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author | Matt A. Tobin <mattatobin@localhost.localdomain> | 2018-02-02 04:16:08 -0500 |
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committer | Matt A. Tobin <mattatobin@localhost.localdomain> | 2018-02-02 04:16:08 -0500 |
commit | 5f8de423f190bbb79a62f804151bc24824fa32d8 (patch) | |
tree | 10027f336435511475e392454359edea8e25895d /dom/media/webaudio/OscillatorNode.cpp | |
parent | 49ee0794b5d912db1f95dce6eb52d781dc210db5 (diff) | |
download | UXP-5f8de423f190bbb79a62f804151bc24824fa32d8.tar UXP-5f8de423f190bbb79a62f804151bc24824fa32d8.tar.gz UXP-5f8de423f190bbb79a62f804151bc24824fa32d8.tar.lz UXP-5f8de423f190bbb79a62f804151bc24824fa32d8.tar.xz UXP-5f8de423f190bbb79a62f804151bc24824fa32d8.zip |
Add m-esr52 at 52.6.0
Diffstat (limited to 'dom/media/webaudio/OscillatorNode.cpp')
-rw-r--r-- | dom/media/webaudio/OscillatorNode.cpp | 580 |
1 files changed, 580 insertions, 0 deletions
diff --git a/dom/media/webaudio/OscillatorNode.cpp b/dom/media/webaudio/OscillatorNode.cpp new file mode 100644 index 000000000..8e7c103a9 --- /dev/null +++ b/dom/media/webaudio/OscillatorNode.cpp @@ -0,0 +1,580 @@ +/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* vim:set ts=2 sw=2 sts=2 et cindent: */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#include "OscillatorNode.h" +#include "AudioNodeEngine.h" +#include "AudioNodeStream.h" +#include "AudioDestinationNode.h" +#include "nsContentUtils.h" +#include "WebAudioUtils.h" +#include "blink/PeriodicWave.h" + +namespace mozilla { +namespace dom { + +NS_IMPL_CYCLE_COLLECTION_INHERITED(OscillatorNode, AudioNode, + mPeriodicWave, mFrequency, mDetune) + +NS_INTERFACE_MAP_BEGIN_CYCLE_COLLECTION_INHERITED(OscillatorNode) +NS_INTERFACE_MAP_END_INHERITING(AudioNode) + +NS_IMPL_ADDREF_INHERITED(OscillatorNode, AudioNode) +NS_IMPL_RELEASE_INHERITED(OscillatorNode, AudioNode) + +class OscillatorNodeEngine final : public AudioNodeEngine +{ +public: + OscillatorNodeEngine(AudioNode* aNode, AudioDestinationNode* aDestination) + : AudioNodeEngine(aNode) + , mSource(nullptr) + , mDestination(aDestination->Stream()) + , mStart(-1) + , mStop(STREAM_TIME_MAX) + // Keep the default values in sync with OscillatorNode::OscillatorNode. + , mFrequency(440.f) + , mDetune(0.f) + , mType(OscillatorType::Sine) + , mPhase(0.) + , mFinalFrequency(0.) + , mPhaseIncrement(0.) + , mRecomputeParameters(true) + , mCustomLength(0) + , mCustomDisableNormalization(false) + { + MOZ_ASSERT(NS_IsMainThread()); + mBasicWaveFormCache = aDestination->Context()->GetBasicWaveFormCache(); + } + + void SetSourceStream(AudioNodeStream* aSource) + { + mSource = aSource; + } + + enum Parameters { + FREQUENCY, + DETUNE, + TYPE, + PERIODICWAVE_LENGTH, + DISABLE_NORMALIZATION, + START, + STOP, + }; + void RecvTimelineEvent(uint32_t aIndex, + AudioTimelineEvent& aEvent) override + { + mRecomputeParameters = true; + + MOZ_ASSERT(mDestination); + + WebAudioUtils::ConvertAudioTimelineEventToTicks(aEvent, + mDestination); + + switch (aIndex) { + case FREQUENCY: + mFrequency.InsertEvent<int64_t>(aEvent); + break; + case DETUNE: + mDetune.InsertEvent<int64_t>(aEvent); + break; + default: + NS_ERROR("Bad OscillatorNodeEngine TimelineParameter"); + } + } + + void SetStreamTimeParameter(uint32_t aIndex, StreamTime