 0, 1, 128, 2, 0,
+ 0, 128, 4, 0, 0, 160,
+ 2, 0, 0, 3, 2, 0,
+ 2, 128, 1, 0, 0, 128,
+ 4, 0, 85, 160, 6, 0,
+ 0, 2, 2, 0, 8, 128,
+ 1, 0, 170, 176, 5, 0,
+ 0, 3, 1, 0, 3, 128,
+ 2, 0, 255, 128, 1, 0,
+ 228, 176, 66, 0, 0, 3,
+ 3, 0, 15, 128, 0, 0,
+ 228, 176, 2, 8, 228, 160,
+ 66, 0, 0, 3, 1, 0,
+ 15, 128, 1, 0, 228, 128,
+ 3, 8, 228, 160, 2, 0,
+ 0, 3, 2, 0, 4, 128,
+ 3, 0, 0, 128, 4, 0,
+ 85, 160, 8, 0, 0, 3,
+ 0, 0, 1, 128, 1, 0,
+ 228, 160, 2, 0, 228, 128,
+ 8, 0, 0, 3, 0, 0,
+ 2, 128, 2, 0, 228, 160,
+ 2, 0, 228, 128, 8, 0,
+ 0, 3, 0, 0, 4, 128,
+ 3, 0, 228, 160, 2, 0,
+ 228, 128, 5, 0, 0, 3,
+ 0, 0, 15, 128, 0, 0,
+ 228, 128, 0, 0, 0, 160,
+ 5, 0, 0, 3, 0, 0,
+ 15, 128, 1, 0, 0, 128,
+ 0, 0, 228, 128, 1, 0,
+ 0, 2, 0, 8, 15, 128,
+ 0, 0, 228, 128, 255, 255,
+ 0, 0, 83, 72, 68, 82,
+ 68, 2, 0, 0, 64, 0,
+ 0, 0, 145, 0, 0, 0,
+ 89, 0, 0, 4, 70, 142,
+ 32, 0, 0, 0, 0, 0,
+ 6, 0, 0, 0, 90, 0,
+ 0, 3, 0, 96, 16, 0,
+ 0, 0, 0, 0, 88, 24,
+ 0, 4, 0, 112, 16, 0,
+ 1, 0, 0, 0, 85, 85,
+ 0, 0, 88, 24, 0, 4,
+ 0, 112, 16, 0, 2, 0,
+ 0, 0, 85, 85, 0, 0,
+ 88, 24, 0, 4, 0, 112,
+ 16, 0, 3, 0, 0, 0,
+ 85, 85, 0, 0, 88, 24,
+ 0, 4, 0, 112, 16, 0,
+ 5, 0, 0, 0, 85, 85,
+ 0, 0, 98, 16, 0, 3,
+ 50, 16, 16, 0, 1, 0,
+ 0, 0, 98, 16, 0, 3,
+ 114, 16, 16, 0, 2, 0,
+ 0, 0, 101, 0, 0, 3,
+ 242, 32, 16, 0, 0, 0,
+ 0, 0, 104, 0, 0, 2,
+ 3, 0, 0, 0, 54, 0,
+ 0, 5, 130, 0, 16, 0,
+ 0, 0, 0, 0, 1, 64,
+ 0, 0, 0, 0, 128, 63,
+ 69, 0, 0, 9, 242, 0,
+ 16, 0, 1, 0, 0, 0,
+ 70, 16, 16, 0, 1, 0,
+ 0, 0, 70, 126, 16, 0,
+ 1, 0, 0, 0, 0, 96,
+ 16, 0, 0, 0, 0, 0,
+ 0, 0, 0, 7, 18, 0,
+ 16, 0, 1, 0, 0, 0,
+ 10, 0, 16, 0, 1, 0,
+ 0, 0, 1, 64, 0, 0,
+ 18, 131, 128, 189, 69, 0,
+ 0, 9, 242, 0, 16, 0,
+ 2, 0, 0, 0, 70, 16,
+ 16, 0, 1, 0, 0, 0,
+ 70, 126, 16, 0, 2, 0,
+ 0, 0, 0, 96, 16, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 7, 34, 0, 16, 0,
+ 1, 0, 0, 0, 10, 0,
+ 16, 0, 2, 0, 0, 0,
+ 1, 64, 0, 0, 115, 128,
+ 0, 191, 69, 0, 0, 9,
+ 242, 0, 16, 0, 2, 0,
+ 0, 0, 70, 16, 16, 0,
+ 1, 0, 0, 0, 70, 126,
+ 16, 0, 3, 0, 0, 0,
+ 0, 96, 16, 0, 0, 0,
+ 0, 0, 0, 0, 0, 7,
+ 66, 0, 16, 0, 1, 0,
+ 0, 0, 10, 0, 16, 0,
+ 2, 0, 0, 0, 1, 64,
+ 0, 0, 115, 128, 0, 191,
+ 16, 0, 0, 8, 18, 0,
+ 16, 0, 0, 0, 0, 0,
+ 70, 130, 32, 0, 0, 0,
+ 0, 0, 3, 0, 0, 0,
+ 70, 2, 16, 0, 1, 0,
+ 0, 0, 16, 0, 0, 8,
+ 34, 0, 16, 0, 0, 0,
+ 0, 0, 70, 130, 32, 0,
+ 0, 0, 0, 0, 4, 0,
+ 0, 0, 70, 2, 16, 0,
+ 1, 0, 0, 0, 16, 0,
+ 0, 8, 66, 0, 16, 0,
+ 0, 0, 0, 0, 70, 130,
+ 32, 0, 0, 0, 0, 0,
+ 5, 0, 0, 0, 70, 2,
+ 16, 0, 1, 0, 0, 0,
+ 56, 0, 0, 8, 242, 0,
+ 16, 0, 0, 0, 0, 0,
+ 70, 14, 16, 0, 0, 0,
+ 0, 0, 6, 128, 32, 0,
+ 0, 0, 0, 0, 1, 0,
+ 0, 0, 14, 0, 0, 7,
+ 50, 0, 16, 0, 1, 0,
+ 0, 0, 70, 16, 16, 0,
+ 2, 0, 0, 0, 166, 26,
+ 16, 0, 2, 0, 0, 0,
+ 69, 0, 0, 9, 242, 0,
+ 16, 0, 1, 0, 0, 0,
+ 70, 0, 16, 0, 1, 0,
+ 0, 0, 70, 126, 16, 0,
+ 5, 0, 0, 0, 0, 96,
+ 16, 0, 0, 0, 0, 0,
+ 56, 0, 0, 7, 242, 32,
+ 16, 0, 0, 0, 0, 0,
+ 70, 14, 16, 0, 0, 0,
+ 0, 0, 6, 0, 16, 0,
+ 1, 0, 0, 0, 62, 0,
+ 0, 1, 83, 84, 65, 84,
+ 116, 0, 0, 0, 15, 0,
+ 0, 0, 3, 0, 0, 0,
+ 0, 0, 0, 0, 3, 0,
+ 0, 0, 9, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 1, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 4, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 1, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 82, 68, 69, 70, 76, 3,
+ 0, 0, 1, 0, 0, 0,
+ 0, 1, 0, 0, 6, 0,
+ 0, 0, 28, 0, 0, 0,
+ 0, 4, 255, 255, 0, 1,
+ 0, 0, 36, 3, 0, 0,
+ 220, 0, 0, 0, 3, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 1, 0, 0, 0, 1, 0,
+ 0, 0, 229, 0, 0, 0,
+ 2, 0, 0, 0, 5, 0,
+ 0, 0, 4, 0, 0, 0,
+ 255, 255, 255, 255, 1, 0,
+ 0, 0, 1, 0, 0, 0,
+ 13, 0, 0, 0, 232, 0,
+ 0, 0, 2, 0, 0, 0,
+ 5, 0, 0, 0, 4, 0,
+ 0, 0, 255, 255, 255, 255,
+ 2, 0, 0, 0, 1, 0,
+ 0, 0, 13, 0, 0, 0,
+ 236, 0, 0, 0, 2, 0,
+ 0, 0, 5, 0, 0, 0,
+ 4, 0, 0, 0, 255, 255,
+ 255, 255, 3, 0, 0, 0,
+ 1, 0, 0, 0, 13, 0,
+ 0, 0, 240, 0, 0, 0,
+ 2, 0, 0, 0, 5, 0,
+ 0, 0, 4, 0, 0, 0,
+ 255, 255, 255, 255, 5, 0,
+ 0, 0, 1, 0, 0, 0,
+ 13, 0, 0, 0, 246, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 1, 0,
+ 0, 0, 0, 0, 0, 0,
+ 115, 83, 97, 109, 112, 108,
+ 101, 114, 0, 116, 89, 0,
+ 116, 67, 98, 0, 116, 67,
+ 114, 0, 116, 77, 97, 115,
+ 107, 0, 36, 71, 108, 111,
+ 98, 97, 108, 115, 0, 171,
+ 246, 0, 0, 0, 11, 0,
+ 0, 0, 24, 1, 0, 0,
+ 96, 1, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 32, 2, 0, 0, 0, 0,
+ 0, 0, 16, 0, 0, 0,
+ 0, 0, 0, 0, 44, 2,
+ 0, 0, 0, 0, 0, 0,
+ 60, 2, 0, 0, 16, 0,
+ 0, 0, 4, 0, 0, 0,
+ 2, 0, 0, 0, 76, 2,
+ 0, 0, 0, 0, 0, 0,
+ 92, 2, 0, 0, 32, 0,
+ 0, 0, 16, 0, 0, 0,
+ 0, 0, 0, 0, 108, 2,
+ 0, 0, 0, 0, 0, 0,
+ 124, 2, 0, 0, 48, 0,
+ 0, 0, 44, 0, 0, 0,
+ 2, 0, 0, 0, 140, 2,
+ 0, 0, 0, 0, 0, 0,
+ 156, 2, 0, 0, 96, 0,
+ 0, 0, 64, 0, 0, 0,
+ 0, 0, 0, 0, 172, 2,
+ 0, 0, 0, 0, 0, 0,
+ 188, 2, 0, 0, 160, 0,
+ 0, 0, 64, 0, 0, 0,
+ 0, 0, 0, 0, 172, 2,
+ 0, 0, 0, 0, 0, 0,
+ 200, 2, 0, 0, 224, 0,
+ 0, 0, 16, 0, 0, 0,
+ 0, 0, 0, 0, 44, 2,
+ 0, 0, 0, 0, 0, 0,
+ 220, 2, 0, 0, 240, 0,
+ 0, 0, 16, 0, 0, 0,
+ 0, 0, 0, 0, 236, 2,
+ 0, 0, 0, 0, 0, 0,
+ 252, 2, 0, 0, 0, 1,
+ 0, 0, 16, 0, 0, 0,
+ 0, 0, 0, 0, 236, 2,
+ 0, 0, 0, 0, 0, 0,
+ 7, 3, 0, 0, 16, 1,
+ 0, 0, 16, 0, 0, 0,
+ 0, 0, 0, 0, 236, 2,
+ 0, 0, 0, 0, 0, 0,
+ 17, 3, 0, 0, 32, 1,
+ 0, 0, 64, 0, 0, 0,
+ 0, 0, 0, 0, 172, 2,
+ 0, 0, 0, 0, 0, 0,
+ 102, 76, 97, 121, 101, 114,
+ 67, 111, 108, 111, 114, 0,
+ 1, 0, 3, 0, 1, 0,
+ 4, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 102, 76,
+ 97, 121, 101, 114, 79, 112,
+ 97, 99, 105, 116, 121, 0,
+ 171, 171, 0, 0, 3, 0,
+ 1, 0, 1, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 105, 66, 108, 101, 110, 100,
+ 67, 111, 110, 102, 105, 103,
+ 0, 171, 171, 171, 1, 0,
+ 19, 0, 1, 0, 4, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 109, 89, 117, 118,
+ 67, 111, 108, 111, 114, 77,
+ 97, 116, 114, 105, 120, 0,
+ 2, 0, 3, 0, 3, 0,
+ 3, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 109, 76,
+ 97, 121, 101, 114, 84, 114,
+ 97, 110, 115, 102, 111, 114,
+ 109, 0, 3, 0, 3, 0,
+ 4, 0, 4, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 109, 80, 114, 111, 106, 101,
+ 99, 116, 105, 111, 110, 0,
+ 118, 82, 101, 110, 100, 101,
+ 114, 84, 97, 114, 103, 101,
+ 116, 79, 102, 102, 115, 101,
+ 116, 0, 118, 84, 101, 120,
+ 116, 117, 114, 101, 67, 111,
+ 111, 114, 100, 115, 0, 171,
+ 1, 0, 3, 0, 1, 0,
+ 4, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 118, 76,
+ 97, 121, 101, 114, 81, 117,
+ 97, 100, 0, 118, 77, 97,
+ 115, 107, 81, 117, 97, 100,
+ 0, 109, 66, 97, 99, 107,
+ 100, 114, 111, 112, 84, 114,
+ 97, 110, 115, 102, 111, 114,
+ 109, 0, 77, 105, 99, 114,
+ 111, 115, 111, 102, 116, 32,
+ 40, 82, 41, 32, 72, 76,
+ 83, 76, 32, 83, 104, 97,
+ 100, 101, 114, 32, 67, 111,
+ 109, 112, 105, 108, 101, 114,
+ 32, 49, 48, 46, 49, 0,
+ 73, 83, 71, 78, 104, 0,
+ 0, 0, 3, 0, 0, 0,
+ 8, 0, 0, 0, 80, 0,
+ 0, 0, 0, 0, 0, 0,
+ 1, 0, 0, 0, 3, 0,
+ 0, 0, 0, 0, 0, 0,
+ 15, 0, 0, 0, 92, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 3, 0,
+ 0, 0, 1, 0, 0, 0,
+ 3, 3, 0, 0, 92, 0,
+ 0, 0, 1, 0, 0, 0,
+ 0, 0, 0, 0, 3, 0,
+ 0, 0, 2, 0, 0, 0,
+ 7, 7, 0, 0, 83, 86,
+ 95, 80, 111, 115, 105, 116,
+ 105, 111, 110, 0, 84, 69,
+ 88, 67, 79, 79, 82, 68,
+ 0, 171, 171, 171, 79, 83,
+ 71, 78, 44, 0, 0, 0,
+ 1, 0, 0, 0, 8, 0,
+ 0, 0, 32, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 3, 0, 0, 0,
+ 0, 0, 0, 0, 15, 0,
+ 0, 0, 83, 86, 95, 84,
+ 97, 114, 103, 101, 116, 0,
+ 171, 171
+};
+ShaderBytes sYCbCrShaderMask = { YCbCrShaderMask, sizeof(YCbCrShaderMask) }; +#if 0
+//
+// Generated by Microsoft (R) HLSL Shader Compiler 10.1
+//
+//
+// Buffer Definitions:
+//
+// cbuffer $Globals
+// {
+//
+// float4 fLayerColor; // Offset: 0 Size: 16 [unused]
+// float fLayerOpacity; // Offset: 16 Size: 4
+// uint4 iBlendConfig; // Offset: 32 Size: 16 [unused]
+// row_major float3x3 mYuvColorMatrix;// Offset: 48 Size: 44 [unused]
+// float4x4 mLayerTransform; // Offset: 96 Size: 64 [unused]
+// float4x4 mProjection; // Offset: 160 Size: 64 [unused]
+// float4 vRenderTargetOffset; // Offset: 224 Size: 16 [unused]
+// float4 vTextureCoords; // Offset: 240 Size: 16 [unused]
+// float4 vLayerQuad; // Offset: 256 Size: 16 [unused]
+// float4 vMaskQuad; // Offset: 272 Size: 16 [unused]
+// float4x4 mBackdropTransform; // Offset: 288 Size: 64 [unused]
+//
+// }
+//
+//
+// Resource Bindings:
+//
+// Name Type Format Dim HLSL Bind Count
+// ------------------------------ ---------- ------- ----------- -------------- ------
+// sSampler sampler NA NA s0 1
+// tRGB texture float4 2d t0 1
