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author | Matt A. Tobin <mattatobin@localhost.localdomain> | 2018-02-02 04:16:08 -0500 |
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committer | Matt A. Tobin <mattatobin@localhost.localdomain> | 2018-02-02 04:16:08 -0500 |
commit | 5f8de423f190bbb79a62f804151bc24824fa32d8 (patch) | |
tree | 10027f336435511475e392454359edea8e25895d /gfx/angle/src/libANGLE/renderer/null/ProgramNULL.cpp | |
parent | 49ee0794b5d912db1f95dce6eb52d781dc210db5 (diff) | |
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Add m-esr52 at 52.6.0
Diffstat (limited to 'gfx/angle/src/libANGLE/renderer/null/ProgramNULL.cpp')
-rw-r--r-- | gfx/angle/src/libANGLE/renderer/null/ProgramNULL.cpp | 212 |
1 files changed, 212 insertions, 0 deletions
diff --git a/gfx/angle/src/libANGLE/renderer/null/ProgramNULL.cpp b/gfx/angle/src/libANGLE/renderer/null/ProgramNULL.cpp new file mode 100644 index 000000000..fb44b6ee4 --- /dev/null +++ b/gfx/angle/src/libANGLE/renderer/null/ProgramNULL.cpp @@ -0,0 +1,212 @@ +// +// Copyright 2016 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// +// ProgramNULL.cpp: +// Implements the class methods for ProgramNULL. +// + +#include "libANGLE/renderer/null/ProgramNULL.h" + +#include "common/debug.h" + +namespace rx +{ + +ProgramNULL::ProgramNULL(const gl::ProgramState &state) : ProgramImpl(state) +{ +} + +ProgramNULL::~ProgramNULL() +{ +} + +LinkResult ProgramNULL::load(gl::InfoLog &infoLog, gl::BinaryInputStream *stream) +{ + UNIMPLEMENTED(); + return gl::Error(GL_INVALID_OPERATION); +} + +gl::Error ProgramNULL::save(gl::BinaryOutputStream *stream) +{ + UNIMPLEMENTED(); + return gl::Error(GL_INVALID_OPERATION); +} + +void ProgramNULL::setBinaryRetrievableHint(bool retrievable) +{ + UNIMPLEMENTED(); +} + +LinkResult ProgramNULL::link(const gl::ContextState &data, gl::InfoLog &infoLog) +{ + UNIMPLEMENTED(); + return gl::Error(GL_INVALID_OPERATION); +} + +GLboolean ProgramNULL::validate(const gl::Caps &caps, gl::InfoLog *infoLog) +{ + UNIMPLEMENTED(); + return GLboolean(); +} + +void ProgramNULL::setUniform1fv(GLint location, GLsizei count, const GLfloat *v) +{ + UNIMPLEMENTED(); +} + +void ProgramNULL::setUniform2fv(GLint location, GLsizei count, const GLfloat *v) +{ + UNIMPLEMENTED(); +} + +void ProgramNULL::setUniform3fv(GLint location, GLsizei count, const GLfloat *v) +{ + UNIMPLEMENTED(); +} + +void ProgramNULL::setUniform4fv(GLint location, GLsizei count, const GLfloat *v) +{ + UNIMPLEMENTED(); +} + +void ProgramNULL::setUniform1iv(GLint location, GLsizei count, const GLint *v) +{ + UNIMPLEMENTED(); +} + +void ProgramNULL::setUniform2iv(GLint location, GLsizei count, const GLint *v) +{ + UNIMPLEMENTED(); +} + +void ProgramNULL::setUniform3iv(GLint location, GLsizei count, const GLint *v) +{ + UNIMPLEMENTED(); +} + +void ProgramNULL::setUniform4iv(GLint location, GLsizei count, const GLint *v) +{ + UNIMPLEMENTED(); +} + +void ProgramNULL::setUniform1uiv(GLint location, GLsizei count, const GLuint *v) +{ + UNIMPLEMENTED(); +} + +void ProgramNULL::setUniform2uiv(GLint location, GLsizei count, const GLuint *v) +{ + UNIMPLEMENTED(); +} + +void ProgramNULL::setUniform3uiv(GLint location, GLsizei count, const GLuint *v) +{ + UNIMPLEMENTED(); +} + +void ProgramNULL::setUniform4uiv(GLint location, GLsizei count, const GLuint *v) +{ + UNIMPLEMENTED(); +} + +void ProgramNULL::setUniformMatrix2fv(GLint location, + GLsizei count, + GLboolean transpose, + const GLfloat *value) +{ + UNIMPLEMENTED(); +} + +void ProgramNULL::setUniformMatrix3fv(GLint location, + GLsizei count, + GLboolean transpose, + const GLfloat *value) +{ + UNIMPLEMENTED(); +} + +void ProgramNULL::setUniformMatrix4fv(GLint location, + GLsizei count, + GLboolean transpose, + const GLfloat *value) +{ + UNIMPLEMENTED(); +} + +void ProgramNULL::setUniformMatrix2x3fv(GLint location, + GLsizei count, + GLboolean transpose, + const GLfloat *value) +{ + UNIMPLEMENTED(); +} + +void ProgramNULL::setUniformMatrix3x2fv(GLint location, + GLsizei count, + GLboolean transpose, + const GLfloat *value) +{ + UNIMPLEMENTED(); +} + +void ProgramNULL::setUniformMatrix2x4fv(GLint location, + GLsizei count, + GLboolean transpose, + const GLfloat *value) +{ + UNIMPLEMENTED(); +} + +void ProgramNULL::setUniformMatrix4x2fv(GLint location, + GLsizei count, + GLboolean transpose, + const GLfloat *value) +{ + UNIMPLEMENTED(); +} + +void ProgramNULL::setUniformMatrix3x4fv(GLint location, + GLsizei count, + GLboolean transpose, + const GLfloat *value) +{ + UNIMPLEMENTED(); +} + +void ProgramNULL::setUniformMatrix4x3fv(GLint location, + GLsizei count, + GLboolean transpose, + const GLfloat *value) +{ + UNIMPLEMENTED(); +} + +void ProgramNULL::setUniformBlockBinding(GLuint uniformBlockIndex, GLuint uniformBlockBinding) +{ + UNIMPLEMENTED(); +} + +bool ProgramNULL::getUniformBlockSize(const std::string &blockName, size_t *sizeOut) const +{ + UNIMPLEMENTED(); + return bool(); +} + +bool ProgramNULL::getUniformBlockMemberInfo(const std::string &memberUniformName, + sh::BlockMemberInfo *memberInfoOut) const +{ + UNIMPLEMENTED(); + return bool(); +} + +void ProgramNULL::setPathFragmentInputGen(const std::string &inputName, + GLenum genMode, + GLint components, + const GLfloat *coeffs) +{ + UNIMPLEMENTED(); +} + +} // namespace rx |