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authorwolfbeast <mcwerewolf@gmail.com>2018-07-11 18:11:13 +0200
committerwolfbeast <mcwerewolf@gmail.com>2018-07-11 18:11:13 +0200
commit4f2ecd53a9daaf88bb7d075745eefb6e2e4741e0 (patch)
treef000dd831240707a03b8c806db292c2a15cde3ce /gfx/angle/src/compiler/translator/InitializeVariables.h
parent3b7ffb477eec078c7036c92c6a51bb5de6de4f28 (diff)
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Roll back to ANGLE/2845
Diffstat (limited to 'gfx/angle/src/compiler/translator/InitializeVariables.h')
-rwxr-xr-xgfx/angle/src/compiler/translator/InitializeVariables.h15
1 files changed, 1 insertions, 14 deletions
diff --git a/gfx/angle/src/compiler/translator/InitializeVariables.h b/gfx/angle/src/compiler/translator/InitializeVariables.h
index 9a34245a5..f826032d3 100755
--- a/gfx/angle/src/compiler/translator/InitializeVariables.h
+++ b/gfx/angle/src/compiler/translator/InitializeVariables.h
@@ -9,23 +9,10 @@
#include <GLSLANG/ShaderLang.h>
-namespace sh
-{
class TIntermNode;
-class TSymbolTable;
typedef std::vector<sh::ShaderVariable> InitVariableList;
-// Currently this function is only capable of initializing variables of basic types,
-// array of basic types, or struct of basic types.
-// For now it is used for the following two scenarios:
-// 1. initializing gl_Position;
-// 2. initializing ESSL 3.00 shaders' output variables (which might be structs).
-// Specifically, it's not feasible to make it work for local variables because if their
-// types are structs, we can't look into TSymbolTable to find the TType data.
-void InitializeVariables(TIntermNode *root,
- const InitVariableList &vars,
- const TSymbolTable &symbolTable);
-} // namespace sh
+void InitializeVariables(TIntermNode *root, const InitVariableList &vars);
#endif // COMPILER_TRANSLATOR_INITIALIZEVARIABLES_H_