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authorMatt A. Tobin <mattatobin@localhost.localdomain>2018-02-02 04:16:08 -0500
committerMatt A. Tobin <mattatobin@localhost.localdomain>2018-02-02 04:16:08 -0500
commit5f8de423f190bbb79a62f804151bc24824fa32d8 (patch)
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+/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+#ifndef GFX_IMAGECONTAINER_H
+#define GFX_IMAGECONTAINER_H
+
+#include <stdint.h> // for uint32_t, uint8_t, uint64_t
+#include <sys/types.h> // for int32_t
+#include "gfxTypes.h"
+#include "ImageTypes.h" // for ImageFormat, etc
+#include "mozilla/Assertions.h" // for MOZ_ASSERT_HELPER2
+#include "mozilla/Mutex.h" // for Mutex
+#include "mozilla/ReentrantMonitor.h" // for ReentrantMonitorAutoEnter, etc
+#include "mozilla/TimeStamp.h" // for TimeStamp
+#include "mozilla/gfx/Point.h" // For IntSize
+#include "mozilla/layers/GonkNativeHandle.h"
+#include "mozilla/layers/LayersTypes.h" // for LayersBackend, etc
+#include "mozilla/layers/CompositorTypes.h"
+#include "mozilla/mozalloc.h" // for operator delete, etc
+#include "nsAutoPtr.h" // for nsRefPtr, nsAutoArrayPtr, etc
+#include "nsAutoRef.h" // for nsCountedRef
+#include "nsCOMPtr.h" // for already_AddRefed
+#include "nsDebug.h" // for NS_ASSERTION
+#include "nsISupportsImpl.h" // for Image::Release, etc
+#include "nsRect.h" // for mozilla::gfx::IntRect
+#include "nsTArray.h" // for nsTArray
+#include "mozilla/Atomics.h"
+#include "mozilla/WeakPtr.h"
+#include "nsThreadUtils.h"
+#include "mozilla/gfx/2D.h"
+#include "nsDataHashtable.h"
+#include "mozilla/EnumeratedArray.h"
+#include "mozilla/UniquePtr.h"
+
+#ifndef XPCOM_GLUE_AVOID_NSPR
+/**
+ * We need to be able to hold a reference to a Moz2D SourceSurface from Image
+ * subclasses. This is potentially a problem since Images can be addrefed
+ * or released off the main thread. We can ensure that we never AddRef
+ * a SourceSurface off the main thread, but we might want to Release due
+ * to an Image being destroyed off the main thread.
+ *
+ * We use nsCountedRef<nsMainThreadSourceSurfaceRef> to reference the
+ * SourceSurface. When AddRefing, we assert that we're on the main thread.
+ * When Releasing, if we're not on the main thread, we post an event to
+ * the main thread to do the actual release.
+ */
+class nsMainThreadSourceSurfaceRef;
+
+template <>
+class nsAutoRefTraits<nsMainThreadSourceSurfaceRef> {
+public:
+ typedef mozilla::gfx::SourceSurface* RawRef;
+
+ /**
+ * The XPCOM event that will do the actual release on the main thread.
+ */
+ class SurfaceReleaser : public mozilla::Runnable {
+ public:
+ explicit SurfaceReleaser(RawRef aRef) : mRef(aRef) {}
+ NS_IMETHOD Run() override {
+ mRef->Release();
+ return NS_OK;
+ }
+ RawRef mRef;
+ };
+
+ static RawRef Void() { return nullptr; }
+ static void Release(RawRef aRawRef)
+ {
+ if (NS_IsMainThread()) {
+ aRawRef->Release();
+ return;
+ }
+ nsCOMPtr<nsIRunnable> runnable = new SurfaceReleaser(aRawRef);
+ NS_DispatchToMainThread(runnable);
+ }
+ static void AddRef(RawRef aRawRef)
+ {
+ NS_ASSERTION(NS_IsMainThread(),
+ "Can only add a reference on the main thread");
+ aRawRef->AddRef();
+ }
+};
+
+class nsOwningThreadSourceSurfaceRef;
+
+template <>
+class nsAutoRefTraits<nsOwningThreadSourceSurfaceRef> {
+public:
+ typedef mozilla::gfx::SourceSurface* RawRef;
+
+ /**
+ * The XPCOM event that will do the actual release on the creation thread.
