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author | Matt A. Tobin <mattatobin@localhost.localdomain> | 2018-02-02 04:16:08 -0500 |
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committer | Matt A. Tobin <mattatobin@localhost.localdomain> | 2018-02-02 04:16:08 -0500 |
commit | 5f8de423f190bbb79a62f804151bc24824fa32d8 (patch) | |
tree | 10027f336435511475e392454359edea8e25895d /dom/media/webaudio/PanningUtils.h | |
parent | 49ee0794b5d912db1f95dce6eb52d781dc210db5 (diff) | |
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Add m-esr52 at 52.6.0
Diffstat (limited to 'dom/media/webaudio/PanningUtils.h')
-rw-r--r-- | dom/media/webaudio/PanningUtils.h | 65 |
1 files changed, 65 insertions, 0 deletions
diff --git a/dom/media/webaudio/PanningUtils.h b/dom/media/webaudio/PanningUtils.h new file mode 100644 index 000000000..a3be3f45e --- /dev/null +++ b/dom/media/webaudio/PanningUtils.h @@ -0,0 +1,65 @@ +/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* vim:set ts=2 sw=2 sts=2 et cindent: */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#ifndef PANNING_UTILS_H +#define PANNING_UTILS_H + +#include "AudioSegment.h" +#include "AudioNodeEngine.h" + +namespace mozilla { +namespace dom { + +template<typename T> +void +GainMonoToStereo(const AudioBlock& aInput, AudioBlock* aOutput, + T aGainL, T aGainR) +{ + float* outputL = aOutput->ChannelFloatsForWrite(0); + float* outputR = aOutput->ChannelFloatsForWrite(1); + const float* input = static_cast<const float*>(aInput.mChannelData[0]); + + MOZ_ASSERT(aInput.ChannelCount() == 1); + MOZ_ASSERT(aOutput->ChannelCount() == 2); + + AudioBlockPanMonoToStereo(input, aGainL, aGainR, outputL, outputR); +} + +// T can be float or an array of float, and U can be bool or an array of bool, +// depending if the value of the parameters are constant for this block. +template<typename T, typename U> +void +GainStereoToStereo(const AudioBlock& aInput, AudioBlock* aOutput, + T aGainL, T aGainR, U aOnLeft) +{ + float* outputL = aOutput->ChannelFloatsForWrite(0); + float* outputR = aOutput->ChannelFloatsForWrite(1); + const float* inputL = static_cast<const float*>(aInput.mChannelData[0]); + const float* inputR = static_cast<const float*>(aInput.mChannelData[1]); + + MOZ_ASSERT(aInput.ChannelCount() == 2); + MOZ_ASSERT(aOutput->ChannelCount() == 2); + + AudioBlockPanStereoToStereo(inputL, inputR, aGainL, aGainR, aOnLeft, outputL, outputR); +} + +// T can be float or an array of float, and U can be bool or an array of bool, +// depending if the value of the parameters are constant for this block. +template<typename T, typename U> +void ApplyStereoPanning(const AudioBlock& aInput, AudioBlock* aOutput, + T aGainL, T aGainR, U aOnLeft) +{ + if (aInput.ChannelCount() == 1) { + GainMonoToStereo(aInput, aOutput, aGainL, aGainR); + } else { + GainStereoToStereo(aInput, aOutput, aGainL, aGainR, aOnLeft); + } +} + +} // namespace dom +} // namespace mozilla + +#endif // PANNING_UTILS_H |