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author | wolfbeast <mcwerewolf@wolfbeast.com> | 2019-05-25 17:44:44 +0200 |
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committer | wolfbeast <mcwerewolf@wolfbeast.com> | 2019-05-25 17:45:05 +0200 |
commit | c4e345b6d499393132c0cd57d10c98a7a4db370b (patch) | |
tree | 8e58ae34ba4e5b69453e4b2d07fdc6a0ae464d20 /dom/media | |
parent | 764e2a6247dd2690b302af3677e544a411d70c7e (diff) | |
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[media] Rewrite AudioConverter::DownmixAudio
- Structure the code better
- Directly downmix to mono from multichannel
Diffstat (limited to 'dom/media')
-rw-r--r-- | dom/media/AudioConverter.cpp | 108 |
1 files changed, 62 insertions, 46 deletions
diff --git a/dom/media/AudioConverter.cpp b/dom/media/AudioConverter.cpp index 25b981f43..002e79108 100644 --- a/dom/media/AudioConverter.cpp +++ b/dom/media/AudioConverter.cpp @@ -5,8 +5,8 @@ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #include "AudioConverter.h" -#include <string.h> #include <speex/speex_resampler.h> +#include <string.h> #include <cmath> /* @@ -140,24 +140,28 @@ static inline int16_t clipTo15(int32_t aX) size_t AudioConverter::DownmixAudio(void* aOut, const void* aIn, size_t aFrames) const { - MOZ_ASSERT(mIn.Format() == AudioConfig::FORMAT_S16 || - mIn.Format() == AudioConfig::FORMAT_FLT); - MOZ_ASSERT(mIn.Channels() >= mOut.Channels()); - MOZ_ASSERT(mIn.Layout() == AudioConfig::ChannelLayout(mIn.Channels()), - "Can only downmix input data in SMPTE layout"); - MOZ_ASSERT(mOut.Layout() == AudioConfig::ChannelLayout(2) || - mOut.Layout() == AudioConfig::ChannelLayout(1)); + MOZ_DIAGNOSTIC_ASSERT(mIn.Format() == AudioConfig::FORMAT_S16 || + mIn.Format() == AudioConfig::FORMAT_FLT); + MOZ_DIAGNOSTIC_ASSERT(mIn.Channels() >= mOut.Channels()); + MOZ_DIAGNOSTIC_ASSERT( + mIn.Layout() == AudioConfig::ChannelLayout(mIn.Channels()), + "Can only downmix input data in SMPTE layout"); + MOZ_DIAGNOSTIC_ASSERT(mOut.Layout() == AudioConfig::ChannelLayout(2) || + mOut.Layout() == AudioConfig::ChannelLayout(1), + "Can only downmix to stereo or mono"); - uint32_t channels = mIn.Channels(); + uint32_t inChannels = mIn.Channels(); + uint32_t outChannels = mOut.Channels(); - if (channels == 1 && mOut.Channels() == 1) { + if (inChannels == outChannels) { + // Number of channels is equal; no processing needed, just move data. if (aOut != aIn) { memmove(aOut, aIn, FramesOutToBytes(aFrames)); } return aFrames; } - if (channels > 2) { + if (inChannels > 2) { if (mIn.Format() == AudioConfig::FORMAT_FLT) { // Downmix matrix. Per-row normalization 1 for rows 3,4 and 2 for rows 5-8. static const float dmatrix[6][8][2]= { @@ -174,12 +178,18 @@ AudioConverter::DownmixAudio(void* aOut, const void* aIn, size_t aFrames) const for (uint32_t i = 0; i < aFrames; i++) { float sampL = 0.0; float sampR = 0.0; - for (uint32_t j = 0; j < channels; j++) { - sampL += in[i*mIn.Channels()+j]*dmatrix[mIn.Channels()-3][j][0]; - sampR += in[i*mIn.Channels()+j]*dmatrix[mIn.Channels()-3][j][1]; + for (uint32_t j = 0; j < inChannels; j++) { + sampL += in[i * inChannels + j] * dmatrix[inChannels - 