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author | wolfbeast <mcwerewolf@gmail.com> | 2018-08-05 11:35:53 +0200 |
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committer | wolfbeast <mcwerewolf@gmail.com> | 2018-08-05 11:35:53 +0200 |
commit | 6bd66b1728eeddb058066edda740aaeb2ceaec23 (patch) | |
tree | 985faf01c526763515731569fa01a99f4dbef36e /gfx/angle/src/libANGLE/queryutils.h | |
parent | e0a8dcfed131ffa58a5e2cb1d30fe48c745c2fdc (diff) | |
parent | 559824514dc95e02fbe81f1786e6ac13ee8e9d55 (diff) | |
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Merge branch 'master' into js-modules
Diffstat (limited to 'gfx/angle/src/libANGLE/queryutils.h')
-rw-r--r-- | gfx/angle/src/libANGLE/queryutils.h | 79 |
1 files changed, 0 insertions, 79 deletions
diff --git a/gfx/angle/src/libANGLE/queryutils.h b/gfx/angle/src/libANGLE/queryutils.h deleted file mode 100644 index 28a84b3bd..000000000 --- a/gfx/angle/src/libANGLE/queryutils.h +++ /dev/null @@ -1,79 +0,0 @@ -// -// Copyright (c) 2016 The ANGLE Project Authors. All rights reserved. -// Use of this source code is governed by a BSD-style license that can be -// found in the LICENSE file. -// - -// queryutils.h: Utilities for querying values from GL objects - -#ifndef LIBANGLE_QUERYUTILS_H_ -#define LIBANGLE_QUERYUTILS_H_ - -#include "angle_gl.h" -#include "common/angleutils.h" - -namespace gl -{ -class Buffer; -class Framebuffer; -class Program; -class Renderbuffer; -class Sampler; -class Shader; -class Texture; -struct TextureCaps; -struct UniformBlock; -struct VertexAttribute; -struct VertexAttribCurrentValueData; - -void QueryFramebufferAttachmentParameteriv(const Framebuffer *framebuffer, - GLenum attachment, - GLenum pname, - GLint *params); -void QueryBufferParameteriv(const Buffer *buffer, GLenum pname, GLint *params); -void QueryBufferParameteri64v(const Buffer *buffer, GLenum pname, GLint64 *params); -void QueryBufferPointerv(const Buffer *buffer, GLenum pname, void **params); -void QueryProgramiv(const Program *program, GLenum pname, GLint *params); -void QueryRenderbufferiv(const Renderbuffer *renderbuffer, GLenum pname, GLint *params); -void QueryShaderiv(const Shader *shader, GLenum pname, GLint *params); -void QueryTexParameterfv(const Texture *texture, GLenum pname, GLfloat *params); -void QueryTexParameteriv(const Texture *texture, GLenum pname, GLint *params); -void QuerySamplerParameterfv(const Sampler *sampler, GLenum pname, GLfloat *params); -void QuerySamplerParameteriv(const Sampler *sampler, GLenum pname, GLint *params); -void QueryVertexAttribfv(const VertexAttribute &attrib, - const VertexAttribCurrentValueData ¤tValueData, - GLenum pname, - GLfloat *params); -void QueryVertexAttribiv(const VertexAttribute &attrib, - const VertexAttribCurrentValueData ¤tValueData, - GLenum pname, - GLint *params); -void QueryVertexAttribPointerv(const VertexAttribute &attrib, GLenum pname, GLvoid **pointer); -void QueryVertexAttribIiv(const VertexAttribute &attrib, - const VertexAttribCurrentValueData ¤tValueData, - GLenum pname, - GLint *params); -void QueryVertexAttribIuiv(const VertexAttribute &attrib, - const VertexAttribCurrentValueData ¤tValueData, - GLenum pname, - GLuint *params); - -void QueryActiveUniformBlockiv(const Program *program, - GLuint uniformBlockIndex, - GLenum pname, - GLint *params); - -void QueryInternalFormativ(const TextureCaps &format, GLenum pname, GLsizei bufSize, GLint *params); - -void SetTexParameterf(Texture *texture, GLenum pname, GLfloat param); -void SetTexParameterfv(Texture *texture, GLenum pname, const GLfloat *params); -void SetTexParameteri(Texture *texture, GLenum pname, GLint param); -void SetTexParameteriv(Texture *texture, GLenum pname, const GLint *params); - -void SetSamplerParameterf(Sampler *sampler, GLenum pname, GLfloat param); -void SetSamplerParameterfv(Sampler *sampler, GLenum pname, const GLfloat *params); -void SetSamplerParameteri(Sampler *sampler, GLenum pname, GLint param); -void SetSamplerParameteriv(Sampler *sampler, GLenum pname, const GLint *params); -} - -#endif // LIBANGLE_QUERYUTILS_H_ |