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author | Matt A. Tobin <mattatobin@localhost.localdomain> | 2018-02-02 04:16:08 -0500 |
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committer | Matt A. Tobin <mattatobin@localhost.localdomain> | 2018-02-02 04:16:08 -0500 |
commit | 5f8de423f190bbb79a62f804151bc24824fa32d8 (patch) | |
tree | 10027f336435511475e392454359edea8e25895d /gfx/angle/src/libANGLE/renderer/null/ContextNULL.cpp | |
parent | 49ee0794b5d912db1f95dce6eb52d781dc210db5 (diff) | |
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Add m-esr52 at 52.6.0
Diffstat (limited to 'gfx/angle/src/libANGLE/renderer/null/ContextNULL.cpp')
-rw-r--r-- | gfx/angle/src/libANGLE/renderer/null/ContextNULL.cpp | 175 |
1 files changed, 175 insertions, 0 deletions
diff --git a/gfx/angle/src/libANGLE/renderer/null/ContextNULL.cpp b/gfx/angle/src/libANGLE/renderer/null/ContextNULL.cpp new file mode 100644 index 000000000..95d4c046a --- /dev/null +++ b/gfx/angle/src/libANGLE/renderer/null/ContextNULL.cpp @@ -0,0 +1,175 @@ +// +// Copyright 2016 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// +// ContextNULL.cpp: +// Implements the class methods for ContextNULL. +// + +#include "libANGLE/renderer/null/ContextNULL.h" + +#include "common/debug.h" + +namespace rx +{ + +ContextNULL::ContextNULL(const gl::ContextState &state) : ContextImpl(state) +{ +} + +ContextNULL::~ContextNULL() +{ +} + +gl::Error ContextNULL::initialize() +{ + UNIMPLEMENTED(); + return gl::Error(GL_INVALID_OPERATION); +} + +gl::Error ContextNULL::flush() +{ + UNIMPLEMENTED(); + return gl::Error(GL_INVALID_OPERATION); +} + +gl::Error ContextNULL::finish() +{ + UNIMPLEMENTED(); + return gl::Error(GL_INVALID_OPERATION); +} + +gl::Error ContextNULL::drawArrays(GLenum mode, GLint first, GLsizei count) +{ + UNIMPLEMENTED(); + return gl::Error(GL_INVALID_OPERATION); +} + +gl::Error ContextNULL::drawArraysInstanced(GLenum mode, + GLint first, + GLsizei count, + GLsizei instanceCount) +{ + UNIMPLEMENTED(); + return gl::Error(GL_INVALID_OPERATION); +} + +gl::Error ContextNULL::drawElements(GLenum mode, + GLsizei count, + GLenum type, + const GLvoid *indices, + const gl::IndexRange &indexRange) +{ + UNIMPLEMENTED(); + return gl::Error(GL_INVALID_OPERATION); +} + +gl::Error ContextNULL::drawElementsInstanced(GLenum mode, + GLsizei count, + GLenum type, + const GLvoid *indices, + GLsizei instances, + const gl::IndexRange &indexRange) +{ + UNIMPLEMENTED(); + return gl::Error(GL_INVALID_OPERATION); +} + +gl::Error ContextNULL::drawRangeElements(GLenum mode, + GLuint start, + GLuint end, + GLsizei count, + GLenum type, + const GLvoid *indices, + const gl::IndexRange &indexRange) +{ + UNIMPLEMENTED(); + return gl::Error(GL_INVALID_OPERATION); +} + +CompilerImpl *ContextNULL::createCompiler() +{ + UNIMPLEMENTED(); + return static_cast<CompilerImpl *>(0); +} + +ShaderImpl *ContextNULL::createShader(const gl::ShaderState &data) +{ + UNIMPLEMENTED(); + return static_cast<ShaderImpl *>(0); +} + +ProgramImpl *ContextNULL::createProgram(const gl::ProgramState &data) +{ + UNIMPLEMENTED(); + return static_cast<ProgramImpl *>(0); +} + +FramebufferImpl *ContextNULL::createFramebuffer(const gl::FramebufferState &data) +{ + UNIMPLEMENTED(); + return static_cast<FramebufferImpl *>(0); +} + +TextureImpl *ContextNULL::createTexture(const gl::TextureState &state) +{ + UNIMPLEMENTED(); + return static_cast<TextureImpl *>(0); +} + +RenderbufferImpl *ContextNULL::createRenderbuffer() +{ + UNIMPLEMENTED(); + return static_cast<RenderbufferImpl *>(0); +} + +BufferImpl *ContextNULL::createBuffer(const gl::BufferState &state) +{ + UNIMPLEMENTED(); + return static_cast<BufferImpl *>(0); +} + +VertexArrayImpl *ContextNULL::createVertexArray(const gl::VertexArrayState &data) +{ + UNIMPLEMENTED(); + return static_cast<VertexArrayImpl *>(0); +} + +QueryImpl *ContextNULL::createQuery(GLenum type) +{ + UNIMPLEMENTED(); + return static_cast<QueryImpl *>(0); +} + +FenceNVImpl *ContextNULL::createFenceNV() +{ + UNIMPLEMENTED(); + return static_cast<FenceNVImpl *>(0); +} + +FenceSyncImpl *ContextNULL::createFenceSync() +{ + UNIMPLEMENTED(); + return static_cast<FenceSyncImpl *>(0); +} + +TransformFeedbackImpl *ContextNULL::createTransformFeedback(const gl::TransformFeedbackState &state) +{ + UNIMPLEMENTED(); + return static_cast<TransformFeedbackImpl *>(0); +} + +SamplerImpl *ContextNULL::createSampler() +{ + UNIMPLEMENTED(); + return static_cast<SamplerImpl *>(0); +} + +std::vector<PathImpl *> ContextNULL::createPaths(GLsizei range) +{ + UNIMPLEMENTED(); + return std::vector<PathImpl *>(); +} + +} // namespace rx |