3][j][0]; + sampR += in[i * inChannels + j] * dmatrix[inChannels - 3][j][1]; + } + if (outChannels == 2) { + // Stereo + *out++ = sampL; + *out++ = sampR; + } else { + // Mono + *out++ = (sampL + sampR) * 0.5; } - *out++ = sampL; - *out++ = sampR; } } else if (mIn.Format() == AudioConfig::FORMAT_S16) { // Downmix matrix. Per-row normalization 1 for rows 3,4 and 2 for rows 5-8. @@ -198,45 +208,51 @@ AudioConverter::DownmixAudio(void* aOut, const void* aIn, size_t aFrames) const for (uint32_t i = 0; i < aFrames; i++) { int32_t sampL = 0; int32_t sampR = 0; - for (uint32_t j = 0; j < channels; j++) { - sampL+=in[i*channels+j]*dmatrix[channels-3][j][0]; - sampR+=in[i*channels+j]*dmatrix[channels-3][j][1]; + for (uint32_t j = 0; j < inChannels; j++) { + sampL += in[i * inChannels + j] * dmatrix[inChannels - 3][j][0]; + sampR += in[i * inChannels + j] * dmatrix[inChannels - 3][j][1]; + } + sampL = clipTo15((sampL + 8192) >> 14); + sampR = clipTo15((sampR + 8192) >> 14); + if (outChannels == 2) { + // Stereo + *out++ = sampL; + *out++ = sampR; + } else { + // Mono + *out++ = (sampL + sampR) * 0.5; } - *out++ = clipTo15((sampL + 8192)>>14); - *out++ = clipTo15((sampR + 8192)>>14); } } else { MOZ_DIAGNOSTIC_ASSERT(false, "Unsupported data type"); } - // If we are to continue downmixing to mono, start working on the output - // buffer. - aIn = aOut; - channels = 2; + return aFrames; } - if (mOut.Channels() == 1) { - if (mIn.Format() == AudioConfig::FORMAT_FLT) { - const float* in = static_cast<const float*>(aIn); - float* out = static_cast<float*>(aOut); - for (size_t fIdx = 0; fIdx < aFrames; ++fIdx) { - float sample = 0.0; - // The sample of the buffer would be interleaved. - sample = (in[fIdx*channels] + in[fIdx*channels + 1]) * 0.5; - *out++ = sample; - } - } else if (mIn.Format() == AudioConfig::FORMAT_S16) { - const int16_t* in = static_cast<const int16_t*>(aIn); - int16_t* out = static_cast<int16_t*>(aOut); - for (size_t fIdx = 0; fIdx < aFrames; ++fIdx) { - int32_t sample = 0.0; - // The sample of the buffer would be interleaved. - sample = (in[fIdx*channels] + in[fIdx*channels + 1]) * 0.5; - *out++ = sample; - } - } else { - MOZ_DIAGNOSTIC_ASSERT(false, "Unsupported data type"); + // If we get here, we're doing a stereo -> mono conversion. + MOZ_DIAGNOSTIC_ASSERT(inChannels == 2 && outChannels == 1); + + if (mIn.Format() == AudioConfig::FORMAT_FLT) { + const float* in = static_cast<const float*>(aIn); + float* out = static_cast<float*>(aOut); + for (size_t fIdx = 0; fIdx < aFrames; ++fIdx) { + float sample = 0.0; + // The sample of the buffer would be interleaved. + sample = (in[fIdx * inChannels] + in[fIdx * inChannels + 1]) * 0.5; + *out++ = sample; } + } else if (mIn.Format() == AudioConfig::FORMAT_S16) { + const int16_t* in = static_cast<const int16_t*>(aIn); + int16_t* out = static_cast<int16_t*>(aOut); + for (size_t fIdx = 0; fIdx < aFrames; ++fIdx) { + int32_t sample = 0.0; + // The sample of the buffer would be interleaved. + sample = (in[fIdx * inChannels] + in[fIdx * inChannels + 1]) * 0.5; + *out++ = sample; + } + } else { + MOZ_DIAGNOSTIC_ASSERT(false, "Unsupported data type"); } return aFrames; } |