+ */
+ class SurfaceReleaser : public mozilla::Runnable {
+ public:
+ explicit SurfaceReleaser(RawRef aRef) : mRef(aRef) {}
+ NS_IMETHOD Run() override {
+ mRef->Release();
+ return NS_OK;
+ }
+ RawRef mRef;
+ };
+
+ static RawRef Void() { return nullptr; }
+ void Release(RawRef aRawRef)
+ {
+ MOZ_ASSERT(mOwningThread);
+ bool current;
+ mOwningThread->IsOnCurrentThread(&current);
+ if (current) {
+ aRawRef->Release();
+ return;
+ }
+ nsCOMPtr<nsIRunnable> runnable = new SurfaceReleaser(aRawRef);
+ mOwningThread->Dispatch(runnable, nsIThread::DISPATCH_NORMAL);
+ }
+ void AddRef(RawRef aRawRef)
+ {
+ MOZ_ASSERT(!mOwningThread);
+ NS_GetCurrentThread(getter_AddRefs(mOwningThread));
+ aRawRef->AddRef();
+ }
+
+private:
+ nsCOMPtr<nsIThread> mOwningThread;
+};
+
+#endif
+
+#ifdef XP_WIN
+struct ID3D10Texture2D;
+struct ID3D10Device;
+struct ID3D10ShaderResourceView;
+#endif
+
+typedef void* HANDLE;
+
+namespace mozilla {
+
+
+namespace layers {
+
+class ImageClient;
+class ImageCompositeNotification;
+class ImageContainerChild;
+class PImageContainerChild;
+class SharedPlanarYCbCrImage;
+class PlanarYCbCrImage;
+class TextureClient;
+class KnowsCompositor;
+class NVImage;
+
+struct ImageBackendData
+{
+ virtual ~ImageBackendData() {}
+
+protected:
+ ImageBackendData() {}
+};
+
+/* Forward declarations for Image derivatives. */
+class GLImage;
+class EGLImageImage;
+class SharedRGBImage;
+#ifdef MOZ_WIDGET_ANDROID
+class SurfaceTextureImage;
+#elif defined(XP_MACOSX)
+class MacIOSurfaceImage;
+#endif
+
+/**
+ * A class representing a buffer of pixel data. The data can be in one
+ * of various formats including YCbCr.
+ *
+ * Create an image using an ImageContainer. Fill the image with data, and
+ * then call ImageContainer::SetImage to display it. An image must not be
+ * modified after calling SetImage. Image implementations do not need to
+ * perform locking; when filling an Image, the Image client is responsible
+ * for ensuring only one thread accesses the Image at a time, and after
+ * SetImage the image is immutable.
+ *
+ * When resampling an Image, only pixels within the buffer should be
+ * sampled. For example, cairo images should be sampled in EXTEND_PAD mode.
+ */
+class Image {
+ NS_INLINE_DECL_THREADSAFE_REFCOUNTING(Image)
+
+public:
+ ImageFormat GetFormat() { return mFormat; }
+ void* GetImplData() { return mImplData; }
+
+ virtual gfx::IntSize GetSize() = 0;
+ virtual gfx::IntPoint GetOrigin()
+ {
+ return gfx::IntPoint(0, 0);
+ }
+ virtual gfx::IntRect GetPictureRect()
+ {
+ return gfx::IntRect(GetOrigin().x, GetOrigin().y, GetSize().width, GetSize().height);
+ }
+
+ ImageBackendData* GetBackendData(LayersBackend aBackend)
+ { return mBackendData[aBackend]; }
+ void SetBackendData(LayersBackend aBackend, ImageBackendData* aData)
+ { mBackendData[aBackend] = aData; }
+
+ int32_t GetSerial() { return mSerial; }
+
+ virtual already_AddRefed<gfx::SourceSurface> GetAsSourceSurface() = 0;
+
+ virtual bool IsValid() { return true; }
+
+ virtual uint8_t* GetBuffer() { return nullptr; }
+
+ /**
+ * For use with the TextureForwarder only (so that the later can
+ * synchronize the TextureClient with the TextureHost).
