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authorMatt A. Tobin <mattatobin@localhost.localdomain>2018-02-02 04:16:08 -0500
committerMatt A. Tobin <mattatobin@localhost.localdomain>2018-02-02 04:16:08 -0500
commit5f8de423f190bbb79a62f804151bc24824fa32d8 (patch)
tree10027f336435511475e392454359edea8e25895d /gfx/layers/apz/src/WheelScrollAnimation.cpp
parent49ee0794b5d912db1f95dce6eb52d781dc210db5 (diff)
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Add m-esr52 at 52.6.0
Diffstat (limited to 'gfx/layers/apz/src/WheelScrollAnimation.cpp')
-rw-r--r--gfx/layers/apz/src/WheelScrollAnimation.cpp119
1 files changed, 119 insertions, 0 deletions
diff --git a/gfx/layers/apz/src/WheelScrollAnimation.cpp b/gfx/layers/apz/src/WheelScrollAnimation.cpp
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+++ b/gfx/layers/apz/src/WheelScrollAnimation.cpp
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+/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
+/* vim: set sw=2 ts=8 et tw=80 : */
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+#include "WheelScrollAnimation.h"
+
+#include "AsyncPanZoomController.h"
+#include "gfxPrefs.h"
+#include "nsPoint.h"
+
+namespace mozilla {
+namespace layers {
+
+WheelScrollAnimation::WheelScrollAnimation(AsyncPanZoomController& aApzc,
+ const nsPoint& aInitialPosition,
+ ScrollWheelInput::ScrollDeltaType aDeltaType)
+ : AsyncScrollBase(aInitialPosition)
+ , mApzc(aApzc)
+ , mFinalDestination(aInitialPosition)
+ , mDeltaType(aDeltaType)
+{
+}
+
+void
+WheelScrollAnimation::Update(TimeStamp aTime, nsPoint aDelta, const nsSize& aCurrentVelocity)
+{
+ InitPreferences(aTime);
+
+ mFinalDestination += aDelta;
+
+ // Clamp the final destination to the scrollable area.
+ CSSPoint clamped = CSSPoint::FromAppUnits(mFinalDestination);
+ clamped.x = mApzc.mX.ClampOriginToScrollableRect(clamped.x);
+ clamped.y = mApzc.mY.ClampOriginToScrollableRect(clamped.y);
+ mFinalDestination = CSSPoint::ToAppUnits(clamped);
+
+ AsyncScrollBase::Update(aTime, mFinalDestination, aCurrentVelocity);
+}
+
+bool
+WheelScrollAnimation::DoSample(FrameMetrics& aFrameMetrics, const TimeDuration& aDelta)
+{
+ TimeStamp now = mApzc.GetFrameTime();
+ CSSToParentLayerScale2D zoom = aFrameMetrics.GetZoom();
+
+ // If the animation is finished, make sure the final position is correct by
+ // using one last displacement. Otherwise, compute the delta via the timing
+ // function as normal.
+ bool finished = IsFinished(now);
+ nsPoint sampledDest = finished
+ ? mDestination
+ : PositionAt(now);
+ ParentLayerPoint displacement =
+ (CSSPoint::FromAppUnits(sampledDest) - aFrameMetrics.GetScrollOffset()) * zoom;
+
+ if (finished) {
+ mApzc.mX.SetVelocity(0);
+ mApzc.mY.SetVelocity(0);
+ } else if (!IsZero(displacement)) {
+ // Velocity is measured in ParentLayerCoords / Milliseconds
+ float xVelocity = displacement.x / aDelta.ToMilliseconds();
+ float yVelocity = displacement.y / aDelta.ToMilliseconds();
+ mApzc.mX.SetVelocity(xVelocity);
+ mApzc.mY.SetVelocity(yVelocity);
+ }
+
+ // Note: we ignore overscroll for wheel animations.
+ ParentLayerPoint adjustedOffset, overscroll;
+ mApzc.mX.AdjustDisplacement(displacement.x, adjustedOffset.x, overscroll.x);
+ mApzc.mY.AdjustDisplacement(displacement.y, adjustedOffset.y, overscroll.y,
+ !mApzc.mScrollMetadata.AllowVerticalScrollWithWheel());
+
+ // If we expected to scroll, but there's no more scroll range on either axis,
+ // then end the animation early. Note that the initial displacement could be 0
+ // if the compositor ran very quickly (<1ms) after the animation was created.
+ // When that happens we want to make sure the animation continues.
+ if (!IsZero(displacement) && IsZero(adjustedOffset)) {
+ // Nothing more to do - end the animation.
+ return false;
+ }
+
+ aFrameMetrics.ScrollBy(adjustedOffset / zoom);
+ return !finished;
+}
+
+void
+WheelScrollAnimation::InitPreferences(TimeStamp aTime)
+{
+ if (!mIsFirstIteration) {
+ return;
+ }
+
+ switch (mDeltaType) {
+ case ScrollWheelInput::SCROLLDELTA_PAGE:
+ mOriginMaxMS = clamped(gfxPrefs::PageSmoothScrollMaxDurationMs(), 0, 10000);
+ mOriginMinMS = clamped(gfxPrefs::PageSmoothScrollMinDurationMs(), 0, mOriginMaxMS);
+ break;
+ case ScrollWheelInput::SCROLLDELTA_PIXEL:
+ mOriginMaxMS = clamped(gfxPrefs::PixelSmoothScrollMaxDurationMs(), 0, 10000);
+ mOriginMinMS = clamped(gfxPrefs::PixelSmoothScrollMinDurationMs(), 0, mOriginMaxMS);
+ break;
+ case ScrollWheelInput::SCROLLDELTA_LINE:
+ default:
+ mOriginMaxMS = clamped(gfxPrefs::WheelSmoothScrollMaxDurationMs(), 0, 10000);
+ mOriginMinMS = clamped(gfxPrefs::WheelSmoothScrollMinDurationMs(), 0, mOriginMaxMS);
+ break;
+ }
+
+ // The pref is 100-based int percentage, while mIntervalRatio is 1-based ratio
+ mIntervalRatio = ((double)gfxPrefs::SmoothScrollDurationToIntervalRatio()) / 100.0;
+ mIntervalRatio = std::max(1.0, mIntervalRatio);
+
+ InitializeHistory(aTime);
+}
+
+} // namespace layers
+} // namespace mozilla