+// tRGBWhite texture float4 2d t4 1
+// tMask texture float4 2d t5 1
+// $Globals cbuffer NA NA cb0 1
+//
+//
+//
+// Input signature:
+//
+// Name Index Mask Register SysValue Format Used
+// -------------------- ----- ------ -------- -------- ------- ------
+// SV_Position 0 xyzw 0 POS float
+// TEXCOORD 0 xy 1 NONE float xy
+// TEXCOORD 1 xyz 2 NONE float xyz
+//
+//
+// Output signature:
+//
+// Name Index Mask Register SysValue Format Used
+// -------------------- ----- ------ -------- -------- ------- ------
+// SV_Target 0 xyzw 0 TARGET float xyzw
+// SV_Target 1 xyzw 1 TARGET float xyzw
+//
+//
+// Constant buffer to DX9 shader constant mappings:
+//
+// Target Reg Buffer Start Reg # of Regs Data Conversion
+// ---------- ------- --------- --------- ----------------------
+// c0 cb0 1 1 ( FLT, FLT, FLT, FLT)
+//
+//
+// Sampler/Resource to DX9 shader sampler mappings:
+//
+// Target Sampler Source Sampler Source Resource
+// -------------- --------------- ----------------
+// s0 s0 t0
+// s1 s0 t4
+// s2 s0 t5
+//
+//
+// Level9 shader bytecode:
+//
+ ps_2_x
+ def c1, 1, 0, 0, 0
+ dcl t0.xy
+ dcl t1.xyz
+ dcl_2d s0
+ dcl_2d s1
+ dcl_2d s2
+ rcp r0.w, t1.z
+ mul r0.xy, r0.w, t1
+ texld r0, r0, s2
+ mul r0.x, r0.x, c0.x
+ texld r1, t0, s0
+ texld r2, t0, s1
+ add r2, r1, -r2
+ add r2, r2, c1.x
+ mov r1.w, r2.y
+ mul r2, r0.x, r2
+ mul r0, r0.x, r1
+ mov oC0, r0
+ mov oC1, r2
+
+// approximately 13 instruction slots used (3 texture, 10 arithmetic)
+ps_4_0
+dcl_constantbuffer CB0[2], immediateIndexed
+dcl_sampler s0, mode_default
+dcl_resource_texture2d (float,float,float,float) t0
+dcl_resource_texture2d (float,float,float,float) t4
+dcl_resource_texture2d (float,float,float,float) t5
+dcl_input_ps linear v1.xy
+dcl_input_ps linear v2.xyz
+dcl_output o0.xyzw
+dcl_output o1.xyzw
+dcl_temps 3
+div r0.xy, v2.xyxx, v2.zzzz
+sample r0.xyzw, r0.xyxx, t5.xyzw, s0
+mul r0.x, r0.x, cb0[1].x
+sample r1.xyzw, v1.xyxx, t4.xyzw, s0
+sample r2.xyzw, v1.xyxx, t0.xyzw, s0
+add r1.xyzw, -r1.xyzw, r2.xyzw
+add r1.xyzw, r1.xyzw, l(1.000000, 1.000000, 1.000000, 1.000000)
+mov r2.w, r1.y
+mul o1.xyzw, r0.xxxx, r1.xyzw
+mul o0.xyzw, r0.xxxx, r2.xyzw
+ret
+// Approximately 11 instruction slots used
+#endif
+
+const BYTE ComponentAlphaShaderMask[] =
+{
+ 68, 88, 66, 67, 53, 1,
+ 100, 182, 2, 181, 247, 136,
+ 91, 215, 208, 183, 243, 6,
+ 78, 16, 1, 0, 0, 0,
+ 220, 7, 0, 0, 6, 0,
+ 0, 0, 56, 0, 0, 0,
+ 152, 1, 0, 0, 108, 3,
+ 0, 0, 232, 3, 0, 0,
+ 32, 7, 0, 0, 144, 7,
+ 0, 0, 65, 111, 110, 57,
+ 88, 1, 0, 0, 88, 1,
+ 0, 0, 0, 2, 255, 255,
+ 28, 1, 0, 0, 60, 0,
+ 0, 0, 1, 0, 48, 0,
+ 0, 0, 60, 0, 0, 0,
+ 60, 0, 3, 0, 36, 0,
+ 0, 0, 60, 0, 0, 0,
+ 0, 0, 4, 0, 1, 0,
+ 5, 0, 2, 0, 0, 0,
+ 1, 0, 1, 0, 0, 0,
+ 0, 0, 0, 0, 1, 2,
+ 255, 255, 81, 0, 0, 5,
+ 1, 0, 15, 160, 0, 0,
+ 128, 63, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 31, 0, 0, 2,
+ 0, 0, 0, 128, 0, 0,
+ 3, 176, 31, 0, 0, 2,
+ 0, 0, 0, 128, 1, 0,
+ 7, 176, 31, 0, 0, 2,
+ 0, 0, 0, 144, 0, 8,
+ 15, 160, 31, 0, 0, 2,
+ 0, 0, 0, 144, 1, 8,
+ 15, 160, 31, 0, 0, 2,
+ 0, 0, 0, 144, 2, 8,
+ 15, 160, 6, 0, 0, 2,
+ 0, 0, 8, 128, 1, 0,
+ 170, 176, 5, 0, 0, 3,
+ 0, 0, 3, 128, 0, 0,
+ 255, 128, 1, 0, 228, 176,
+ 66, 0, 0, 3, 0, 0,
+ 15, 128, 0, 0, 228, 128,
+ 2, 8, 228, 160, 5, 0,
+ 0, 3, 0, 0, 1, 128,
+ 0, 0, 0, 128, 0, 0,
+ 0, 160, 66, 0, 0, 3,
+ 1, 0, 15, 128, 0, 0,
+ 228, 176, 0, 8, 228, 160,
+ 66, 0, 0, 3, 2, 0,
+ 15, 128, 0, 0, 228, 176,
+ 1, 8, 228, 160, 2, 0,
+ 0, 3, 2, 0, 15, 128,
+ 1, 0, 228, 128, 2, 0,
+ 228, 129, 2, 0, 0, 3,
+ 2, 0, 15, 128, 2, 0,
+ 228, 128, 1, 0, 0, 160,
+ 1, 0, 0, 2, 1, 0,
+ 8, 128, 2, 0, 85, 128,
+ 5, 0, 0, 3, 2, 0,
+ 15, 128, 0, 0, 0, 128,
+ 2, 0, 228, 128, 5, 0,
+ 0, 3, 0, 0, 15, 128,
+ 0, 0, 0, 128, 1, 0,
+ 228, 128, 1, 0, 0, 2,
+ 0, 8, 15, 128, 0, 0,
+ 228, 128, 1, 0, 0, 2,
+ 1, 8, 15, 128, 2, 0,
+ 228, 128, 255, 255, 0, 0,
+ 83, 72, 68, 82, 204, 1,
+ 0, 0, 64, 0, 0, 0,
+ 115, 0, 0, 0, 89, 0,
+ 0, 4, 70, 142, 32, 0,
+ 0, 0, 0, 0, 2, 0,
+ 0, 0, 90, 0, 0, 3,
+ 0, 96, 16, 0, 0, 0,
+ 0, 0, 88, 24, 0, 4,
+ 0, 112, 16, 0, 0, 0,
+ 0, 0, 85, 85, 0, 0,
+ 88, 24, 0, 4, 0, 112,
+ 16, 0, 4, 0, 0, 0,
+ 85, 85, 0, 0, 88, 24,
+ 0, 4, 0, 112, 16, 0,
+ 5, 0, 0, 0, 85, 85,
+ 0, 0, 98, 16, 0, 3,
+ 50, 16, 16, 0, 1, 0,
+ 0, 0, 98, 16, 0, 3,
+ 114, 16, 16, 0, 2, 0,
+ 0, 0, 101, 0, 0, 3,
+ 242, 32, 16, 0, 0, 0,
+ 0, 0, 101, 0, 0, 3,
+ 242, 32, 16, 0, 1, 0,
+ 0, 0, 104, 0, 0, 2,
+ 3, 0, 0, 0, 14, 0,
+ 0, 7, 50, 0, 16, 0,
+ 0, 0, 0, 0, 70, 16,
+ 16, 0, 2, 0, 0, 0,
+ 166, 26, 16, 0, 2, 0,
+ 0, 0, 69, 0, 0, 9,
+ 242, 0, 16, 0, 0, 0,
+ 0, 0, 70, 0, 16, 0,
+ 0, 0, 0, 0, 70, 126,
+ 16, 0, 5, 0, 0, 0,
+ 0, 96, 16, 0, 0, 0,
+ 0, 0, 56, 0, 0, 8,
+ 18, 0, 16, 0, 0, 0,
+ 0, 0, 10, 0, 16, 0,
+ 0, 0, 0, 0, 10, 128,
+ 32, 0, 0, 0, 0, 0,
+ 1, 0, 0, 0, 69, 0,
+ 0, 9, 242, 0, 16, 0,
+ 1, 0, 0, 0, 70, 16,
+ 16, 0, 1, 0, 0, 0,
+ 70, 126, 16, 0, 4, 0,
+ 0, 0, 0, 96, 16, 0,
+ 0, 0, 0, 0, 69, 0,
+ 0, 9, 242, 0, 16, 0,
+ 2, 0, 0, 0, 70, 16,
+ 16, 0, 1, 0, 0, 0,
+ 70, 126, 16, 0, 0, 0,
+ 0, 0, 0, 96, 16, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 8, 242, 0, 16, 0,
+ 1, 0, 0, 0, 70, 14,
+ 16, 128, 65, 0, 0, 0,
+ 1, 0, 0, 0, 70, 14,
+ 16, 0, 2, 0, 0, 0,
+ 0, 0, 0, 10, 242, 0,
+ 16, 0, 1, 0, 0, 0,
+ 70, 14, 16, 0, 1, 0,
+ 0, 0, 2, 64, 0, 0,
+ 0, 0, 128, 63, 0, 0,
+ 128, 63, 0, 0, 128, 63,
+ 0, 0, 128, 63, 54, 0,
+ 0, 5, 130, 0, 16, 0,
+ 2, 0, 0, 0, 26, 0,
+ 16, 0, 1, 0, 0, 0,
+ 56, 0, 0, 7, 242, 32,
+ 16, 0, 1, 0, 0, 0,
+ 6, 0, 16, 0, 0, 0,
+ 0, 0, 70, 14, 16, 0,
+ 1, 0, 0, 0, 56, 0,
+ 0, 7, 242, 32, 16, 0,
+ 0, 0, 0, 0, 6, 0,
+ 16, 0, 0, 0, 0, 0,
+ 70, 14, 16, 0, 2, 0,
+ 0, 0, 62, 0, 0, 1,
+ 83, 84, 65, 84, 116, 0,
+ 0, 0, 11, 0, 0, 0,
+ 3, 0, 0, 0, 0, 0,
+ 0, 0, 4, 0, 0, 0,
+ 6, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 1, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 3, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 1, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 82, 68,
+ 69, 70, 48, 3, 0, 0,
+ 1, 0, 0, 0, 228, 0,
+ 0, 0, 5, 0, 0, 0,
+ 28, 0, 0, 0, 0, 4,
+ 255, 255, 0, 1, 0, 0,
+ 8, 3, 0, 0, 188, 0,
+ 0, 0, 3, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 1, 0,
+ 0, 0, 1, 0, 0, 0,
+ 197, 0, 0, 0, 2, 0,
+ 0, 0, 5, 0, 0, 0,
+ 4, 0, 0, 0, 255, 255,
+ 255, 255, 0, 0, 0, 0,
+ 1, 0, 0, 0, 13, 0,
+ 0, 0, 202, 0, 0, 0,
+ 2, 0, 0, 0, 5, 0,
+ 0, 0, 4, 0, 0, 0,
+ 255, 255, 255, 255, 4, 0,
+ 0, 0, 1, 0, 0, 0,
+ 13, 0, 0, 0, 212, 0,
+ 0, 0, 2, 0, 0, 0,
+ 5, 0, 0, 0, 4, 0,
+ 0, 0, 255, 255, 255, 255,
+ 5, 0, 0, 0, 1, 0,
+ 0, 0, 13, 0, 0, 0,
+ 218, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 1, 0, 0, 0, 0, 0,
+ 0, 0, 115, 83, 97, 109,
+ 112, 108, 101, 114, 0, 116,
+ 82, 71, 66, 0, 116, 82,
+ 71, 66, 87, 104, 105, 116,
+ 101, 0, 116, 77, 97, 115,
+ 107, 0, 36, 71, 108, 111,
+ 98, 97, 108, 115, 0, 171,
+ 218, 0, 0, 0, 11, 0,
+ 0, 0, 252, 0, 0, 0,
+ 96, 1, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 4, 2, 0, 0, 0, 0,
+ 0, 0, 16, 0, 0, 0,
+ 0, 0, 0, 0, 16, 2,
+ 0, 0, 0, 0, 0, 0,
+ 32, 2, 0, 0, 16, 0,
+ 0, 0, 4, 0, 0, 0,
+ 2, 0, 0, 0, 48, 2,
+ 0, 0, 0, 0, 0, 0,
+ 64, 2, 0, 0, 32, 0,
+ 0, 0, 16, 0, 0, 0,
+ 0, 0, 0, 0, 80, 2,
+ 0, 0, 0, 0, 0, 0,
+ 96, 2, 0, 0, 48, 0,
+ 0, 0, 44, 0, 0, 0,
+ 0, 0, 0, 0, 112, 2,
+ 0, 0, 0, 0, 0, 0,
+ 128, 2, 0, 0, 96, 0,
+ 0, 0, 64, 0, 0, 0,
+ 0, 0, 0, 0, 144, 2,
+ 0, 0, 0, 0, 0, 0,
+ 160, 2, 0, 0, 160, 0,
+ 0, 0, 64, 0, 0, 0,
+ 0, 0, 0, 0, 144, 2,
+ 0, 0, 0, 0, 0, 0,
+ 172, 2, 0, 0, 224, 0,
+ 0, 0, 16, 0, 0, 0,
+ 0, 0, 0, 0, 16, 2,
+ 0, 0, 0, 0, 0, 0,
+ 192, 2, 0, 0, 240, 0,
+ 0, 0, 16, 0, 0, 0,
+ 0, 0, 0, 0, 208, 2,
+ 0, 0, 0, 0, 0, 0,
+ 224, 2, 0, 0, 0, 1,
+ 0, 0, 16, 0, 0, 0,
+ 0, 0, 0, 0, 208, 2,
+ 0, 0, 0, 0, 0, 0,
+ 235, 2, 0, 0, 16, 1,
+ 0, 0, 16, 0, 0, 0,
+ 0, 0, 0, 0, 208, 2,
+ 0, 0, 0, 0, 0, 0,
+ 245, 2, 0, 0, 32, 1,
+ 0, 0, 64, 0, 0, 0,
+ 0, 0, 0, 0, 144, 2,
+ 0, 0, 0, 0, 0, 0,
+ 102, 76, 97, 121, 101, 114,
+ 67, 111, 108, 111, 114, 0,
+ 1, 0, 3, 0, 1, 0,
+ 4, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 102, 76,
+ 97, 121, 101, 114, 79, 112,
+ 97, 99, 105, 116, 121, 0,
+ 171, 171, 0, 0, 3, 0,
+ 1, 0, 1, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 105, 66, 108, 101, 110, 100,
+ 67, 111, 110, 102, 105, 103,
+ 0, 171, 171, 171, 1, 0,
+ 19, 0, 1, 0, 4, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 109, 89, 117, 118,
+ 67, 111, 108, 111, 114, 77,
+ 97, 116, 114, 105, 120, 0,
+ 2, 0, 3, 0, 3, 0,
+ 3, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 109, 76,
+ 97, 121, 101, 114, 84, 114,