aParam) override + { + switch (aIndex) { + case START: + mStart = aParam; + mSource->SetActive(); + break; + case STOP: mStop = aParam; break; + default: + NS_ERROR("Bad OscillatorNodeEngine StreamTimeParameter"); + } + } + + void SetInt32Parameter(uint32_t aIndex, int32_t aParam) override + { + switch (aIndex) { + case TYPE: + // Set the new type. + mType = static_cast<OscillatorType>(aParam); + if (mType == OscillatorType::Sine) { + // Forget any previous custom data. + mCustomLength = 0; + mCustomDisableNormalization = false; + mCustom = nullptr; + mPeriodicWave = nullptr; + mRecomputeParameters = true; + } + switch (mType) { + case OscillatorType::Sine: + mPhase = 0.0; + break; + case OscillatorType::Square: + case OscillatorType::Triangle: + case OscillatorType::Sawtooth: + mPeriodicWave = mBasicWaveFormCache->GetBasicWaveForm(mType); + break; + case OscillatorType::Custom: + break; + default: + NS_ERROR("Bad OscillatorNodeEngine type parameter."); + } + // End type switch. + break; + case PERIODICWAVE_LENGTH: + MOZ_ASSERT(aParam >= 0, "negative custom array length"); + mCustomLength = static_cast<uint32_t>(aParam); + break; + case DISABLE_NORMALIZATION: + MOZ_ASSERT(aParam >= 0, "negative custom array length"); + mCustomDisableNormalization = static_cast<uint32_t>(aParam); + break; + default: + NS_ERROR("Bad OscillatorNodeEngine Int32Parameter."); + } + // End index switch. + } + + void SetBuffer(already_AddRefed<ThreadSharedFloatArrayBufferList> aBuffer) override + { + MOZ_ASSERT(mCustomLength, "Custom buffer sent before length"); + mCustom = aBuffer; + MOZ_ASSERT(mCustom->GetChannels() == 2, + "PeriodicWave should have sent two channels"); + mPeriodicWave = WebCore::PeriodicWave::create(mSource->SampleRate(), + mCustom->GetData(0), + mCustom->GetData(1), + mCustomLength, + mCustomDisableNormalization); + } + + void IncrementPhase() + { + const float twoPiFloat = float(2 * M_PI); + mPhase += mPhaseIncrement; + if (mPhase > twoPiFloat) { + mPhase -= twoPiFloat; + } else if (mPhase < -twoPiFloat) { + mPhase += twoPiFloat; + } + } + + // Returns true if the final frequency (and thus the phase increment) changed, + // false otherwise. This allow some optimizations at callsite. + bool UpdateParametersIfNeeded(StreamTime ticks, size_t count) + { + double frequency, detune; + + // Shortcut if frequency-related AudioParam are not automated, and we + // already have computed the frequency information and related parameters. + if (!ParametersMayNeedUpdate()) { + return false; + } + + bool simpleFrequency = mFrequency.HasSimpleValue(); + bool simpleDetune = mDetune.HasSimpleValue(); + + if (simpleFrequency) { + frequency = mFrequency.GetValue(); + } else { + frequency = mFrequency.GetValueAtTime(ticks, count); + } + if (simpleDetune) { + detune = mDetune.GetValue(); + } else { + detune = mDetune.GetValueAtTime(ticks, count); + } + + float finalFrequency = frequency * pow(2., detune / 1200.); + float signalPeriod = mSource->SampleRate() / finalFrequency; + mRecomputeParameters = false; + + mPhaseIncrement = 2 * M_PI / signalPeriod; + + if (finalFrequency != mFinalFrequency) { + mFinalFrequency = finalFrequency; + return true; + } + return false; + } + + void FillBounds(float* output, StreamTime