+ */
+ virtual TextureClient* GetTextureClient(KnowsCompositor* aForwarder) { return nullptr; }
+
+ /* Access to derived classes. */
+ virtual EGLImageImage* AsEGLImageImage() { return nullptr; }
+ virtual GLImage* AsGLImage() { return nullptr; }
+#ifdef MOZ_WIDGET_ANDROID
+ virtual SurfaceTextureImage* AsSurfaceTextureImage() { return nullptr; }
+#endif
+#ifdef XP_MACOSX
+ virtual MacIOSurfaceImage* AsMacIOSurfaceImage() { return nullptr; }
+#endif
+ virtual PlanarYCbCrImage* AsPlanarYCbCrImage() { return nullptr; }
+
+ virtual NVImage* AsNVImage() { return nullptr; }
+
+protected:
+ Image(void* aImplData, ImageFormat aFormat) :
+ mImplData(aImplData),
+ mSerial(++sSerialCounter),
+ mFormat(aFormat)
+ {}
+
+ // Protected destructor, to discourage deletion outside of Release():
+ virtual ~Image() {}
+
+ mozilla::EnumeratedArray<mozilla::layers::LayersBackend,
+ mozilla::layers::LayersBackend::LAYERS_LAST,
+ nsAutoPtr<ImageBackendData>>
+ mBackendData;
+
+ void* mImplData;
+ int32_t mSerial;
+ ImageFormat mFormat;
+
+ static mozilla::Atomic<int32_t> sSerialCounter;
+};
+
+/**
+ * A RecycleBin is owned by an ImageContainer. We store buffers in it that we
+ * want to recycle from one image to the next.It's a separate object from
+ * ImageContainer because images need to store a strong ref to their RecycleBin
+ * and we must avoid creating a reference loop between an ImageContainer and
+ * its active image.
+ */
+class BufferRecycleBin final {
+ NS_INLINE_DECL_THREADSAFE_REFCOUNTING(BufferRecycleBin)
+
+ //typedef mozilla::gl::GLContext GLContext;
+
+public:
+ BufferRecycleBin();
+
+ void RecycleBuffer(mozilla::UniquePtr<uint8_t[]> aBuffer, uint32_t aSize);
+ // Returns a recycled buffer of the right size, or allocates a new buffer.
+ mozilla::UniquePtr<uint8_t[]> GetBuffer(uint32_t aSize);
+ virtual void ClearRecycledBuffers();
+private:
+ typedef mozilla::Mutex Mutex;
+
+ // Private destructor, to discourage deletion outside of Release():
+ ~BufferRecycleBin()
+ {
+ }
+
+ // This protects mRecycledBuffers, mRecycledBufferSize, mRecycledTextures
+ // and mRecycledTextureSizes
+ Mutex mLock;
+
+ // We should probably do something to prune this list on a timer so we don't
+ // eat excess memory while video is paused...
+ nsTArray<mozilla::UniquePtr<uint8_t[]>> mRecycledBuffers;
+ // This is only valid if mRecycledBuffers is non-empty
+ uint32_t mRecycledBufferSize;
+};
+
+/**
+ * A class that manages Image creation for a LayerManager. The only reason
+ * we need a separate class here is that LayerManagers aren't threadsafe
+ * (because layers can only be used on the main thread) and we want to
+ * be able to create images from any thread, to facilitate video playback
+ * without involving the main thread, for example.
+ * Different layer managers can implement child classes of this making it
+ * possible to create layer manager specific images.
+ * This class is not meant to be used directly but rather can be set on an
+ * image container. This is usually done by the layer system internally and
+ * not explicitly by users. For PlanarYCbCr or Cairo images the default
+ * implementation will creates images whose data lives in system memory, for
+ * MacIOSurfaces the default implementation will be a simple MacIOSurface
+ * wrapper.
+ */
+
+class ImageFactory
+{
+ NS_INLINE_DECL_THREADSAFE_REFCOUNTING(ImageFactory)
+protected:
+ friend class ImageContainer;
+
+ ImageFactory() {}
+ virtual ~ImageFactory() {}
+
+ virtual RefPtr<PlanarYCbCrImage> CreatePlanarYCbCrImage(
+ const gfx::IntSize& aScaleHint,
+ BufferRecycleBin *aRecycleBin);
+};
+
+/**
+ * A class that manages Images for an ImageLayer. The only reason
+ * we need a separate class here is that ImageLayers aren't threadsafe
+ * (because layers can only be used on the main thread) and we want to
+ * be able to set the current Image from any thread, to facilitate
+ * video playback without involving the main thread, for example.
+ *
+ * An ImageContainer can operate in one of these modes:
+ * 1) Normal. Triggered by constructing the ImageContainer with
+ * DISABLE_ASYNC or when compositing is happening on the main thread.
+ * SetCurrentImages changes ImageContainer state but nothing is sent to the
+ * compositor until the next layer transaction.
