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author | Matt A. Tobin <mattatobin@localhost.localdomain> | 2018-02-02 04:16:08 -0500 |
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committer | Matt A. Tobin <mattatobin@localhost.localdomain> | 2018-02-02 04:16:08 -0500 |
commit | 5f8de423f190bbb79a62f804151bc24824fa32d8 (patch) | |
tree | 10027f336435511475e392454359edea8e25895d /gfx/angle/src/libANGLE/ImageIndex.h | |
parent | 49ee0794b5d912db1f95dce6eb52d781dc210db5 (diff) | |
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Add m-esr52 at 52.6.0
Diffstat (limited to 'gfx/angle/src/libANGLE/ImageIndex.h')
-rwxr-xr-x | gfx/angle/src/libANGLE/ImageIndex.h | 83 |
1 files changed, 83 insertions, 0 deletions
diff --git a/gfx/angle/src/libANGLE/ImageIndex.h b/gfx/angle/src/libANGLE/ImageIndex.h new file mode 100755 index 000000000..5961f0cb0 --- /dev/null +++ b/gfx/angle/src/libANGLE/ImageIndex.h @@ -0,0 +1,83 @@ +// +// Copyright 2014 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// + +// ImageIndex.h: A helper struct for indexing into an Image array + +#ifndef LIBANGLE_IMAGE_INDEX_H_ +#define LIBANGLE_IMAGE_INDEX_H_ + +#include "common/mathutil.h" + +#include "angle_gl.h" + +namespace gl +{ + +class ImageIndexIterator; + +struct ImageIndex +{ + GLenum type; + GLint mipIndex; + GLint layerIndex; + + ImageIndex(const ImageIndex &other); + ImageIndex &operator=(const ImageIndex &other); + + bool hasLayer() const { return layerIndex != ENTIRE_LEVEL; } + bool is3D() const; + + static ImageIndex Make2D(GLint mipIndex); + static ImageIndex MakeCube(GLenum target, GLint mipIndex); + static ImageIndex Make2DArray(GLint mipIndex, GLint layerIndex); + static ImageIndex Make3D(GLint mipIndex, GLint layerIndex = ENTIRE_LEVEL); + static ImageIndex MakeGeneric(GLenum target, GLint mipIndex); + + static ImageIndex MakeInvalid(); + + static const GLint ENTIRE_LEVEL = static_cast<GLint>(-1); + + bool operator<(const ImageIndex &other) const; + bool operator==(const ImageIndex &other) const; + bool operator!=(const ImageIndex &other) const; + + private: + friend class ImageIndexIterator; + + ImageIndex(GLenum typeIn, GLint mipIndexIn, GLint layerIndexIn); +}; + +class ImageIndexIterator +{ + public: + static ImageIndexIterator Make2D(GLint minMip, GLint maxMip); + static ImageIndexIterator MakeCube(GLint minMip, GLint maxMip); + static ImageIndexIterator Make3D(GLint minMip, GLint maxMip, GLint minLayer, GLint maxLayer); + static ImageIndexIterator Make2DArray(GLint minMip, GLint maxMip, const GLsizei *layerCounts); + + ImageIndex next(); + ImageIndex current() const; + bool hasNext() const; + + private: + + ImageIndexIterator(GLenum type, const Range<GLint> &mipRange, + const Range<GLint> &layerRange, const GLsizei *layerCounts); + + GLint maxLayer() const; + void done(); + + GLenum mType; + Range<GLint> mMipRange; + Range<GLint> mLayerRange; + const GLsizei *mLayerCounts; + GLint mCurrentMip; + GLint mCurrentLayer; +}; + +} + +#endif // LIBANGLE_IMAGE_INDEX_H_ |