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author | Matt A. Tobin <mattatobin@localhost.localdomain> | 2018-02-02 04:16:08 -0500 |
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committer | Matt A. Tobin <mattatobin@localhost.localdomain> | 2018-02-02 04:16:08 -0500 |
commit | 5f8de423f190bbb79a62f804151bc24824fa32d8 (patch) | |
tree | 10027f336435511475e392454359edea8e25895d /gfx/angle/src/libANGLE/renderer/StreamProducerImpl.h | |
parent | 49ee0794b5d912db1f95dce6eb52d781dc210db5 (diff) | |
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Add m-esr52 at 52.6.0
Diffstat (limited to 'gfx/angle/src/libANGLE/renderer/StreamProducerImpl.h')
-rwxr-xr-x | gfx/angle/src/libANGLE/renderer/StreamProducerImpl.h | 39 |
1 files changed, 39 insertions, 0 deletions
diff --git a/gfx/angle/src/libANGLE/renderer/StreamProducerImpl.h b/gfx/angle/src/libANGLE/renderer/StreamProducerImpl.h new file mode 100755 index 000000000..1915bf75d --- /dev/null +++ b/gfx/angle/src/libANGLE/renderer/StreamProducerImpl.h @@ -0,0 +1,39 @@ +// +// Copyright (c) 2016 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// + +// StreamProducerImpl.h: Defines the abstract rx::StreamProducerImpl class. + +#ifndef LIBANGLE_RENDERER_STREAMPRODUCERIMPL_H_ +#define LIBANGLE_RENDERER_STREAMPRODUCERIMPL_H_ + +#include "common/angleutils.h" +#include "libANGLE/Stream.h" + +namespace rx +{ + +class StreamProducerImpl : angle::NonCopyable +{ + public: + explicit StreamProducerImpl() {} + virtual ~StreamProducerImpl() {} + + // Validates the ability for the producer to accept an arbitrary pointer to a frame. All + // pointers should be validated through this function before being used to produce a frame. + virtual egl::Error validateD3DNV12Texture(void *pointer) const = 0; + + // Constructs a frame from an arbitrary external pointer that points to producer specific frame + // data. Replaces the internal frame with the new one. + virtual void postD3DNV12Texture(void *pointer, const egl::AttributeMap &attributes) = 0; + + // Returns an OpenGL texture interpretation of some frame attributes for the purpose of + // constructing an OpenGL texture from a frame. Depending on the producer and consumer, some + // frames may have multiple "planes" with different OpenGL texture representations. + virtual egl::Stream::GLTextureDescription getGLFrameDescription(int planeIndex) = 0; +}; +} // namespace rx + +#endif // LIBANGLE_RENDERER_STREAMPRODUCERIMPL_H_ |