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author | Matt A. Tobin <mattatobin@localhost.localdomain> | 2018-02-02 04:16:08 -0500 |
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committer | Matt A. Tobin <mattatobin@localhost.localdomain> | 2018-02-02 04:16:08 -0500 |
commit | 5f8de423f190bbb79a62f804151bc24824fa32d8 (patch) | |
tree | 10027f336435511475e392454359edea8e25895d /gfx/layers/client/ClientCanvasLayer.cpp | |
parent | 49ee0794b5d912db1f95dce6eb52d781dc210db5 (diff) | |
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Add m-esr52 at 52.6.0
Diffstat (limited to 'gfx/layers/client/ClientCanvasLayer.cpp')
-rw-r--r-- | gfx/layers/client/ClientCanvasLayer.cpp | 261 |
1 files changed, 261 insertions, 0 deletions
diff --git a/gfx/layers/client/ClientCanvasLayer.cpp b/gfx/layers/client/ClientCanvasLayer.cpp new file mode 100644 index 000000000..32acf1eb2 --- /dev/null +++ b/gfx/layers/client/ClientCanvasLayer.cpp @@ -0,0 +1,261 @@ +/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#include "ClientCanvasLayer.h" +#include "GLContext.h" // for GLContext +#include "GLScreenBuffer.h" // for GLScreenBuffer +#include "GeckoProfiler.h" // for PROFILER_LABEL +#include "SharedSurfaceEGL.h" // for SurfaceFactory_EGLImage +#include "SharedSurfaceGL.h" // for SurfaceFactory_GLTexture, etc +#include "ClientLayerManager.h" // for ClientLayerManager, etc +#include "mozilla/gfx/Point.h" // for IntSize +#include "mozilla/layers/AsyncCanvasRenderer.h" +#include "mozilla/layers/CompositorTypes.h" +#include "mozilla/layers/LayersTypes.h" +#include "nsCOMPtr.h" // for already_AddRefed +#include "nsISupportsImpl.h" // for Layer::AddRef, etc +#include "nsRect.h" // for mozilla::gfx::IntRect +#include "nsXULAppAPI.h" // for XRE_GetProcessType, etc +#include "gfxPrefs.h" // for WebGLForceLayersReadback + +using namespace mozilla::gfx; +using namespace mozilla::gl; + +namespace mozilla { +namespace layers { + +ClientCanvasLayer::~ClientCanvasLayer() +{ + MOZ_COUNT_DTOR(ClientCanvasLayer); + if (mCanvasClient) { + mCanvasClient->OnDetach(); + mCanvasClient = nullptr; + } +} + +void +ClientCanvasLayer::Initialize(const Data& aData) +{ + CopyableCanvasLayer::Initialize(aData); + + mCanvasClient = nullptr; + + if (!mGLContext) + return; + + GLScreenBuffer* screen = mGLContext->Screen(); + + SurfaceCaps caps; + if (mGLFrontbuffer) { + // The screen caps are irrelevant if we're using a separate frontbuffer. + caps = mGLFrontbuffer->mHasAlpha ? SurfaceCaps::ForRGBA() + : SurfaceCaps::ForRGB(); + } else { + MOZ_ASSERT(screen); + caps = screen->mCaps; + } + MOZ_ASSERT(caps.alpha == aData.mHasAlpha); + + auto forwarder = ClientManager()->AsShadowForwarder(); + + mFlags = TextureFlags::ORIGIN_BOTTOM_LEFT; + if (!aData.mIsGLAlphaPremult) { + mFlags |= TextureFlags::NON_PREMULTIPLIED; + } + + UniquePtr<SurfaceFactory> factory = GLScreenBuffer::CreateFactory(mGLContext, caps, forwarder, mFlags); + + if (mGLFrontbuffer || aData.mIsMirror) { + // We're using a source other than the one in the default screen. + // (SkiaGL) + mFactory = Move(factory); + if (!mFactory) { + // Absolutely must have a factory here, so create a basic one + mFactory = MakeUnique<SurfaceFactory_Basic>(mGLContext, caps, mFlags); + } + } else { + if (factory) + screen->Morph(Move(factory)); + } +} + +void +ClientCanvasLayer::RenderLayer() +{ + PROFILER_LABEL("ClientCanvasLayer", "RenderLayer", + js::ProfileEntry::Category::GRAPHICS); + + RenderMaskLayers(this); + + if (!mCanvasClient) { + TextureFlags flags = TextureFlags::DEFAULT; + if (mOriginPos == gl::OriginPos::BottomLeft) { + flags |= TextureFlags::ORIGIN_BOTTOM_LEFT; + } + + if (!mIsAlphaPremultiplied) { + flags |= TextureFlags::NON_PREMULTIPLIED; + } + + mCanvasClient = CanvasClient::CreateCanvasClient(GetCanvasClientType(), + ClientManager()->AsShadowForwarder(), + flags); + if (!mCanvasClient) { + return; + } + if (HasShadow()) { + if (mAsyncRenderer) { + static_cast<CanvasClientBridge*>(mCanvasClient.get())->SetLayer(this); + } else { + mCanvasClient->Connect(); + ClientManager()->AsShadowForwarder()->Attach(mCanvasClient, this); + } + } + } + + if (mCanvasClient && mAsyncRenderer) { + mCanvasClient->UpdateAsync(mAsyncRenderer); + } + + if (!IsDirty()) { + return; + } + Painted(); + + FirePreTransactionCallback(); + if (mBufferProvider && mBufferProvider->GetTextureClient()) { + if (!mBufferProvider->SetForwarder(ClientManager()->AsShadowForwarder())) { + gfxCriticalNote << "BufferProvider::SetForwarder failed"; + return; + } + mCanvasClient->UpdateFromTexture(mBufferProvider->GetTextureClient()); + } else { + mCanvasClient->Update(gfx::IntSize(mBounds.width, mBounds.height), this); + } + + FireDidTransactionCallback(); + + ClientManager()->Hold(this); + mCanvasClient->Updated(); +} + +bool +ClientCanvasLayer::UpdateTarget(DrawTarget* aDestTarget) +{ + MOZ_ASSERT(aDestTarget); + if (!aDestTarget) { + return false; + } + + RefPtr<SourceSurface> surface; + + if (!mGLContext) { + AutoReturnSnapshot autoReturn; + + if (mAsyncRenderer) { + surface = mAsyncRenderer->GetSurface(); + } else if (mBufferProvider) { + surface = mBufferProvider->BorrowSnapshot(); + autoReturn.mSnapshot = &surface; + autoReturn.mBufferProvider = mBufferProvider; + } + + MOZ_ASSERT(surface); + if (!surface) { + return false; + } + + aDestTarget->CopySurface(surface, + IntRect(0, 0, mBounds.width, mBounds.height), + IntPoint(0, 0)); + return true; + } + + SharedSurface* frontbuffer = nullptr; + if (mGLFrontbuffer) { + frontbuffer = mGLFrontbuffer.get(); + } else { + GLScreenBuffer* screen = mGLContext->Screen(); + const auto& front = screen->Front(); + if (front) { + frontbuffer = front->Surf(); + } + } + + if (!frontbuffer) { + NS_WARNING("Null frame received."); + return false; + } + + IntSize readSize(frontbuffer->mSize); + SurfaceFormat format = (GetContentFlags() & CONTENT_OPAQUE) + ? SurfaceFormat::B8G8R8X8 + : SurfaceFormat::B8G8R8A8; + bool needsPremult = frontbuffer->mHasAlpha && !mIsAlphaPremultiplied; + + // Try to read back directly into aDestTarget's output buffer + uint8_t* destData; + IntSize destSize; + int32_t destStride; + SurfaceFormat destFormat; + if (aDestTarget->LockBits(&destData, &destSize, &destStride, &destFormat)) { + if (destSize == readSize && destFormat == format) { + RefPtr<DataSourceSurface> data = + Factory::CreateWrappingDataSourceSurface(destData, destStride, destSize, destFormat); + mGLContext->Readback(frontbuffer, data); + if (needsPremult) { + gfxUtils::PremultiplyDataSurface(data, data); + } + aDestTarget->ReleaseBits(destData); + return true; + } + aDestTarget->ReleaseBits(destData); + } + + RefPtr<DataSourceSurface> resultSurf = GetTempSurface(readSize, format); + // There will already be a warning from inside of GetTempSurface, but + // it doesn't hurt to complain: + if (NS_WARN_IF(!resultSurf)) { + return false; + } + + // Readback handles Flush/MarkDirty. + mGLContext->Readback(frontbuffer, resultSurf); + if (needsPremult) { + gfxUtils::PremultiplyDataSurface(resultSurf, resultSurf); + } + + aDestTarget->CopySurface(resultSurf, + IntRect(0, 0, readSize.width, readSize.height), + IntPoint(0, 0)); + + return true; +} + +CanvasClient::CanvasClientType +ClientCanvasLayer::GetCanvasClientType() +{ + if (mAsyncRenderer) { + return CanvasClient::CanvasClientAsync; + } + + if (mGLContext) { + return CanvasClient::CanvasClientTypeShSurf; + } + return CanvasClient::CanvasClientSurface; +} + +already_AddRefed<CanvasLayer> +ClientLayerManager::CreateCanvasLayer() +{ + NS_ASSERTION(InConstruction(), "Only allowed in construction phase"); + RefPtr<ClientCanvasLayer> layer = + new ClientCanvasLayer(this); + CREATE_SHADOW(Canvas); + return layer.forget(); +} + +} // namespace layers +} // namespace mozilla |