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author | Matt A. Tobin <mattatobin@localhost.localdomain> | 2018-02-02 04:16:08 -0500 |
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committer | Matt A. Tobin <mattatobin@localhost.localdomain> | 2018-02-02 04:16:08 -0500 |
commit | 5f8de423f190bbb79a62f804151bc24824fa32d8 (patch) | |
tree | 10027f336435511475e392454359edea8e25895d /gfx/ipc/SharedDIBWin.cpp | |
parent | 49ee0794b5d912db1f95dce6eb52d781dc210db5 (diff) | |
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Add m-esr52 at 52.6.0
Diffstat (limited to 'gfx/ipc/SharedDIBWin.cpp')
-rw-r--r-- | gfx/ipc/SharedDIBWin.cpp | 139 |
1 files changed, 139 insertions, 0 deletions
diff --git a/gfx/ipc/SharedDIBWin.cpp b/gfx/ipc/SharedDIBWin.cpp new file mode 100644 index 000000000..197e197d4 --- /dev/null +++ b/gfx/ipc/SharedDIBWin.cpp @@ -0,0 +1,139 @@ +/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#include "SharedDIBWin.h" +#include "gfxAlphaRecovery.h" +#include "nsMathUtils.h" +#include "nsDebug.h" + +namespace mozilla { +namespace gfx { + +static const uint32_t kByteAlign = 1 << gfxAlphaRecovery::GoodAlignmentLog2(); +static const uint32_t kHeaderBytes = + (uint32_t(sizeof(BITMAPV4HEADER)) + kByteAlign - 1) & ~(kByteAlign - 1); + +SharedDIBWin::SharedDIBWin() : + mSharedHdc(nullptr) + , mSharedBmp(nullptr) + , mOldObj(nullptr) +{ +} + +SharedDIBWin::~SharedDIBWin() +{ + Close(); +} + +nsresult +SharedDIBWin::Close() +{ + if (mSharedHdc && mOldObj) + ::SelectObject(mSharedHdc, mOldObj); + + if (mSharedHdc) + ::DeleteObject(mSharedHdc); + + if (mSharedBmp) + ::DeleteObject(mSharedBmp); + + mSharedHdc = nullptr; + mOldObj = mSharedBmp = nullptr; + + SharedDIB::Close(); + + return NS_OK; +} + +nsresult +SharedDIBWin::Create(HDC aHdc, uint32_t aWidth, uint32_t aHeight, + bool aTransparent) +{ + Close(); + + // create the offscreen shared dib + BITMAPV4HEADER bmih; + uint32_t size = SetupBitmapHeader(aWidth, aHeight, aTransparent, &bmih); + + nsresult rv = SharedDIB::Create(size); + if (NS_FAILED(rv)) + return rv; + + if (NS_FAILED(SetupSurface(aHdc, &bmih))) { + Close(); + return NS_ERROR_FAILURE; + } + + return NS_OK; +} + +nsresult +SharedDIBWin::Attach(Handle aHandle, uint32_t aWidth, uint32_t aHeight, + bool aTransparent) +{ + Close(); + + BITMAPV4HEADER bmih; + SetupBitmapHeader(aWidth, aHeight, aTransparent, &bmih); + + nsresult rv = SharedDIB::Attach(aHandle, 0); + if (NS_FAILED(rv)) + return rv; + + if (NS_FAILED(SetupSurface(nullptr, &bmih))) { + Close(); + return NS_ERROR_FAILURE; + } + + return NS_OK; +} + +uint32_t +SharedDIBWin::SetupBitmapHeader(uint32_t aWidth, uint32_t aHeight, + bool aTransparent, BITMAPV4HEADER *aHeader) +{ + // D3D cannot handle an offscreen memory that pitch (SysMemPitch) is negative. + // So we create top-to-bottom DIB. + memset((void*)aHeader, 0, sizeof(BITMAPV4HEADER)); + aHeader->bV4Size = sizeof(BITMAPV4HEADER); + aHeader->bV4Width = aWidth; + aHeader->bV4Height = -LONG(aHeight); // top-to-buttom DIB + aHeader->bV4Planes = 1; + aHeader->bV4BitCount = 32; + aHeader->bV4V4Compression = BI_BITFIELDS; + aHeader->bV4RedMask = 0x00FF0000; + aHeader->bV4GreenMask = 0x0000FF00; + aHeader->bV4BlueMask = 0x000000FF; + + if (aTransparent) + aHeader->bV4AlphaMask = 0xFF000000; + + return (kHeaderBytes + (-aHeader->bV4Height * aHeader->bV4Width * kBytesPerPixel)); +} + +nsresult +SharedDIBWin::SetupSurface(HDC aHdc, BITMAPV4HEADER *aHdr) +{ + mSharedHdc = ::CreateCompatibleDC(aHdc); + + if (!mSharedHdc) + return NS_ERROR_FAILURE; + + mSharedBmp = ::CreateDIBSection(mSharedHdc, + (BITMAPINFO*)aHdr, + DIB_RGB_COLORS, + &mBitmapBits, + mShMem->handle(), + kHeaderBytes); + if (!mSharedBmp) + return NS_ERROR_FAILURE; + + mOldObj = SelectObject(mSharedHdc, mSharedBmp); + + return NS_OK; +} + +} // gfx +} // mozilla |