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author | Matt A. Tobin <mattatobin@localhost.localdomain> | 2018-02-02 04:16:08 -0500 |
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committer | Matt A. Tobin <mattatobin@localhost.localdomain> | 2018-02-02 04:16:08 -0500 |
commit | 5f8de423f190bbb79a62f804151bc24824fa32d8 (patch) | |
tree | 10027f336435511475e392454359edea8e25895d /gfx/angle/src/libANGLE/renderer/gl/wgl/DXGISwapChainWindowSurfaceWGL.h | |
parent | 49ee0794b5d912db1f95dce6eb52d781dc210db5 (diff) | |
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Add m-esr52 at 52.6.0
Diffstat (limited to 'gfx/angle/src/libANGLE/renderer/gl/wgl/DXGISwapChainWindowSurfaceWGL.h')
-rwxr-xr-x | gfx/angle/src/libANGLE/renderer/gl/wgl/DXGISwapChainWindowSurfaceWGL.h | 106 |
1 files changed, 106 insertions, 0 deletions
diff --git a/gfx/angle/src/libANGLE/renderer/gl/wgl/DXGISwapChainWindowSurfaceWGL.h b/gfx/angle/src/libANGLE/renderer/gl/wgl/DXGISwapChainWindowSurfaceWGL.h new file mode 100755 index 000000000..f516239c9 --- /dev/null +++ b/gfx/angle/src/libANGLE/renderer/gl/wgl/DXGISwapChainWindowSurfaceWGL.h @@ -0,0 +1,106 @@ +// +// Copyright (c) 2015 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// + +// DXGISwapChainWindowSurfaceWGL.h: WGL implementation of egl::Surface for windows using a DXGI +// swapchain. + +#ifndef LIBANGLE_RENDERER_GL_WGL_DXGISWAPCHAINSURFACEWGL_H_ +#define LIBANGLE_RENDERER_GL_WGL_DXGISWAPCHAINSURFACEWGL_H_ + +#include "libANGLE/renderer/gl/SurfaceGL.h" + +#include <GL/wglext.h> + +namespace rx +{ + +class FunctionsGL; +class FunctionsWGL; +class DisplayWGL; +class StateManagerGL; +struct WorkaroundsGL; + +class DXGISwapChainWindowSurfaceWGL : public SurfaceGL +{ + public: + DXGISwapChainWindowSurfaceWGL(const egl::SurfaceState &state, + RendererGL *renderer, + EGLNativeWindowType window, + ID3D11Device *device, + HANDLE deviceHandle, + HGLRC wglContext, + HDC deviceContext, + const FunctionsGL *functionsGL, + const FunctionsWGL *functionsWGL, + EGLint orientation); + ~DXGISwapChainWindowSurfaceWGL() override; + + egl::Error initialize() override; + egl::Error makeCurrent() override; + + egl::Error swap() override; + egl::Error postSubBuffer(EGLint x, EGLint y, EGLint width, EGLint height) override; + egl::Error querySurfacePointerANGLE(EGLint attribute, void **value) override; + egl::Error bindTexImage(gl::Texture *texture, EGLint buffer) override; + egl::Error releaseTexImage(EGLint buffer) override; + void setSwapInterval(EGLint interval) override; + + EGLint getWidth() const override; + EGLint getHeight() const override; + + EGLint isPostSubBufferSupported() const override; + EGLint getSwapBehavior() const override; + + FramebufferImpl *createDefaultFramebuffer(const gl::FramebufferState &data) override; + + private: + egl::Error setObjectsLocked(bool locked); + egl::Error checkForResize(); + + egl::Error createSwapChain(); + + EGLNativeWindowType mWindow; + + StateManagerGL *mStateManager; + const WorkaroundsGL &mWorkarounds; + RendererGL *mRenderer; + const FunctionsGL *mFunctionsGL; + const FunctionsWGL *mFunctionsWGL; + + ID3D11Device *mDevice; + HANDLE mDeviceHandle; + + HDC mWGLDevice; + HGLRC mWGLContext; + + DXGI_FORMAT mSwapChainFormat; + UINT mSwapChainFlags; + GLenum mDepthBufferFormat; + + bool mFirstSwap; + IDXGISwapChain *mSwapChain; + IDXGISwapChain1 *mSwapChain1; + + GLuint mColorRenderbufferID; + HANDLE mRenderbufferBufferHandle; + + GLuint mDepthRenderbufferID; + + GLuint mFramebufferID; + + GLuint mTextureID; + HANDLE mTextureHandle; + + size_t mWidth; + size_t mHeight; + + EGLint mSwapInterval; + + EGLint mOrientation; +}; +} // namespace rx + +#endif // LIBANGLE_RENDERER_GL_WGL_DXGISWAPCHAINSURFACEWGL_H_ |