+ * 2) Asynchronous. Initiated by constructing the ImageContainer with
+ * ENABLE_ASYNC when compositing is happening on the main thread.
+ * SetCurrentImages sends a message through the ImageBridge to the compositor
+ * thread to update the image, without going through the main thread or
+ * a layer transaction.
+ * The ImageContainer uses a shared memory block containing a cross-process mutex
+ * to communicate with the compositor thread. SetCurrentImage synchronously
+ * updates the shared state to point to the new image and the old image
+ * is immediately released (not true in Normal or Asynchronous modes).
+ */
+class ImageContainer final : public SupportsWeakPtr<ImageContainer>
+{
+ friend class ImageContainerChild;
+
+ NS_INLINE_DECL_THREADSAFE_REFCOUNTING(ImageContainer)
+
+public:
+ MOZ_DECLARE_WEAKREFERENCE_TYPENAME(ImageContainer)
+
+ enum Mode { SYNCHRONOUS = 0x0, ASYNCHRONOUS = 0x01 };
+
+ static const uint64_t sInvalidAsyncContainerId = 0;
+
+ explicit ImageContainer(ImageContainer::Mode flag = SYNCHRONOUS);
+
+ /**
+ * Create ImageContainer just to hold another ASYNCHRONOUS ImageContainer's
+ * async container ID.
+ * @param aAsyncContainerID async container ID for which we are a proxy
+ */
+ explicit ImageContainer(uint64_t aAsyncContainerID);
+
+ typedef uint32_t FrameID;
+ typedef uint32_t ProducerID;
+
+ RefPtr<PlanarYCbCrImage> CreatePlanarYCbCrImage();
+
+ // Factory methods for shared image types.
+ RefPtr<SharedRGBImage> CreateSharedRGBImage();
+
+ struct NonOwningImage {
+ explicit NonOwningImage(Image* aImage = nullptr,
+ TimeStamp aTimeStamp = TimeStamp(),
+ FrameID aFrameID = 0,
+ ProducerID aProducerID = 0)
+ : mImage(aImage), mTimeStamp(aTimeStamp), mFrameID(aFrameID),
+ mProducerID(aProducerID) {}
+ Image* mImage;
+ TimeStamp mTimeStamp;
+ FrameID mFrameID;
+ ProducerID mProducerID;
+ };
+ /**
+ * Set aImages as the list of timestamped to display. The Images must have
+ * been created by this ImageContainer.
+ * Can be called on any thread. This method takes mReentrantMonitor
+ * when accessing thread-shared state.
+ * aImages must be non-empty. The first timestamp in the list may be
+ * null but the others must not be, and the timestamps must increase.
+ * Every element of aImages must have non-null mImage.
+ * mFrameID can be zero, in which case you won't get meaningful
+ * painted/dropped frame counts. Otherwise you should use a unique and
+ * increasing ID for each decoded and submitted frame (but it's OK to
+ * pass the same frame to SetCurrentImages).
+ * mProducerID is a unique ID for the stream of images. A change in the
+ * mProducerID means changing to a new mFrameID namespace. All frames in
+ * aImages must have the same mProducerID.
+ *
+ * The Image data must not be modified after this method is called!
+ * Note that this must not be called if ENABLE_ASYNC has not been set.
+ *
+ * The implementation calls CurrentImageChanged() while holding
+ * mReentrantMonitor.
+ *
+ * If this ImageContainer has an ImageClient for async video:
+ * Schedule a task to send the image to the compositor using the
+ * PImageBridge protcol without using the main thread.
+ */
+ void SetCurrentImages(const nsTArray<NonOwningImage>& aImages);
+
+ /**
+ * Clear all images. Let ImageClient release all TextureClients.
+ */
+ void ClearAllImages();
+
+ /**
+ * Clear any resources that are not immediately necessary. This may be called
+ * in low-memory conditions.
+ */
+ void ClearCachedResources();
+
+ /**
+ * Clear the current images.
+ * This function is expect to be called only from a CompositableClient
+ * that belongs to ImageBridgeChild. Created to prevent dead lock.
+ * See Bug 901224.
+ */
+ void ClearImagesFromImageBridge();
+
+ /**
+ * Set an Image as the current image to display. The Image must have
+ * been created by this ImageContainer.
+ * Must be called on the main thread, within a layers transaction.
+ *
+ * This method takes mReentrantMonitor
+ * when accessing thread-shared state.
+ * aImage can be null. While it's null, nothing will be painted.
