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authorMatt A. Tobin <mattatobin@localhost.localdomain>2018-02-02 04:16:08 -0500
committerMatt A. Tobin <mattatobin@localhost.localdomain>2018-02-02 04:16:08 -0500
commit5f8de423f190bbb79a62f804151bc24824fa32d8 (patch)
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parent49ee0794b5d912db1f95dce6eb52d781dc210db5 (diff)
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Add m-esr52 at 52.6.0
Diffstat (limited to 'gfx/angle/src/libANGLE/renderer/gl/ShaderGL.h')
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diff --git a/gfx/angle/src/libANGLE/renderer/gl/ShaderGL.h b/gfx/angle/src/libANGLE/renderer/gl/ShaderGL.h
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+//
+// Copyright 2015 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+
+// ShaderGL.h: Defines the class interface for ShaderGL.
+
+#ifndef LIBANGLE_RENDERER_GL_SHADERGL_H_
+#define LIBANGLE_RENDERER_GL_SHADERGL_H_
+
+#include "libANGLE/renderer/ShaderImpl.h"
+
+namespace rx
+{
+class FunctionsGL;
+struct WorkaroundsGL;
+
+class ShaderGL : public ShaderImpl
+{
+ public:
+ ShaderGL(const gl::ShaderState &data,
+ const FunctionsGL *functions,
+ const WorkaroundsGL &workarounds);
+ ~ShaderGL() override;
+
+ // ShaderImpl implementation
+ ShCompileOptions prepareSourceAndReturnOptions(std::stringstream *sourceStream,
+ std::string *sourcePath) override;
+ bool postTranslateCompile(gl::Compiler *compiler, std::string *infoLog) override;
+ std::string getDebugInfo() const override;
+
+ GLuint getShaderID() const;
+
+ private:
+ const FunctionsGL *mFunctions;
+ const WorkaroundsGL &mWorkarounds;
+
+ GLuint mShaderID;
+};
+
+}
+
+#endif // LIBANGLE_RENDERER_GL_SHADERGL_H_