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authorwolfbeast <mcwerewolf@gmail.com>2018-07-11 18:11:13 +0200
committerwolfbeast <mcwerewolf@gmail.com>2018-07-11 18:11:13 +0200
commit4f2ecd53a9daaf88bb7d075745eefb6e2e4741e0 (patch)
treef000dd831240707a03b8c806db292c2a15cde3ce /gfx/angle/src/tests/gl_tests/BindGeneratesResourceTest.cpp
parent3b7ffb477eec078c7036c92c6a51bb5de6de4f28 (diff)
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Roll back to ANGLE/2845
Diffstat (limited to 'gfx/angle/src/tests/gl_tests/BindGeneratesResourceTest.cpp')
-rw-r--r--gfx/angle/src/tests/gl_tests/BindGeneratesResourceTest.cpp123
1 files changed, 0 insertions, 123 deletions
diff --git a/gfx/angle/src/tests/gl_tests/BindGeneratesResourceTest.cpp b/gfx/angle/src/tests/gl_tests/BindGeneratesResourceTest.cpp
deleted file mode 100644
index e8ae739f8..000000000
--- a/gfx/angle/src/tests/gl_tests/BindGeneratesResourceTest.cpp
+++ /dev/null
@@ -1,123 +0,0 @@
-//
-// Copyright 2015 The ANGLE Project Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-//
-
-// BindGeneratesResourceTest.cpp : Tests of the GL_CHROMIUM_bind_generates_resource extension.
-
-#include "test_utils/ANGLETest.h"
-
-namespace angle
-{
-
-class BindGeneratesResourceTest : public ANGLETest
-{
- protected:
- BindGeneratesResourceTest() { setBindGeneratesResource(false); }
-};
-
-// Context creation would fail if EGL_CHROMIUM_create_context_bind_generates_resource was not
-// available so the GL extension should always be present
-TEST_P(BindGeneratesResourceTest, ExtensionStringExposed)
-{
- EXPECT_TRUE(extensionEnabled("GL_CHROMIUM_bind_generates_resource"));
-}
-
-// Verify that GL_BIND_GENERATES_RESOURCE_CHROMIUM can be queried but not changed
-TEST_P(BindGeneratesResourceTest, QueryValidation)
-{
- GLint intValue = 2;
- glGetIntegerv(GL_BIND_GENERATES_RESOURCE_CHROMIUM, &intValue);
- EXPECT_GL_NO_ERROR();
- EXPECT_EQ(intValue, GL_FALSE);
-
- float floatValue = 2.0f;
- glGetFloatv(GL_BIND_GENERATES_RESOURCE_CHROMIUM, &floatValue);
- EXPECT_GL_NO_ERROR();
- EXPECT_EQ(floatValue, 0.0f);
-
- GLboolean boolValue = GL_TRUE;
- glGetBooleanv(GL_BIND_GENERATES_RESOURCE_CHROMIUM, &boolValue);
- EXPECT_GL_NO_ERROR();
- EXPECT_EQ(boolValue, GL_FALSE);
-
- boolValue = glIsEnabled(GL_BIND_GENERATES_RESOURCE_CHROMIUM);
- EXPECT_GL_NO_ERROR();
- EXPECT_EQ(boolValue, GL_FALSE);
-
- glEnable(GL_BIND_GENERATES_RESOURCE_CHROMIUM);
- EXPECT_GL_ERROR(GL_INVALID_ENUM);
-
- glDisable(GL_BIND_GENERATES_RESOURCE_CHROMIUM);
- EXPECT_GL_ERROR(GL_INVALID_ENUM);
-}
-
-// Test that buffers cannot be generated on bind
-TEST_P(BindGeneratesResourceTest, Buffers)
-{
- glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 2);
- EXPECT_GL_ERROR(GL_INVALID_OPERATION);
-
- glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0);
- EXPECT_GL_NO_ERROR();
-
- if (getClientMajorVersion() >= 3)
- {
- glBindBufferBase(GL_UNIFORM_BUFFER, 0, 3);
- EXPECT_GL_ERROR(GL_INVALID_OPERATION);
-
- glBindBufferBase(GL_UNIFORM_BUFFER, 0, 0);
- EXPECT_GL_NO_ERROR();
-
- glBindBufferRange(GL_UNIFORM_BUFFER, 0, 4, 1, 2);
- EXPECT_GL_ERROR(GL_INVALID_OPERATION);
-
- glBindBufferRange(GL_UNIFORM_BUFFER, 0, 0, 1, 2);
- EXPECT_GL_NO_ERROR();
- }
-}
-
-// Test that textures cannot be generated on bind
-TEST_P(BindGeneratesResourceTest, Textures)
-{
- glBindTexture(GL_TEXTURE_2D, 2);
- EXPECT_GL_ERROR(GL_INVALID_OPERATION);
-
- glBindTexture(GL_TEXTURE_2D, 0);
- EXPECT_GL_NO_ERROR();
-}
-
-// Test that framebuffers cannot be generated on bind
-TEST_P(BindGeneratesResourceTest, Framebuffers)
-{
- glBindFramebuffer(GL_FRAMEBUFFER, 2);
- EXPECT_GL_ERROR(GL_INVALID_OPERATION);
-
- glBindFramebuffer(GL_FRAMEBUFFER, 0);
- EXPECT_GL_NO_ERROR();
-}
-
-// Test that renderbuffer cannot be generated on bind
-TEST_P(BindGeneratesResourceTest, Renderbuffers)
-{
- glBindRenderbuffer(GL_RENDERBUFFER, 2);
- EXPECT_GL_ERROR(GL_INVALID_OPERATION);
-
- glBindRenderbuffer(GL_RENDERBUFFER, 0);
- EXPECT_GL_NO_ERROR();
-}
-
-// Use this to select which configurations (e.g. which renderer, which GLES major version) these
-// tests should be run against.
-ANGLE_INSTANTIATE_TEST(BindGeneratesResourceTest,
- ES2_D3D9(),
- ES2_D3D11(),
- ES3_D3D11(),
- ES2_D3D11_FL9_3(),
- ES2_OPENGL(),
- ES3_OPENGL(),
- ES2_OPENGLES(),
- ES3_OPENGLES());
-
-} // namespace