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authorMatt A. Tobin <mattatobin@localhost.localdomain>2018-02-02 04:16:08 -0500
committerMatt A. Tobin <mattatobin@localhost.localdomain>2018-02-02 04:16:08 -0500
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Add m-esr52 at 52.6.0
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diff --git a/dom/svg/nsSVGAnimatedTransformList.h b/dom/svg/nsSVGAnimatedTransformList.h
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+/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
+/* vim: set ts=8 sts=2 et sw=2 tw=80: */
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+#ifndef MOZILLA_SVGANIMATEDTRANSFORMLIST_H__
+#define MOZILLA_SVGANIMATEDTRANSFORMLIST_H__
+
+#include "mozilla/Attributes.h"
+#include "nsAutoPtr.h"
+#include "nsISMILAttr.h"
+#include "SVGTransformList.h"
+
+class nsIAtom;
+class nsSMILValue;
+class nsSVGElement;
+
+namespace mozilla {
+
+namespace dom {
+class SVGAnimationElement;
+class SVGTransform;
+} // namespace dom
+
+/**
+ * Class nsSVGAnimatedTransformList
+ *
+ * This class is very different to the SVG DOM interface of the same name found
+ * in the SVG specification. This is a lightweight internal class - see
+ * SVGAnimatedTransformList for the heavier DOM class that wraps instances of
+ * this class and implements the SVG specification's SVGAnimatedTransformList
+ * DOM interface.
+ *
+ * Except where noted otherwise, this class' methods take care of keeping the
+ * appropriate DOM wrappers in sync (see the comment in
+ * SVGAnimatedTransformList::InternalBaseValListWillChangeTo) so that their
+ * consumers don't need to concern themselves with that.
+ */
+class nsSVGAnimatedTransformList
+{
+ // friends so that they can get write access to mBaseVal
+ friend class dom::SVGTransform;
+ friend class DOMSVGTransformList;
+
+public:
+ nsSVGAnimatedTransformList()
+ : mIsAttrSet(false),
+ mHadTransformBeforeLastBaseValChange(false) { }
+
+ /**
+ * Because it's so important that mBaseVal and its DOMSVGTransformList wrapper
+ * (if any) be kept in sync (see the comment in
+ * SVGAnimatedTransformList::InternalBaseValListWillChangeTo), this method
+ * returns a const reference. Only our friend classes may get mutable
+ * references to mBaseVal.
+ */
+ const SVGTransformList& GetBaseValue() const {
+ return mBaseVal;
+ }
+
+ nsresult SetBaseValue(const SVGTransformList& aValue);
+
+ nsresult SetBaseValueString(const nsAString& aValue);
+
+ void ClearBaseValue();
+
+ const SVGTransformList& GetAnimValue() const {
+ return mAnimVal ? *mAnimVal : mBaseVal;
+ }
+
+ nsresult SetAnimValue(const SVGTransformList& aNewAnimValue,
+ nsSVGElement *aElement);
+
+ void ClearAnimValue(nsSVGElement *aElement);
+
+ /**
+ * Returns true if the corresponding transform attribute is set (or animated)
+ * to a valid value. Unlike HasTransform it will return true for an empty
+ * transform.
+ */
+ bool IsExplicitlySet() const;
+
+ /**
+ * Returns true if the corresponding transform attribute is set (or animated)
+ * to a valid value, such that we have at least one transform in our list.
+ * Returns false otherwise (e.g. if the transform attribute is missing or empty
+ * or invalid).
+ */
+ bool HasTransform() const
+ { return (mAnimVal && !mAnimVal->IsEmpty()) || !mBaseVal.IsEmpty(); }
+
+ bool IsAnimating() const {
+ return !!mAnimVal;
+ }
+
+ /**
+ * Returns true iff "HasTransform" returned true just before our most recent
+ * SetBaseValue/SetBaseValueString/ClearBaseValue change.
+ *
+ * (This is used as part of an optimization in
+ * SVGTransformableElement::GetAttributeChangeHint. That function reports an
+ * inexpensive nsChangeHint when a transform has just modified -- but this
+ * accessor lets it detect cases where the "modification" is actually adding
+ * a transform where we previously had none. These cases require a more
+ * thorough nsChangeHint.)
+ */
+ bool HadTransformBeforeLastBaseValChange() const {
+ return mHadTransformBeforeLastBaseValChange;
+ }
+
+ /// Callers own the returned nsISMILAttr
+ nsISMILAttr* ToSMILAttr(nsSVGElement* aSVGElement);
+
+private:
+
+ // mAnimVal is a pointer to allow us to determine if we're being animated or
+ // not. Making it a non-pointer member and using mAnimVal.IsEmpty() to check
+ // if we're animating is not an option, since that would break animation *to*
+ // the empty string (<set to="">).
+
+ SVGTransformList mBaseVal;
+ nsAutoPtr<SVGTransformList> mAnimVal;
+ bool mIsAttrSet;
+ // (See documentation for accessor, HadTransformBeforeLastBaseValChange.)
+ bool mHadTransformBeforeLastBaseValChange;
+
+ struct SMILAnimatedTransformList : public nsISMILAttr
+ {
+ public:
+ SMILAnimatedTransformList(nsSVGAnimatedTransformList* aVal,
+ nsSVGElement* aSVGElement)
+ : mVal(aVal)
+ , mElement(aSVGElement)
+ {}
+
+ // nsISMILAttr methods
+ virtual nsresult ValueFromString(const nsAString& aStr,
+ const dom::SVGAnimationElement* aSrcElement,
+ nsSMILValue& aValue,
+ bool& aPreventCachingOfSandwich) const override;
+ virtual nsSMILValue GetBaseValue() const override;
+ virtual void ClearAnimValue() override;
+ virtual nsresult SetAnimValue(const nsSMILValue& aValue) override;
+
+ protected:
+ static void ParseValue(const nsAString& aSpec,
+ const nsIAtom* aTransformType,
+ nsSMILValue& aResult);
+ static int32_t ParseParameterList(const nsAString& aSpec, float* aVars,
+ int32_t aNVars);
+
+ // These will stay alive because a nsISMILAttr only lives as long
+ // as the Compositing step, and DOM elements don't get a chance to
+ // die during that.
+ nsSVGAnimatedTransformList* mVal;
+ nsSVGElement* mElement;
+ };
+};
+
+} // namespace mozilla
+
+#endif // MOZILLA_SVGANIMATEDTRANSFORMLIST_H__