ticks, + uint32_t& start, uint32_t& end) + { + MOZ_ASSERT(output); + static_assert(StreamTime(WEBAUDIO_BLOCK_SIZE) < UINT_MAX, + "WEBAUDIO_BLOCK_SIZE overflows interator bounds."); + start = 0; + if (ticks < mStart) { + start = mStart - ticks; + for (uint32_t i = 0; i < start; ++i) { + output[i] = 0.0; + } + } + end = WEBAUDIO_BLOCK_SIZE; + if (ticks + end > mStop) { + end = mStop - ticks; + for (uint32_t i = end; i < WEBAUDIO_BLOCK_SIZE; ++i) { + output[i] = 0.0; + } + } + } + + void ComputeSine(float * aOutput, StreamTime ticks, uint32_t aStart, uint32_t aEnd) + { + for (uint32_t i = aStart; i < aEnd; ++i) { + // We ignore the return value, changing the frequency has no impact on + // performances here. + UpdateParametersIfNeeded(ticks, i); + + aOutput[i] = sin(mPhase); + + IncrementPhase(); + } + } + + bool ParametersMayNeedUpdate() + { + return !mDetune.HasSimpleValue() || + !mFrequency.HasSimpleValue() || + mRecomputeParameters; + } + + void ComputeCustom(float* aOutput, + StreamTime ticks, + uint32_t aStart, + uint32_t aEnd) + { + MOZ_ASSERT(mPeriodicWave, "No custom waveform data"); + + uint32_t periodicWaveSize = mPeriodicWave->periodicWaveSize(); + // Mask to wrap wave data indices into the range [0,periodicWaveSize). + uint32_t indexMask = periodicWaveSize - 1; + MOZ_ASSERT(periodicWaveSize && (periodicWaveSize & indexMask) == 0, + "periodicWaveSize must be power of 2"); + float* higherWaveData = nullptr; + float* lowerWaveData = nullptr; + float tableInterpolationFactor; + // Phase increment at frequency of 1 Hz. + // mPhase runs [0,periodicWaveSize) here instead of [0,2*M_PI). + float basePhaseIncrement = mPeriodicWave->rateScale(); + + bool needToFetchWaveData = UpdateParametersIfNeeded(ticks, aStart); + + bool parametersMayNeedUpdate = ParametersMayNeedUpdate(); + mPeriodicWave->waveDataForFundamentalFrequency(mFinalFrequency, + lowerWaveData, + higherWaveData, + tableInterpolationFactor); + + for (uint32_t i = aStart; i < aEnd; ++i) { + if (parametersMayNeedUpdate) { + if (needToFetchWaveData) { + mPeriodicWave->waveDataForFundamentalFrequency(mFinalFrequency, + lowerWaveData, + higherWaveData, + tableInterpolationFactor); + } + needToFetchWaveData = UpdateParametersIfNeeded(ticks, i); + } + // Bilinear interpolation between adjacent samples in each table. + float floorPhase = floorf(mPhase); + int j1Signed = static_cast<int>(floorPhase); + uint32_t j1 = j1Signed & indexMask; + uint32_t j2 = j1 + 1; + j2 &= indexMask; + + float sampleInterpolationFactor = mPhase - floorPhase; + + float lower = (1.0f - sampleInterpolationFactor) * lowerWaveData[j1] + + sampleInterpolationFactor * lowerWaveData[j2]; + float higher = (1.0f - sampleInterpolationFactor) * higherWaveData[j1] + + sampleInterpolationFactor * higherWaveData[j2]; + aOutput[i] = (1.0f - tableInterpolationFactor) * lower + + tableInterpolationFactor * higher; + + // Calculate next phase position from wrapped value j1 to avoid loss of + // precision at large values. + mPhase = + j1 + sampleInterpolationFactor + basePhaseIncrement * mFinalFrequency; + } + } + + void ComputeSilence(AudioBlock *aOutput) + { + aOutput->SetNull(WEBAUDIO_BLOCK_SIZE); + } + + void ProcessBlock(AudioNodeStream* aStream, + GraphTime aFrom, + const AudioBlock& aInput, + AudioBlock* aOutput, + bool* aFinished) override + { + MOZ_ASSERT(mSource == aStream, "Invalid source stream"); + + StreamTime ticks = mDestination->GraphTimeToStreamTime(aFrom); + if (mStart == -1) { + ComputeSilence(aOutput); + return; + } + + if (ticks + WEBAUDIO_BLOCK_SIZE <= mStart || ticks >= mStop) { + ComputeSilence(aOutput); + + } else { + aOutput->AllocateChannels(1); + float* output = aOutput->ChannelFloatsForWrite(0); + + uint32_t start, end; + FillBounds(output, ticks, start, end); + + // Synthesize the correct waveform. + switch(mType) { + case OscillatorType::Sine: + ComputeSine(output, ticks, start, end); + break; + case OscillatorType::Square: + case OscillatorType::Triangle: + case OscillatorType::Sawtooth: + case OscillatorType::Custom: + ComputeCustom(output, ticks, start, end); + break; + default: + ComputeSilence(aOutput); + }; + } + + if (ticks + WEBAUDIO_BLOCK_SIZE >= mStop) { + // We've finished playing. + *aFinished = true; + } + } + + bool IsActive() const override + { + // start() has been called. + return mStart != -1; + } + + size_t SizeOfExcludingThis(MallocSizeOf aMallocSizeOf) const override + { + size_t amount = AudioNodeEngine::SizeOfExcludingThis(aMallocSizeOf); + + // Not owned: + // - mSource + // - mDestination + // - mFrequency (internal ref owned by node) + // - mDetune (internal ref owned by node) + + if (mCustom) { + amount += mCustom->SizeOfIncludingThis(aMallocSizeOf); + } + + if (mPeriodicWave) { + amount += mPeriodicWave->sizeOfIncludingThis(aMallocSizeOf); + } + + return amount; + } + + size_t SizeOfIncludingThis(MallocSizeOf aMallocSizeOf) const override + { + return aMallocSizeOf(this) + SizeOfExcludingThis(aMallocSizeOf); + } + + AudioNodeStream* mSource; + AudioNodeStream* mDestination; + StreamTime mStart; + StreamTime mStop; + AudioParamTimeline mFrequency; + AudioParamTimeline mDetune; + OscillatorType mType; + float mPhase; + float mFinalFrequency; + float mPhaseIncrement; + bool mRecomputeParameters; + RefPtr<ThreadSharedFloatArrayBufferList> mCustom; + RefPtr<BasicWaveFormCache> mBasicWaveFormCache; + uint32_t mCustomLength; + bool mCustomDisableNormalization; + RefPtr<WebCore::PeriodicWave> mPeriodicWave; +}; + +OscillatorNode::OscillatorNode(AudioContext* aContext) + : AudioNode(aContext, + 2, + ChannelCountMode::Max, + ChannelInterpretation::Speakers) + , mType(OscillatorType::Sine) + , mFrequency(new AudioParam(this, OscillatorNodeEngine::FREQUENCY, + 440.0f, "frequency")) + , mDetune(new AudioParam(this, OscillatorNodeEngine::DETUNE, 0.0f, "detune")) + , mStartCalled(false) +{ + OscillatorNodeEngine* engine = new OscillatorNodeEngine(this, aContext->Destination()); + mStream = AudioNodeStream::Create(aContext, engine, + AudioNodeStream::NEED_MAIN_THREAD_FINISHED, + aContext->Graph()); + engine->SetSourceStream(mStream); + mStream->AddMainThreadListener(this); +} + +OscillatorNode::~OscillatorNode() +{ +} + +size_t +OscillatorNode::SizeOfExcludingThis(MallocSizeOf aMallocSizeOf) const +{ + size_t amount = AudioNode::SizeOfExcludingThis(aMallocSizeOf); + + // For now only report if we know for sure that it's not shared. + if (mPeriodicWave) { + amount += mPeriodicWave->SizeOfIncludingThisIfNotShared(aMallocSizeOf); + } + amount += mFrequency->SizeOfIncludingThis(aMallocSizeOf); + amount += mDetune->SizeOfIncludingThis(aMallocSizeOf); + return amount; +} + +size_t +OscillatorNode::SizeOfIncludingThis(MallocSizeOf aMallocSizeOf) const +{ + return aMallocSizeOf(this) + SizeOfExcludingThis(aMallocSizeOf); +} + +JSObject* +OscillatorNode::WrapObject(JSContext* aCx, JS::Handle<JSObject*> aGivenProto) +{ + return OscillatorNodeBinding::Wrap(aCx, this, aGivenProto); +} + +void +OscillatorNode::DestroyMediaStream() +{ + if (mStream) { + mStream->RemoveMainThreadListener(this); + } + AudioNode::DestroyMediaStream(); +} + +void +OscillatorNode::SendTypeToStream() +{ + if (!mStream) { + return; + } + if (mType == OscillatorType::Custom) { + // The engine assumes we'll send the custom data before updating the type. + SendPeriodicWaveToStream(); + } + SendInt32ParameterToStream(OscillatorNodeEngine::TYPE, static_cast<int32_t>(mType)); +} + +void OscillatorNode::SendPeriodicWaveToStream() +{ + NS_ASSERTION(mType == OscillatorType::Custom, + "Sending custom waveform to engine thread with non-custom type"); + MOZ_ASSERT(mStream, "Missing node stream."); + MOZ_ASSERT(mPeriodicWave, "Send called without PeriodicWave object."); + SendInt32ParameterToStream(OscillatorNodeEngine::PERIODICWAVE_LENGTH, + mPeriodicWave->DataLength()); + SendInt32ParameterToStream(OscillatorNodeEngine::DISABLE_NORMALIZATION, + mPeriodicWave->DisableNormalization()); + RefPtr<ThreadSharedFloatArrayBufferList> data = + mPeriodicWave->GetThreadSharedBuffer(); + mStream->SetBuffer(data.forget()); +} + +void +OscillatorNode::Start(double aWhen, ErrorResult& aRv) +{ + if (!WebAudioUtils::IsTimeValid(aWhen)) { + aRv.Throw(NS_ERROR_DOM_NOT_SUPPORTED_ERR); + return; + } + + if (mStartCalled) { + aRv.Throw(NS_ERROR_DOM_INVALID_STATE_ERR); + return; + } + mStartCalled = true; + + if (!mStream) { + // Nothing to play, or we're already dead for some reason + return; + } + + // TODO: Perhaps we need to do more here. + mStream->SetStreamTimeParameter(OscillatorNodeEngine::START, + Context(), aWhen); + + MarkActive(); +} + +void +OscillatorNode::Stop(double aWhen, ErrorResult& aRv) +{ + if (!WebAudioUtils::IsTimeValid(aWhen)) { + aRv.Throw(NS_ERROR_DOM_NOT_SUPPORTED_ERR); + return; + } + + if (!mStartCalled) { + aRv.Throw(NS_ERROR_DOM_INVALID_STATE_ERR); + return; + } + + if (!mStream || !Context()) { + // We've already stopped and had our stream shut down + return; + } + + // TODO: Perhaps we need to do more here. + mStream->SetStreamTimeParameter(OscillatorNodeEngine::STOP, + Context(), std::max(0.0, aWhen)); +} + +void +OscillatorNode::NotifyMainThreadStreamFinished() +{ + MOZ_ASSERT(mStream->IsFinished()); + + class EndedEventDispatcher final : public Runnable + { + public: + explicit EndedEventDispatcher(OscillatorNode* aNode) + : mNode(aNode) {} + NS_IMETHOD Run() override + { + // If it's not safe to run scripts right now, schedule this to run later + if (!nsContentUtils::IsSafeToRunScript()) { + nsContentUtils::AddScriptRunner(this); + return NS_OK; + } + + mNode->DispatchTrustedEvent(NS_LITERAL_STRING("ended")); + // Release stream resources. + mNode->DestroyMediaStream(); + return NS_OK; + } + private: + RefPtr<OscillatorNode> mNode; + }; + + NS_DispatchToMainThread(new EndedEventDispatcher(this)); + + // Drop the playing reference + // Warning: The below line might delete this. + MarkInactive(); +} + +} // namespace dom +} // namespace mozilla |