+ 97, 110, 115, 102, 111, 114,
+ 109, 0, 3, 0, 3, 0,
+ 4, 0, 4, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 109, 80, 114, 111, 106, 101,
+ 99, 116, 105, 111, 110, 0,
+ 118, 82, 101, 110, 100, 101,
+ 114, 84, 97, 114, 103, 101,
+ 116, 79, 102, 102, 115, 101,
+ 116, 0, 118, 84, 101, 120,
+ 116, 117, 114, 101, 67, 111,
+ 111, 114, 100, 115, 0, 171,
+ 1, 0, 3, 0, 1, 0,
+ 4, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 118, 76,
+ 97, 121, 101, 114, 81, 117,
+ 97, 100, 0, 118, 77, 97,
+ 115, 107, 81, 117, 97, 100,
+ 0, 109, 66, 97, 99, 107,
+ 100, 114, 111, 112, 84, 114,
+ 97, 110, 115, 102, 111, 114,
+ 109, 0, 77, 105, 99, 114,
+ 111, 115, 111, 102, 116, 32,
+ 40, 82, 41, 32, 72, 76,
+ 83, 76, 32, 83, 104, 97,
+ 100, 101, 114, 32, 67, 111,
+ 109, 112, 105, 108, 101, 114,
+ 32, 49, 48, 46, 49, 0,
+ 73, 83, 71, 78, 104, 0,
+ 0, 0, 3, 0, 0, 0,
+ 8, 0, 0, 0, 80, 0,
+ 0, 0, 0, 0, 0, 0,
+ 1, 0, 0, 0, 3, 0,
+ 0, 0, 0, 0, 0, 0,
+ 15, 0, 0, 0, 92, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 3, 0,
+ 0, 0, 1, 0, 0, 0,
+ 3, 3, 0, 0, 92, 0,
+ 0, 0, 1, 0, 0, 0,
+ 0, 0, 0, 0, 3, 0,
+ 0, 0, 2, 0, 0, 0,
+ 7, 7, 0, 0, 83, 86,
+ 95, 80, 111, 115, 105, 116,
+ 105, 111, 110, 0, 84, 69,
+ 88, 67, 79, 79, 82, 68,
+ 0, 171, 171, 171, 79, 83,
+ 71, 78, 68, 0, 0, 0,
+ 2, 0, 0, 0, 8, 0,
+ 0, 0, 56, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 3, 0, 0, 0,
+ 0, 0, 0, 0, 15, 0,
+ 0, 0, 56, 0, 0, 0,
+ 1, 0, 0, 0, 0, 0,
+ 0, 0, 3, 0, 0, 0,
+ 1, 0, 0, 0, 15, 0,
+ 0, 0, 83, 86, 95, 84,
+ 97, 114, 103, 101, 116, 0,
+ 171, 171
+};
+ShaderBytes sComponentAlphaShaderMask = { ComponentAlphaShaderMask, sizeof(ComponentAlphaShaderMask) }; +#if 0
+//
+// Generated by Microsoft (R) HLSL Shader Compiler 10.1
+//
+//
+// Buffer Definitions:
+//
+// cbuffer $Globals
+// {
+//
+// float4x4 mLayerTransform; // Offset: 0 Size: 64
+// float4x4 mProjection; // Offset: 64 Size: 64
+// float4 vRenderTargetOffset; // Offset: 128 Size: 16
+// float4 vTextureCoords; // Offset: 144 Size: 16
+// float4 vLayerQuad; // Offset: 160 Size: 16
+// float4 vMaskQuad; // Offset: 176 Size: 16 [unused]
+// float4x4 mBackdropTransform; // Offset: 192 Size: 64
+// float4 fLayerColor; // Offset: 256 Size: 16 [unused]
+// float fLayerOpacity; // Offset: 272 Size: 4 [unused]
+// uint4 iBlendConfig; // Offset: 288 Size: 16 [unused]
+// row_major float3x3 mYuvColorMatrix;// Offset: 304 Size: 44 [unused]
+//
+// }
+//
+//
+// Resource Bindings:
+//
+// Name Type Format Dim HLSL Bind Count
+// ------------------------------ ---------- ------- ----------- -------------- ------
+// $Globals cbuffer NA NA cb0 1
+//
+//
+//
+// Input signature:
+//
+// Name Index Mask Register SysValue Format Used
+// -------------------- ----- ------ -------- -------- ------- ------
+// POSITION 0 xy 0 NONE float xy
+//
+//
+// Output signature:
+//
+// Name Index Mask Register SysValue Format Used
+// -------------------- ----- ------ -------- -------- ------- ------
+// SV_Position 0 xyzw 0 POS float xyzw
+// TEXCOORD 0 xy 1 NONE float xy
+// TEXCOORD 2 zw 1 NONE float zw
+// TEXCOORD 1 xyz 2 NONE float xyz
+//
+//
+// Constant buffer to DX9 shader constant mappings:
+//
+// Target Reg Buffer Start Reg # of Regs Data Conversion
+// ---------- ------- --------- --------- ----------------------
+// c1 cb0 0 2 ( FLT, FLT, FLT, FLT)
+// c3 cb0 3 8 ( FLT, FLT, FLT, FLT)
+// c11 cb0 12 2 ( FLT, FLT, FLT, FLT)
+// c13 cb0 15 1 ( FLT, FLT, FLT, FLT)
+//
+//
+// Runtime generated constant mappings:
+//
+// Target Reg Constant Description
+// ---------- --------------------------------------------------
+// c0 Vertex Shader position offset
+//
+//
+// Level9 shader bytecode:
+//
+ vs_2_x
+ def c14, 1, 0.5, 0, 0
+ dcl_texcoord v0
+ mad oT0.xy, v0, c9.zwzw, c9
+ mad r0.xy, v0, c10.zwzw, c10
+ mul r1, r0.y, c2
+ mad r0, c1, r0.x, r1
+ add r0, r0, c3
+ rcp r1.x, r0.w
+ mul r0.xyz, r0, r1.x
+ add r0, r0, -c8
+ mul r0.xyz, r0.w, r0
+ mul r1, r0.y, c5
+ mad r1, c4, r0.x, r1
+ mad r1, c6, r0.z, r1
+ mad r0, c7, r0.w, r1
+ add r1.xy, r0, c14.x
+ mad r1.y, r1.y, -c14.y, c14.x
+ mul r1.x, r1.x, c14.y
+ mul r1.yz, r1.y, c12.xyxw
+ mad r1.xy, c11.yxzw, r1.x, r1.yzzw
+ add oT0.zw, r1.xyxy, c13.xyyx
+ mad oPos.xy, r0.w, c0, r0
+ mov oPos.zw, r0
+ mov oT1.xyz, c14.z
+
+// approximately 22 instruction slots used
+vs_4_0
+dcl_constantbuffer CB0[16], immediateIndexed
+dcl_input v0.xy
+dcl_output_siv o0.xyzw, position
+dcl_output o1.xy
+dcl_output o1.zw
+dcl_output o2.xyz
+dcl_temps 2
+mad r0.xy, v0.xyxx, cb0[10].zwzz, cb0[10].xyxx
+mul r1.xyzw, r0.yyyy, cb0[1].xyzw
+mad r0.xyzw, cb0[0].xyzw, r0.xxxx, r1.xyzw
+add r0.xyzw, r0.xyzw, cb0[3].xyzw
+div r0.xyz, r0.xyzx, r0.wwww
+add r0.xyzw, r0.xyzw, -cb0[8].xyzw
+mul r0.xyz, r0.wwww, r0.xyzx
+mul r1.xyzw, r0.yyyy, cb0[5].xyzw
+mad r1.xyzw, cb0[4].xyzw, r0.xxxx, r1.xyzw
+mad r1.xyzw, cb0[6].xyzw, r0.zzzz, r1.xyzw
+mad r0.xyzw, cb0[7].xyzw, r0.wwww, r1.xyzw
+mov o0.xyzw, r0.xyzw
+add r0.xy, r0.xyxx, l(1.000000, 1.000000, 0.000000, 0.000000)
+mad r0.y, -r0.y, l(0.500000), l(1.000000)
+mul r0.x, r0.x, l(0.500000)
+mul r0.yz, r0.yyyy, cb0[13].xxyx
+mad r0.xy, cb0[12].xyxx, r0.xxxx, r0.yzyy
+add o1.zw, r0.xxxy, cb0[15].xxxy
+mad o1.xy, v0.xyxx, cb0[9].zwzz, cb0[9].xyxx
+mov o2.xyz, l(0,0,0,0)
+ret
+// Approximately 21 instruction slots used
+#endif
+
+const BYTE LayerQuadBlendVS[] =
+{
+ 68, 88, 66, 67, 36, 1,
+ 251, 17, 122, 90, 56, 20,
+ 13, 210, 38, 20, 162, 170,
+ 120, 203, 1, 0, 0, 0,
+ 56, 9, 0, 0, 6, 0,
+ 0, 0, 56, 0, 0, 0,
+ 60, 2, 0, 0, 100, 5,
+ 0, 0, 224, 5, 0, 0,
+ 124, 8, 0, 0, 176, 8,
+ 0, 0, 65, 111, 110, 57,
+ 252, 1, 0, 0, 252, 1,
+ 0, 0, 0, 2, 254, 255,
+ 164, 1, 0, 0, 88, 0,
+ 0, 0, 4, 0, 36, 0,
+ 0, 0, 84, 0, 0, 0,
+ 84, 0, 0, 0, 36, 0,
+ 1, 0, 84, 0, 0, 0,
+ 0, 0, 2, 0, 1, 0,
+ 0, 0, 0, 0, 0, 0,
+ 3, 0, 8, 0, 3, 0,
+ 0, 0, 0, 0, 0, 0,
+ 12, 0, 2, 0, 11, 0,
+ 0, 0, 0, 0, 0, 0,
+ 15, 0, 1, 0, 13, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 1, 2, 254, 255,
+ 81, 0, 0, 5, 14, 0,
+ 15, 160, 0, 0, 128, 63,
+ 0, 0, 0, 63, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 31, 0, 0, 2, 5, 0,
+ 0, 128, 0, 0, 15, 144,
+ 4, 0, 0, 4, 0, 0,
+ 3, 224, 0, 0, 228, 144,
+ 9, 0, 238, 160, 9, 0,
+ 228, 160, 4, 0, 0, 4,
+ 0, 0, 3, 128, 0, 0,
+ 228, 144, 10, 0, 238, 160,
+ 10, 0, 228, 160, 5, 0,
+ 0, 3, 1, 0, 15, 128,
+ 0, 0, 85, 128, 2, 0,
+ 228, 160, 4, 0, 0, 4,
+ 0, 0, 15, 128, 1, 0,
+ 228, 160, 0, 0, 0, 128,
+ 1, 0, 228, 128, 2, 0,
+ 0, 3, 0, 0, 15, 128,
+ 0, 0, 228, 128, 3, 0,
+ 228, 160, 6, 0, 0, 2,
+ 1, 0, 1, 128, 0, 0,
+ 255, 128, 5, 0, 0, 3,
+ 0, 0, 7, 128, 0, 0,
+ 228, 128, 1, 0, 0, 128,
+ 2, 0, 0, 3, 0, 0,
+ 15, 128, 0, 0, 228, 128,
+ 8, 0, 228, 161, 5, 0,
+ 0, 3, 0, 0, 7, 128,
+ 0, 0, 255, 128, 0, 0,
+ 228, 128, 5, 0, 0, 3,
+ 1, 0, 15, 128, 0, 0,
+ 85, 128, 5, 0, 228, 160,
+ 4, 0, 0, 4, 1, 0,
+ 15, 128, 4, 0, 228, 160,
+ 0, 0, 0, 128, 1, 0,
+ 228, 128, 4, 0, 0, 4,
+ 1, 0, 15, 128, 6, 0,
+ 228, 160, 0, 0, 170, 128,
+ 1, 0, 228, 128, 4, 0,
+ 0, 4, 0, 0, 15, 128,
+ 7, 0, 228, 160, 0, 0,
+ 255, 128, 1, 0, 228, 128,
+ 2, 0, 0, 3, 1, 0,
+ 3, 128, 0, 0, 228, 128,
+ 14, 0, 0, 160, 4, 0,
+ 0, 4, 1, 0, 2, 128,
+ 1, 0, 85, 128, 14, 0,
+ 85, 161, 14, 0, 0, 160,
+ 5, 0, 0, 3, 1, 0,
+ 1, 128, 1, 0, 0, 128,
+ 14, 0, 85, 160, 5, 0,
+ 0, 3, 1, 0, 6, 128,
+ 1, 0, 85, 128, 12, 0,
+ 196, 160, 4, 0, 0, 4,
+ 1, 0, 3, 128, 11, 0,
+ 225, 160, 1, 0, 0, 128,
+ 1, 0, 233, 128, 2, 0,
+ 0, 3, 0, 0, 12, 224,
+ 1, 0, 68, 128, 13, 0,
+ 20, 160, 4, 0, 0, 4,
+ 0, 0, 3, 192, 0, 0,
+ 255, 128, 0, 0, 228, 160,
+ 0, 0, 228, 128, 1, 0,
+ 0, 2, 0, 0, 12, 192,
+ 0, 0, 228, 128, 1, 0,
+ 0, 2, 1, 0, 7, 224,
+ 14, 0, 170, 160, 255, 255,
+ 0, 0, 83, 72, 68, 82,
+ 32, 3, 0, 0, 64, 0,
+ 1, 0, 200, 0, 0, 0,
+ 89, 0, 0, 4, 70, 142,
+ 32, 0, 0, 0, 0, 0,
+ 16, 0, 0, 0, 95, 0,
+ 0, 3, 50, 16, 16, 0,
+ 0, 0, 0, 0, 103, 0,
+ 0, 4, 242, 32, 16, 0,
+ 0, 0, 0, 0, 1, 0,
+ 0, 0, 101, 0, 0, 3,
+ 50, 32, 16, 0, 1, 0,
+ 0, 0, 101, 0, 0, 3,
+ 194, 32, 16, 0, 1, 0,
+ 0, 0, 101, 0, 0, 3,
+ 114, 32, 16, 0, 2, 0,
+ 0, 0, 104, 0, 0, 2,
+ 2, 0, 0, 0, 50, 0,
+ 0, 11, 50, 0, 16, 0,
+ 0, 0, 0, 0, 70, 16,
+ 16, 0, 0, 0, 0, 0,
+ 230, 138, 32, 0, 0, 0,
+ 0, 0, 10, 0, 0, 0,
+ 70, 128, 32, 0, 0, 0,
+ 0, 0, 10, 0, 0, 0,
+ 56, 0, 0, 8, 242, 0,
+ 16, 0, 1, 0, 0, 0,
+ 86, 5, 16, 0, 0, 0,
+ 0, 0, 70, 142, 32, 0,
+ 0, 0, 0, 0, 1, 0,
+ 0, 0, 50, 0, 0, 10,
+ 242, 0, 16, 0, 0, 0,
+ 0, 0, 70, 142, 32, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 6, 0, 16, 0,
+ 0, 0, 0, 0, 70, 14,
+ 16, 0, 1, 0, 0, 0,
+ 0, 0, 0, 8, 242, 0,