+ *
+ * The Image data must not be modified after this method is called!
+ * Note that this must not be called if ENABLE_ASYNC been set.
+ *
+ * You won't get meaningful painted/dropped counts when using this method.
+ */
+ void SetCurrentImageInTransaction(Image* aImage);
+ void SetCurrentImagesInTransaction(const nsTArray<NonOwningImage>& aImages);
+
+ /**
+ * Returns true if this ImageContainer uses the ImageBridge IPDL protocol.
+ *
+ * Can be called from any thread.
+ */
+ bool IsAsync() const;
+
+ /**
+ * If this ImageContainer uses ImageBridge, returns the ID associated to
+ * this container, for use in the ImageBridge protocol.
+ * Returns 0 if this ImageContainer does not use ImageBridge. Note that
+ * 0 is always an invalid ID for asynchronous image containers.
+ *
+ * Can be called from any thread.
+ */
+ uint64_t GetAsyncContainerID();
+
+ /**
+ * Returns if the container currently has an image.
+ * Can be called on any thread. This method takes mReentrantMonitor
+ * when accessing thread-shared state.
+ */
+ bool HasCurrentImage();
+
+ struct OwningImage {
+ OwningImage() : mFrameID(0), mProducerID(0), mComposited(false) {}
+ RefPtr<Image> mImage;
+ TimeStamp mTimeStamp;
+ FrameID mFrameID;
+ ProducerID mProducerID;
+ bool mComposited;
+ };
+ /**
+ * Copy the current Image list to aImages.
+ * This has to add references since otherwise there are race conditions
+ * where the current image is destroyed before the caller can add
+ * a reference.
+ * Can be called on any thread.
+ * May return an empty list to indicate there is no current image.
+ * If aGenerationCounter is non-null, sets *aGenerationCounter to a value
+ * that's unique for this ImageContainer state.
+ */
+ void GetCurrentImages(nsTArray<OwningImage>* aImages,
+ uint32_t* aGenerationCounter = nullptr);
+
+ /**
+ * Returns the size of the image in pixels.
+ * Can be called on any thread. This method takes mReentrantMonitor when accessing
+ * thread-shared state.
+ */
+ gfx::IntSize GetCurrentSize();
+
+ /**
+ * Sets a size that the image is expected to be rendered at.
+ * This is a hint for image backends to optimize scaling.
+ * Default implementation in this class is to ignore the hint.
+ * Can be called on any thread. This method takes mReentrantMonitor
+ * when accessing thread-shared state.
+ */
+ void SetScaleHint(const gfx::IntSize& aScaleHint)
+ { mScaleHint = aScaleHint; }
+
+ void SetImageFactory(ImageFactory *aFactory)
+ {
+ ReentrantMonitorAutoEnter mon(mReentrantMonitor);
+ mImageFactory = aFactory ? aFactory : new ImageFactory();
+ }
+
+ ImageFactory* GetImageFactory() const
+ {
+ return mImageFactory;
+ }
+
+ /**
+ * Returns the delay between the last composited image's presentation
+ * timestamp and when it was first composited. It's possible for the delay
+ * to be negative if the first image in the list passed to SetCurrentImages
+ * has a presentation timestamp greater than "now".
+ * Returns 0 if the composited image had a null timestamp, or if no
+ * image has been composited yet.
+ */
+ TimeDuration GetPaintDelay()
+ {
+ ReentrantMonitorAutoEnter mon(mReentrantMonitor);
+ return mPaintDelay;
+ }
+
+ /**
+ * Returns the number of images which have been contained in this container
+ * and painted at least once. Can be called from any thread.
+ */
+ uint32_t GetPaintCount() {
+ ReentrantMonitorAutoEnter mon(mReentrantMonitor);
+ return mPaintCount;
+ }
+
+ /**
+ * An entry in the current image list "expires" when the entry has an
+ * non-null timestamp, and in a SetCurrentImages call the new image list is
+ * non-empty, the timestamp of the first new image is non-null and greater
+ * than the timestamp associated with the image, and the first new image's
+ * frameID is not the same as the entry's.
+ * Every expired image that is never composited is counted as dropped.
+ */
+ uint32_t GetDroppedImageCount()
+ {
+ ReentrantMonitorAutoEnter mon(mReentrantMonitor);
+ return mDroppedImageCount;
+ }
+
+ PImageContainerChild* GetPImageContainerChild();
+
+ /**
+ * Main thread only.
