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authorMatt A. Tobin <mattatobin@localhost.localdomain>2018-02-02 04:16:08 -0500
committerMatt A. Tobin <mattatobin@localhost.localdomain>2018-02-02 04:16:08 -0500
commit5f8de423f190bbb79a62f804151bc24824fa32d8 (patch)
tree10027f336435511475e392454359edea8e25895d /gfx/angle/src/libANGLE/renderer/ContextImpl.cpp
parent49ee0794b5d912db1f95dce6eb52d781dc210db5 (diff)
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Add m-esr52 at 52.6.0
Diffstat (limited to 'gfx/angle/src/libANGLE/renderer/ContextImpl.cpp')
-rwxr-xr-xgfx/angle/src/libANGLE/renderer/ContextImpl.cpp113
1 files changed, 113 insertions, 0 deletions
diff --git a/gfx/angle/src/libANGLE/renderer/ContextImpl.cpp b/gfx/angle/src/libANGLE/renderer/ContextImpl.cpp
new file mode 100755
index 000000000..0e1c9ff41
--- /dev/null
+++ b/gfx/angle/src/libANGLE/renderer/ContextImpl.cpp
@@ -0,0 +1,113 @@
+//
+// Copyright 2016 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+// ContextImpl:
+// Implementation-specific functionality associated with a GL Context.
+//
+
+#include "libANGLE/renderer/ContextImpl.h"
+
+namespace rx
+{
+
+ContextImpl::ContextImpl(const gl::ContextState &state) : mState(state)
+{
+}
+
+ContextImpl::~ContextImpl()
+{
+}
+
+void ContextImpl::stencilFillPath(const gl::Path *path, GLenum fillMode, GLuint mask)
+{
+ UNREACHABLE();
+}
+
+void ContextImpl::stencilStrokePath(const gl::Path *path, GLint reference, GLuint mask)
+{
+ UNREACHABLE();
+}
+
+void ContextImpl::coverFillPath(const gl::Path *path, GLenum coverMode)
+{
+ UNREACHABLE();
+}
+
+void ContextImpl::coverStrokePath(const gl::Path *path, GLenum coverMode)
+{
+ UNREACHABLE();
+}
+
+void ContextImpl::stencilThenCoverFillPath(const gl::Path *path,
+ GLenum fillMode,
+ GLuint mask,
+ GLenum coverMode)
+{
+ UNREACHABLE();
+}
+
+void ContextImpl::stencilThenCoverStrokePath(const gl::Path *path,
+ GLint reference,
+ GLuint mask,
+ GLenum coverMode)
+{
+ UNREACHABLE();
+}
+
+void ContextImpl::coverFillPathInstanced(const std::vector<gl::Path *> &paths,
+ GLenum coverMode,
+ GLenum transformType,
+ const GLfloat *transformValues)
+{
+ UNREACHABLE();
+}
+
+void ContextImpl::coverStrokePathInstanced(const std::vector<gl::Path *> &paths,
+ GLenum coverMode,
+ GLenum transformType,
+ const GLfloat *transformValues)
+{
+ UNREACHABLE();
+}
+
+void ContextImpl::stencilFillPathInstanced(const std::vector<gl::Path *> &paths,
+ GLenum fillMode,
+ GLuint mask,
+ GLenum transformType,
+ const GLfloat *transformValues)
+{
+ UNREACHABLE();
+}
+
+void ContextImpl::stencilStrokePathInstanced(const std::vector<gl::Path *> &paths,
+ GLint reference,
+ GLuint mask,
+ GLenum transformType,
+ const GLfloat *transformValues)
+{
+ UNREACHABLE();
+}
+
+void ContextImpl::stencilThenCoverFillPathInstanced(const std::vector<gl::Path *> &paths,
+ GLenum coverMode,
+ GLenum fillMode,
+ GLuint mask,
+ GLenum transformType,
+ const GLfloat *transformValues)
+{
+ UNREACHABLE();
+}
+
+void ContextImpl::stencilThenCoverStrokePathInstanced(const std::vector<gl::Path *> &paths,
+ GLenum coverMode,
+ GLint reference,
+ GLuint mask,
+ GLenum transformType,
+ const GLfloat *transformValues)
+{
+ UNREACHABLE();
+}
+
+} // namespace rx