+ 16, 0, 0, 0, 0, 0,
+ 70, 14, 16, 0, 0, 0,
+ 0, 0, 70, 142, 32, 0,
+ 0, 0, 0, 0, 3, 0,
+ 0, 0, 14, 0, 0, 7,
+ 114, 0, 16, 0, 0, 0,
+ 0, 0, 70, 2, 16, 0,
+ 0, 0, 0, 0, 246, 15,
+ 16, 0, 0, 0, 0, 0,
+ 0, 0, 0, 9, 242, 0,
+ 16, 0, 0, 0, 0, 0,
+ 70, 14, 16, 0, 0, 0,
+ 0, 0, 70, 142, 32, 128,
+ 65, 0, 0, 0, 0, 0,
+ 0, 0, 8, 0, 0, 0,
+ 56, 0, 0, 7, 114, 0,
+ 16, 0, 0, 0, 0, 0,
+ 246, 15, 16, 0, 0, 0,
+ 0, 0, 70, 2, 16, 0,
+ 0, 0, 0, 0, 56, 0,
+ 0, 8, 242, 0, 16, 0,
+ 1, 0, 0, 0, 86, 5,
+ 16, 0, 0, 0, 0, 0,
+ 70, 142, 32, 0, 0, 0,
+ 0, 0, 5, 0, 0, 0,
+ 50, 0, 0, 10, 242, 0,
+ 16, 0, 1, 0, 0, 0,
+ 70, 142, 32, 0, 0, 0,
+ 0, 0, 4, 0, 0, 0,
+ 6, 0, 16, 0, 0, 0,
+ 0, 0, 70, 14, 16, 0,
+ 1, 0, 0, 0, 50, 0,
+ 0, 10, 242, 0, 16, 0,
+ 1, 0, 0, 0, 70, 142,
+ 32, 0, 0, 0, 0, 0,
+ 6, 0, 0, 0, 166, 10,
+ 16, 0, 0, 0, 0, 0,
+ 70, 14, 16, 0, 1, 0,
+ 0, 0, 50, 0, 0, 10,
+ 242, 0, 16, 0, 0, 0,
+ 0, 0, 70, 142, 32, 0,
+ 0, 0, 0, 0, 7, 0,
+ 0, 0, 246, 15, 16, 0,
+ 0, 0, 0, 0, 70, 14,
+ 16, 0, 1, 0, 0, 0,
+ 54, 0, 0, 5, 242, 32,
+ 16, 0, 0, 0, 0, 0,
+ 70, 14, 16, 0, 0, 0,
+ 0, 0, 0, 0, 0, 10,
+ 50, 0, 16, 0, 0, 0,
+ 0, 0, 70, 0, 16, 0,
+ 0, 0, 0, 0, 2, 64,
+ 0, 0, 0, 0, 128, 63,
+ 0, 0, 128, 63, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 50, 0, 0, 10, 34, 0,
+ 16, 0, 0, 0, 0, 0,
+ 26, 0, 16, 128, 65, 0,
+ 0, 0, 0, 0, 0, 0,
+ 1, 64, 0, 0, 0, 0,
+ 0, 63, 1, 64, 0, 0,
+ 0, 0, 128, 63, 56, 0,
+ 0, 7, 18, 0, 16, 0,
+ 0, 0, 0, 0, 10, 0,
+ 16, 0, 0, 0, 0, 0,
+ 1, 64, 0, 0, 0, 0,
+ 0, 63, 56, 0, 0, 8,
+ 98, 0, 16, 0, 0, 0,
+ 0, 0, 86, 5, 16, 0,
+ 0, 0, 0, 0, 6, 129,
+ 32, 0, 0, 0, 0, 0,
+ 13, 0, 0, 0, 50, 0,
+ 0, 10, 50, 0, 16, 0,
+ 0, 0, 0, 0, 70, 128,
+ 32, 0, 0, 0, 0, 0,
+ 12, 0, 0, 0, 6, 0,
+ 16, 0, 0, 0, 0, 0,
+ 150, 5, 16, 0, 0, 0,
+ 0, 0, 0, 0, 0, 8,
+ 194, 32, 16, 0, 1, 0,
+ 0, 0, 6, 4, 16, 0,
+ 0, 0, 0, 0, 6, 132,
+ 32, 0, 0, 0, 0, 0,
+ 15, 0, 0, 0, 50, 0,
+ 0, 11, 50, 32, 16, 0,
+ 1, 0, 0, 0, 70, 16,
+ 16, 0, 0, 0, 0, 0,
+ 230, 138, 32, 0, 0, 0,
+ 0, 0, 9, 0, 0, 0,
+ 70, 128, 32, 0, 0, 0,
+ 0, 0, 9, 0, 0, 0,
+ 54, 0, 0, 8, 114, 32,
+ 16, 0, 2, 0, 0, 0,
+ 2, 64, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 62, 0, 0, 1,
+ 83, 84, 65, 84, 116, 0,
+ 0, 0, 21, 0, 0, 0,
+ 2, 0, 0, 0, 0, 0,
+ 0, 0, 5, 0, 0, 0,
+ 18, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 1, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 2, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 82, 68,
+ 69, 70, 148, 2, 0, 0,
+ 1, 0, 0, 0, 72, 0,
+ 0, 0, 1, 0, 0, 0,
+ 28, 0, 0, 0, 0, 4,
+ 254, 255, 0, 1, 0, 0,
+ 108, 2, 0, 0, 60, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 1, 0,
+ 0, 0, 0, 0, 0, 0,
+ 36, 71, 108, 111, 98, 97,
+ 108, 115, 0, 171, 171, 171,
+ 60, 0, 0, 0, 11, 0,
+ 0, 0, 96, 0, 0, 0,
+ 96, 1, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 104, 1, 0, 0, 0, 0,
+ 0, 0, 64, 0, 0, 0,
+ 2, 0, 0, 0, 120, 1,
+ 0, 0, 0, 0, 0, 0,
+ 136, 1, 0, 0, 64, 0,
+ 0, 0, 64, 0, 0, 0,
+ 2, 0, 0, 0, 120, 1,
+ 0, 0, 0, 0, 0, 0,
+ 148, 1, 0, 0, 128, 0,
+ 0, 0, 16, 0, 0, 0,
+ 2, 0, 0, 0, 168, 1,
+ 0, 0, 0, 0, 0, 0,
+ 184, 1, 0, 0, 144, 0,
+ 0, 0, 16, 0, 0, 0,
+ 2, 0, 0, 0, 200, 1,
+ 0, 0, 0, 0, 0, 0,
+ 216, 1, 0, 0, 160, 0,
+ 0, 0, 16, 0, 0, 0,
+ 2, 0, 0, 0, 200, 1,
+ 0, 0, 0, 0, 0, 0,
+ 227, 1, 0, 0, 176, 0,
+ 0, 0, 16, 0, 0, 0,
+ 0, 0, 0, 0, 200, 1,
+ 0, 0, 0, 0, 0, 0,
+ 237, 1, 0, 0, 192, 0,
+ 0, 0, 64, 0, 0, 0,
+ 2, 0, 0, 0, 120, 1,
+ 0, 0, 0, 0, 0, 0,
+ 0, 2, 0, 0, 0, 1,
+ 0, 0, 16, 0, 0, 0,
+ 0, 0, 0, 0, 168, 1,
+ 0, 0, 0, 0, 0, 0,
+ 12, 2, 0, 0, 16, 1,
+ 0, 0, 4, 0, 0, 0,
+ 0, 0, 0, 0, 28, 2,
+ 0, 0, 0, 0, 0, 0,
+ 44, 2, 0, 0, 32, 1,
+ 0, 0, 16, 0, 0, 0,
+ 0, 0, 0, 0, 60, 2,
+ 0, 0, 0, 0, 0, 0,
+ 76, 2, 0, 0, 48, 1,
+ 0, 0, 44, 0, 0, 0,
+ 0, 0, 0, 0, 92, 2,
+ 0, 0, 0, 0, 0, 0,
+ 109, 76, 97, 121, 101, 114,
+ 84, 114, 97, 110, 115, 102,
+ 111, 114, 109, 0, 3, 0,
+ 3, 0, 4, 0, 4, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 109, 80, 114, 111,
+ 106, 101, 99, 116, 105, 111,
+ 110, 0, 118, 82, 101, 110,
+ 100, 101, 114, 84, 97, 114,
+ 103, 101, 116, 79, 102, 102,
+ 115, 101, 116, 0, 1, 0,
+ 3, 0, 1, 0, 4, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 118, 84, 101, 120,
+ 116, 117, 114, 101, 67, 111,
+ 111, 114, 100, 115, 0, 171,
+ 1, 0, 3, 0, 1, 0,
+ 4, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 118, 76,
+ 97, 121, 101, 114, 81, 117,
+ 97, 100, 0, 118, 77, 97,
+ 115, 107, 81, 117, 97, 100,
+ 0, 109, 66, 97, 99, 107,
+ 100, 114, 111, 112, 84, 114,
+ 97, 110, 115, 102, 111, 114,
+ 109, 0, 102, 76, 97, 121,
+ 101, 114, 67, 111, 108, 111,
+ 114, 0, 102, 76, 97, 121,
+ 101, 114, 79, 112, 97, 99,
+ 105, 116, 121, 0, 171, 171,
+ 0, 0, 3, 0, 1, 0,
+ 1, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 105, 66,
+ 108, 101, 110, 100, 67, 111,
+ 110, 102, 105, 103, 0, 171,
+ 171, 171, 1, 0, 19, 0,
+ 1, 0, 4, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 109, 89, 117, 118, 67, 111,
+ 108, 111, 114, 77, 97, 116,
+ 114, 105, 120, 0, 2, 0,
+ 3, 0, 3, 0, 3, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 77, 105, 99, 114,
+ 111, 115, 111, 102, 116, 32,
+ 40, 82, 41, 32, 72, 76,
+ 83, 76, 32, 83, 104, 97,
+ 100, 101, 114, 32, 67, 111,
+ 109, 112, 105, 108, 101, 114,
+ 32, 49, 48, 46, 49, 0,
+ 73, 83, 71, 78, 44, 0,
+ 0, 0, 1, 0, 0, 0,
+ 8, 0, 0, 0, 32, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 3, 0,
+ 0, 0, 0, 0, 0, 0,
+ 3, 3, 0, 0, 80, 79,
+ 83, 73, 84, 73, 79, 78,
+ 0, 171, 171, 171, 79, 83,
+ 71, 78, 128, 0, 0, 0,
+ 4, 0, 0, 0, 8, 0,
+ 0, 0, 104, 0, 0, 0,
+ 0, 0, 0, 0, 1, 0,
+ 0, 0, 3, 0, 0, 0,
+ 0, 0, 0, 0, 15, 0,
+ 0, 0, 116, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 3, 0, 0, 0,
+ 1, 0, 0, 0, 3, 12,
+ 0, 0, 116, 0, 0, 0,
+ 2, 0, 0, 0, 0, 0,
+ 0, 0, 3, 0, 0, 0,
+ 1, 0, 0, 0, 12, 3,
+ 0, 0, 116, 0, 0, 0,
+ 1, 0, 0, 0, 0, 0,
+ 0, 0, 3, 0, 0, 0,
+ 2, 0, 0, 0, 7, 8,
+ 0, 0, 83, 86, 95, 80,
+ 111, 115, 105, 116, 105, 111,
+ 110, 0, 84, 69, 88, 67,
+ 79, 79, 82, 68, 0, 171,
+ 171, 171
+};
+ShaderBytes sLayerQuadBlendVS = { LayerQuadBlendVS, sizeof(LayerQuadBlendVS) }; +#if 0
+//
+// Generated by Microsoft (R) HLSL Shader Compiler 10.1
+//
+//
+// Buffer Definitions:
+//
+// cbuffer $Globals
+// {
+//
+// float4x4 mLayerTransform; // Offset: 0 Size: 64
+// float4x4 mProjection; // Offset: 64 Size: 64
+// float4 vRenderTargetOffset; // Offset: 128 Size: 16
+// float4 vTextureCoords; // Offset: 144 Size: 16
+// float4 vLayerQuad; // Offset: 160 Size: 16
+// float4 vMaskQuad; // Offset: 176 Size: 16
+// float4x4 mBackdropTransform; // Offset: 192 Size: 64
+// float4 fLayerColor; // Offset: 256 Size: 16 [unused]
+// float fLayerOpacity; // Offset: 272 Size: 4 [unused]
+// uint4 iBlendConfig; // Offset: 288 Size: 16 [unused]
+// row_major float3x3 mYuvColorMatrix;// Offset: 304 Size: 44 [unused]
+//
+// }
+//
+//
+// Resource Bindings:
+//
+// Name Type Format Dim HLSL Bind Count
+// ------------------------------ ---------- ------- ----------- -------------- ------
+// $Globals cbuffer NA NA cb0 1
+//
+//
+//
+// Input signature:
+//
+// Name Index Mask Register SysValue Format Used
+// -------------------- ----- ------ -------- -------- ------- ------
+// POSITION 0 xy 0 NONE float xy
+//
+//
+// Output signature:
+//
+// Name Index Mask Register SysValue Format Used
+// -------------------- ----- ------ -------- -------- ------- ------
+// SV_Position 0 xyzw 0 POS float xyzw
+// TEXCOORD 0 xy 1 NONE float xy
+// TEXCOORD 2 zw 1 NONE float zw
+// TEXCOORD 1 xyz 2 NONE float xyz
+//
+//
+// Constant buffer to DX9 shader constant mappings:
+//
+// Target Reg Buffer Start Reg # of Regs Data Conversion
+// ---------- ------- --------- --------- ----------------------
+// c1 cb0 0 2 ( FLT, FLT, FLT, FLT)
+// c3 cb0 3 11 ( FLT, FLT, FLT, FLT)
+// c14 cb0 15 1 ( FLT, FLT, FLT, FLT)
+//
+//
+// Runtime generated constant mappings:
+//
+// Target Reg Constant Description
+// ---------- --------------------------------------------------
+// c0 Vertex Shader position offset
+//
+//
+// Level9 shader bytecode:
+//
+ vs_2_x
+ def c15, 1, 0.5, 0, 0
+ dcl_texcoord v0
+ mov r0.z, c15.x
+ rcp r0.w, c11.z
+ mad r1.xy, v0, c10.zwzw, c10
+ mul r2, r1.y, c2
+ mad r1, c1, r1.x, r2
+ add r1, r1, c3
+ add r2.xy, r1, -c11
+ mul r0.x, r0.w, r2.x
+ rcp r0.w, c11.w
+ mul r0.y, r0.w, r2.y
+ mul oT1.xyz, r0, r1.w
+ mad oT0.xy, v0, c9.zwzw, c9
+ rcp r0.x, r1.w
+ mul r1.xyz, r0.x, r1
+ add r0, r1, -c8
+ mul r0.xyz, r0.w, r0
+ mul r1, r0.y, c5
+ mad r1, c4, r0.x, r1
+ mad r1, c6, r0.z, r1
+ mad r0, c7, r0.w, r1
+ add r1.xy, r0, c15.x