+ */
+ static ProducerID AllocateProducerID();
+
+private:
+ typedef mozilla::ReentrantMonitor ReentrantMonitor;
+
+ // Private destructor, to discourage deletion outside of Release():
+ ~ImageContainer();
+
+ void SetCurrentImageInternal(const nsTArray<NonOwningImage>& aImages);
+
+ // This is called to ensure we have an active image, this may not be true
+ // when we're storing image information in a RemoteImageData structure.
+ // NOTE: If we have remote data mRemoteDataMutex should be locked when
+ // calling this function!
+ void EnsureActiveImage();
+
+ void EnsureImageClient(bool aCreate);
+
+ void NotifyCompositeInternal(const ImageCompositeNotification& aNotification);
+
+ // ReentrantMonitor to protect thread safe access to the "current
+ // image", and any other state which is shared between threads.
+ ReentrantMonitor mReentrantMonitor;
+
+ nsTArray<OwningImage> mCurrentImages;
+
+ // Updates every time mActiveImage changes
+ uint32_t mGenerationCounter;
+
+ // Number of contained images that have been painted at least once. It's up
+ // to the ImageContainer implementation to ensure accesses to this are
+ // threadsafe.
+ uint32_t mPaintCount;
+
+ // See GetPaintDelay. Accessed only with mReentrantMonitor held.
+ TimeDuration mPaintDelay;
+
+ // See GetDroppedImageCount. Accessed only with mReentrantMonitor held.
+ uint32_t mDroppedImageCount;
+
+ // This is the image factory used by this container, layer managers using
+ // this container can set an alternative image factory that will be used to
+ // create images for this container.
+ RefPtr<ImageFactory> mImageFactory;
+
+ gfx::IntSize mScaleHint;
+
+ RefPtr<BufferRecycleBin> mRecycleBin;
+
+ // This member points to an ImageClient if this ImageContainer was
+ // sucessfully created with ENABLE_ASYNC, or points to null otherwise.
+ // 'unsuccessful' in this case only means that the ImageClient could not
+ // be created, most likely because off-main-thread compositing is not enabled.
+ // In this case the ImageContainer is perfectly usable, but it will forward
+ // frames to the compositor through transactions in the main thread rather than
+ // asynchronusly using the ImageBridge IPDL protocol.
+ RefPtr<ImageClient> mImageClient;
+
+ uint64_t mAsyncContainerID;
+
+ nsTArray<FrameID> mFrameIDsNotYetComposited;
+ // ProducerID for last current image(s), including the frames in
+ // mFrameIDsNotYetComposited
+ ProducerID mCurrentProducerID;
+
+ // Object must be released on the ImageBridge thread. Field is immutable
+ // after creation of the ImageContainer.
+ RefPtr<ImageContainerChild> mIPDLChild;
+
+ static mozilla::Atomic<uint32_t> sGenerationCounter;
+};
+
+class AutoLockImage
+{
+public:
+ explicit AutoLockImage(ImageContainer *aContainer)
+ {
+ aContainer->GetCurrentImages(&mImages);
+ }
+
+ bool HasImage() const { return !mImages.IsEmpty(); }
+ Image* GetImage() const
+ {
+ return mImages.IsEmpty() ? nullptr : mImages[0].mImage.get();
+ }
+
+private:
+ AutoTArray<ImageContainer::OwningImage,4> mImages;
+};
+
+struct PlanarYCbCrData {
+ // Luminance buffer
+ uint8_t* mYChannel;
+ int32_t mYStride;
+ gfx::IntSize mYSize;
+ int32_t mYSkip;
+ // Chroma buffers
+ uint8_t* mCbChannel;
+ uint8_t* mCrChannel;
+ int32_t mCbCrStride;
+ gfx::IntSize mCbCrSize;
+ int32_t mCbSkip;
+ int32_t mCrSkip;
+ // Picture region
+ uint32_t mPicX;
+ uint32_t mPicY;
+ gfx::IntSize mPicSize;
+ StereoMode mStereoMode;
+ YUVColorSpace mYUVColorSpace;
+
+ gfx::IntRect GetPictureRect() const {
+ return gfx::IntRect(mPicX, mPicY,
+ mPicSize.width,
+ mPicSize.height);
+ }
+
+ PlanarYCbCrData()
+ : mYChannel(nullptr), mYStride(0), mYSize(0, 0), mYSkip(0)
+ , mCbChannel(nullptr), mCrChannel(nullptr)
+ , mCbCrStride(0), mCbCrSize(0, 0) , mCbSkip(0), mCrSkip(0)
+ , mPicX(0), mPicY(0), mPicSize(0, 0), mStereoMode(StereoMode::MONO)
+ , mYUVColorSpace(YUVColorSpace::BT601)
+ {}
+};
+
+/****** Image subtypes for the different formats ******/
+
+/**
+ * We assume that the image data is in the REC 470M color space (see
+ * Theora specification, section 4.3.1).
