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author | wolfbeast <mcwerewolf@gmail.com> | 2018-08-05 11:35:53 +0200 |
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committer | wolfbeast <mcwerewolf@gmail.com> | 2018-08-05 11:35:53 +0200 |
commit | 6bd66b1728eeddb058066edda740aaeb2ceaec23 (patch) | |
tree | 985faf01c526763515731569fa01a99f4dbef36e /gfx/angle/src/libANGLE/renderer/gl/TextureGL.h | |
parent | e0a8dcfed131ffa58a5e2cb1d30fe48c745c2fdc (diff) | |
parent | 559824514dc95e02fbe81f1786e6ac13ee8e9d55 (diff) | |
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Merge branch 'master' into js-modules
Diffstat (limited to 'gfx/angle/src/libANGLE/renderer/gl/TextureGL.h')
-rwxr-xr-x | gfx/angle/src/libANGLE/renderer/gl/TextureGL.h | 23 |
1 files changed, 7 insertions, 16 deletions
diff --git a/gfx/angle/src/libANGLE/renderer/gl/TextureGL.h b/gfx/angle/src/libANGLE/renderer/gl/TextureGL.h index 068284c5b..540e6c3c6 100755 --- a/gfx/angle/src/libANGLE/renderer/gl/TextureGL.h +++ b/gfx/angle/src/libANGLE/renderer/gl/TextureGL.h @@ -87,12 +87,16 @@ class TextureGL : public TextureImpl gl::Error setEGLImageTarget(GLenum target, egl::Image *image) override; + void syncState(size_t textureUnit) const; GLuint getTextureID() const; - void setBaseLevel(GLuint) override {} + gl::Error getAttachmentRenderTarget(const gl::FramebufferAttachment::Target &target, + FramebufferAttachmentRenderTarget **rtOut) override + { + return gl::Error(GL_OUT_OF_MEMORY, "Not supported on OpenGL"); + } - void syncState(const gl::Texture::DirtyBits &dirtyBits) override; - bool hasAnyDirtyBit() const; + void setBaseLevel(GLuint) override {} private: void setImageHelper(GLenum target, @@ -116,25 +120,12 @@ class TextureGL : public TextureImpl const gl::PixelUnpackState &unpack, const uint8_t *pixels); - gl::Error setSubImagePaddingWorkaround(GLenum target, - size_t level, - const gl::Box &area, - GLenum format, - GLenum type, - const gl::PixelUnpackState &unpack, - const uint8_t *pixels); - - void syncTextureStateSwizzle(const FunctionsGL *functions, GLenum name, GLenum value); - - void setLevelInfo(size_t level, size_t levelCount, const LevelInfoGL &levelInfo); - const FunctionsGL *mFunctions; const WorkaroundsGL &mWorkarounds; StateManagerGL *mStateManager; BlitGL *mBlitter; std::vector<LevelInfoGL> mLevelInfo; - gl::Texture::DirtyBits mLocalDirtyBits; mutable gl::TextureState mAppliedTextureState; GLuint mTextureID; |