+ mad r1.y, r1.y, -c15.y, c15.x
+ mul r1.x, r1.x, c15.y
+ mul r1.yz, r1.y, c13.xyxw
+ mad r1.xy, c12.yxzw, r1.x, r1.yzzw
+ add oT0.zw, r1.xyxy, c14.xyyx
+ mad oPos.xy, r0.w, c0, r0
+ mov oPos.zw, r0
+
+// approximately 28 instruction slots used
+vs_4_0
+dcl_constantbuffer CB0[16], immediateIndexed
+dcl_input v0.xy
+dcl_output_siv o0.xyzw, position
+dcl_output o1.xy
+dcl_output o1.zw
+dcl_output o2.xyz
+dcl_temps 4
+mad r0.xy, v0.xyxx, cb0[10].zwzz, cb0[10].xyxx
+mul r1.xyzw, r0.yyyy, cb0[1].xyzw
+mad r0.xyzw, cb0[0].xyzw, r0.xxxx, r1.xyzw
+add r0.xyzw, r0.xyzw, cb0[3].xyzw
+div r1.xyz, r0.xyzx, r0.wwww
+mov r1.w, r0.w
+add r2.xyzw, r1.xyzw, -cb0[8].xyzw
+mul r1.xyz, r2.wwww, r2.xyzx
+mul r3.xyzw, r1.yyyy, cb0[5].xyzw
+mad r3.xyzw, cb0[4].xyzw, r1.xxxx, r3.xyzw
+mad r3.xyzw, cb0[6].xyzw, r1.zzzz, r3.xyzw
+mad r2.xyzw, cb0[7].xyzw, r2.wwww, r3.xyzw
+mov o0.xyzw, r2.xyzw
+add r0.zw, r2.xxxy, l(0.000000, 0.000000, 1.000000, 1.000000)
+mad r0.w, -r0.w, l(0.500000), l(1.000000)
+mul r0.z, r0.z, l(0.500000)
+mul r1.xy, r0.wwww, cb0[13].xyxx
+mad r0.zw, cb0[12].xxxy, r0.zzzz, r1.xxxy
+add o1.zw, r0.zzzw, cb0[15].xxxy
+mad o1.xy, v0.xyxx, cb0[9].zwzz, cb0[9].xyxx
+add r0.xy, r0.xyxx, -cb0[11].xyxx
+div r0.xy, r0.xyxx, cb0[11].zwzz
+mov r0.z, l(1.000000)
+mul o2.xyz, r1.wwww, r0.xyzx
+ret
+// Approximately 25 instruction slots used
+#endif
+
+const BYTE LayerQuadBlendMaskVS[] =
+{
+ 68, 88, 66, 67, 206, 205,
+ 172, 45, 15, 157, 207, 85,
+ 247, 28, 223, 137, 10, 58,
+ 17, 237, 1, 0, 0, 0,
+ 236, 9, 0, 0, 6, 0,
+ 0, 0, 56, 0, 0, 0,
+ 136, 2, 0, 0, 24, 6,
+ 0, 0, 148, 6, 0, 0,
+ 48, 9, 0, 0, 100, 9,
+ 0, 0, 65, 111, 110, 57,
+ 72, 2, 0, 0, 72, 2,
+ 0, 0, 0, 2, 254, 255,
+ 252, 1, 0, 0, 76, 0,
+ 0, 0, 3, 0, 36, 0,
+ 0, 0, 72, 0, 0, 0,
+ 72, 0, 0, 0, 36, 0,
+ 1, 0, 72, 0, 0, 0,
+ 0, 0, 2, 0, 1, 0,
+ 0, 0, 0, 0, 0, 0,
+ 3, 0, 11, 0, 3, 0,
+ 0, 0, 0, 0, 0, 0,
+ 15, 0, 1, 0, 14, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 1, 2, 254, 255,
+ 81, 0, 0, 5, 15, 0,
+ 15, 160, 0, 0, 128, 63,
+ 0, 0, 0, 63, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 31, 0, 0, 2, 5, 0,
+ 0, 128, 0, 0, 15, 144,
+ 1, 0, 0, 2, 0, 0,
+ 4, 128, 15, 0, 0, 160,
+ 6, 0, 0, 2, 0, 0,
+ 8, 128, 11, 0, 170, 160,
+ 4, 0, 0, 4, 1, 0,
+ 3, 128, 0, 0, 228, 144,
+ 10, 0, 238, 160, 10, 0,
+ 228, 160, 5, 0, 0, 3,
+ 2, 0, 15, 128, 1, 0,
+ 85, 128, 2, 0, 228, 160,
+ 4, 0, 0, 4, 1, 0,
+ 15, 128, 1, 0, 228, 160,
+ 1, 0, 0, 128, 2, 0,
+ 228, 128, 2, 0, 0, 3,
+ 1, 0, 15, 128, 1, 0,
+ 228, 128, 3, 0, 228, 160,
+ 2, 0, 0, 3, 2, 0,
+ 3, 128, 1, 0, 228, 128,
+ 11, 0, 228, 161, 5, 0,
+ 0, 3, 0, 0, 1, 128,
+ 0, 0, 255, 128, 2, 0,
+ 0, 128, 6, 0, 0, 2,
+ 0, 0, 8, 128, 11, 0,
+ 255, 160, 5, 0, 0, 3,
+ 0, 0, 2, 128, 0, 0,
+ 255, 128, 2, 0, 85, 128,
+ 5, 0, 0, 3, 1, 0,
+ 7, 224, 0, 0, 228, 128,
+ 1, 0, 255, 128, 4, 0,
+ 0, 4, 0, 0, 3, 224,
+ 0, 0, 228, 144, 9, 0,
+ 238, 160, 9, 0, 228, 160,
+ 6, 0, 0, 2, 0, 0,
+ 1, 128, 1, 0, 255, 128,
+ 5, 0, 0, 3, 1, 0,
+ 7, 128, 0, 0, 0, 128,
+ 1, 0, 228, 128, 2, 0,
+ 0, 3, 0, 0, 15, 128,
+ 1, 0, 228, 128, 8, 0,
+ 228, 161, 5, 0, 0, 3,
+ 0, 0, 7, 128, 0, 0,
+ 255, 128, 0, 0, 228, 128,
+ 5, 0, 0, 3, 1, 0,
+ 15, 128, 0, 0, 85, 128,
+ 5, 0, 228, 160, 4, 0,
+ 0, 4, 1, 0, 15, 128,
+ 4, 0, 228, 160, 0, 0,
+ 0, 128, 1, 0, 228, 128,
+ 4, 0, 0, 4, 1, 0,
+ 15, 128, 6, 0, 228, 160,
+ 0, 0, 170, 128, 1, 0,
+ 228, 128, 4, 0, 0, 4,
+ 0, 0, 15, 128, 7, 0,
+ 228, 160, 0, 0, 255, 128,
+ 1, 0, 228, 128, 2, 0,
+ 0, 3, 1, 0, 3, 128,
+ 0, 0, 228, 128, 15, 0,
+ 0, 160, 4, 0, 0, 4,
+ 1, 0, 2, 128, 1, 0,
+ 85, 128, 15, 0, 85, 161,
+ 15, 0, 0, 160, 5, 0,
+ 0, 3, 1, 0, 1, 128,
+ 1, 0, 0, 128, 15, 0,
+ 85, 160, 5, 0, 0, 3,
+ 1, 0, 6, 128, 1, 0,
+ 85, 128, 13, 0, 196, 160,
+ 4, 0, 0, 4, 1, 0,
+ 3, 128, 12, 0, 225, 160,
+ 1, 0, 0, 128, 1, 0,
+ 233, 128, 2, 0, 0, 3,
+ 0, 0, 12, 224, 1, 0,
+ 68, 128, 14, 0, 20, 160,
+ 4, 0, 0, 4, 0, 0,
+ 3, 192, 0, 0, 255, 128,
+ 0, 0, 228, 160, 0, 0,
+ 228, 128, 1, 0, 0, 2,
+ 0, 0, 12, 192, 0, 0,
+ 228, 128, 255, 255, 0, 0,
+ 83, 72, 68, 82, 136, 3,
+ 0, 0, 64, 0, 1, 0,
+ 226, 0, 0, 0, 89, 0,
+ 0, 4, 70, 142, 32, 0,
+ 0, 0, 0, 0, 16, 0,
+ 0, 0, 95, 0, 0, 3,
+ 50, 16, 16, 0, 0, 0,
+ 0, 0, 103, 0, 0, 4,
+ 242, 32, 16, 0, 0, 0,
+ 0, 0, 1, 0, 0, 0,
+ 101, 0, 0, 3, 50, 32,
+ 16, 0, 1, 0, 0, 0,
+ 101, 0, 0, 3, 194, 32,
+ 16, 0, 1, 0, 0, 0,
+ 101, 0, 0, 3, 114, 32,
+ 16, 0, 2, 0, 0, 0,
+ 104, 0, 0, 2, 4, 0,
+ 0, 0, 50, 0, 0, 11,
+ 50, 0, 16, 0, 0, 0,
+ 0, 0, 70, 16, 16, 0,
+ 0, 0, 0, 0, 230, 138,
+ 32, 0, 0, 0, 0, 0,
+ 10, 0, 0, 0, 70, 128,
+ 32, 0, 0, 0, 0, 0,
+ 10, 0, 0, 0, 56, 0,
+ 0, 8, 242, 0, 16, 0,
+ 1, 0, 0, 0, 86, 5,
+ 16, 0, 0, 0, 0, 0,
+ 70, 142, 32, 0, 0, 0,
+ 0, 0, 1, 0, 0, 0,
+ 50, 0, 0, 10, 242, 0,
+ 16, 0, 0, 0, 0, 0,
+ 70, 142, 32, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 6, 0, 16, 0, 0, 0,
+ 0, 0, 70, 14, 16, 0,
+ 1, 0, 0, 0, 0, 0,
+ 0, 8, 242, 0, 16, 0,
+ 0, 0, 0, 0, 70, 14,
+ 16, 0, 0, 0, 0, 0,
+ 70, 142, 32, 0, 0, 0,
+ 0, 0, 3, 0, 0, 0,
+ 14, 0, 0, 7, 114, 0,
+ 16, 0, 1, 0, 0, 0,
+ 70, 2, 16, 0, 0, 0,
+ 0, 0, 246, 15, 16, 0,
+ 0, 0, 0, 0, 54, 0,
+ 0, 5, 130, 0, 16, 0,
+ 1, 0, 0, 0, 58, 0,
+ 16, 0, 0, 0, 0, 0,
+ 0, 0, 0, 9, 242, 0,
+ 16, 0, 2, 0, 0, 0,
+ 70, 14, 16, 0, 1, 0,
+ 0, 0, 70, 142, 32, 128,
+ 65, 0, 0, 0, 0, 0,
+ 0, 0, 8, 0, 0, 0,
+ 56, 0, 0, 7, 114, 0,
+ 16, 0, 1, 0, 0, 0,
+ 246, 15, 16, 0, 2, 0,
+ 0, 0, 70, 2, 16, 0,
+ 2, 0, 0, 0, 56, 0,
+ 0, 8, 242, 0, 16, 0,
+ 3, 0, 0, 0, 86, 5,
+ 16, 0, 1, 0, 0, 0,
+ 70, 142, 32, 0, 0, 0,
+ 0, 0, 5, 0, 0, 0,
+ 50, 0, 0, 10, 242, 0,
+ 16, 0, 3, 0, 0, 0,
+ 70, 142, 32, 0, 0, 0,
+ 0, 0, 4, 0, 0, 0,
+ 6, 0, 16, 0, 1, 0,
+ 0, 0, 70, 14, 16, 0,
+ 3, 0, 0, 0, 50, 0,
+ 0, 10, 242, 0, 16, 0,
+ 3, 0, 0, 0, 70, 142,
+ 32, 0, 0, 0, 0, 0,
+ 6, 0, 0, 0, 166, 10,
+ 16, 0, 1, 0, 0, 0,
+ 70, 14, 16, 0, 3, 0,
+ 0, 0, 50, 0, 0, 10,
+ 242, 0, 16, 0, 2, 0,
+ 0, 0, 70, 142, 32, 0,
+ 0, 0, 0, 0, 7, 0,
+ 0, 0, 246, 15, 16, 0,
+ 2, 0, 0, 0, 70, 14,
+ 16, 0, 3, 0, 0, 0,
+ 54, 0, 0, 5, 242, 32,
+ 16, 0, 0, 0, 0, 0,
+ 70, 14, 16, 0, 2, 0,
+ 0, 0, 0, 0, 0, 10,
+ 194, 0, 16, 0, 0, 0,
+ 0, 0, 6, 4, 16, 0,
+ 2, 0, 0, 0, 2, 64,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 128, 63, 0, 0, 128, 63,
+ 50, 0, 0, 10, 130, 0,
+ 16, 0, 0, 0, 0, 0,
+ 58, 0, 16, 128, 65, 0,
+ 0, 0, 0, 0, 0, 0,
+ 1, 64, 0, 0, 0, 0,
+ 0, 63, 1, 64, 0, 0,
+ 0, 0, 128, 63, 56, 0,
+ 0, 7, 66, 0, 16, 0,
+ 0, 0, 0, 0, 42, 0,
+ 16, 0, 0, 0, 0, 0,
+ 1, 64, 0, 0, 0, 0,
+ 0, 63, 56, 0, 0, 8,
+ 50, 0, 16, 0, 1, 0,
+ 0, 0, 246, 15, 16, 0,
+ 0, 0, 0, 0, 70, 128,
+ 32, 0, 0, 0, 0, 0,
+ 13, 0, 0, 0, 50, 0,
+ 0, 10, 194, 0, 16, 0,
+ 0, 0, 0, 0, 6, 132,
+ 32, 0, 0, 0, 0, 0,
+ 12, 0, 0, 0, 166, 10,
+ 16, 0, 0, 0, 0, 0,
+ 6, 4, 16, 0, 1, 0,
+ 0, 0, 0, 0, 0, 8,
+ 194, 32, 16, 0, 1, 0,
+ 0, 0, 166, 14, 16, 0,
+ 0, 0, 0, 0, 6, 132,
+ 32, 0, 0, 0, 0, 0,
+ 15, 0, 0, 0, 50, 0,
+ 0, 11, 50, 32, 16, 0,
+ 1, 0, 0, 0, 70, 16,
+ 16, 0, 0, 0, 0, 0,
+ 230, 138, 32, 0, 0, 0,
+ 0, 0, 9, 0, 0, 0,
+ 70, 128, 32, 0, 0, 0,
+ 0, 0, 9, 0, 0, 0,
+ 0, 0, 0, 9, 50, 0,
+ 16, 0, 0, 0, 0, 0,
+ 70, 0, 16, 0, 0, 0,
+ 0, 0, 70, 128, 32, 128,
+ 65, 0, 0, 0, 0, 0,
+ 0, 0, 11, 0, 0, 0,
+ 14, 0, 0, 8, 50, 0,
+ 16, 0, 0, 0, 0, 0,
+ 70, 0, 16, 0, 0, 0,
+ 0, 0, 230, 138, 32, 0,
+ 0, 0, 0, 0, 11, 0,
+ 0, 0, 54, 0, 0, 5,
+ 66, 0, 16, 0, 0, 0,
+ 0, 0, 1, 64, 0, 0,
+ 0, 0, 128, 63, 56, 0,
+ 0, 7, 114, 32, 16, 0,
+ 2, 0, 0, 0, 246, 15,
+ 16, 0, 1, 0, 0, 0,
+ 70, 2, 16, 0, 0, 0,
+ 0, 0, 62, 0, 0, 1,
+ 83, 84, 65, 84, 116, 0,
+ 0, 0, 25, 0, 0, 0,
+ 4, 0, 0, 0, 0, 0,
+ 0, 0, 5, 0, 0, 0,
+ 21, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 1, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 3, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 82, 68,
+ 69, 70, 148, 2, 0, 0,
+ 1, 0, 0, 0, 72, 0,
+ 0, 0, 1, 0, 0, 0,
+ 28, 0, 0, 0, 0, 4,
+ 254, 255, 0, 1, 0, 0,
+ 108, 2, 0, 0, 60, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 1, 0,
+ 0, 0, 0, 0, 0, 0,
+ 36, 71, 108, 111, 98, 97,
+ 108, 115, 0, 171, 171, 171,
+ 60, 0, 0, 0, 11, 0,
+ 0, 0, 96, 0, 0, 0,
+ 96, 1, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 104, 1, 0, 0, 0, 0,
+ 0, 0, 64, 0, 0, 0,
+ 2, 0, 0, 0, 120, 1,
+ 0, 0, 0, 0, 0, 0,
+ 136, 1, 0, 0, 64, 0,
+ 0, 0, 64, 0, 0, 0,
+ 2, 0, 0, 0, 120, 1,
+ 0, 0, 0, 0, 0, 0,
+ 148, 1, 0, 0, 128, 0,
+ 0, 0, 16, 0, 0, 0,
+ 2, 0, 0, 0, 168, 1,
+ 0, 0, 0, 0, 0, 0,
+ 184, 1, 0, 0, 144, 0,
+ 0, 0, 16, 0, 0, 0,
+ 2, 0, 0, 0, 200, 1,
+ 0, 0, 0, 0, 0, 0,
+ 216, 1, 0, 0, 160, 0,
+ 0, 0, 16, 0, 0, 0,
+ 2, 0, 0, 0, 200, 1,
+ 0, 0, 0, 0, 0, 0,
+ 227, 1, 0, 0, 176, 0,