+ *
+ * The YCbCr format can be:
+ *
+ * 4:4:4 - CbCr width/height are the same as Y.
+ * 4:2:2 - CbCr width is half that of Y. Height is the same.
+ * 4:2:0 - CbCr width and height is half that of Y.
+ *
+ * The color format is detected based on the height/width ratios
+ * defined above.
+ *
+ * The Image that is rendered is the picture region defined by
+ * mPicX, mPicY and mPicSize. The size of the rendered image is
+ * mPicSize, not mYSize or mCbCrSize.
+ *
+ * mYSkip, mCbSkip, mCrSkip are added to support various output
+ * formats from hardware decoder. They are per-pixel skips in the
+ * source image.
+ *
+ * For example when image width is 640, mYStride is 670, mYSkip is 3,
+ * the mYChannel buffer looks like:
+ *
+ * |<----------------------- mYStride ----------------------------->|
+ * |<----------------- mYSize.width --------------->|
+ * 0 3 6 9 12 15 18 21 659 669
+ * |----------------------------------------------------------------|
+ * |Y___Y___Y___Y___Y___Y___Y___Y... |%%%%%%%%%|
+ * |Y___Y___Y___Y___Y___Y___Y___Y... |%%%%%%%%%|
+ * |Y___Y___Y___Y___Y___Y___Y___Y... |%%%%%%%%%|
+ * | |<->|
+ * mYSkip
+ */
+class PlanarYCbCrImage : public Image {
+public:
+ typedef PlanarYCbCrData Data;
+
+ enum {
+ MAX_DIMENSION = 16384
+ };
+
+ virtual ~PlanarYCbCrImage() {}
+
+ /**
+ * This makes a copy of the data buffers, in order to support functioning
+ * in all different layer managers.
+ */
+ virtual bool CopyData(const Data& aData) = 0;
+
+ /**
+ * This doesn't make a copy of the data buffers. Can be used when mBuffer is
+ * pre allocated with AllocateAndGetNewBuffer(size) and then AdoptData is
+ * called to only update the picture size, planes etc. fields in mData.
+ * The GStreamer media backend uses this to decode into PlanarYCbCrImage(s)
+ * directly.
+ */
+ virtual bool AdoptData(const Data &aData);
+
+ /**
+ * This allocates and returns a new buffer
+ */
+ virtual uint8_t* AllocateAndGetNewBuffer(uint32_t aSize) = 0;
+
+ /**
+ * Ask this Image to not convert YUV to RGB during SetData, and make
+ * the original data available through GetData. This is optional,
+ * and not all PlanarYCbCrImages will support it.
+ */
+ virtual void SetDelayedConversion(bool aDelayed) { }
+
+ /**
+ * Grab the original YUV data. This is optional.
+ */
+ virtual const Data* GetData() { return &mData; }
+
+ /**
+ * Return the number of bytes of heap memory used to store this image.