+ 0, 0, 16, 0, 0, 0,
+ 2, 0, 0, 0, 200, 1,
+ 0, 0, 0, 0, 0, 0,
+ 237, 1, 0, 0, 192, 0,
+ 0, 0, 64, 0, 0, 0,
+ 2, 0, 0, 0, 120, 1,
+ 0, 0, 0, 0, 0, 0,
+ 0, 2, 0, 0, 0, 1,
+ 0, 0, 16, 0, 0, 0,
+ 0, 0, 0, 0, 168, 1,
+ 0, 0, 0, 0, 0, 0,
+ 12, 2, 0, 0, 16, 1,
+ 0, 0, 4, 0, 0, 0,
+ 0, 0, 0, 0, 28, 2,
+ 0, 0, 0, 0, 0, 0,
+ 44, 2, 0, 0, 32, 1,
+ 0, 0, 16, 0, 0, 0,
+ 0, 0, 0, 0, 60, 2,
+ 0, 0, 0, 0, 0, 0,
+ 76, 2, 0, 0, 48, 1,
+ 0, 0, 44, 0, 0, 0,
+ 0, 0, 0, 0, 92, 2,
+ 0, 0, 0, 0, 0, 0,
+ 109, 76, 97, 121, 101, 114,
+ 84, 114, 97, 110, 115, 102,
+ 111, 114, 109, 0, 3, 0,
+ 3, 0, 4, 0, 4, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 109, 80, 114, 111,
+ 106, 101, 99, 116, 105, 111,
+ 110, 0, 118, 82, 101, 110,
+ 100, 101, 114, 84, 97, 114,
+ 103, 101, 116, 79, 102, 102,
+ 115, 101, 116, 0, 1, 0,
+ 3, 0, 1, 0, 4, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 118, 84, 101, 120,
+ 116, 117, 114, 101, 67, 111,
+ 111, 114, 100, 115, 0, 171,
+ 1, 0, 3, 0, 1, 0,
+ 4, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 118, 76,
+ 97, 121, 101, 114, 81, 117,
+ 97, 100, 0, 118, 77, 97,
+ 115, 107, 81, 117, 97, 100,
+ 0, 109, 66, 97, 99, 107,
+ 100, 114, 111, 112, 84, 114,
+ 97, 110, 115, 102, 111, 114,
+ 109, 0, 102, 76, 97, 121,
+ 101, 114, 67, 111, 108, 111,
+ 114, 0, 102, 76, 97, 121,
+ 101, 114, 79, 112, 97, 99,
+ 105, 116, 121, 0, 171, 171,
+ 0, 0, 3, 0, 1, 0,
+ 1, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 105, 66,
+ 108, 101, 110, 100, 67, 111,
+ 110, 102, 105, 103, 0, 171,
+ 171, 171, 1, 0, 19, 0,
+ 1, 0, 4, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 109, 89, 117, 118, 67, 111,
+ 108, 111, 114, 77, 97, 116,
+ 114, 105, 120, 0, 2, 0,
+ 3, 0, 3, 0, 3, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 77, 105, 99, 114,
+ 111, 115, 111, 102, 116, 32,
+ 40, 82, 41, 32, 72, 76,
+ 83, 76, 32, 83, 104, 97,
+ 100, 101, 114, 32, 67, 111,
+ 109, 112, 105, 108, 101, 114,
+ 32, 49, 48, 46, 49, 0,
+ 73, 83, 71, 78, 44, 0,
+ 0, 0, 1, 0, 0, 0,
+ 8, 0, 0, 0, 32, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 3, 0,
+ 0, 0, 0, 0, 0, 0,
+ 3, 3, 0, 0, 80, 79,
+ 83, 73, 84, 73, 79, 78,
+ 0, 171, 171, 171, 79, 83,
+ 71, 78, 128, 0, 0, 0,
+ 4, 0, 0, 0, 8, 0,
+ 0, 0, 104, 0, 0, 0,
+ 0, 0, 0, 0, 1, 0,
+ 0, 0, 3, 0, 0, 0,
+ 0, 0, 0, 0, 15, 0,
+ 0, 0, 116, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 3, 0, 0, 0,
+ 1, 0, 0, 0, 3, 12,
+ 0, 0, 116, 0, 0, 0,
+ 2, 0, 0, 0, 0, 0,
+ 0, 0, 3, 0, 0, 0,
+ 1, 0, 0, 0, 12, 3,
+ 0, 0, 116, 0, 0, 0,
+ 1, 0, 0, 0, 0, 0,
+ 0, 0, 3, 0, 0, 0,
+ 2, 0, 0, 0, 7, 8,
+ 0, 0, 83, 86, 95, 80,
+ 111, 115, 105, 116, 105, 111,
+ 110, 0, 84, 69, 88, 67,
+ 79, 79, 82, 68, 0, 171,
+ 171, 171
+};
+ShaderBytes sLayerQuadBlendMaskVS = { LayerQuadBlendMaskVS, sizeof(LayerQuadBlendMaskVS) }; +#if 0
+//
+// Generated by Microsoft (R) HLSL Shader Compiler 10.1
+//
+//
+// Buffer Definitions:
+//
+// cbuffer $Globals
+// {
+//
+// float4 fLayerColor; // Offset: 0 Size: 16
+// float fLayerOpacity; // Offset: 16 Size: 4
+// uint4 iBlendConfig; // Offset: 32 Size: 16
+// row_major float3x3 mYuvColorMatrix;// Offset: 48 Size: 44
+// float4x4 mLayerTransform; // Offset: 96 Size: 64 [unused]
+// float4x4 mProjection; // Offset: 160 Size: 64 [unused]
+// float4 vRenderTargetOffset; // Offset: 224 Size: 16 [unused]
+// float4 vTextureCoords; // Offset: 240 Size: 16 [unused]
+// float4 vLayerQuad; // Offset: 256 Size: 16 [unused]
+// float4 vMaskQuad; // Offset: 272 Size: 16 [unused]
+// float4x4 mBackdropTransform; // Offset: 288 Size: 64 [unused]
+//
+// }
+//
+//
+// Resource Bindings:
+//
+// Name Type Format Dim HLSL Bind Count
+// ------------------------------ ---------- ------- ----------- -------------- ------
+// sSampler sampler NA NA s0 1
+// tRGB texture float4 2d t0 1
+// tY texture float4 2d t1 1
+// tCb texture float4 2d t2 1
+// tCr texture float4 2d t3 1
+// tMask texture float4 2d t5 1
+// tBackdrop texture float4 2d t6 1
+// $Globals cbuffer NA NA cb0 1
+//
+//
+//
+// Input signature:
+//
+// Name Index Mask Register SysValue Format Used
+// -------------------- ----- ------ -------- -------- ------- ------
+// SV_Position 0 xyzw 0 POS float
+// TEXCOORD 0 xy 1 NONE float xy
+// TEXCOORD 2 zw 1 NONE float zw
+// TEXCOORD 1 xyz 2 NONE float xyz
+//
+//
+// Output signature:
+//
+// Name Index Mask Register SysValue Format Used
+// -------------------- ----- ------ -------- -------- ------- ------
+// SV_Target 0 xyzw 0 TARGET float xyzw
+//
+//
+// Constant buffer to DX9 shader constant mappings:
+//
+// Target Reg Buffer Start Reg # of Regs Data Conversion
+// ---------- ------- --------- --------- ----------------------
+// c0 cb0 0 2 ( FLT, FLT, FLT, FLT)
+// c2 cb0 2 1 (UINT,UINT,UINT,UINT)
+// c3 cb0 3 3 ( FLT, FLT, FLT, FLT)
+//
+//
+// Sampler/Resource to DX9 shader sampler mappings:
+//
+// Target Sampler Source Sampler Source Resource
+// -------------- --------------- ----------------
+// s0 s0 t0
+// s1 s0 t1
+// s2 s0 t2
+// s3 s0 t3
+// s4 s0 t5
+// s5 s0 t6
+//
+//
+// Level9 shader bytecode:
+//
+ ps_2_x
+ def c6, -1, -2, -0.0627499968, -0.50195998
+ def c7, -2, -3, -4, -5
+ def c8, -6, -7, -8, -9
+ def c9, 0.5, 1, 0.25, -2
+ def c10, 16, -12, -14, 0
+ def c11, -10, -11, -12, -13
+ def c12, 0.300000012, 0.589999974, 0.109999999, 0
+ def c13, -1, -0, 0, 1
+ dcl t0
+ dcl t1.xyz
+ dcl_2d s0
+ dcl_2d s1
+ dcl_2d s2
+ dcl_2d s3
+ dcl_2d s4
+ dcl_2d s5
+ mov r0.x, c13.z
+ mov r1.x, c13.z
+ mov r2.z, c13.z
+ mov r3.w, -c6.x
+ texld r4, t0, s2
+ texld r5, t0, s1
+ add r5.x, r5.x, c6.z
+ add r5.y, r4.x, c6.w
+ rcp r0.w, t1.z
+ mul r4.xy, r0.w, t1
+ texld r6, t0, s3
+ texld r4, r4, s4
+ add r5.z, r6.x, c6.w
+ dp3 r3.x, c3, r5
+ dp3 r3.y, c4, r5
+ dp3 r3.z, c5, r5
+ mul r3, r3, c1.x
+ mul r5, r4.x, r3
+ mov r6.xy, t0.wzzw
+ texld r7, t0, s0
+ texld r6, r6, s5
+ mul r7, r7, c1.x
+ mul r8, r4.x, r7
+ mov r9.xy, c6
+ add r10, r9.xyxx, c2.xxyz
+ mul r10, r10, r10
+ cmp r5, -r10.x, r8, r5
+ cmp r3, -r10.x, r7, r3
+ mov r7.w, c1.x
+ mul r8, r4.x, r7
+ cmp r3, -c2.x, r7, r3
+ mul r4, r4.x, c0
+ cmp r5, -c2.x, r8, r5
+ cmp r7.xy, -r10.yzzw, c13.x, c13.y
+ cmp r0.w, -r10.x, c6.x, r7.x
+ cmp r1.w, -c2.y, r9.x, r7.y
+ cmp r0.w, -c2.x, r9.x, r0.w
+ cmp r4, r0.w, r4, r5
+ cmp r3, r0.w, c0, r3
+ cmp r3, -c2.y, r3, r4
+ cmp r3, r1.w, c13.zzzw, r3
+ rcp r0.w, r3.w
+ mul r4.xyz, r0.w, r3
+ cmp r4.xyz, -c2.w, r3, r4
+ add r5.xy, -r4.yzzw, r4
+ cmp r5.zw, r5.x, r4.xyxy, r4.xyyx
+ max r0.w, r5.z, r4.z
+ min r1.w, r4.z, r5.w
+ add r7.w, r0.w, -r1.w
+ rcp r0.w, r6.w
+ mul r8.xyz, r0.w, r6
+ mad r5.zw, r6.xyzy, r0.w, -r8.xyxz
+ mul r9.xy, r7.w, r5.zwzw
+ mad r11, r6.yxxz, r0.w, -r8.xzyy
+ rcp r1.w, r11.x
+ mul r7.y, r1.w, r9.x
+ cmp r1.yz, r11.z, c13.z, r7.xwyw
+ mul r12, r7.w, r11
+ rcp r1.w, r5.w
+ mul r7.x, r1.w, r12.y
+ cmp r2.xy, r11.w, c13.z, r7.xwzw
+ cmp r1.xyz, r5.z, r1, r2
+ rcp r1.w, r5.z
+ mul r7.z, r1.w, r12.x
+ cmp r0.yz, r11.y, c13.z, r7.xzww
+ cmp r0.xyz, r11.w, r0, r1
+ mov r1.y, c13.z
+ mov r2.y, c13.z
+ mov r10.z, c13.z
+ rcp r1.w, r11.z
+ mul r7.y, r1.w, r12.w
+ cmp r2.xz, r11.x, c13.z, r7.wyyw
+ rcp r1.w, r11.y
+ mul r7.x, r1.w, r9.y
+ cmp r10.xy, r5.z, c13.z, r7.wxzw
+ cmp r2.xyz, r11.w, r2, r10
+ rcp r1.w, r11.w
+ mul r7.z, r1.w, r12.z
+ cmp r1.xz, r5.w, c13.z, r7.zyww
+ cmp r1.xyz, r5.z, r1, r2
+ cmp r0.xyz, r11.x, r0, r1
+ cmp r1.xy, r11.z, r8, r8.yxzw
+ dp3 r4.w, c12, r0
+ dp3 r8.w, c12, r8
+ add r4.w, -r4.w, r8.w
+ add r0.xyz, r0, r4.w
+ add r4.w, -r0.y, r0.x
+ cmp r1.zw, r4.w, r0.xyyx, r0.xyxy
+ min r4.w, r0.z, r1.z
+ max r2.x, r1.w, r0.z
+ dp3 r1.z, c12, r0
+ add r1.w, -r4.w, r1.z
+ rcp r1.w, r1.w
+ add r2.yzw, r0.xxyz, -r1.z
+ mul r2.yzw, r1.z, r2
+ mad r2.yzw, r2, r1.w, r1.z
+ cmp r0.xyz, r4.w, r0, r2.yzww
+ add r2.yzw, -r1.z, r0.xxyz
+ add r1.w, -r1.z, -c6.x
+ mul r2.yzw, r1.w, r2
+ add r1.w, -r1.z, r2.x
+ add r4.w, -r2.x, -c6.x
+ rcp r1.w, r1.w
+ mad r2.xyz, r2.yzww, r1.w, r1.z
+ cmp r0.xyz, r4.w, r0, r2
+ mov r4.w, c2.z
+ add r1.z, r4.w, c10.z
+ mul r1.z, r1.z, r1.z
+ dp3 r1.w, c12, r4
+ add r2.x, -r8.w, r1.w
+ add r1.w, -r1.w, r8.w
+ add r2.yzw, r1.w, r4.xxyz
+ mad r7.xyz, r6, r0.w, r2.x
+ add r1.w, -r7.y, r7.x
+ cmp r5.zw, r1.w, r7.xyyx, r7.xyxy
+ min r1.w, r7.z, r5.z
+ max r2.x, r5.w, r7.z
+ dp3 r7.w, c12, r7
+ add r5.z, -r1.w, r7.w
+ rcp r5.z, r5.z
+ add r9.xyz, -r7.w, r7
+ mul r9.xyz, r7.w, r9
+ mad r9.xyz, r9, r5.z, r7.w
+ cmp r7.xyz, r1.w, r7, r9
+ add r9.xyz, -r7.w, r7
+ add r1.w, -r7.w, -c6.x
+ mul r9.xyz, r1.w, r9
+ add r1.w, r2.x, -r7.w
+ add r9.w, -r2.x, -c6.x
+ rcp r1.w, r1.w
+ mad r9.xyz, r9, r1.w, r7.w
+ cmp r7.xyz, r9.w, r7, r9
+ cmp r7.xyz, -r1.z, r7, c13.z
+ add r7.w, -r2.z, r2.y
+ cmp r1.zw, r7.w, r2.xyzy, r2.xyyz
+ min r7.w, r2.w, r1.z
+ max r5.z, r1.w, r2.w
+ dp3 r5.w, c12, r2.yzww
+ add r1.z, -r7.w, r5.w
+ rcp r1.z, r1.z
+ add r9.xyz, r2.yzww, -r5.w
+ mul r9.xyz, r5.w, r9
+ mad r9.xyz, r9, r1.z, r5.w
+ cmp r2.xyz, r7.w, r2.yzww, r9
+ add r9.xyz, -r5.w, r2
+ add r2.w, -r5.w, -c6.x
+ mul r9.xyz, r2.w, r9
+ add r2.w, -r5.w, r5.z
+ add r7.w, -r5.z, -c6.x
+ rcp r2.w, r2.w
+ mad r9.xyz, r9, r2.w, r5.w
+ cmp r2.xyz, r7.w, r2, r9
+ add r9, r4.w, c11
+ mul r9, r9, r9
+ cmp r2.xyz, -r9.w, r2, r7
+ cmp r0.xyz, -r9.z, r0, r2
+ add r2, -r4.xxzy, r4.yzxz
+ mov r7.y, c13.z
+ mov r10.y, c13.z
+ mov r11.z, c13.z
+ rcp r7.w, r2.z
+ max r11.w, r1.x, r8.z
+ min r5.z, r8.z, r1.y
+ add r1.w, -r5.z, r11.w
+ mul r5.zw, r1.w, r5.xyxy
+ mul r1.x, r7.w, r5.w
+ cmp r11.xy, r2.y, c13.z, r1.wxzw
+ rcp r5.w, r5.x
+ mul r12, r1.w, r2
+ mul r1.y, r5.w, r12.w
+ cmp r10.xz, r2.x, c13.z, r1.wyyw
+ cmp r10.xyz, r2.w, r10, r11
+ rcp r5.w, r2.w
+ mul r1.z, r5.w, r5.z
+ cmp r7.xz, r5.y, c13.z, r1.zyww
+ cmp r7.xyz, r2.y, r7, r10
+ mov r10.x, c13.z
+ mov r11.x, c13.z
+ mov r13.z, c13.z
+ rcp r7.w, r2.x
+ mul r1.y, r7.w, r12.y
+ cmp r11.yz, r5.x, c13.z, r1.xwyw
+ rcp r7.w, r5.y
+ mul r1.x, r7.w, r12.z
+ cmp r13.xy, r2.w, c13.z, r1.xwzw
+ cmp r5.xyz, r2.y, r11, r13
+ rcp r5.w, r2.y
+ mul r1.z, r5.w, r12.x
+ cmp r10.yz, r2.z, c13.z, r1.xzww
+ cmp r1.xyz, r2.w, r10, r5
+ cmp r1.xyz, r2.x, r1, r7
+ dp3 r1.w, c12, r1
+ add r1.w, -r1.w, r8.w
+ add r1.xyz, r1.w, r1
+ add r1.w, -r1.y, r1.x
+ cmp r2.xy, r1.w, r1.yxzw, r1
+ min r8.w, r1.z, r2.x
+ max r5.x, r2.y, r1.z
+ dp3 r1.w, c12, r1
+ add r2.x, -r8.w, r1.w
+ rcp r2.x, r2.x
+ add r2.yzw, -r1.w, r1.xxyz
+ mul r2.yzw, r1.w, r2
+ mad r2.xyz, r2.yzww, r2.x, r1.w
+ cmp r1.xyz, r8.w, r1, r2
+ add r2.xyz, -r1.w, r1
+ add r2.w, -r1.w, -c6.x
+ mul r2.xyz, r2.w, r2
+ add r2.w, -r1.w, r5.x
+ add r8.w, -r5.x, -c6.x
+ rcp r2.w, r2.w
+ mad r2.xyz, r2, r2.w, r1.w
+ cmp r1.xyz, r8.w, r1, r2
+ cmp r0.xyz, -r9.y, r1, r0
+ mad r1.xyz, r6, r0.w, r4
+ mul r2.xyz, r4, r8
+ mad r5.xyz, r2, c6.y, r1
+ mad r1.xyz, r8, -r4, r1
+ cmp r0.xyz, -r9.x, r5, r0
+ mad r5.xyz, r6, r0.w, -r4
+ abs r5.xyz, r5
+ add r7, r4.w, c8
+ mul r7, r7, r7
+ cmp r0.xyz, -r7.w, r5, r0
+ add r5.xy, -r4.yzzw, c9.x
+ mad r9.xyz, r4, -c9.w, -c9.y
+ mad r1.w, r6.z, -r0.w, c9.z
+ mad r10.xyz, r8, c10.x, c10.y
+ mad r10.xyz, r10, r8, -c7.z
+ mul r10.xyz, r8, r10
+ rsq r2.w, r8.z
+ rcp r2.w, r2.w
+ cmp r1.w, r1.w, r10.z, r2.w
+ mad r1.w, r6.z, -r0.w, r1.w
+ mad r1.w, r9.z, r1.w, r8.z
+ mad r11.xyz, r4, c6.y, -c6.x
+ mul r11.xyz, r8, r11
+ mad r12, r6.yzxy, -r0.w, c9.yyzz
+ mad r5.zw, r11.xyyz, -r12.xyxy, r8.xyyz
+ cmp r13.z, r5.y, r5.w, r1.w
+ rsq r1.w, r8.y
+ rcp r1.w, r1.w
+ cmp r1.w, r12.w, r10.y, r1.w
+ mad r1.w, r6.y, -r0.w, r1.w
+ mad r1.w, r9.y, r1.w, r8.y
+ cmp r13.y, r5.x, r5.z, r1.w
+ add r14, -r4.xyzx, c9.yyyx
+ rsq r1.w, r8.x
+ rcp r1.w, r1.w
+ cmp r1.w, r12.z, r10.x, r1.w
+ mad r1.w, r6.x, -r0.w, r1.w
+ mad r1.w, r9.x, r1.w, r8.x
+ mad r9, r6.xyzx, -r0.w, c9.xxxy
+ mad r6.xyz, r6, r0.w, c6.x
+ mul r6.xyz, r6, r6
+ mad r0.w, r11.x, -r9.w, r8.x
+ cmp r13.x, r14.w, r0.w, r1.w
+ cmp r0.xyz, -r7.z, r13, r0
+ add r10.xyz, r8, r8
+ mad r11.xyz, r4, -c6.y, r10
+ add r11.xyz, r11, c6.x
+ mad r13.xyz, r4, -r10, r11
+ mul r10.xyz, r4, r10
+ add r15.xyz, r4, r4
+ mul r16.xyz, r8, r15
+ mad r11.xyz, r15, -r8, r11
+ cmp r9.xyz, r9, r10, r11
+ cmp r5.yz, r5.xxyw, r16, r13
+ cmp r5.x, r14.w, r16.x, r13.x
+ cmp r0.xyz, -r7.y, r5, r0
+ rcp r0.w, r4.x
+ mad r0.w, r9.w, -r0.w, -c6.x
+ max r1.w, r0.w, c13.z
+ mul r5.xyz, r4, r4
+ cmp r0.w, -r5.x, c13.z, r1.w
+ cmp r10.x, -r6.x, -c6.x, r0.w
+ rcp r0.w, r4.y
+ mad r0.w, r12.x, -r0.w, -c6.x
+ max r1.w, r0.w, c13.z
+ cmp r0.w, -r5.y, c13.z, r1.w
+ cmp r10.y, -r6.y, -c6.x, r0.w
+ rcp r0.w, r4.z
+ mad r0.w, r12.y, -r0.w, -c6.x
+ max r1.w, r0.w, c13.z
+ cmp r0.w, -r5.z, c13.z, r1.w
+ cmp r10.z, -r6.z, -c6.x, r0.w
+ cmp r0.xyz, -r7.x, r10, r0
+ add r5, r4.w, c7
+ mul r5, r5, r5
+ add r6.xyz, r4, c6.x
+ mul r6.xyz, r6, r6
+ rcp r0.w, r14.x
+ mul r0.w, r0.w, r8.x
+ min r1.w, r0.w, -c6.x
+ cmp r0.w, -r6.x, -c6.x, r1.w
+ mul r7.xyz, r8, r8
+ cmp r10.x, -r7.x, c13.z, r0.w
+ rcp r0.w, r14.y
+ rcp r1.w, r14.z
+ mul r1.w, r1.w, r8.z
+ min r2.w, r1.w, -c6.x
+ cmp r1.w, -r6.z, -c6.x, r2.w
+ cmp r10.z, -r7.z, c13.z, r1.w
+ mul r0.w, r0.w, r8.y
+ min r1.w, r0.w, -c6.x
+ cmp r0.w, -r6.y, -c6.x, r1.w
+ cmp r10.y, -r7.y, c13.z, r0.w
+ cmp r0.xyz, -r5.w, r10, r0
+ max r6.xyz, r8, r4
+ min r7.xyz, r4, r8
+ cmp r0.xyz, -r5.z, r6, r0
+ cmp r0.xyz, -r5.y, r7, r0
+ cmp r0.xyz, -r5.x, r9, r0
+ cmp r0.xyz, -r10.w, r1, r0
+ cmp r0.xyz, -c2.z, r2, r0
+ lrp r1.xyz, r6.w, r0, r4
+ mul r1.w, r6.w, r6.w
+ mul r0.xyz, r3.w, r1
+ mul r1.x, r3.w, r3.w
+ mov r0.w, r3.w
+ cmp r0, -r1.x, c13.z, r0
+ cmp r0, -r1.w, r3, r0
+ mov oC0, r0
+
+// approximately 323 instruction slots used (6 texture, 317 arithmetic)
+ps_4_0
+dcl_constantbuffer CB0[6], immediateIndexed
+dcl_sampler s0, mode_default
+dcl_resource_texture2d (float,float,float,float) t0
+dcl_resource_texture2d (float,float,float,float) t1
+dcl_resource_texture2d (float,float,float,float) t2
+dcl_resource_texture2d (float,float,float,float) t3
+dcl_resource_texture2d (float,float,float,float) t5
+dcl_resource_texture2d (float,float,float,float) t6
+dcl_input_ps linear v1.xy
+dcl_input_ps linear v1.zw
+dcl_input_ps linear v2.xyz
+dcl_output o0.xyzw
+dcl_temps 22
+sample r0.xyzw, v1.zwzz, t6.xyzw, s0
+if_z cb0[2].y
+ if_z cb0[2].x
+ sample r1.xyzw, v1.xyxx, t0.xyzw, s0
+ mul r1.xyz, r1.xyzx, cb0[1].xxxx
+ mov r1.w, cb0[1].x
+ mov r2.x, l(-1)
+ else
+ ieq r2.y, l(1), cb0[2].x
+ if_nz r2.y
+ sample r3.xyzw, v1.xyxx, t0.xyzw, s0
+ mul r1.xyzw, r3.xyzw, cb0[1].xxxx
+ mov r2.x, l(-1)
+ else
+ ieq r2.x, l(2), cb0[2].x
+ if_nz r2.x
+ sample r3.xyzw, v1.xyxx, t1.xyzw, s0
+ add r3.x, r3.x, l(-0.062750)
+ sample r4.xyzw, v1.xyxx, t2.xyzw, s0
+ add r3.y, r4.x, l(-0.501960)
+ sample r4.xyzw, v1.xyxx, t3.xyzw, s0
+ add r3.z, r4.x, l(-0.501960)
+ dp3 r4.x, cb0[3].xyzx, r3.xyzx
+ dp3 r4.y, cb0[4].xyzx, r3.xyzx
+ dp3 r4.z, cb0[5].xyzx, r3.xyzx
+ mov r4.w, l(1.000000)
+ mul r1.xyzw, r4.xyzw, cb0[1].xxxx
+ endif
+ endif
+ endif
+ movc r1.xyzw, r2.xxxx, r1.xyzw, cb0[0].xyzw
+ mov r2.x, l(-1)
+else
+ ieq r2.x, l(1), cb0[2].y
+ if_nz r2.x
+ if_z cb0[2].x
+ sample r3.xyzw, v1.xyxx, t0.xyzw, s0
+ mul r3.xyz, r3.xyzx, cb0[1].xxxx
+ div r2.yz, v2.xxyx, v2.zzzz
+ sample r4.xyzw, r2.yzyy, t5.xyzw, s0
+ mov r3.w, cb0[1].x
+ mul r1.xyzw, r3.xyzw, r4.xxxx
+ mov r2.y, l(-1)
+ else
+ ieq r2.z, l(1), cb0[2].x
+ if_nz r2.z
+ div r2.zw, v2.xxxy, v2.zzzz
+ sample r3.xyzw, r2.zwzz, t5.xyzw, s0
+ sample r4.xyzw, v1.xyxx, t0.xyzw, s0
+ mul r4.xyzw, r4.xyzw, cb0[1].xxxx
+ mul r1.xyzw, r3.xxxx, r4.xyzw
+ mov r2.y, l(-1)
+ else
+ ieq r2.y, l(2), cb0[2].x
+ if_nz r2.y
+ div r2.zw, v2.xxxy, v2.zzzz
+ sample r3.xyzw, r2.zwzz, t5.xyzw, s0
+ sample r4.xyzw, v1.xyxx, t1.xyzw, s0
+ add r4.x, r4.x, l(-0.062750)
+ sample r5.xyzw, v1.xyxx, t2.xyzw, s0
+ add r4.y, r5.x, l(-0.501960)
+ sample r5.xyzw, v1.xyxx, t3.xyzw, s0
+ add r4.z, r5.x, l(-0.501960)
+ dp3 r5.x, cb0[3].xyzx, r4.xyzx
+ dp3 r5.y, cb0[4].xyzx, r4.xyzx
+ dp3 r5.z, cb0[5].xyzx, r4.xyzx
+ mov r5.w, l(1.000000)
+ mul r4.xyzw, r5.xyzw, cb0[1].xxxx
+ mul r1.xyzw, r3.xxxx, r4.xyzw
+ endif
+ endif
+ endif
+ if_z r2.y
+ div r2.yz, v2.xxyx, v2.zzzz
+ sample r3.xyzw, r2.yzyy, t5.xyzw, s0
+ mul r1.xyzw, r3.xxxx, cb0[0].xyzw
+ endif
+ endif
+endif
+movc r1.xyzw, r2.xxxx, r1.xyzw, l(0,0,0,1.000000)
+eq r2.x, r0.w, l(0.000000)
+if_nz r2.x
+ mov o0.xyzw, r1.xyzw
+ ret
+endif
+eq r2.x, r1.w, l(0.000000)
+if_nz r2.x
+ mov o0.xyzw, l(0,0,0,0)
+ ret
+endif
+div r0.xyz, r0.xyzx, r0.wwww
+div r2.xyz, r1.xyzx, r1.wwww
+movc r1.xyz, cb0[2].wwww, r2.xyzx, r1.xyzx
+mul r2.xyz, r0.xyzx, r1.xyzx
+add r3.xyz, r0.xyzx, r1.xyzx
+mad r4.xyz, -r0.xyzx, r1.xyzx, r3.xyzx
+ge r5.xyzw, l(0.500000, 0.500000, 0.500000, 0.250000), r0.xyzx
+add r6.xyz, r0.xyzx, r0.xyzx
+mul r7.xyz, r1.xyzx, r6.xyzx
+add r8.xyz, r1.xyzx, r1.xyzx
+mad r9.xyz, r1.xyzx, l(2.000000, 2.000000, 2.000000, 0.000000), r6.xyzx
+add r9.xyz, r9.xyzx, l(-1.000000, -1.000000, -1.000000, 0.000000)
+mul r10.xyz, r0.xyzx, r8.xyzx
+mad r8.xyz, -r8.xyzx, r0.xyzx, r9.xyzx
+movc r5.xyz, r5.xyzx, r7.xyzx, r8.xyzx
+min r7.xyz, r0.xyzx, r1.xyzx
+ieq r8.xyzw, l(1, 2, 3, 4), cb0[2].zzzz
+max r11.xyz, r0.xyzx, r1.xyzx