+ */
+ virtual uint32_t GetDataSize() { return mBufferSize; }
+
+ virtual bool IsValid() { return !!mBufferSize; }
+
+ virtual gfx::IntSize GetSize() { return mSize; }
+
+ virtual gfx::IntPoint GetOrigin() { return mOrigin; }
+
+ explicit PlanarYCbCrImage();
+
+ virtual SharedPlanarYCbCrImage *AsSharedPlanarYCbCrImage() { return nullptr; }
+
+ virtual size_t SizeOfIncludingThis(MallocSizeOf aMallocSizeOf) const {
+ return aMallocSizeOf(this) + SizeOfExcludingThis(aMallocSizeOf);
+ }
+
+ virtual size_t SizeOfExcludingThis(MallocSizeOf aMallocSizeOf) const = 0;
+
+ PlanarYCbCrImage* AsPlanarYCbCrImage() { return this; }
+
+protected:
+ already_AddRefed<gfx::SourceSurface> GetAsSourceSurface();
+
+ void SetOffscreenFormat(gfxImageFormat aFormat) { mOffscreenFormat = aFormat; }
+ gfxImageFormat GetOffscreenFormat();
+
+ Data mData;
+ gfx::IntPoint mOrigin;
+ gfx::IntSize mSize;
+ gfxImageFormat mOffscreenFormat;
+ nsCountedRef<nsMainThreadSourceSurfaceRef> mSourceSurface;
+ uint32_t mBufferSize;
+};
+
+class RecyclingPlanarYCbCrImage: public PlanarYCbCrImage {
+public:
+ explicit RecyclingPlanarYCbCrImage(BufferRecycleBin *aRecycleBin) : mRecycleBin(aRecycleBin) {}
+ virtual ~RecyclingPlanarYCbCrImage() override;
+ virtual bool CopyData(const Data& aData) override;
+ virtual uint8_t* AllocateAndGetNewBuffer(uint32_t aSize) override;
+ virtual size_t SizeOfExcludingThis(MallocSizeOf aMallocSizeOf) const override;
+protected:
+
+ /**
+ * Return a buffer to store image data in.
+ */
+ mozilla::UniquePtr<uint8_t[]> AllocateBuffer(uint32_t aSize);
+
+ RefPtr<BufferRecycleBin> mRecycleBin;
+ mozilla::UniquePtr<uint8_t[]> mBuffer;
+};
+
+/**
+ * NVImage is used to store YUV420SP_NV12 and YUV420SP_NV21 data natively, which
+ * are not supported by PlanarYCbCrImage. (PlanarYCbCrImage only stores YUV444P,
+ * YUV422P and YUV420P, it converts YUV420SP_NV12 and YUV420SP_NV21 data into
+ * YUV420P in its PlanarYCbCrImage::SetData() method.)
+ *
+ * PlanarYCbCrData is able to express all the YUV family and so we keep use it
+ * in NVImage.
+ */
+class NVImage: public Image {
+ typedef PlanarYCbCrData Data;
+
+public:
+ explicit NVImage();
+ virtual ~NVImage() override;
+
+ // Methods inherited from layers::Image.
+ virtual gfx::IntSize GetSize() override;
+ virtual gfx::IntRect GetPictureRect() override;
+ virtual already_AddRefed<gfx::SourceSurface> GetAsSourceSurface() override;
+ virtual bool IsValid() override;
+ virtual NVImage* AsNVImage() override;
+
+ // Methods mimic layers::PlanarYCbCrImage.
+ virtual bool SetData(const Data& aData);
+ virtual const Data* GetData() const;
+ virtual uint32_t GetBufferSize() const;
+
+protected:
+
+ /**
+ * Return a buffer to store image data in.
+ */
+ mozilla::UniquePtr<uint8_t> AllocateBuffer(uint32_t aSize);
+
+ mozilla::UniquePtr<uint8_t> mBuffer;
+ uint32_t mBufferSize;
+ gfx::IntSize mSize;
+ Data mData;
+ nsCountedRef<nsMainThreadSourceSurfaceRef> mSourceSurface;
+};
+
+/**
+ * Currently, the data in a SourceSurfaceImage surface is treated as being in the
+ * device output color space. This class is very simple as all backends
+ * have to know about how to deal with drawing a cairo image.
+ */
+class SourceSurfaceImage final : public Image {
+public:
+ virtual already_AddRefed<gfx::SourceSurface> GetAsSourceSurface() override
+ {
+ RefPtr<gfx::SourceSurface> surface(mSourceSurface);
+ return surface.forget();
+ }
+
+ void SetTextureFlags(TextureFlags aTextureFlags) { mTextureFlags = aTextureFlags; }
+ virtual TextureClient* GetTextureClient(KnowsCompositor* aForwarder) override;
+
+ virtual gfx::IntSize GetSize() override { return mSize; }
+
+ SourceSurfaceImage(const gfx::IntSize& aSize, gfx::SourceSurface* aSourceSurface);
+ explicit SourceSurfaceImage(gfx::SourceSurface* aSourceSurface);
+ ~SourceSurfaceImage();
+
+private:
+ gfx::IntSize mSize;
+ nsCountedRef<nsOwningThreadSourceSurfaceRef> mSourceSurface;
+ nsDataHashtable<nsUint32HashKey, RefPtr<TextureClient> > mTextureClients;
+ TextureFlags mTextureFlags;
+};
+
+} // namespace layers
+} // namespace mozilla
+
+#endif