+eq r12.xyzw, r0.xyzx, l(0.000000, 0.000000, 0.000000, 1.000000)
+eq r13.xyzw, r1.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
+add r14.xyz, -r1.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
+div r14.xyz, r0.xyzx, r14.xyzx
+min r14.xyz, r14.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
+movc r13.xyz, r13.xyzx, l(1.000000,1.000000,1.000000,0), r14.xyzx
+movc r12.xyz, r12.xyzx, l(0,0,0,0), r13.xyzx
+add r13.xyz, -r0.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
+div r14.xyz, r13.xyzx, r1.xyzx
+min r14.xyz, r14.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
+add r14.xyz, -r14.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
+movc r2.w, r13.w, l(0), r14.x
+movc r15.x, r12.w, l(1.000000), r2.w
+eq r14.xw, r0.yyyz, l(1.000000, 0.000000, 0.000000, 1.000000)
+eq r16.xy, r1.yzyy, l(0.000000, 0.000000, 0.000000, 0.000000)
+movc r14.yz, r16.xxyx, l(0,0,0,0), r14.yyzy
+movc r15.yz, r14.xxwx, l(0,1.000000,1.000000,0), r14.yyzy
+ge r14.xyz, l(0.500000, 0.500000, 0.500000, 0.000000), r1.xyzx
+mad r6.xyz, -r1.xyzx, r6.xyzx, r9.xyzx
+movc r6.xyz, r14.xyzx, r10.xyzx, r6.xyzx
+ieq r9.xyzw, l(5, 6, 7, 8), cb0[2].zzzz
+mad r10.xyz, -r1.xyzx, l(2.000000, 2.000000, 2.000000, 0.000000), l(1.000000, 1.000000, 1.000000, 0.000000)
+mul r10.xyz, r0.xyzx, r10.xyzx
+mad r10.xyz, -r10.xyzx, r13.xyzx, r0.xyzx
+mad r13.xyz, r1.xyzx, l(2.000000, 2.000000, 2.000000, 0.000000), l(-1.000000, -1.000000, -1.000000, 0.000000)
+mad r16.xyz, r0.xyzx, l(16.000000, 16.000000, 16.000000, 0.000000), l(-12.000000, -12.000000, -12.000000, 0.000000)
+mad r16.xyz, r16.xyzx, r0.xyzx, l(4.000000, 4.000000, 4.000000, 0.000000)
+mul r16.xyz, r0.xyzx, r16.xyzx
+sqrt r17.xyz, r0.xyzx
+movc r2.w, r5.w, r16.x, r17.x
+add r2.w, -r0.x, r2.w
+mad r2.w, r13.x, r2.w, r0.x
+movc r18.x, r14.x, r10.x, r2.w
+ge r10.xw, l(0.250000, 0.000000, 0.000000, 0.250000), r0.yyyz
+movc r10.xw, r10.xxxw, r16.yyyz, r17.yyyz
+add r10.xw, -r0.yyyz, r10.xxxw
+mad r10.xw, r13.yyyz, r10.xxxw, r0.yyyz
+movc r18.yz, r14.yyzy, r10.yyzy, r10.xxwx
+add r10.xyz, r0.xyzx, -r1.xyzx
+mad r3.xyz, -r2.xyzx, l(2.000000, 2.000000, 2.000000, 0.000000), r3.xyzx
+max r2.w, r0.y, r0.x
+max r2.w, r0.z, r2.w
+min r3.w, r0.y, r0.x
+min r3.w, r0.z, r3.w
+add r13.w, r2.w, -r3.w
+ge r2.w, r1.y, r1.x
+if_nz r2.w
+ lt r14.xyz, r1.xxzx, r1.zyyz
+ add r16.xyzw, -r1.xxzz, r1.yzxy
+ mul r17.xyz, r13.wwww, r16.xyzx
+ div r13.xyz, r17.xyzx, r16.yxwy
+ and r16.yz, r13.xxwx, r14.xxxx
+ ge r14.xw, r1.zzzz, r1.yyyx
+ and r17.yz, r13.wwyw, r14.yyyy
+ and r19.xy, r13.zwzz, r14.zzzz
+ mov r17.x, l(0)
+ mov r19.z, l(0)
+ movc r14.yzw, r14.wwww, r17.xxyz, r19.xxyz
+ mov r16.x, l(0)
+ movc r14.xyz, r14.xxxx, r16.xyzx, r14.yzwy
+else
+ lt r16.xyz, r1.yyzy, r1.zxxz
+ add r17.xyzw, -r1.yyzz, r1.xzyx
+ mul r19.xyz, r13.wwww, r17.xyzx
+ div r13.xyz, r19.xyzx, r17.yxwy
+ and r17.xz, r13.xxwx, r16.xxxx
+ ge r16.xw, r1.zzzz, r1.xxxy
+ and r19.xz, r13.wwyw, r16.yyyy
+ and r13.xy, r13.wzww, r16.zzzz
+ mov r19.y, l(0)
+ mov r13.z, l(0)
+ movc r13.xyz, r16.wwww, r19.xyzx, r13.xyzx
+ mov r17.y, l(0)
+ movc r14.xyz, r16.xxxx, r17.xyzx, r13.xyzx
+endif
+dp3 r2.w, l(0.300000, 0.590000, 0.110000, 0.000000), r0.xyzx
+dp3 r3.w, l(0.300000, 0.590000, 0.110000, 0.000000), r14.xyzx
+add r3.w, r2.w, -r3.w
+add r13.xyz, r3.wwww, r14.xyzx
+dp3 r3.w, l(0.300000, 0.590000, 0.110000, 0.000000), r13.xyzx
+min r4.w, r13.y, r13.x
+min r4.w, r13.z, r4.w
+max r5.w, r13.y, r13.x
+max r5.w, r13.z, r5.w
+lt r6.w, r4.w, l(0.000000)
+add r14.xyz, -r3.wwww, r13.xyzx
+mul r14.xyz, r3.wwww, r14.xyzx
+add r4.w, r3.w, -r4.w
+div r14.xyz, r14.xyzx, r4.wwww
+add r14.xyz, r3.wwww, r14.xyzx
+movc r13.xyz, r6.wwww, r14.xyzx, r13.xyzx
+lt r4.w, l(1.000000), r5.w
+add r14.xyz, -r3.wwww, r13.xyzx
+add r6.w, -r3.w, l(1.000000)
+mul r14.xyz, r6.wwww, r14.xyzx
+add r5.w, -r3.w, r5.w
+div r14.xyz, r14.xyzx, r5.wwww
+add r14.xyz, r3.wwww, r14.xyzx
+movc r13.xyz, r4.wwww, r14.xyzx, r13.xyzx
+ieq r14.xyzw, l(9, 10, 11, 12), cb0[2].zzzz
+max r3.w, r1.y, r1.x
+max r3.w, r1.z, r3.w
+min r4.w, r1.y, r1.x
+min r4.w, r1.z, r4.w
+add r16.w, r3.w, -r4.w
+ge r3.w, r0.y, r0.x
+if_nz r3.w
+ lt r17.xyz, r0.xxzx, r0.zyyz
+ add r19.xyzw, -r0.xxzz, r0.yzxy
+ mul r20.xyz, r16.wwww, r19.xyzx
+ div r16.xyz, r20.xyzx, r19.yxwy
+ and r19.yz, r16.xxwx, r17.xxxx
+ ge r17.xw, r0.zzzz, r0.yyyx
+ and r20.yz, r16.wwyw, r17.yyyy
+ and r21.xy, r16.zwzz, r17.zzzz
+ mov r20.x, l(0)
+ mov r21.z, l(0)
+ movc r17.yzw, r17.wwww, r20.xxyz, r21.xxyz
+ mov r19.x, l(0)
+ movc r17.xyz, r17.xxxx, r19.xyzx, r17.yzwy
+else
+ lt r19.xyz, r0.yyzy, r0.zxxz
+ add r20.xyzw, -r0.yyzz, r0.xzyx
+ mul r21.xyz, r16.wwww, r20.xyzx
+ div r16.xyz, r21.xyzx, r20.yxwy
+ and r20.xz, r16.xxwx, r19.xxxx
+ ge r19.xw, r0.zzzz, r0.xxxy
+ and r21.xz, r16.wwyw, r19.yyyy
+ and r16.xy, r16.wzww, r19.zzzz
+ mov r21.y, l(0)
+ mov r16.z, l(0)
+ movc r16.xyz, r19.wwww, r21.xyzx, r16.xyzx
+ mov r20.y, l(0)
+ movc r17.xyz, r19.xxxx, r20.xyzx, r16.xyzx
+endif
+dp3 r3.w, l(0.300000, 0.590000, 0.110000, 0.000000), r17.xyzx
+add r3.w, r2.w, -r3.w
+add r16.xyz, r3.wwww, r17.xyzx
+dp3 r3.w, l(0.300000, 0.590000, 0.110000, 0.000000), r16.xyzx
+min r4.w, r16.y, r16.x
+min r4.w, r16.z, r4.w
+max r5.w, r16.y, r16.x
+max r5.w, r16.z, r5.w
+lt r6.w, r4.w, l(0.000000)
+add r17.xyz, -r3.wwww, r16.xyzx
+mul r17.xyz, r3.wwww, r17.xyzx
+add r4.w, r3.w, -r4.w
+div r17.xyz, r17.xyzx, r4.wwww
+add r17.xyz, r3.wwww, r17.xyzx
+movc r16.xyz, r6.wwww, r17.xyzx, r16.xyzx
+lt r4.w, l(1.000000), r5.w
+add r17.xyz, -r3.wwww, r16.xyzx
+add r6.w, -r3.w, l(1.000000)
+mul r17.xyz, r6.wwww, r17.xyzx
+add r5.w, -r3.w, r5.w
+div r17.xyz, r17.xyzx, r5.wwww
+add r17.xyz, r3.wwww, r17.xyzx
+movc r16.xyz, r4.wwww, r17.xyzx, r16.xyzx
+dp3 r3.w, l(0.300000, 0.590000, 0.110000, 0.000000), r1.xyzx
+add r4.w, r2.w, -r3.w
+add r17.xyz, r1.xyzx, r4.wwww
+dp3 r4.w, l(0.300000, 0.590000, 0.110000, 0.000000), r17.xyzx
+min r5.w, r17.y, r17.x
+min r5.w, r17.z, r5.w
+max r6.w, r17.y, r17.x
+max r6.w, r17.z, r6.w
+lt r7.w, r5.w, l(0.000000)
+add r19.xyz, -r4.wwww, r17.xyzx
+mul r19.xyz, r4.wwww, r19.xyzx
+add r5.w, r4.w, -r5.w
+div r19.xyz, r19.xyzx, r5.wwww
+add r19.xyz, r4.wwww, r19.xyzx
+movc r17.xyz, r7.wwww, r19.xyzx, r17.xyzx
+lt r5.w, l(1.000000), r6.w
+add r19.xyz, -r4.wwww, r17.xyzx
+add r7.w, -r4.w, l(1.000000)
+mul r19.xyz, r7.wwww, r19.xyzx
+add r6.w, -r4.w, r6.w
+div r19.xyz, r19.xyzx, r6.wwww
+add r19.xyz, r4.wwww, r19.xyzx
+movc r17.xyz, r5.wwww, r19.xyzx, r17.xyzx
+ieq r19.xy, l(13, 14, 0, 0), cb0[2].zzzz
+add r2.w, -r2.w, r3.w
+add r0.xyz, r0.xyzx, r2.wwww
+dp3 r2.w, l(0.300000, 0.590000, 0.110000, 0.000000), r0.xyzx
+min r3.w, r0.y, r0.x
+min r3.w, r0.z, r3.w
+max r4.w, r0.y, r0.x
+max r4.w, r0.z, r4.w
+lt r5.w, r3.w, l(0.000000)
+add r20.xyz, r0.xyzx, -r2.wwww
+mul r20.xyz, r2.wwww, r20.xyzx
+add r3.w, r2.w, -r3.w
+div r20.xyz, r20.xyzx, r3.wwww
+add r20.xyz, r2.wwww, r20.xyzx
+movc r0.xyz, r5.wwww, r20.xyzx, r0.xyzx
+lt r3.w, l(1.000000), r4.w
+add r20.xyz, -r2.wwww, r0.xyzx
+add r5.w, -r2.w, l(1.000000)
+mul r20.xyz, r5.wwww, r20.xyzx
+add r4.w, -r2.w, r4.w
+div r20.xyz, r20.xyzx, r4.wwww
+add r20.xyz, r2.wwww, r20.xyzx
+movc r0.xyz, r3.wwww, r20.xyzx, r0.xyzx
+and r0.xyz, r0.xyzx, r19.yyyy
+movc r0.xyz, r19.xxxx, r17.xyzx, r0.xyzx
+movc r0.xyz, r14.wwww, r16.xyzx, r0.xyzx
+movc r0.xyz, r14.zzzz, r13.xyzx, r0.xyzx
+movc r0.xyz, r14.yyyy, r3.xyzx, r0.xyzx
+movc r0.xyz, r14.xxxx, |r10.xyzx|, r0.xyzx
+movc r0.xyz, r9.wwww, r18.xyzx, r0.xyzx
+movc r0.xyz, r9.zzzz, r6.xyzx, r0.xyzx
+movc r0.xyz, r9.yyyy, r15.xyzx, r0.xyzx
+movc r0.xyz, r9.xxxx, r12.xyzx, r0.xyzx
+movc r0.xyz, r8.wwww, r11.xyzx, r0.xyzx
+movc r0.xyz, r8.zzzz, r7.xyzx, r0.xyzx
+movc r0.xyz, r8.yyyy, r5.xyzx, r0.xyzx
+movc r0.xyz, r8.xxxx, r4.xyzx, r0.xyzx
+movc r0.xyz, cb0[2].zzzz, r0.xyzx, r2.xyzx
+add r2.x, -r0.w, l(1.000000)
+mul r0.xyz, r0.xyzx, r0.wwww
+mad r0.xyz, r2.xxxx, r1.xyzx, r0.xyzx
+mul o0.xyz, r1.wwww, r0.xyzx
+mov o0.w, r1.w
+ret
+// Approximately 333 instruction slots used
+#endif
+
+const BYTE BlendShader[] =
+{
+ 68, 88, 66, 67, 28, 114,
+ 244, 41, 206, 5, 116, 244,
+ 79, 130, 118, 154, 72, 188,
+ 36, 32, 1, 0, 0, 0,
+ 172, 66, 0, 0, 6, 0,
+ 0, 0, 56, 0, 0, 0,
+ 16, 23, 0, 0, 208, 61,
+ 0, 0, 76, 62, 0, 0,
+ 240, 65, 0, 0, 120, 66,
+ 0, 0, 65, 111, 110, 57,
+ 208, 22, 0, 0, 208, 22,
+ 0, 0, 0, 2, 255, 255,
+ 112, 22, 0, 0, 96, 0,
+ 0, 0, 3, 0, 60, 0,
+ 0, 0, 96, 0, 0, 0,
+ 96, 0, 6, 0, 36, 0,
+ 0, 0, 96, 0, 0, 0,
+ 0, 0, 1, 0, 1, 0,
+ 2, 0, 2, 0, 3, 0,
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